Search found 260 matches

by Jagdpanther
15 Mar 2016, 13:12
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 79736

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Any ETA on the update? It's pretty desert in the game lobby
by Jagdpanther
13 Mar 2016, 13:31
Forum: Bugs
Topic: "Porshe" King Tiger model
Replies: 6
Views: 2077

Re: "Porshe" King Tiger model

Why there is a choice to make since one is broken and one is not? Just remove it
by Jagdpanther
13 Mar 2016, 10:34
Forum: Bugs
Topic: Nebelwerfer graphical bug
Replies: 1
Views: 800

Re: Graphical bug

Any updates on this bug?
by Jagdpanther
13 Mar 2016, 10:26
Forum: General - CoH1 / BKMOD1
Topic: The elected maps!
Replies: 15
Views: 7175

Re: The elected maps!

in C:\Users\ 'username' \Documents\My Games\Company of Heroes Relaunch\ww2\scenarios in steam folder there is no scenarios i copied both the folder and directly the files, all of them not just sga (im talking about this maps m ) Read what I wrote here; I have previously mentioned in another topic h...
by Jagdpanther
12 Mar 2016, 22:12
Forum: General - CoH1 / BKMOD1
Topic: The elected maps!
Replies: 15
Views: 7175

Re: The elected maps!

in C:\Users\ 'username' \Documents\My Games\Company of Heroes Relaunch\ww2\scenarios

in steam folder there is no scenarios

i copied both the folder and directly the files, all of them not just sga (im talking about this maps https://www.dropbox.com/s/xp24cqjko1jcf ... 9.rar?dl=0 )
by Jagdpanther
12 Mar 2016, 20:21
Forum: General - CoH1 / BKMOD1
Topic: The elected maps!
Replies: 15
Views: 7175

Re: The elected maps!

how to install them? i copied one in ww2/scenarios but it doesn't show up
by Jagdpanther
22 Jan 2016, 20:56
Forum: General - CoH1 / BKMOD1
Topic: eastern front?
Replies: 9
Views: 2970

Re: eastern front?

IMO Africa would be much more suited because there aren't that many games/mods with this theme.
by Jagdpanther
17 Jan 2016, 11:23
Forum: General - CoH1 / BKMOD1
Topic: Final initial list! v4.95/v5.00
Replies: 384
Views: 50976

Re: Final initial list! v4.95/v5.00

when is the next patch going to be out? i'm really looking forward to the improved squad AI
by Jagdpanther
22 Nov 2015, 10:40
Forum: Bugs
Topic: Nebelwerfer graphical bug
Replies: 1
Views: 800

Nebelwerfer graphical bug

Image

This bug didn't happened in older versions of bk mod when the vanilla coh files were used for this effect.

So if you guys want it fixed you just have to use the old vanilla files.
by Jagdpanther
31 Jan 2015, 14:49
Forum: Balancing & Suggestions
Topic: Airborne
Replies: 58
Views: 8559

Re: Airborne

Squads with all men having only 1 type of weapon is not realistic, ww2 squads were equipped with various weapons. m. Are you even serious? Whos here giving a fuck how squads were equipted in reality? yea who gives a fuck about historical accuracy, this game is based on fiction not on a real event r...
by Jagdpanther
31 Jan 2015, 14:27
Forum: Balancing & Suggestions
Topic: Airborne
Replies: 58
Views: 8559

Re: Airborne

Squads with all men having only 1 type of weapon is not realistic, ww2 squads were equipped with various weapons. http://www-solar.mcs.st-and.ac.uk/~aaro ... G/ger.html.
by Jagdpanther
29 Jan 2015, 16:16
Forum: Balancing & Suggestions
Topic: Panzer IVD and E
Replies: 17
Views: 3429

Re: Panzer IVD and E

"you find the pzIVD/E in nearly every game as well" yes you do, in every vs AI game.

