Search found 745 matches

by mofetagalactica
07 Aug 2020, 15:24
Forum: Balancing & Suggestions
Topic: [Pool] Super Pershing - Call in
Replies: 23
Views: 2525

[Pool] Super Pershing - Call in

Oh i misspelled , but second option is actually "SP shouldn't be a one time call in"
by mofetagalactica
07 Aug 2020, 15:17
Forum: Balancing & Suggestions
Topic: [POLL] jagdpanther
Replies: 19
Views: 2137

Re: [POLL] jagdpanther

Pershing slowly getting less and less relevant after these changes lol, at least the alpha changes would help a little with motor and cheaper jacksons if it gets implemented, that if the upkeep of your own shermans or anything you hold in field as US dosn't kill your res gains first lmao.
by mofetagalactica
07 Aug 2020, 15:12
Forum: Balancing & Suggestions
Topic: Panzer Support: Add Assault Grenadiers Back
Replies: 11
Views: 1290

Re: Panzer Support: Add Assault Grenadiers Back

We learned from british that 4 men squad dosn't go well i would still go with 6 men squad and the removal of assault pios with an the hability for pz greens to get cut wire tools, but assault greens should also be affected by the buff unlocks. (off topic) And for god sake fix the godamn shit that yo...
by mofetagalactica
07 Aug 2020, 15:09
Forum: Balancing & Suggestions
Topic: US Supply yard availability
Replies: 6
Views: 754

Re: US Supply yard availability

It would counter balancing just by itself by comparing it againts WH 0% magical upkeep.
by mofetagalactica
01 Aug 2020, 06:34
Forum: Bugs
Topic: [Alpha] Marder3
Replies: 10
Views: 1071

Re: [Alpha] Marder3

Are you sure it was just 1 burst? i've tried to do the same againts a marder with the vicker gun and didn't go that well, it does damage but gives enough time for the marder to retreat, afterall the marder is just a platform to put an AT gun so it dosn't have to be tow by a vehicle.
by mofetagalactica
01 Aug 2020, 06:25
Forum: General - CoH1 / BKMOD1
Topic: Why Airborne units cant hide/ambush?
Replies: 2
Views: 548

Re: Why Airborne units cant hide/ambush?

101' should get cammo and passive cammo after unlocking the last cp that makes them better.
by mofetagalactica
01 Aug 2020, 00:05
Forum: Balancing & Suggestions
Topic: Make Chaffe great again.
Replies: 1
Views: 338

Make Chaffe great again.

-Price reduction to 370mp 40f
-More resistent to 37mm
-Faster and more agile
-non reward unit
by mofetagalactica
01 Aug 2020, 00:00
Forum: Balancing & Suggestions
Topic: [POLL] jagdpanther
Replies: 19
Views: 2137

Re: [POLL] jagdpanther

Only agree if its gonna have the same armor than panther.
by mofetagalactica
31 Jul 2020, 06:17
Forum: General - CoH1 / BKMOD1
Topic: Whats the Point of the Tank Support doctrine?
Replies: 40
Views: 5445

Re: Whats the Point of the Tank Support doctrine?

Instead of replacing the MG 42 unlock, just improve it to something like "weapon support unlock" that makes you able to equip panzer grenadiers with mg42's and Panzerschreck's plus double AT grenade hability. I would like to see something like that on infantry doc for riflemens too, once you unlock ...
by mofetagalactica
30 Jul 2020, 23:18
Forum: Balancing & Suggestions
Topic: [BETA] Nerf Sabotage
Replies: 14
Views: 1541

Re: [BETA] Nerf Sabotage

troll hability that destroy games, nerf it and at the same time buff repair points speed
by mofetagalactica
10 Jul 2020, 21:13
Forum: Balancing & Suggestions
Topic: [BETA] Armor Doctrine M36 Tank Destroyer usefulness
Replies: 35
Views: 3553

Re: [BETA] Armor Doctrine M36 Tank Destroyer usefulness

Its only good if you reeeeeeeeally realllyyyy realllyyyy really reallyyyy are in a huge urge to deal with panthers/tigers and you can't afford pershings. Anything beside that is a trash tank and pershings can somethimes too, be a fucking trash. 90mm in general are pretty meh.
by mofetagalactica
07 Jul 2020, 22:33
Forum: General - CoH1 / BKMOD1
Topic: Discord
Replies: 2
Views: 510

Discord

Can someone leave a discord link to bkmod that dosn't expire? thanks.
by mofetagalactica
01 Jul 2020, 21:16
Forum: Balancing & Suggestions
Topic: Recon limit
Replies: 7
Views: 932

