Search found 101 matches
- 30 Jun 2015, 18:37
- Forum: Bugs
- Topic: CPU ALOT OF BUGS HOW TO FIX THEM?
- Replies: 7
- Views: 1621
Re: CPU ALOT OF BUGS HOW TO FIX THEM?
Stop playing skirmish
- 23 Jun 2015, 12:52
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44045
Re: Inspiring for perfection!
U don't have to say it any more times actually!! ^^ Because u r gonna say YES... Finally like little child Cuz u simply have no proofing now... Find one who disagrees it! SO that I get 100 on the other hand RLY ? you will not find 10 people who agree with your idea ... when we will not count only a...
- 23 Jun 2015, 11:05
- Forum: Balancing & Suggestions
- Topic: TH Doc Panther G for Nashorn
- Replies: 12
- Views: 1977
Re: TH Doc Panther G for Nashorn
1. NO!
2. Why ? They have tank hunters against tanks and panzer 4 against infantry
3. ... why ? NO!
4. Can u anyone imagine panther G with zimmerit ? ... I don't... even now is panther G OP... what will be then ?
5. NOOOO!
2. Why ? They have tank hunters against tanks and panzer 4 against infantry
3. ... why ? NO!
4. Can u anyone imagine panther G with zimmerit ? ... I don't... even now is panther G OP... what will be then ?
5. NOOOO!
- 22 Jun 2015, 15:38
- Forum: General - CoH1 / BKMOD1
- Topic: Rifle question
- Replies: 48
- Views: 7266
Re: Rifle question
I am not in mood for further discussions with him too, but I was trying to remove the nasty Bars suppression ability.. and the G43s stunning ability on the other hand from the Axis side! ^^ So I believe the changes here are just; fine!!! Maybe it was mentioned before, unfortunately I don't have tim...
- 22 Jun 2015, 15:34
- Forum: Bugs
- Topic: it Does Not Work Stuka
- Replies: 6
- Views: 1316
Re: it Does Not Work Stuka
LOL Mark, don't tell me u don't know about that bug. JU-87 is causing in 9 of 10 times no damage or very small damage (similar to one grenade)... so what are u asking for ? ... which other bug could he mean ?
- 21 Jun 2015, 15:30
- Forum: General - CoH1 / BKMOD1
- Topic: Rifle question
- Replies: 48
- Views: 7266
Re: Rifle question
and again.... 80% of your text is useless.... less is sometimes more
- 21 Jun 2015, 12:52
- Forum: General - CoH1 / BKMOD1
- Topic: Rifle question
- Replies: 48
- Views: 7266
Re: Rifle question
FG42 damage from: 19-23 to 21-25 Also when 88 range would be 75 and the unemplaced taking normal damage from arty shells (not just 25% of the damage) and sd2 with increased cost and recharge time the build cost for luft inf reg 5 could drop from 550 to 500. Even stronger fg ? rly ? yeah... range of...
- 21 Jun 2015, 12:35
- Forum: General - CoH1 / BKMOD1
- Topic: Rifle question
- Replies: 48
- Views: 7266
Re: Rifle question
But here comes the problem. The short range is form 0- max 10 range... you will never (or rarely) see units being so close. So the short range in BK or what players would call "shorter ranged" firefight is always mid range, even long range. So they have just a very very small window at wh...
- 21 Jun 2015, 00:59
- Forum: Matchmaking & Strategies
- Topic: Help with Panzer elite grenadiers
- Replies: 8
- Views: 1742
Re: Help with Panzer elite grenadiers
Hellow i always play with Us but my friend used elite panzer grenadier and with upgrade of G43 my riflemen squad died so quickly how i can kill them at far distance or at mid distance close distance with brownings with grease gun ? give a advice i gonna appreciate Infantrie company Assault engineer...
- 20 Jun 2015, 14:49
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44045
Re: Inspiring for perfection!
11 pages ? Seriosly ? ... noone except tiger nad hawks will ever read it all.... nice work guys... and did u do somethin constructive ? ... did u get somewhere ? .... I don't think so.... GJ
- 20 Jun 2015, 00:57
- Forum: General - CoH1 / BKMOD1
- Topic: Rifle question
- Replies: 48
- Views: 7266
Re: Rifle question
Yeah.... bar cost 45 ammo, lmg24 cost 75 and u need to be in 3rd phase... but ok... let make them similar... NO! I am against it.
And the same for garand accurancy increase on long distance... I will be maybe for increase on short distance, but definitely not on long range.
And the same for garand accurancy increase on long distance... I will be maybe for increase on short distance, but definitely not on long range.
- 17 Jun 2015, 16:39
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44045
Re: Inspiring for perfection!
Let the video speak gentlemen... To MarKr ; Watch this as highly important m Note:- the US AT squads had 3 upgraded Inf doc Zookas per each. And it's worth to mention that absolutely no unit will be having any kind of veterancy levels through this video btw!!! So sorry for uploading this! I don't l...
- 17 Jun 2015, 16:30
- Forum: Bugs
- Topic: Teleport Bug again
- Replies: 8
- Views: 2148
Re: Teleport Bug again
Roootcher.... later changed name to DildoDolphin
https://www.youtube.com/watch?v=jRnzSVtsE7Q
https://www.youtube.com/watch?v=jRnzSVtsE7Q
- 16 Jun 2015, 12:51
- Forum: Matchmaking & Strategies
- Topic: 4vs4 - The power of Terror
- Replies: 6
- Views: 1329
Re: 4vs4 - The power of Terror
What is wrong with V1 ? It is nerfed ? It didn't kill CW HQ by direct hit and even that jackson, which was close to place of impact. And yeah... panther G... if germans have vehicles like this in WW2, they could never loose. That one shot immobilization of KT by scott was funny scott is the most ann...
