Search found 1024 matches

by Panzerblitz1
25 Nov 2016, 07:43
Forum: Announcements
Topic: 4.9.6 Beta
Replies: 282
Views: 53949

Re: 4.9.6 Beta

V-1 send vs what? vs bunker? damaged KT can escape. ST have really long range, how its can be destroyed? reduce range or raise cost. ST has really long range? nope, Why reducing the already reduced range? or raising the cost of something who cost alreay much more than the V1? The V1 can't be destro...
by Panzerblitz1
24 Nov 2016, 03:09
Forum: Announcements
Topic: 4.9.6 Beta
Replies: 282
Views: 53949

Re: 4.9.6 Beta

Some wrecks can be scavenged, some not, We also have another very cool models of BF109 (Reco + Straffing)
by Panzerblitz1
24 Nov 2016, 02:20
Forum: Announcements
Topic: 4.9.6 Beta
Replies: 282
Views: 53949

Re: 4.9.6 Beta

Well Jim, u have a problem, because the colors are correct... did you put the details models cursor at max? u didn't answered me.
by Panzerblitz1
24 Nov 2016, 01:42
Forum: Announcements
Topic: 4.9.6 Beta
Replies: 282
Views: 53949

Re: 4.9.6 Beta

what do u mean grey ai? jim did you put your cursor details to max? in ur graphic settings?
by Panzerblitz1
24 Nov 2016, 00:20
Forum: Announcements
Topic: 4.9.6 Beta
Replies: 282
Views: 53949

Re: 4.9.6 Beta

@ Mark ... but no little "stronger" ? I mean not a cannon, I mean liiitle bit stronger armor ? Ok, so the Panzer III and you'll noticed it in game, will be a bit quicker, the turret speed also will be quicker, the reload time will also be a tiny bit faster, the rest will be the same as th...
by Panzerblitz1
23 Nov 2016, 21:13
Forum: Announcements
Topic: Translations
Replies: 196
Views: 161964

Re: Translations

:D Image
by Panzerblitz1
23 Nov 2016, 19:15
Forum: Announcements
Topic: Translations
Replies: 196
Views: 161964

Re: Translations

Yes we need translators ASAP! German/Italian/Polish/Russian/Chinese/Spanish
by Panzerblitz1
20 Nov 2016, 23:52
Forum: Bugs
Topic: Broken penetration values.
Replies: 20
Views: 4094

Re: Broken penetration values.

We are working on the PAk 43 and the PAk 40 emplacement penetrations.
by Panzerblitz1
20 Nov 2016, 22:30
Forum: Bugs
Topic: Broken penetration values.
Replies: 20
Views: 4094

Re: Broken penetration values.

Again to make things crystal clear between us, the forum isn't a fighting area where people can insults each others freely and write hatred nonsense text wall regarding their useless brawls, its been messy between members for too long now without any friendly results, now its the time to clean the m...
by Panzerblitz1
20 Nov 2016, 08:20
Forum: Bugs
Topic: Jagdtiger HE fail
Replies: 11
Views: 2199

Re: Jagdtiger HE fail

Fixed in the next patch/closed.
by Panzerblitz1
19 Nov 2016, 20:10
Forum: General Discussions on Strategy and Theory
Topic: Best. Mod. Ever.
Replies: 2
Views: 10526

Re: Best. Mod. Ever.

thank you ;)
by Panzerblitz1
15 Nov 2016, 23:22
Forum: Bugs
Topic: 4.8.5.0 Missing legs for some infantry
Replies: 3
Views: 1182

Re: 4.8.5.0 Missing legs for some infantry

this is not a bug, you model detail always needs to be at 100%, i keep this topic for infos, topic Closed.
by Panzerblitz1
13 Nov 2016, 23:54
Forum: Matchmaking & Strategies
Topic: dude wtf? op Tank Destroyer. -Dev Alert!-
Replies: 12
Views: 3055

Re: dude wtf? op Tank Destroyer. -Dev Alert!-

Depending of where your unit is placed, near cover, holes, etc... can affect the damage, and yes sometimes, you get lucky as F""", its happening, but its rare, i remember seeing a Panzer damaged near a crater, and the unit was bombarded like hell, finally succeed to get repaired and l...
by Panzerblitz1
13 Nov 2016, 13:41
Forum: Balancing & Suggestions
Topic: Mg Nests/Bunkers
Replies: 3
Views: 948

