Search found 2410 matches
- 21 Mar 2018, 16:18
- Forum: Ask an Expert
- Topic: Weapon upgrades
- Replies: 13
- Views: 14785
Re: Weapon upgrades
I steal almost everything if I can because to me it’s not about what I should or shouldn’t steal. It’s more about who steals what. For example, I’d steal anything with my pios, but never steal anything with my gebirgs. I don’t even let gebirgs pick up the mg42s because their opportunity cost to pick...
- 19 Mar 2018, 02:51
- Forum: Off-Topic
- Topic: Discord Admin
- Replies: 1
- Views: 9420
Discord Admin
Hi, Whoever is admin for the discord channel, can you potentially ban the dabBot and the abuser who uses it purely to troll the channels? I'll pm the fuckin asshole who keeps spamming bullshit audio while players are mid game and can't take the time to mute. In general, it isn't doing anything but b...
- 16 Mar 2018, 02:07
- Forum: Matchmaking & Strategies
- Topic: How to vaporize allies squads (PVP) as PE-Fjr
- Replies: 9
- Views: 1809
Re: How to vaporize allies squads (PVP) as PE-Fjr
*sniff* hm anyone else smell that? smells like BK BEEF
can i commentate the game?
can i commentate the game?
- 15 Mar 2018, 19:05
- Forum: Matchmaking & Strategies
- Topic: La Fiere 3v3
- Replies: 1
- Views: 653
La Fiere 3v3
Terror, Def, Luft vs AB, Inf, RAF
I got a bit angry this game, I apologize to my teammates. They were great.
I got a bit angry this game, I apologize to my teammates. They were great.
- 15 Mar 2018, 08:11
- Forum: Balancing & Suggestions
- Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
- Replies: 14
- Views: 2696
Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
I think this is a good idea purely because I'm tired of the recce meta. Despite the fuel bump, it is still absolutely optimized that CW players rush the recce. It also forces WM players (if there is no PE player) to use the 50mm pak gun instead of the leig18 because there is no reasonable counter to...
- 14 Mar 2018, 18:34
- Forum: Matchmaking & Strategies
- Topic: How to deal with comflaged hetzer as brit
- Replies: 13
- Views: 2534
Re: How to deal with comflaged hetzer as Brit
If you don’t know where it is so you can’t arty its location, force recon with infantry. CW inf has the durability for it. It takes a lot of micro though if you want to both recon the hetzer and kill the hetzer. Of course as mentioned before it really depends on the situation. For example, if you ar...
- 12 Mar 2018, 21:06
- Forum: General Discussions on Strategy and Theory
- Topic: Ideas Behind the Openings
- Replies: 7
- Views: 12588
Re: Ideas Behind the Openings
Lol, as long as these posts are actually read so I know my efforts aren't wasted working on these instead of complaining on the balance forum, sure I can talk about transitioning. I get these requests on steam, but doesn't seem like these sort of things are really read by forum users.
- 08 Mar 2018, 21:38
- Forum: General Discussions on Strategy and Theory
- Topic: USA Openings and Build Order
- Replies: 7
- Views: 14011
Re: USA Openings and Build Order
On low resource games right now, the jeep opening is almost 90% of the openings being played. It is mobile and has just enough firepower to harass and deny enemy capturing, even in their back line. The mobility also allows them to dodge AT fire. It is durable enough to escape out of trouble from sma...
- 08 Mar 2018, 21:26
- Forum: General Discussions on Strategy and Theory
- Topic: Ideas Behind the Openings
- Replies: 7
- Views: 12588
Ideas Behind the Openings
Ideas Behind the Openings A lot of games in BK can be likened to chess. There is this strange feeling of "phases" that people often think of and refer to when they play games, especially BK. Words like "early game, mid game, late game" are all over the forum when talking about s...
- 06 Mar 2018, 16:32
- Forum: General - CoH1 / BKMOD1
- Topic: Axis doctrines rework!
- Replies: 59
- Views: 8013
Re: Axis doctrines rework!
Too real.
- 03 Mar 2018, 20:40
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
I had full supply yard.
- 03 Mar 2018, 19:10
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
Nah my style is more like use rec rifle keep to kill elefants
- 03 Mar 2018, 18:10
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
I think KT pretty much counters the entire armor doc. ........ ........ Because he faced an armor doc (me) and the big map allowed him to avoid offmap support like shadow's rocket strikes and barnes' long tom. Ya, btw I wonder why you haven't used the SP though! ^^ I think Dolphins would have never...