- 10 Jun 2015, 14:24
- Forum: Balancing & Suggestions
- Topic: Spam of 107mm Mortar by inf doc
- Replies: 13
- Views: 2655
Re: Spam of 107mm Mortar by inf doc
Nobody with Zadoff played similar match against that 2 spammers... here you can see huge spam off terror's arty and as you see, when antho and trafikant will not drop, they will play it even longer than me and Termix. https://www.youtube.com/watch?v=2JGFT7HetV0 now I am sure I will play only VPC gam...
- 10 Jun 2015, 14:16
- Forum: Balancing & Suggestions
- Topic: Stuh, Stupa, Scott
- Replies: 33
- Views: 5961
Re: Stuh, Stupa, Scott
This is video recorded by Zadoff:
https://www.youtube.com/watch?v=r_gFO5hblUs
https://www.youtube.com/watch?v=r_gFO5hblUs
- 03 Jun 2015, 20:45
- Forum: Technical Support
- Topic: Axis speaking native!
- Replies: 9
- Views: 19370
Re: Axis speaking native!
FOr guys wanted download little bit faster I uploaded it (all in one) on one czech file hosting (for termix ) too (but it don't work if u are from Egypt )... so who likes challenge can try it.... "stáhnout" means "download" so... here is URL: http://ulozto.cz/xWB2wUdj/coh-op-germ...
- 03 Jun 2015, 20:36
- Forum: Balancing & Suggestions
- Topic: Spam of 107mm Mortar by inf doc
- Replies: 13
- Views: 2655
Re: Spam of 107mm Mortar by inf doc
limits...limits....limits. Oh men. Neither i want 88´s limited, nor the 107 mortar. For the mortar a slight HP decrease could help. Though i found several ways to kill it. Terror Nebler VT combined with attack, stormtroopers/stuhs, Wespe (vet 2), Hummel, grille (oneshot killed it almost entirely, s...
- 03 Jun 2015, 20:32
- Forum: Balancing & Suggestions
- Topic: Stuh, Stupa, Scott
- Replies: 33
- Views: 5961
Re: Stuh, Stupa, Scott
You got me wrong. I said that i would prefer tanks having range of current paks. Also those tanks who drive faster than stuh are also almost dead (often crit) by one stuh hit. And the range advantage is massive so stuh driving backwards should be able to make two shots (esspecially when it survives...
- 03 Jun 2015, 19:41
- Forum: Balancing & Suggestions
- Topic: Stuh, Stupa, Scott
- Replies: 33
- Views: 5961
Re: Stuh, Stupa, Scott
And what with field gun now ? It should be nerfed too, when u want to nerf stuh and scott. The field gun is like an AT gun which outrange tanks for some reasons. Its afaik a tool for RAF to kill some emplacments (MGs, 20 mm). Reducing range would mean that the Mgs would kill this weapon as booth wo...
- 03 Jun 2015, 14:46
- Forum: Balancing & Suggestions
- Topic: Spam of 107mm Mortar by inf doc
- Replies: 13
- Views: 2655
Spam of 107mm Mortar by inf doc
I suggest make popcap for this 107mm Mortar emplacement. One player can only 2 build on map, because when you have them 8 on one map u can't even ride with tanks there.
{ T.T.T } - - - >TR4F!K4NT < PT and antho, both plaing inf doc.
I am joining replay, u can see it is sick:
{ T.T.T } - - - >TR4F!K4NT < PT and antho, both plaing inf doc.
I am joining replay, u can see it is sick:
- 03 Jun 2015, 14:38
- Forum: Matchmaking & Strategies
- Topic: Supreme Panther!! Tema...
- Replies: 6
- Views: 1515
Re: Supreme Panther!! Tema...
LOL Tiger...
...it wasn't balanced game, Bob is nooby (I love when someone like that takes arty doc).... and I played very very bad... so nope
...it wasn't balanced game, Bob is nooby (I love when someone like that takes arty doc).... and I played very very bad... so nope
- 03 Jun 2015, 11:29
- Forum: Balancing & Suggestions
- Topic: Stuh, Stupa, Scott
- Replies: 33
- Views: 5961
Re: Stuh, Stupa, Scott
And what with field gun now ? It should be nerfed too, when u want to nerf stuh and scott.
- 02 Jun 2015, 11:32
- Forum: General - CoH2 / BKMOD2
- Topic: Bk Mod in CoH2 Finished ? Is similar to CoH1 Bk Mod ?
- Replies: 3
- Views: 17346
Bk Mod in CoH2 Finished ? Is similar to CoH1 Bk Mod ?
How is the situation with Blitzkrieg mod for CoH 2 ? How much is it similar to BkMod CoH1 ? I don't know if I should buy Company of Heroes 2... there are discounts on humble bumble ... and I don't want to play vanilla CoH 2.
- 27 May 2015, 08:57
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 24
- Views: 3624
Re: Bunkers
But as I said 3 demo charges is too much. And why should should be that small 550MP buker more resistant and stronger than bigger bunkers ?