Yes there is, unfortunatelly, the specific veterency icon is bugged for you, and only for you.
Do you have others mods into your coh?
Search found 1024 matches
- 25 Dec 2018, 15:49
- Forum: Bugs
- Topic: Visual glitch associated with captured 75mm Pak 40
- Replies: 8
- Views: 1218
- 25 Dec 2018, 11:00
- Forum: Bugs
- Topic: Visual glitch associated with captured 75mm Pak 40
- Replies: 8
- Views: 1218
Re: Visual glitch associated with captured 75mm Pak 40
This mean your installation isn’t correctly made and you have ui problems.
- 24 Dec 2018, 15:07
- Forum: Announcements
- Topic: HAPPY HOLIDAYS!
- Replies: 11
- Views: 11954
HAPPY HOLIDAYS!
Happy Holidays to all of you from the Blitzkrieg Mod team!
- 23 Dec 2018, 18:46
- Forum: General - CoH1 / BKMOD1
- Topic: Does loss of crew members reduced the rate of fire for crewed weapons?
- Replies: 12
- Views: 2173
Re: Does loss of crew members reduced the rate of fire for crewed weapons?
winterflaw wrote:That's a bit crap
thats a bit of the engine... 2008.
- 23 Dec 2018, 15:51
- Forum: General - CoH1 / BKMOD1
- Topic: Does loss of crew members reduced the rate of fire for crewed weapons?
- Replies: 12
- Views: 2173
Re: Does loss of crew members reduced the rate of fire for crewed weapons?
Nope, losing crew members doesn’t affect the rate of fire.
- 21 Dec 2018, 20:28
- Forum: Bugs
- Topic: [5.1.6] AI moving my units
- Replies: 24
- Views: 5126
Re: [5.1.6] AI moving my units
Do we also need to mod that? Or you will stop sending knives to each others for good?
- 20 Dec 2018, 14:29
- Forum: Bugs
- Topic: [5.1.6] AI moving my units
- Replies: 24
- Views: 5126
Re: [5.1.6] AI moving my units
The desync, packet loss and lags do that kind of things, the datas is a bit "behind" when the pc is reading it, it create weird units movements, its happening on coh2 as well.
- 14 Dec 2018, 13:58
- Forum: Player Introductions
- Topic: hello!
- Replies: 5
- Views: 9638
Re: hello!
Oh shit, I guess I got to flee the country now xD I have absolutely nothing against you or anybody here, its just that 99.9% of the time we the devs are dealing with players frustration and when you work on a mod for that many years and receive only BS quotes or harsh replies on our work to improve...
- 14 Dec 2018, 12:02
- Forum: Player Introductions
- Topic: hello!
- Replies: 5
- Views: 9638
Re: hello!
Nice pseudo, welcome aboard!
- 13 Dec 2018, 02:30
- Forum: Off-Topic
- Topic: OMG there's a new dev team member! (Topic split)
- Replies: 20
- Views: 20862
Re: OMG there's a new dev team member! (Topic split)
Viper wrote:i was not joking.
pm sent.
Sure! not joking as well.
- 12 Dec 2018, 21:33
- Forum: Off-Topic
- Topic: OMG there's a new dev team member! (Topic split)
- Replies: 20
- Views: 20862
Re: OMG there's a new dev team member! (Topic split)
Viper wrote:ok. tomorrow i pay you $2M but i become the absolute owner of this mod and get access to all keys...... deal?
2 Millions? Deal!
- 12 Dec 2018, 18:07
- Forum: Off-Topic
- Topic: OMG there's a new dev team member! (Topic split)
- Replies: 20
- Views: 20862
Re: OMG there's a new dev team member! (Topic split)
Erich wrote:u may teached people, or being more popular than him, u may have better ideas, may be better than him but, he is shadow's best friend.
You may add he payed us 100.000$ each as well... thats why we chose him and is a very good recruit for us.
Now i can buy my dream boat.
- 10 Dec 2018, 05:18
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 166065
Re: Translations
All translations done , thx you all!
