Search found 2410 matches
- 07 Jun 2021, 19:27
- Forum: Bugs
- Topic: Spotter Camo Issues
- Replies: 5
- Views: 685
Re: Spotter Camo Issues
i call map hacks Are there really any people playing BK Mod with hacks? What's the sense of playing this niche of a game for hacking lol. haha he's joking here. but it's not unheard of. no one in recent testing games have map hacked. sadly there probably still are few assholes who do it. i think it...
- 06 Jun 2021, 22:05
- Forum: Bugs
- Topic: Spotter Camo Issues
- Replies: 5
- Views: 685
Re: Spotter Camo Issues
I’m away from home right now but I can check later. No intentional changes were made to camo
- 06 Jun 2021, 22:05
- Forum: Balancing & Suggestions
- Topic: Love for the Marder 3
- Replies: 30
- Views: 2618
Re: Love for the Marder 3
What about just a range buff so it has a similar long range AT role as the US HT. If we can’t agree on a cost drop maybe a performance buff to justify the price and add differentiation between units.
- 06 Jun 2021, 22:02
- Forum: Balancing & Suggestions
- Topic: Stormtroopers Path BETA
- Replies: 17
- Views: 1637
Re: Stormtroopers Path BETA
Yeah, already learned that the passive aggressive texts don’t fly well. I don’t know who it is that keeps writing the loading screen tool tips but they offended people and I got some heat for it. They could’ve used a hot fix.
- 04 Jun 2021, 18:29
- Forum: Balancing & Suggestions
- Topic: Axis AA Crew members still drunk after all the years:p
- Replies: 6
- Views: 761
Re: Axis AA Crew members still drunk after all the years:p
That’s assuming you want 100% coverage. The skill to AA is to turn them on areas that are high target for airstrikes, turn them off between cooldown periods of failed airstrikes, and time attacks when the skies are clear. Strategic tradeoff. If AA was always on and mobile imagine the air doc POV. Ho...
- 04 Jun 2021, 08:46
- Forum: Balancing & Suggestions
- Topic: Panthers in the Beta version
- Replies: 105
- Views: 9697
Re: Panthers in the Beta version
god i hate this tank.... i have nothing constructive to add at the moment because i only just cuaght up on reading all these posts and havent formed any opinion at the moment. my only ask right now is for someone to organize a poll because at this point it's just another round of two clear sides wan...
- 04 Jun 2021, 08:35
- Forum: Balancing & Suggestions
- Topic: Brits Can Play BK Fun Mode When Everyone Else Plays Normal
- Replies: 5
- Views: 973
- 04 Jun 2021, 08:32
- Forum: Balancing & Suggestions
- Topic: Ostwind has terrible accuracy
- Replies: 6
- Views: 756
- 04 Jun 2021, 08:29
- Forum: Balancing & Suggestions
- Topic: Crawling for Gebirgsjäger
- Replies: 39
- Views: 3392
Re: Crawling for Gebirgsjäger
Maybe let the Gebirgs retreat to the placed Flag by the Luft commander, if not placed retreat point is the Hauptsturmführer? Is this possible to program for you Markr? This would give you the possibility to do both. i think it does do this assuming luft commader places the flag. if i recall all uni...
- 04 Jun 2021, 08:20
- Forum: Balancing & Suggestions
- Topic: Axis AA Crew members still drunk after all the years:p
- Replies: 6
- Views: 761
Re: Axis AA Crew members still drunk after all the years:p
yeah we tested AA like crazy. which unit exactly is under performing? was it on AA mode? it's been a while since you played and AA units don't do as well at all unless theyre in AA mode. it's a recent change where they got major buffs in AA mode to the point where they reliably shoot down planes but...
- 04 Jun 2021, 08:18
- Forum: Balancing & Suggestions
- Topic: 101s are elite cannon fodder
- Replies: 14
- Views: 1309
Re: 101s are elite cannon fodder
as markr said, we've been back and forth on what 101st "should be" so often that i'm sick of it too. airborne is my favorite doc, and it keeps getting changed on the whims of players. 101st are not elite, therefore they are not elite cannon fodder. stop using them like elite and maybe they wont be c...
- 23 May 2021, 06:23
- Forum: Balancing & Suggestions
- Topic: BETA Pathfinding
- Replies: 9
- Views: 1020
Re: BETA Pathfinding
I touched it. Because the amount of bitching I get for pathfinding regardless of the patch is unbearable (old, new, old old, beta, etc). So we're using the beta test to experiment with pathfinding values which were never perfect. If we have the opportunity now to make it perfect then I'll do that. I...
- 22 May 2021, 05:52
- Forum: Balancing & Suggestions
- Topic: BETA Pathfinding
- Replies: 9
- Views: 1020
Re: BETA Pathfinding
Okay. I can keep tweaking the files but just like before my tweaks are only as good as the testing I get. Pathfinding testing isn’t as easy as “click click okay it works” clearly because that’s what was done with this latest patch. Please freaking test. Anyways I’ll post some updates on the testing ...
