Search found 5037 matches
- 03 Jul 2022, 13:41
- Forum: Balancing & Suggestions
- Topic: Luftwaffe Glider
- Replies: 48
- Views: 3833
Re: Luftwaffe Glider
Have no strong opinion regarding the suggestion of adding a Glider for Luft, so i won't be commenting on that. However, i just wanted to say; For RAF/AB we can at least say that their weapon upgrades are not as strong as Luft, but for Luft this has a huge potential for sliding to the OP region again...
- 01 Jul 2022, 14:29
- Forum: Matchmaking & Strategies
- Topic: 3v3 Maultier
- Replies: 0
- Views: 1094
3v3 Maultier
Another 3v3 i had several weeks ago and had it on draft.
https://www.youtube.com/watch?v=huiPN5PvlvI
v.5.3.0
Enjoy!
https://www.youtube.com/watch?v=huiPN5PvlvI
v.5.3.0
Enjoy!
- 28 Jun 2022, 21:14
- Forum: General Discussions on Strategy and Theory
- Topic: Americans are fucking trash now in this game
- Replies: 7
- Views: 4799
Re: Americans are fucking trash now in this game
I'd recommend you see/watch other players doing PvP games, then ur perspective will completely change.
Currently the US AB doc is the best Air doc in the game, followed by Armor doc which is capable of countering any Axis heavy armor.. then comes inf doc which is very suitable for urban maps & arty.
Currently the US AB doc is the best Air doc in the game, followed by Armor doc which is capable of countering any Axis heavy armor.. then comes inf doc which is very suitable for urban maps & arty.
- 26 Jun 2022, 02:08
- Forum: Balancing & Suggestions
- Topic: Artillery/Indirect Fire Self Defence
- Replies: 15
- Views: 1319
Re: Artillery/Indirect Fire Self Defence
I can tell the 95mm Churchill is probably quite cheap for what it does.
And the mounted 50.cals still kill planes very fast sometimes.
And the mounted 50.cals still kill planes very fast sometimes.
- 24 Jun 2022, 02:54
- Forum: General - CoH1 / BKMOD1
- Topic: BeuteShermans
- Replies: 12
- Views: 2249
Re: BeuteShermans
Reading the latest change-log, there is nothing to complain about at all.. however; looking forward that BeuteShermans become buildable just as the SturmTiger; would be great for this to be added on the release.. though, haven't done any testing yet.
- 23 Jun 2022, 12:34
- Forum: Balancing & Suggestions
- Topic: SE FireStorm
- Replies: 0
- Views: 387
SE FireStorm
i suggest the FireStorm would be unlinked from the arty branch in the BETA as it should be available for 3 CP instead of 5 CP, as discussed in another thread.. just thought to create a dedicated topic on this.
- 21 Jun 2022, 16:41
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4167
Re: Hotkey Suggestions
I am not against it, but i can imagine a handful number of players will dislike what's happening with hotkeys for several months.. they will be like "wtf!! pressed T hundred times & my units don't retreat anymore!!!! u broke the game" i can totally picture some players in the community with this att...
- 21 Jun 2022, 01:03
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4167
Re: Hotkey Suggestions
Would this work? To be fair; while the idea of the re-work sounds cool.. yet, i think it's not worth the effort. Most players are wired to the current hotkey layout, so i would encourage to keep the current setup but only re-assign any contradictions that get to be reported on individual basis. P.S...
- 20 Jun 2022, 13:28
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4167
Re: Hotkey Suggestions
No, there isn't. And there also isn't any obligation not to do it this way. It is now 5CPs, because fewer felt it would come too early and more felt unjustified. The ability is underperforming now, so it isn't worth the 5 CP but the performance will be adjusted. If we put it down the arty line, the...
- 20 Jun 2022, 12:06
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4167
Re: Hotkey Suggestions
Nope. In every doc, the arrow direction shows what you need to unlock first in order to unlock the thing the arrow leads to. In SE the observation HT leads to Firestorm, and Fire weapons lead to Firestorm. And you need observation HT and Fire weapons to get Firestorm. Just because you need both of ...
- 20 Jun 2022, 00:47
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4167
Re: Hotkey Suggestions
would be more worth to spend this time on fixing se doctrine tech tree You're still hanging on that "first time I played, I didn't know I needed two unlocks to get Firestorm"? Oh, speaking of that SE doc thingy again; i think it's more than just that. The current SE doc layout does not align with t...
- 19 Jun 2022, 17:54
- Forum: General - CoH1 / BKMOD1
- Topic: BeuteShermans
- Replies: 12
- Views: 2249
Re: BeuteShermans
Either they become buildable or that we add fuel cost to the call-in.
Though, i prefer being buildable cuz call-ins lead to desyncs anyways.
Though, i prefer being buildable cuz call-ins lead to desyncs anyways.