Re: Recon limit

Flares that reveal cammoed units and the zone around is a big yes.
by mofetagalactica
01 Jul 2020, 21:15
Forum: Balancing & Suggestions
Topic: Give Infantry Doctrine Engineers Grease Guns
Replies: 17
Views: 1653

Re: Give Infantry Doctrine Engineers Grease Guns

Well, you guys true atm CW is more agressive than US.
by mofetagalactica
01 Jul 2020, 21:13
Forum: Balancing & Suggestions
Topic: Ideas for US Captains
Replies: 3
Views: 510

Re: Ideas for US Captains

i want US captains being an actual fight unit, so yes.
by mofetagalactica
27 Jun 2020, 00:41
Forum: General - CoH1 / BKMOD1
Topic: Do Kar98k vs Garands feel balanced right now? POLL
Replies: 6
Views: 923

Re: Do Kar98k vs Garands feel balanced right now? POLL

Just because peopple told you "its fine" or "don't got any complains" is not a good argument to use always so watch out with that mark, if something is an error or is wrong or is too unbalanced stats wise with a weapon wich is almost a copy of it or same role, should always be looked and tweaked if ...
by mofetagalactica
26 Jun 2020, 21:44
Forum: General - CoH1 / BKMOD1
Topic: Daimler HP
Replies: 12
Views: 1562

Re: Daimler HP

Then make the 28pzb cheaper in mp cost and done.
by mofetagalactica
26 Jun 2020, 19:04
Forum: General - CoH1 / BKMOD1
Topic: Do Kar98k vs Garands feel balanced right now? POLL
Replies: 6
Views: 923

Re: Do Kar98k vs Garands feel balanced right now? POLL

There should be a pool of enfields vs kar98k instead of this (with the stats being show up).
by mofetagalactica
26 Jun 2020, 19:01
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 17624

Re: Kar98 Changes (5.1.8 beta)

Warhawks if you wanna arrive to a point then use the argument of enfields being stantarizated to a more close level compared to kars and dig in there. Kars vs Garands dosn't seem a problem and obviously enfields that weren't touched are getting underpowered compared to kars.
by mofetagalactica
26 Jun 2020, 00:44
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 17624

Re: Kar98 Changes (5.1.8 beta)

Release the beta as it is, wait for more peopple to test it out, i think they're fine, do something to counter cloaked units like mortars or soldiers being able to use/deploy bengals it was proposed by someone on the forum was a pretty cool idea.

Figree
by mofetagalactica
26 Jun 2020, 00:38
Forum: Balancing & Suggestions
Topic: Make British Assault Squads Great: POLL
Replies: 12
Views: 1341

Re: Make British Assault Squads Great: POLL

kwok wrote:
25 Jun 2020, 23:28
I really realyl really don't think a 6 man squad is a good idea... that's basically giving brits stormtroopers at tier 1 without any cp unlocks....
kinda like combat engies right?
by mofetagalactica
24 Jun 2020, 09:06
Forum: General - CoH1 / BKMOD1
Topic: Daimler HP
Replies: 12
Views: 1562

Re: Daimler HP

i like it the way it is also the 28pbz has enought rof to kill it.
by mofetagalactica
19 Jun 2020, 16:00
Forum: Balancing & Suggestions
Topic: Vampire spotting poll
Replies: 20
Views: 2170

Re: Vampire spotting poll

My opinon: Ambush, hidden units and spotting is one of the fundamental mechanics of the game/mod and this one just straight up breaks it. It doesn't invoke any gameplay mechanic either, it's a simple as place the unit, press button and you see all (including hidden) enemy units in vast radius. Wors...
by mofetagalactica
17 Jun 2020, 18:44
Forum: Balancing & Suggestions
Topic: Medic Triage
Replies: 6
Views: 785

Re: Medic Triage

base sector healing can cause a whole lot of mess since the triage center can be built outside of base. will it heal an entire sector? what would happen on a map like goodwood v2 where basically it's a giant 3v3 map made up of 2 sectors? i think a cleaner ask would be to just increase the radius at...
by mofetagalactica
09 Jun 2020, 22:21
Forum: Balancing & Suggestions
Topic: Super Pershing vs. Jagdtiger
Replies: 9
Views: 1475

Re: Super Pershing vs. Jagdtiger

It would be just better if it automaticly changes to getting pershing ace after SP is destroyed, reward choices are dumb.