Search found 1119 matches

by Sukin-kot (SVT)
07 Jun 2015, 20:22
Forum: Matchmaking & Strategies
Topic: Scorched Earth - Urban Fight
Replies: 9
Views: 1857

Scorched Earth - Urban Fight

Me and Zadoff

VS

Terence and Tiger
by Sukin-kot (SVT)
05 Jun 2015, 12:36
Forum: Matchmaking & Strategies
Topic: "Inf doc dont need 2 priest " haha
Replies: 17
Views: 3194

Re: "Inf doc dont need 2 priest " haha

I dont care about no limitations, 88s also dont bother me actually, i only did test for show that 75mm arty damage is buged against flaks. And 88s spam isnt really that katastrophic as Vfa wants to present, its just no more than a simple exegaration, different luft players used to build many flaks y...
by Sukin-kot (SVT)
01 Jun 2015, 10:06
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

Amount of battles never show skill, moreover i dont have 4 times more battles.
by Sukin-kot (SVT)
01 Jun 2015, 07:21
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

@Tiger Several times you couldnt stand a chance against my raf, my inf, my armor, my AB, my arty and all axis docs.... But you never think that its a skill problem, not balance one. Thats the problem of so many players in BK, you cant play in relaxed way and make some corrections/experiments with yo...
by Sukin-kot (SVT)
29 May 2015, 15:10
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

Freaky expensive storms? Just lol what? Their cost effectivness is the best in game (just compare them to 101s, sten commando, 82s and infiltration rangers), the most effective inf unit for 400 mp
by Sukin-kot (SVT)
28 May 2015, 05:00
Forum: Balancing & Suggestions
Topic: Bunkers
Replies: 24
Views: 3624

Re: Bunkers

Booby traps, will fit doc perfectly + will be fair, cause alies have them in 2 docs, when axis in only 1, though this ability is much more logical for germans, cause they were retreating all day long.
by Sukin-kot (SVT)
27 May 2015, 10:43
Forum: Balancing & Suggestions
Topic: PE Luftwaffe Pioniere
Replies: 9
Views: 1762

Re: PE Luftwaffe Pioniere

Good idea
by Sukin-kot (SVT)
26 May 2015, 17:43
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

Yep, hold fire.
by Sukin-kot (SVT)
26 May 2015, 15:50
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

+ achiles should have no auto fire mode while in camo
+ round on the ground when using Henchel overwatch or Thunderbolt patrool shouldnt be visible for enemies
by Sukin-kot (SVT)
25 May 2015, 19:28
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

@Hawks Usa command vehicle have no passive bonuses as far as i know. My point is that Aces will be very usefull in groups with other tanks, like Persh Ace with 3 E8, which will give them significant buff to accuracy and rof, for Church ace that will be super cool and usefull, because RE supposed to ...
by Sukin-kot (SVT)
25 May 2015, 16:29
Forum: Balancing & Suggestions
Topic: Bunkers
Replies: 24
Views: 3624

Re: Bunkers

Bunkers can be built from the start because it takes an hour to build it + its nothing but only a target if no mg42 inside but.... 550 MP + 350 MP and 30 ammo for this fortress as you said. Seems legit.
by Sukin-kot (SVT)
24 May 2015, 21:52
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44045

Re: Inspiring for perfection!

I have an idea for Aces tanks, since they became a pretty shitty (there is more worth in building Late tiger version than calling ace. Persh ace dieing with 4 schrecks). Is it possible to give them somehow command aura? That will increase other tanks sight, rate of fire and accuracy. What do you thi...
by Sukin-kot (SVT)
22 May 2015, 18:24
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8604

Re: The great experiment

I almost never use JT/Elefant or KT. The reasons are simple: 1) By the time you get them alies have covered tankbusters and pounders behind every corner. Or hign veted priest. 2) Commando will run and through Gammon bomb which will immobolize vehicle for sure, then rain of arty and airstrikes coming...
by Sukin-kot (SVT)
22 May 2015, 08:45
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8604