- 19 Jun 2022, 14:32
- Forum: Balancing & Suggestions
- Topic: Suggestion: TDs Come With AP Already Equipped
- Replies: 21
- Views: 1859
Re: Suggestion: TDs Come With AP Already Equipped
Stug3 certainly isn't TD, whereas Stug4 can be considered a TD but also has access to HE rounds same as Achilles, Hellcat & Marder3; which is absolutely fine. HE rounds make these tanks kind of special... Comet is definitely multirole. Overall, i don't think TDs need to be equipped with AP rounds by...
- 18 Jun 2022, 19:15
- Forum: Matchmaking & Strategies
- Topic: immortal Churchills
- Replies: 0
- Views: 820
immortal Churchills
Been so long since i last uploaded anything for BK Mod (been doing CTA GoH ) but here is a 3v3 with immortal MK7s.
https://www.youtube.com/watch?v=HL6mF_n5mJU
Literally a platoon of unkillable Churchills pushing through...
v5.3.0
https://www.youtube.com/watch?v=HL6mF_n5mJU
Literally a platoon of unkillable Churchills pushing through...
v5.3.0
- 17 Jun 2022, 21:33
- Forum: Balancing & Suggestions
- Topic: Snipers camo
- Replies: 12
- Views: 1271
Re: Snipers camo
Passive camo isn't working when snipers are aiming.. which means they are revealed most of the time.
- 17 Jun 2022, 21:28
- Forum: Balancing & Suggestions
- Topic: Sector Arty
- Replies: 7
- Views: 724
Re: Sector Arty
Well, that is good to hear.
- 17 Jun 2022, 12:55
- Forum: Balancing & Suggestions
- Topic: Suggestion: TDs Come With AP Already Equipped
- Replies: 21
- Views: 1859
Re: Suggestion: TDs Come With AP Already Equipped
I do not support this proposal, also.. handheld AT weapons are already effective vs TDs so the old topic to make them even more effective generally, is irrelevant & something i also never supported. Furthermore; against any concecutive change(s) that may have to follow.. which is the main reason i a...
- 15 Jun 2022, 20:22
- Forum: Balancing & Suggestions
- Topic: Sector Arty
- Replies: 7
- Views: 724
Re: Sector Arty
Generally speaking, the "left side" doctrines are usually better fit for defending, but SE isn't intended to be purely defensive. We have Def doc for people who want to play a heavy camper doc. SE has defensive elements (bunkers, mines, booby traps and all that jazz), but it is intended to have som...
- 15 Jun 2022, 19:32
- Forum: Balancing & Suggestions
- Topic: Sector Arty
- Replies: 7
- Views: 724
Re: Sector Arty
I don't get why it should come back. Some people have been complaining about "laser guided orbital strikes" in BK mod for ever, and this ability is the best example of such a thing. The only reason for putting it back that I've heard so far was something about it being "an iconic ability" which is ...
- 15 Jun 2022, 19:27
- Forum: General - CoH1 / BKMOD1
- Topic: BeuteShermans
- Replies: 12
- Views: 2249
Re: BeuteShermans
While i don't deny how durable they are, yet.. i think the problem is more how easily affordable and easily replaceable they are, rather than their performance... They are quite spammable and too frequently used.
- 15 Jun 2022, 19:25
- Forum: Bugs
- Topic: Flame Hetzer
- Replies: 3
- Views: 470
- 15 Jun 2022, 12:46
- Forum: Bugs
- Topic: Flame Hetzer
- Replies: 3
- Views: 470
Flame Hetzer
So in SE doc.. flame Hetzer requires field repair upgrade instead of incenadiry unlock (this was reported before).
However; recently i also noticed this tank is actually available in other PE docs too, shouldn't it be SE exclusive?
However; recently i also noticed this tank is actually available in other PE docs too, shouldn't it be SE exclusive?
- 15 Jun 2022, 12:44
- Forum: Balancing & Suggestions
- Topic: Sector Arty
- Replies: 7
- Views: 724
Sector Arty
I think one way to add this ability again, is giving it to the HauptOfficer in SE doc for a duration of 1 minute & a cost of 100 ammo. The ability would have 150 seconds cool-down & is accessable only after upgraded production phase (from either tank or TD factories) and the HauptOfficer can only ac...
- 14 Jun 2022, 02:41
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8681
Re: Doctrinal unlocks
I don't think that such stuff is necessary to unlock in every single game. I can see SE doc surviving just with the 75mm Puma & Marder.3 while unlocking other things apart from the TDs, it highly depends on the situation.. the same thing for AB doc as an example; having the M10/Hellcat isn't always ...
- 13 Jun 2022, 22:00
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8681
Re: Doctrinal unlocks
Ever tried going the SE sabotage path in a serious game or even when you took the upper hand early on to make the boobys kinda worth? What is this?? The booby traps in SE doc are so effective & important.. not sure where u get this experience from. And no, it doesn't have to be used early game.. ev...