Search found 5395 matches
- 14 Jun 2022, 11:19
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
Debate with arguments that arent even fit as arguments. Examples that are not adding up on the subject of the problem. How more obvious you can get to understand you see problem cause u want to see it? I am not acting like one, I want to point, you seem to comprehend nothing about gameplay and even...
- 14 Jun 2022, 09:49
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
I don't think that such stuff is necessary to unlock in every single game. I can see SE doc surviving just with the 75mm Puma & Marder.3 while unlocking other things apart from the TDs, it highly depends on the situation.. the same thing for AB doc as an example; having the M10/Hellcat isn't always...
- 13 Jun 2022, 18:33
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
It's been always about the same strats for a jerky players , I simply cant undersatnd how your possible rebuild will help with it? That is rhetorical question. Make every unlock a special one instead of having same unlocks accross all factions which, ironically, are often a must have unless you hav...
- 13 Jun 2022, 17:22
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
I have no clue what good game and good players are. for fkn sure :DD U tell me wurf is not the best? by far not. His build order is literally the same. Even the spots where he places his scout car at bloody gulch, hill 112 and la fiere is the same. Late game is like: "I drop fallis nonstop into mas...
- 13 Jun 2022, 10:44
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
and just for ur idea, check how many games maestro wurf and co. has. tavares. estardo mayor. hans. best players I remember now Dude, number of games means nothing. Estado has like millions of games but never became a good player at all. Not nearly. Many of those you mentioned never had a learning c...
- 12 Jun 2022, 15:26
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
Pls make a record of the game you played and someone can support ur point directly. Just 1 good game, at least, where we can see what u'r describing. There is no such thing like "terrible consistens of mid tanks rush only", there is no pre-dominance of arty play between fun and decent players, ther...
- 11 Jun 2022, 12:26
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
"high skill level games" :DDDDDD Well, tara is arguably one of the better players out there who has played against every skilled player in BK that is still playing. I didnt see much from Lari or Echo in this video. So its just based on the fight between kwok and Tara. But in any way, when you are u...
- 09 Jun 2022, 16:36
- Forum: Bugs
- Topic: Panzer IV F2 oneshot chances
- Replies: 5
- Views: 656
Panzer IV F2 oneshot chances
Is it just me or has the Panzer IV F2 a much higher chance to oneshot 76 shermans with that "5%" chance than any other tank?
Could anyone have a look at that?
Could anyone have a look at that?
- 09 Jun 2022, 16:30
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8457
Re: Doctrinal unlocks
I just found a nice example of "doctrines unlocking basic stuff" and "repetetive unlock paths" right here: https://www.youtube.com/watch?v=_1wOw3kpol8&t=4s that was one of the few i would say "high skill level games". Tara had literally no "choice" but to rush M10 and soon after the sherman 76. If y...
- 07 Jun 2022, 00:50
- Forum: Balancing & Suggestions
- Topic: Suggestion: TDs Come With AP Already Equipped
- Replies: 21
- Views: 1807
Re: TDs Come With AP Already Equipped
Like i talked about this stuff in two or three topics already. This is one of them: http://forum.bkmod.net/viewtopic.php?f=15&t=4775 Generally it does make sense, yes. And in the same way it would make sense to have normal multirole tanks being equiped with HE rounds. I think it would make it this w...
- 06 Jun 2022, 12:35
- Forum: Balancing & Suggestions
- Topic: Hetzer and other Axis TDs
- Replies: 12
- Views: 1116
Re: Hetzer and other Axis TDs
Do I understand correctly, that the reward unit tooltip: "The Jagdpanzer IV/48 is armed with the same gun as the "Hetzer", but is better armored. On the other hand, it is also more expensive." Is not reflecting the currently implemented stats? Hetzer has the better armor, has more HP and cost 10 fu...
- 04 Jun 2022, 21:37
- Forum: General - CoH1 / BKMOD1
- Topic: Sturmtiger
- Replies: 36
- Views: 3992
Re: Sturmtiger
Reduce range increases accuracy.
And no, I wouldn't leave it as an option as it gives this unit the option to dominate the artillery game. Counter arty is really not the purpose of this unit.
- 04 Jun 2022, 15:04
- Forum: General - CoH1 / BKMOD1
- Topic: Sturmtiger
- Replies: 36
- Views: 3992
Re: Sturmtiger
I would not touch the range, if "distance" actually effects ST accuracy much, let there be choice for the player, to hope for a lucky shot. Imo, making it into the "typical" stupa unit will not help. units like priest have 180 range, neblers and medium arty 150, 105mm arty 225 range. That would be ...
- 04 Jun 2022, 15:02
- Forum: General - CoH1 / BKMOD1
- Topic: BeuteShermans
- Replies: 12
- Views: 2152
Re: BeuteShermans
wouldnt they just become more spamable? Fuel never is an issue. But adding ammo right away on top of that would turn it into an ideal spam tank. Ammo and MP is the only limiting factor right to field tanks. I know we have dozens of replays and yt vids proving it. The main limiting factor for PE in p...
- 03 Jun 2022, 11:19
- Forum: General - CoH1 / BKMOD1
- Topic: Sturmtiger
- Replies: 36
- Views: 3992
Re: Sturmtiger
Should be halved from 200 to a 100 or slightly lower. Why though? The Sturmtiger's shot is neither very accurate (especially from medium range upwards), nor is its damage profile hyper reliable. To be quite honest, the unit is really only effective versus emplacement clusters and dug in infantry. A...
- 30 May 2022, 17:37
- Forum: General - CoH1 / BKMOD1
- Topic: Sturmtiger
- Replies: 36
- Views: 3992
Re: Sturmtiger
I put my own opinion into the poll. In general, I see the unit had problems at first because it lacked utility. Based on the poll SO FAR a lot of people like ALL the features given to the ST. It'd be dumb that once it's finally useful we take away utility. We would be back on the spin of trying to ...
- 29 May 2022, 16:47
- Forum: Balancing & Suggestions
- Topic: Remove CW infantry sectiin sniper ability
- Replies: 34
- Views: 2409
Re: Remove CW infantry sectiin sniper ability
Do infantry units should have any kind of sniper abilities at all? I would differentiate between "Marksman" shots and snipers. Being a sniper requires a lot of skill, patience and a steady breath and body. Having average infantry soliders within infantry units that can just like that pull of a snipe...
- 27 May 2022, 17:24
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3077
Re: Heavy rocket arty.
I had the call jeep in mind. It fires 6 missiles. Nebler and stuka would afterall have 50% larger AoE and higher damage.
- 27 May 2022, 12:17
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3077
Re: Heavy rocket arty.
Those changes sound like Nebel and Stuka will become as shitty and useless as the current Firestorm. Well, the calliope still works. I dont see why nebles etc should not. Stuka in particular is like a unit that fires six tactical nukes. One salvo, esspecially vs brits, can decide entire matches. So...
- 26 May 2022, 21:08
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3077
Re: Heavy rocket arty.
cost can get adjusted. i just dont like "ultimate rambo nuke units" that remove any skill or tactical use. We already have 150mm Nebels in this doc with affordable price... Walking Stuka is a high tier rocket barrage unit & can't be converted to another mediocre arty piece. "Can´t". Decides who? I ...
- 26 May 2022, 19:31
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3077
Re: Heavy rocket arty.
And the argument of "i need to rEtREaT each time" doesn't sound any better.. in fact, if anything; it shows these barrages achieve nothing but 100+ ammo spent for forcing enemy to just retreat. Usually, whatever arty is shooting at you you move or retreat. Against normal arty you can often just mov...
- 26 May 2022, 18:15
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3077
Re: Heavy rocket arty.
And also agreed on tara 100%. If you want to live in a Walking Stuka strike with ur Infantry, you have to retreat instantly. Which is exactly fine.. so u can survive. 280mm rockets falling on their heads & want them to stay?? Its the damage it deals even in the farthest AoE bracket. Its not to surv...
- 26 May 2022, 18:11
- Forum: Balancing & Suggestions
- Topic: Bizory map needs minor modification
- Replies: 5
- Views: 429
Re: Bizory map needs minor modification
If u swap locations, i dare to say the result won't change. well, i found this map easier to play as axis. Perhaps it was because of the overall easier access and easier deniability of points when starting from that location. It would at least explain why basecamp on pos 3 and 4 is such a big thing...
- 26 May 2022, 15:33
- Forum: Balancing & Suggestions
- Topic: Bizory map needs minor modification
- Replies: 5
- Views: 429
Re: Bizory map needs minor modification
i think the-dude is right. From position 1 and 2 you have to take 2 strategic points to take the top fuel point which is closer to your base. However, one of these two is quite close the base of player 3 and 4. On the other hand the lower fuel point is close to pos 3 and 4 and you only need to hold ...
- 26 May 2022, 13:02
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3077
Re: Heavy rocket arty.
Here is a recent example by Tara of the "OP walking Stuka" killing literally nothing but just 4 soldiers: https://youtu.be/CNHm_IJepZE?t=2800 He aimed for the immobilized Sherman.. but the rockets ultimately missed, also some hit the buildings. 100+ ammo wasted successfully... dude, the 82nd was al...