- 20 May 2021, 20:29
- Forum: General - CoH1 / BKMOD1
- Topic: FAQ Plans to include Soviets in BK MOD?
- Replies: 11
- Views: 5197
Re: FAQ Plans to include Soviets in BK MOD?
You guys are ridiculous. The games mentioned are definitely good no doubt, I definitely admit that. But none of them are quite like my new favorite game: rAiD sHaDoW LeGeNdS RAID: Shadow Legends™ is an immersive online experience with everything you'd expect from a brand new RPG title. It's got an a...
- 20 May 2021, 20:02
- Forum: Off-Topic
- Topic: About v5.2.8
- Replies: 19
- Views: 2648
Re: About v5.2.8
i will cut it down to separate topics later, but only after i get the time to test out the BETA, as maybe i change my mind regarding some points, or new points might emerge into my head... So this topic anyways is just for initial brainstorming for now. OK, moving this to the Off topic section as i...
- 20 May 2021, 19:06
- Forum: Off-Topic
- Topic: About v5.2.8
- Replies: 19
- Views: 2648
Re: About v5.2.8
from a dev perspective, this topic is absolutely fruitless and will be ignored. i don't speak for all devs but i would bet they agree. feel free to keep discussing but dont expect this topic to change anything. i will cut it down to separate topics later, but only after i get the time to test out t...
- 20 May 2021, 18:49
- Forum: Off-Topic
- Topic: About v5.2.8
- Replies: 19
- Views: 2648
Re: About v5.2.8
i've kept a beta lobby open for the past 3 hours and monitored the lobby in general. only 1 person joined my game only to leave. i haven't seen any other lobbies up. from a dev perspective, this topic is absolutely fruitless and will be ignored. i don't speak for all devs but i would bet they agree....
- 20 May 2021, 17:09
- Forum: Off-Topic
- Topic: About v5.2.8
- Replies: 19
- Views: 2648
Re: About v5.2.8
Also, what’s the definition of “significant health change”?
The health was set in a way where panthers still take the same number of shots from all weapons to die. Like, why change the price if we don’t even know the Hp changes will do ANYTHING.
The health was set in a way where panthers still take the same number of shots from all weapons to die. Like, why change the price if we don’t even know the Hp changes will do ANYTHING.
- 20 May 2021, 06:37
- Forum: Technical Support
- Topic: Beta doesnt complete installation
- Replies: 2
- Views: 1179
Re: Beta doesnt complete installation
Check if you have either corsix or the bk launcher open. I always get this when I leave corsix open.
- 19 May 2021, 02:53
- Forum: General - CoH1 / BKMOD1
- Topic: Do any PvP players not upgrade as a tactic?
- Replies: 5
- Views: 871
Re: Do any PvP players not upgrade as a tactic?
I think he's talking about tiering. In which case, for PvP tiering at the low to mid levels is probably the most prevalent strategy to winning. PvP players will likely hold at least one consistent source of fuel and then convert it into an upgrade early. Then they will attack when the opponent will ...
- 16 May 2021, 18:37
- Forum: Bugs
- Topic: AT Gun HE Rounds
- Replies: 6
- Views: 910
Re: AT Gun HE Rounds
Because latest patches have made it so reload times for AT guns was significantly reduced, we can reexamine how we go about teardown times in general. In the beginning teardown times were meant to prevent players from exploiting AT guns to by pass reloads. We made our solution to be Reload time < Te...
- 15 May 2021, 09:55
- Forum: Balancing & Suggestions
- Topic: AT sqaud camo
- Replies: 15
- Views: 1462
Re: AT sqaud camo
As far as i've ever tried, no. The cover system is a per model thing.
- 15 May 2021, 01:26
- Forum: General - CoH1 / BKMOD1
- Topic: M5 vs M3 stuart
- Replies: 8
- Views: 1150
Re: M5 vs M3 stuart
Hon hon hon
- 14 May 2021, 23:40
- Forum: General - CoH1 / BKMOD1
- Topic: M5 vs M3 stuart
- Replies: 8
- Views: 1150
Re: M5 vs M3 stuart
Hot take. French food is not that great. And French women are annoying as hell.
And with that, I am locking the topic.
And with that, I am locking the topic.
- 14 May 2021, 20:52
- Forum: General - CoH1 / BKMOD1
- Topic: 76 jumbo
- Replies: 53
- Views: 5495
Re: 76 jumbo
Ah okay, if the jackson overtakes the jumbo, then why isn't the solution to make the 76 jumbo more viable within the doctrine? 76 jumbo can not have a place to shine in infantry doctrine "together" with jackson at the same time.. so, you can't allow both of them; it would become simply too much for...