Re: The great experiment

Very interesting, thx. I actually agree with all your following points about bk.
by Sukin-kot (SVT)
21 May 2015, 19:13
Forum: Balancing & Suggestions
Topic: Bazooka vs Tank Destroyers
Replies: 49
Views: 7938

Re: Bazooka vs Tank Destroyers

So as 90% of your posts also have no worth here.
by Sukin-kot (SVT)
21 May 2015, 19:04
Forum: Balancing & Suggestions
Topic: Bazooka vs Tank Destroyers
Replies: 49
Views: 7938

Re: Bazooka vs Tank Destroyers

Its not my problem that you always too stupid for keeping inf or anti-inf vehicles near your tanks tiger.
by Sukin-kot (SVT)
21 May 2015, 18:47
Forum: Balancing & Suggestions
Topic: Bazooka vs Tank Destroyers
Replies: 49
Views: 7938

Re: Bazooka vs Tank Destroyers

I just see this situation stupid you know. Handled AT stats and amount of them were in this mod for YEARS, hundreds of people played fine with it without any complains, and know 3 guys on forum (2 of them arent even good players, 1 of this 2 suddenly playing tank oriented docs 90% of time) crying ab...
by Sukin-kot (SVT)
21 May 2015, 17:13
Forum: Balancing & Suggestions
Topic: Bazooka vs Tank Destroyers
Replies: 49
Views: 7938

Re: Bazooka vs Tank Destroyers

Panzerfaust is ok in my opinion.
by Sukin-kot (SVT)
19 May 2015, 04:13
Forum: Matchmaking & Strategies
Topic: Nice arty competition
Replies: 4
Views: 1164

Re: Nice arty competition

Yes, my one is wrong, thx.
by Sukin-kot (SVT)
18 May 2015, 06:35
Forum: Matchmaking & Strategies
Topic: Nice arty competition
Replies: 4
Views: 1164

Nice arty competition

Long battle on LaFiere, took 1 hour 53 mins, you ll see some good inf fights, but the most interesting part is arty battles, we did a really good fight with Erich, so many hummels and Priests were killed. Also game is good because teams were better towars to alies, but we still won it. Axis: Scorche...
by Sukin-kot (SVT)
17 May 2015, 16:57
Forum: Balancing & Suggestions
Topic: USA 37mm gun immortal crew
Replies: 4
Views: 996

USA 37mm gun immortal crew

I feel like the old Knights cross holders ruling this gun, its always so hard to clear them out, especially with scout car fire, you can shoot at their back from 1 meter distance for 1 min.... Axis 37mm pak crew on other hand usually dieing with 1 Jeep burst from behind. Also very resistant to inf f...
by Sukin-kot (SVT)
17 May 2015, 13:17
Forum: General - CoH1 / BKMOD1
Topic: Possible WH Schwimm changes
Replies: 32
Views: 5427

Re: Possible WH Schwimm changes

Looks awesome, wanna see it in game!
by Sukin-kot (SVT)
16 May 2015, 15:42
Forum: General - CoH1 / BKMOD1
Topic: inf doc ranger truck
Replies: 20
Views: 3074

Re: inf doc ranger truck

@Tiger
Ye, i remember this battle and i even have a screen, pretty silly to loose a battle with such score.
http://cs624225.vk.me/v624225474/21ae6/03O_d_VRJN8.jpg
by Sukin-kot (SVT)
16 May 2015, 03:43
Forum: General - CoH1 / BKMOD1
Topic: inf doc ranger truck
Replies: 20
Views: 3074

Re: inf doc ranger truck

Whats not normal in this?
by Sukin-kot (SVT)
15 May 2015, 12:09
Forum: General - CoH1 / BKMOD1
Topic: inf doc ranger truck
Replies: 20
Views: 3074

Re: inf doc ranger truck

Agree that its so hard to play inf doc in 4v4 games, you must use all stuff that doc have to make it effective on battlefield: 3-4 engeniers for searching sd2, builidng and repairing fortifications, snipers, lots of inf, providing arty support. The most complicated managment doc in 4v4 games as for ...