- 03 Mar 2018, 18:01
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3247
Re: Request for gameplay advice
I have a few notes to add on top of Warhawks. I think playbetter once told me the 76mm tetrarch is the better option because inf vet is more dangerous than light vehicle vet. And you always have the Daimler which plays the same role as the 2inch tetty
- 03 Mar 2018, 03:41
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
I think KT pretty much counters the entire armor doc. And unlike other factions, armor doc can't use as much direct off map support to kill KT. That's why whenever a KT comes onto the field, players save their rocket strikes and long tom for it. I think Terror beats Armor doc in tank battles, Armor ...
- 02 Mar 2018, 20:40
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
Alternatively, I say make its destructive power 95% guaranteed to reduce the RNG influence to see what a reliable ST would look like then make further balance decisions after.
- 02 Mar 2018, 20:38
- Forum: Other mods
- Topic: Armor Combat Mod
- Replies: 3
- Views: 11134
Re: Armor Combat Mod
It will be in CoH2 since that has a lot of new mechanics worth including, easier to mod, and it has a larger potential community for growth. But, if it certain game aspects I add are fun (like some ideas i throw around for speed adjustments, true hull down mechanics, vehicle morale, etc) then it mig...
- 02 Mar 2018, 19:28
- Forum: Other mods
- Topic: Armor Combat Mod
- Replies: 3
- Views: 11134
Armor Combat Mod
Hi all, Just for fun and because it sounds like people would like to try, I am making an armor specific mod that focuses only on tank combat. That being said, I'd like stats on your favorite tanks. There are a bunch of them thrown around on this forum, but to collect them all in one place for me to ...
- 02 Mar 2018, 18:58
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
I don't like complaining without offering a solution, but i really don't find any other change that could be made to ST or terror doc entirely except that it should be removed and not replaced. terror doesn't have short falls in capability as designed as a whole to warrant the ST to be replaced with...
- 02 Mar 2018, 18:23
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3247
Re: Request for gameplay advice
Strange, I'm new to YouTube so I dont know how their infrastructure works. It is a pretty long video... I can also just do a review with you over discord or do a commentary alone and post it privately for you. Up to you if you want it. I might do a solo one on my own, give it to you to see if you ar...
- 02 Mar 2018, 18:20
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2913
Re: AA Power + ACE Sherman
This is even more of a reason why the ST is a bad unit I think. It's unreliable in the realm of RNG while being a cross-capable unit with no designated specific tactical role. SUMMON THE WARHAWKS! lol. to be more specific: it isn't a matter is it OP or not, but a poorly designed unit cuz all it does...
- 02 Mar 2018, 18:17
- Forum: General - CoH1 / BKMOD1
- Topic: Factions Armor Philosophy
- Replies: 78
- Views: 12020
Re: Factions Armor Philosophy
In addition to Kronoz's explanation: Munition isn't meant to be a pure "munition" resource but a representation of unit actions and activating capabilities. So actions like flank speed cost munitions because flank speed is a capability. flame throwers cost munition because flames is a new ...
- 02 Mar 2018, 17:36
- Forum: Matchmaking & Strategies
- Topic: epic KingTiger last stand
- Replies: 20
- Views: 3073
Re: epic KingTiger last stand
The only thing I'd still be upset about and not directly at tiger is the GENERAL sentiment of players being so quick to say that they could do nothing in a circumstance and that the reason is "axis ___" or "allies ____". For example, I believe the reason the main drivers of the o...
- 02 Mar 2018, 15:32
- Forum: Matchmaking & Strategies
- Topic: epic KingTiger last stand
- Replies: 20
- Views: 3073
Re: epic KingTiger last stand
Yep, you're right there is an instance where you have played allies and I have played axis. Sorry for the accusations
- 02 Mar 2018, 04:54
- Forum: Matchmaking & Strategies
- Topic: epic KingTiger last stand
- Replies: 20
- Views: 3073
Re: epic KingTiger last stand
removeable. thanks dr shadow. EDIT: fun facts that i discovered sas have 95 base hp, with upgrade of -25% received damage after 10 CP unlock giving it effective base health of 126 fallsj have 80 base hp * -5% received damage * +10% health * -5% received accuracy giving it an effective 97 base health...