OMG you want to fix a historical inaccuracy but you create another, sdkfz 231 and Pz III were obsolete by 1944/1945.
by Jagdpanther
28 Jan 2015, 15:55
Forum: Balancing & Suggestions
Topic: Suggestions about German Wermacht
Replies: 19
Views: 3774

Re: Suggestions about German Wermacht

BIGBOSSvs wrote:WTH? is anyone here exept this Warhawks97?

the mod is pretty much dead since the developer (Xalibur) left.
by Jagdpanther
27 Jan 2015, 20:09
Forum: Balancing & Suggestions
Topic: Panzer IVD and E
Replies: 17
Views: 3429

Re: Panzer IVD and E

This mod was not designed to be played vs AI and the puma for example is a much bigger historical inaccuracy since only 101 were built and you find them in pretty much every WE game, not the same thing you can say about the Pz IV D/E
by Jagdpanther
26 Jan 2015, 21:49
Forum: Balancing & Suggestions
Topic: Panzer IVD and E
Replies: 17
Views: 3429

Re: Panzer IVD and E

I've seen this model used in the Europe at War mod. There is a model for Panzer IIIN and for Panzer IIIJ. I don't use the Panzer IVD and E because they're weird to be in a 1944/1945 game, but the AI loves them and if I'm playing a match with/against the AI, I see tons of these tanks rolling around....
by Jagdpanther
25 Jan 2015, 03:03
Forum: Off-Topic
Topic: Otto Carius
Replies: 5
Views: 2004

Re: Otto Carius

i think you wanted to say ace
by Jagdpanther
24 Jan 2015, 02:03
Forum: Balancing & Suggestions
Topic: Panzer IVD and E
Replies: 17
Views: 3429

Re: Panzer IVD and E

Realism was never a factor took in consideration by the developpers.
by Jagdpanther
13 Jan 2015, 21:24
Forum: Balancing & Suggestions
Topic: Remove BAR suppresion
Replies: 6
Views: 1569

Remove BAR suppresion

LMG's that fire many more bullets than the BAR can't suppress but the BAR can? wtf?
by Jagdpanther
13 Jan 2015, 21:16
Forum: Balancing & Suggestions
Topic: Camo only in cover for AT guns and MGs
Replies: 4
Views: 1170

Re: Camo only in cover for AT guns and MGs

Markr did test it. Thing is that every men needs to stay in that cover but as you know the AT gun crews stay sometimes a few meter away from pak and thus pak would not be able to hide at all. In "natural" covers of the map it isn't so much of a problem since the bushes, creates etc. are u...
by Jagdpanther
13 Jan 2015, 20:36
Forum: Bugs
Topic: 4.8.5.0 Hummel modified fire smoke only in rapid mode
Replies: 3
Views: 1242

Re: 4.8.5.0 Hummel modified fire smoke only in rapid mode

It would made sense if the range was bigger in stationary mode but is EXACTLY the same. And by adding 1 more man the gun would not increase the range, it would only increase the fire rate. The gun and the ammo type are the only things that affect the range.
by Jagdpanther
13 Jan 2015, 19:51
Forum: Bugs
Topic: 4.8.5.0 PE buildings graphic bug
Replies: 1
Views: 862

4.8.5.0 PE buildings graphic bug

The 4 iron pillars
How it should be: http://i.imgur.com/eg2n42E.jpg
How it is: http://i.imgur.com/o68g4nc.jpg
by Jagdpanther
13 Jan 2015, 19:43
Forum: Balancing & Suggestions
Topic: Hold position automatically disabled when moving the squad
Replies: 0
Views: 641

Hold position automatically disabled when moving the squad

Many times i order a squad to move and i forget that the "Hold Position!" option is active and the squad remains in the same position. It's annoying
http://i.imgur.com/eJIYl5V.jpg
by Jagdpanther
13 Jan 2015, 19:25
Forum: Balancing & Suggestions
Topic: Camo only in cover for AT guns and MGs
Replies: 4
Views: 1170

Camo only in cover for AT guns and MGs

It's unrealistic to see an mg or an AT gun hidden in the middle of the road or a big open field. Add ambush lock down feature like the tanks have it.
http://i.imgur.com/rVLq0wl.jpg
by Jagdpanther
13 Jan 2015, 19:12
Forum: Bugs
Topic: 4.8.5.0 Hummel modified fire smoke only in rapid mode
Replies: 3
Views: 1242

4.8.5.0 Hummel modified fire smoke only in rapid mode

Rapid mode http://i.imgur.com/ZDEzDXP.jpg
No rapid mode http://i.imgur.com/FUqTeXY.jpg

This is not really a bug, it's something Xali probably forgot.
by Jagdpanther
13 Jan 2015, 16:53
Forum: Bugs
Topic: 4.8.5.0 Pink wheels after explosion
Replies: 1
Views: 926

4.8.5.0 Pink wheels after explosion

251/9 Halftrack (75mm KwK)
http://i.imgur.com/mzJtlAl.jpg