Re: Mg Nests/Bunkers

Tactically it doesn't make sense to have Mg's nests with the only Bk mod infantry mod, Sorry.
by Panzerblitz1
11 Nov 2016, 16:22
Forum: Matchmaking & Strategies
Topic: Two dynamic 2v2 games on new maps
Replies: 8
Views: 1606

Re: Two dynamic 2v2 games on new maps

I meant early as real early unit in game, and yes i saw your 2 volks and ur puma locked Tiger side map.
by Panzerblitz1
10 Nov 2016, 23:25
Forum: Matchmaking & Strategies
Topic: Two dynamic 2v2 games on new maps
Replies: 8
Views: 1606

Re: Two dynamic 2v2 games on new maps

Great game, this early panther G locked the map pretty well, lethal!
by Panzerblitz1
10 Nov 2016, 13:54
Forum: Balancing & Suggestions
Topic: Stuart
Replies: 19
Views: 3236

Re: Stuart

Some good point where made already. jalis already pointed out that the general problem for such units is (and many light or medium vehicles in general) that heavier tanks with much more HP and better guns do not cost much more. I mean take a look.... Compare HT´s with 75 mm guns to stug III. Litera...
by Panzerblitz1
08 Nov 2016, 12:45
Forum: Technical Support
Topic: Sync Problem
Replies: 17
Views: 6566

Re: Sync Problem

For us is the Mod unplayable with this problems Today 9 Try´s and 9 Desync.... different Maps, Different Graphicsettings.... no chance. Maximum Playtime 10 !!! Mins -.- 3 x 200.000 Mbit Connections - Hostchange etc.... RIP BK Mod it was a nice time.... like i said its not coming from the mod, do yo...
by Panzerblitz1
08 Nov 2016, 12:32
Forum: Balancing & Suggestions
Topic: units
Replies: 50
Views: 9303

Re: units

Kwok you don't undertstand what i mean, did you read what i wrote more up regarding the fact that i didn't want to implement the ST because of balance? but if we found something good for it, its worth the try, and again, people aren't whining because of the V1, the V1 is soo silly in all points, tha...
by Panzerblitz1
08 Nov 2016, 03:06
Forum: Balancing & Suggestions
Topic: units
Replies: 50
Views: 9303

Re: units

[quote="kwok"]@panzerblitz I agree that bk is mostly balanced. I think we both are saying the same. And it is because the reason that the game is mostly balanced that I'm against most new units such as the ST. It is too much sudden change.[\quote] All new units is sudden changes, especiall...
by Panzerblitz1
07 Nov 2016, 22:47
Forum: Balancing & Suggestions
Topic: units
Replies: 50
Views: 9303

Re: units

Sure, I see your points. Panzer iii, I will have to disagree is a good example because it really seems more like an aesthetic change as it will be pretty much identical to something that exists. You can disagree, there will be some little changes compare to the Panzer IV Ausf E, even if they are si...
by Panzerblitz1
07 Nov 2016, 19:19
Forum: Balancing & Suggestions
Topic: units
Replies: 50
Views: 9303

Re: units

If the unit is fun to play, and do not brake anything why not? more units, more choices, it is not really how much units we could put in BK, its how much units who are fun to play with a real pvp purpose in BK, the perfect exemple is the Panzer III Ausf. N who fit perfectly in the spot we chose fo h...
by Panzerblitz1
07 Nov 2016, 16:39
Forum: Balancing & Suggestions
Topic: Tank Commander bonuses
Replies: 21
Views: 5456

Re: Tank Commander bonuses

Jagdpanther wrote:Also tank commanders could be available for all tanks, many agree viewtopic.php?f=15&t=1126

I would love to see a tank commander in the new little panzer III

The Panzer III like all Panzer IV's will have the possibity to have a tank commander.
by Panzerblitz1
07 Nov 2016, 11:57
Forum: Announcements
Topic: Panzer III Ausf. N
Replies: 56
Views: 12932

Re: Panzer III Ausf. N

Tiger1996 wrote: (Although i am honestly still so much worried about the 90mm guns change, but let's see...)


If i had to receive 1$ each time you're saying that, i think i would be very rich now... :roll: :mrgreen: