Search found 128 matches
- 28 Jan 2015, 18:11
- Forum: Balancing & Suggestions
- Topic: Suggestions about German Wermacht
- Replies: 19
- Views: 3773
Re: Suggestions about German Wermacht
I also need to say, the Normal Stug IV is much better than the Late Version, as the MG on the Stug IV is better than any MG on any vehicle in the game, and the Stug IV's and be used quite effectively against infantry for this reason, the Remote MG42 has the same effectiveness as a normal Hull MG, wh...
- 28 Jan 2015, 16:37
- Forum: Balancing & Suggestions
- Topic: Suggestions about German Wermacht
- Replies: 19
- Views: 3773
Re: Suggestions about German Wermacht
I really want to see more input from people besides Warhawks, his answer are always the same, I am getting bored of him always going on an on. Warhawks answers are always the same, again and again and again, never satisfied, this unit on Axis is OP, Panzer IV is OP, Tigers OP, StuH 42 OP, Stupa OP n...
- 28 Jan 2015, 06:42
- Forum: History/Realism
- Topic: All Major Variants of the Stug
- Replies: 3
- Views: 11846
Re: All Major Variants of the Stug
Could you reference where you found it? As there might be more interesting stuff along with it.
- 26 Jan 2015, 18:38
- Forum: Balancing & Suggestions
- Topic: Sandbags
- Replies: 6
- Views: 1353
Re: Sandbags
If all Panzer IV Ausf F2's got the Armour Upgrade to 80mm + skirts, then I'd agree.
- 26 Jan 2015, 16:21
- Forum: Balancing & Suggestions
- Topic: Airborne pack howitzer & offmap mortar strike
- Replies: 9
- Views: 1829
Re: Airborne pack howitzer & offmap mortar strike
The WH Officer's ability says it calls down an accurate strike of 81mm mortars but their explosions are the size of 60mm mortars, and should be addressed.
- 25 Jan 2015, 08:26
- Forum: General - CoH1 / BKMOD1
- Topic: PE and WE at squads
- Replies: 42
- Views: 7221
Re: PE and WE at squads
Why not just buff the Hull/Coax MG's to a higher standard, like give them the accuracy of Infantry Carried MG's.
- 25 Jan 2015, 08:20
- Forum: Balancing & Suggestions
- Topic: Panzer IVD and E
- Replies: 17
- Views: 3429
Re: Panzer IVD and E
The reason I don't use them, is because for some reason, their HE shells have less range than rifles, and about the same range as At infantry, so they are basically useless.
- 23 Jan 2015, 06:16
- Forum: Bugs
- Topic: British Airborne 17 pounder emplacement
- Replies: 2
- Views: 1058
Re: British Airborne 17 pounder emplacement
I am pretty sure all UK doctrines can build it.
- 22 Jan 2015, 06:45
- Forum: General - CoH1 / BKMOD1
- Topic: Need help tweaking this mod
- Replies: 8
- Views: 2555
Re: Need help tweaking this mod
If I were to be able to tweak one thing, it would be no mortars/snipers for Infantry only, that's what I have always wanted.
As PVP Infantry matches always turn into mortar/snipers fests which gets frustrating.
But from what I have heard, trying to edit this mod would not be a good idea.
As PVP Infantry matches always turn into mortar/snipers fests which gets frustrating.
But from what I have heard, trying to edit this mod would not be a good idea.
- 21 Jan 2015, 18:18
- Forum: General - CoH1 / BKMOD1
- Topic: PE and WE at squads
- Replies: 42
- Views: 7221
Re: PE and WE at squads
Always lower the health, AT squads are annoying as hell, they charge into a pack of tanks, pick one off, run back and repeat until all tanks are gone.
Prize for strategy here.
Tank Coaxial guns are the pinnacle of rubbish.
Prize for strategy here.
Tank Coaxial guns are the pinnacle of rubbish.
- 21 Jan 2015, 17:59
- Forum: Matchmaking & Strategies
- Topic: Promised YouTube videos... Must see!!
- Replies: 15
- Views: 2970
Re: Promised YouTube videos... Must see!!
I do agree, the Tiger functions perfectly, now fix the god damn churchills! My god, it's been so long, and they are still their same terrible selves.
- 18 Jan 2015, 16:48
- Forum: Balancing & Suggestions
- Topic: Triage center (again)
- Replies: 3
- Views: 973
Re: Triage center (again)
I think making it equal to the Wehrmacht one, 180MP and 10 fuel, including the range.
Also PE needs a way to collecting downed men, as right now, there is no option for that.
They should also receive a health buff, as right now, a Wolf with a strong breath could blow it down.
Also PE needs a way to collecting downed men, as right now, there is no option for that.
They should also receive a health buff, as right now, a Wolf with a strong breath could blow it down.
- 18 Jan 2015, 06:05
- Forum: Balancing & Suggestions
- Topic: Airborne
- Replies: 58
- Views: 8555
Re: Airborne
The M1 Carbine was not supposed to be used at ranges past 100meters, as their sights only had two ranges, 50 meters and 100, so their accuracy at range was questionable in real life too. They also suffered from extreme bullet drop over 100 meters. As comparison, the M1 Carbine's round had the same e...
- 17 Jan 2015, 10:25
- Forum: Bugs
- Topic: US 37mm AT gun.
- Replies: 1
- Views: 901
Re: US 37mm AT gun.
It's always been like this, probably to do with the model.
But originally the US AT gun would be de-crewed before 4.8.5.0.
But originally the US AT gun would be de-crewed before 4.8.5.0.
- 17 Jan 2015, 06:24
- Forum: General - CoH1 / BKMOD1
- Topic: A quick question
- Replies: 1
- Views: 935
Re: A quick question
From what I have seen, they send a steady stream of units, rather than building up a proper group.
As soon as a unit is built, it's on the way to attack, which is their main downfall.
And they use Artillery religiously to make up for their terrible co-ordination.
As soon as a unit is built, it's on the way to attack, which is their main downfall.
And they use Artillery religiously to make up for their terrible co-ordination.
- 14 Jan 2015, 05:21
- Forum: Bugs
- Topic: 4.8.5.0 PE buildings graphic bug
- Replies: 1
- Views: 862
Re: 4.8.5.0 PE buildings graphic bug
Again, it's always been like that.
- 13 Jan 2015, 17:07
- Forum: Bugs
- Topic: 4.8.5.0 Pink wheels after explosion
- Replies: 1
- Views: 926
Re: 4.8.5.0 Pink wheels after explosion
That's always happened, on quite a few of the non-stock halftracks the Axis use, like the Stubby Barrelled 75'er and I think the mortar too.
- 13 Jan 2015, 16:15
- Forum: Bugs
- Topic: 4.8.5.0 Headquarters graphic bug
- Replies: 3
- Views: 1204
Re: 4.8.5.0 Unfinished headquarters design feature
What are we looking at?
If your talking about the Featureless trailers, yeah, they have been there a long time.
If your talking about the Featureless trailers, yeah, they have been there a long time.
- 09 Jan 2015, 15:23
- Forum: General - CoH1 / BKMOD1
- Topic: PE and WE at squads
- Replies: 42
- Views: 7221
Re: PE and WE at squads
The PE AT squad has 6 men, one with the launcher, and 5 with rifles.
- 09 Jan 2015, 05:56
- Forum: General - CoH1 / BKMOD1
- Topic: PE and WE at squads
- Replies: 42
- Views: 7221
Re: PE and WE at squads
The PE one also lacks one Panzerschreck, unless you play PE and choose TH.
- 05 Jan 2015, 09:24
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
- Replies: 100
- Views: 28252
Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview
I must say, Are you high? The TD doctrine has some of the worst artillery in the game, bar the Armour doctrine, the Hotchkiss rockets already have poor AOE and damage as it is, removing that would break the TD doctrine more than it already is.
- 03 Jan 2015, 18:52
- Forum: Balancing & Suggestions
- Topic: Replacing useless tree upgrades from terror doc
- Replies: 76
- Views: 12206
Re: Replacing useless tree upgrades from terror doc
I'd personally, like to see more G43's on the Wehrmacht side, right now they are PE exclusives.
And MP-40's, the MP-40s are a only really used by Volks or Assault Pioneers, and can't be used by others.
And MP-40's, the MP-40s are a only really used by Volks or Assault Pioneers, and can't be used by others.
- 03 Jan 2015, 14:52
- Forum: General - CoH1 / BKMOD1
- Topic: M10 Wolverine and M10 Achilles
- Replies: 27
- Views: 6000
Re: M10 Wolverine and M10 Achilles
I agree completely, the quad flaks are almost useless against almost everything, it can only just deal with infantry, you can forget about taking on basically anything with armour. As warhawks said, even jeeps can survive the wirblewind on most occasions, almost all other armoured vehicles can to. T...
- 03 Jan 2015, 06:22
- Forum: General - CoH1 / BKMOD1
- Topic: Riffle grenades
- Replies: 9
- Views: 2106
Re: Riffle grenades
I prefer this over the automatic AI operated ones.
- 02 Jan 2015, 19:01
- Forum: Balancing & Suggestions
- Topic: Bren Carrier-armor
- Replies: 9
- Views: 1970
Re: Bren Carrier-armor
Fun fact, the Schwimmwagen, along with the Kubelwagen were rear engined
But I thought that the recent patches fixed the broken bren carrier armour? And the Bren LMG is pretty bad against everything.
But I thought that the recent patches fixed the broken bren carrier armour? And the Bren LMG is pretty bad against everything.