- 08 Dec 2018, 13:50
- Forum: Matchmaking & Strategies
- Topic: 50 gauge a little OP or too much maybe?? recce
- Replies: 30
- Views: 17914
Re: 50 gauge a little OP or too much maybe?? recce
You are telling me that the AB jeep (i guess the armored jeep) can beat in a 1v1 all PE Sdkfz 20mm vehicles?
- 07 Dec 2018, 17:02
- Forum: Matchmaking & Strategies
- Topic: 50 gauge a little OP or too much maybe?? recce
- Replies: 30
- Views: 17914
Re: 50 gauge a little OP or too much maybe?? recce
We can’t of course talk realism in some situations, especially with the Recce, the Recce could be pen. From sides and rear without any problems by 20 mil and more, but the Recce main threat is the mounted 50 cal, and having a soldier firing without any protection his 50 cal is kind of dodgy when you...
- 06 Dec 2018, 06:31
- Forum: Balancing & Suggestions
- Topic: Tank HE Displays
- Replies: 5
- Views: 35185
Re: Tank HE Displays
If we do that we will need to remove all static ambush, aa lock, etc etc ui’s.
I dont think it will be a good idea for the gameplay especially when we r breaking our back to show u now rear armor penetrations.
I dont think it will be a good idea for the gameplay especially when we r breaking our back to show u now rear armor penetrations.
- 01 Dec 2018, 17:06
- Forum: Matchmaking & Strategies
- Topic: Nerf allies! 4v4
- Replies: 4
- Views: 4609
Re: Nerf allies! 4v4
Once its allies who need nerf, and another time they need buff, quite confusing, as i can tell you at the moment is, if you know bk mod very well, and know how to use the right units at the right moments, you'll see that bk mod is quite balanced even with his 100§ units available in game, sure, its ...
- 30 Nov 2018, 18:23
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11461
Re: the jumbo is weak
The jumbo will have an armor buff against all 7.5 cm KwK 40 L/48 or equivalent from the front, to make it more efficient in its role, its in discussion.
- 30 Nov 2018, 17:46
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 42184
Re: 5.1.6 Patch
Warhawks97 wrote:Agree, thumbs up.
Looking forward for jumbo changes.
And can the limit of one 105 sherman be increased to two? i dont get why this unit is as strictly limited as a Stupa, Sturmtiger or Grille.
The limitation is fine, why the limitation? Because its a high mobile arty piece.
- 30 Nov 2018, 03:12
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 166065
Re: Translations
We need the translation in Italian, Spanish, German “Weak armor penetrated” you can write it down here, thx.
- 29 Nov 2018, 23:53
- Forum: Matchmaking & Strategies
- Topic: The allies are not weak
- Replies: 8
- Views: 5480
Re: The allies are not weak
Me neither.
- 29 Nov 2018, 20:11
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11461
Re: the jumbo is weak
If you speak about british APDS, yes, it had poor accuracy. APCR (US called them HVAP) were not unreliable. The US HVAP was actually considered to be quite accurate. It was the best anti tank ammo among standard 76 mm APCBC and 17 pdr APCBC and APDS rounds. It had issues at longer ranges though due...
- 29 Nov 2018, 19:59
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11461
Re: the jumbo is weak
APCR were the most unreliable anti tank shells of all times, especially at long range, but anyway, i'll stop for today, i had my dose. All I wanted to do is point out the values and numbers you quoted wrong. You behave like I tried to insult you and ruin your day. Balancing the mod and matters of u...
- 29 Nov 2018, 19:48
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11461
Re: the jumbo is weak
APCR were the most unreliable anti tank shells of all times, especially at long range, but anyway, i'll stop for today, i had my dose.
- 29 Nov 2018, 19:41
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11461
Re: the jumbo is weak
Dude this is just wrong, you can base your thoughts of any values you can get on the web, the 75 or 76mm Jumbo wans't fitted to deal with Panthers or even Tigers. Tiger armor - 100mm 76mm gun penetration at 1000m and 0 degrees - 109mm. Totaly not fit to kill, no hope for win. at 1000 meters you can...