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by Warhawks97
10 Dec 2014, 23:31
Forum: Balancing & Suggestions
Topic: Tigerphobia
Replies: 8
Views: 2526

Re: Tigerphobia

Wake wrote:Yeah, Tigerphobia should be removed.



i did not talk about removing it. Just it affects units which maybe shouldnt be affected by it. And that it can be activated when it shouldnt be possible.
by Warhawks97
10 Dec 2014, 23:28
Forum: Balancing & Suggestions
Topic: Airborne quad 50cal. emplacement
Replies: 5
Views: 1622

Re: Airborne quad 50cal. emplacement

Kasbah wrote:As it had been said many times, Mortar haltrack should only be available to PE. Will it be removed from Wher and Americans?



open a new topic if you want. Then we can discuss about it. Note that ive already had such a topic in old forum and made plenty of suggestions but nobody really looked at it.
by Warhawks97
10 Dec 2014, 23:27
Forum: Balancing & Suggestions
Topic: Tigerphobia
Replies: 8
Views: 2526

Re: Tigerphobia

Hahaha, I was joking a bit btw.. but let me be a bit more serious now; Absolutely no Axis tank should fear fighting a Pershing ^^ Simply because Pershing tank rarely saw combat, it wasn't really well known during the ww2 unlike the Tiger! It was too late to catch up the ww2!! On the contrary, Tiger...
by Warhawks97
10 Dec 2014, 23:21
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

One idea to make grenadiers better would be to leave their price and stats alone, but give them the same upgrades available to volksgrenadiers. So in addition to the 100 muni MG42, also have the option for 3 MP40's for 50 Muni, and an MG34 for 75 Muni. MAYBE a panzerfaust for 50 Muni (and cost 35 t...
by Warhawks97
10 Dec 2014, 20:37
Forum: Balancing & Suggestions
Topic: Tigerphobia
Replies: 8
Views: 2526

Re: Tigerphobia

As if the tank crew would hear the enemie shouting..... And if i would sit behind a heva ypak such as 17 pounder i would do everything but shouting. And a Tank IV crew would be also scared facing pershings? Also i am talking about a heavy damaged tiger on a retreat and an achilles or jackson with ef...
by Warhawks97
10 Dec 2014, 18:43
Forum: Balancing & Suggestions
Topic: Veterancy and other things reveal hidden units
Replies: 7
Views: 2197

Re: Veterancy and other things reveal hidden units

I have never really had this problem, as far as I knew, it was not visible, plus they become visible for a short time after firing, don't they? You see the symbol for a short time. The words and rank. Long time ago "Hold position" was also visble to the enemie and that got removed. In pvp...
by Warhawks97
10 Dec 2014, 17:18
Forum: Balancing & Suggestions
Topic: Veterancy and other things reveal hidden units
Replies: 7
Views: 2197

Veterancy and other things reveal hidden units

As i just wrote about Tigerphobia the are some stupid things that reveal hidden units. A few years ago "hold position" revealed enemie units as this words was visible to the enemies. The Veterancy steps have the same problem as well as Tigerphobia. A unit that just get veterancy when killi...
by Warhawks97
10 Dec 2014, 17:11
Forum: Balancing & Suggestions
Topic: Tigerphobia
Replies: 8
Views: 2526

Tigerphobia

Its a cool ability and i like it and i like to use it when i have a Tiger But: Why does it affect SP and Persh aces? Ambushed Tankbuster? Tankbuster that are about to flank a Tiger? I recently had games and a veted Tiger got heavily damaged and with damaged engine and was about to retreat and drivin...
by Warhawks97
10 Dec 2014, 16:58
Forum: Balancing & Suggestions
Topic: US MG nest
Replies: 10
Views: 2420

Re: US MG nest

Well you can impriove garrionised bonus but still when it cracks down, explosve charges or incendiary grenades or rounds and all are dead anyay. So trenches are actually useless? They act the same... The infantry inside can (or should be able to) fend off any attacking infantry. It cant be consider...
by Warhawks97
10 Dec 2014, 16:40
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

I agree that 35 is a good price, but now 2 nebels are not that strong to destroy some emplacements, especially Brit's one's. I wouldn't mind to have a higher cost but being able to field 3. As I said, it's a very slow unit, it can be countered easily as it's very identifiable because of its smoke, ...
by Warhawks97
10 Dec 2014, 16:25
Forum: Balancing & Suggestions
Topic: Infantry vs tanks
Replies: 25
Views: 4747

Re: Infantry vs tanks

Suppression cost 40 ammo and damage output goes to zero. A few seconds later the at squad comes back and you need to pay again 40 ammo without killing one. Also coaxial MG´s are crap. In old forum i did open 1 or two topics about it and a solution for tanks would be that: -Tank and vehicle MGs (and ...
by Warhawks97
09 Dec 2014, 18:15
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

Well, the cost of Panther.... historically they had been just slightly more expensive than a Tank IV but also jacks had been pretty cheap (simple M10 chassis and open turret). So from that point of view booth would be cheaper. for the game its another story. The Panther is a powerfull allround unit ...
by Warhawks97
08 Dec 2014, 20:59
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

Again topic about SP? oO It beat maybe KT and JT etc in 1 vs 1 but it happens rarely (1 vs 1 situations). The top axis anti tank weapon is afterall the schreck and i never have real trouble vs SP. I did immoblize the SP with single AT squad and dealed 50% damage with 3 schrecks and that quite often....
by Warhawks97
08 Dec 2014, 15:11
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

Hi all, I've been playing this mod since early 2010 but never participated in the forum. I agree with most of what wake said. And I would add, could we reduce Grenadiers price? 430 is way too much considering volks costs almost the half. And Grenadiers were basic infantry. Maybe 390 or 360 would be...
by Warhawks97
08 Dec 2014, 01:26
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

Do all the upgrades for PE infantry in the Infantry Support Center do anything? There is Veteran Sergeant and Field Craft, and I don't know if they have any actual effect. Field craft increases the capture rate of your infantry by a lot. Veteran sergeant increases the experience your troops get by ...
by Warhawks97
08 Dec 2014, 00:07
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

Not a single axis problem in definitive list? E: Okay, I missed the one nerf Well, there are many axis problems as well, but the allied ones are more pressing and just more noticeable in general. I still feel as if the axis are overpowered. The only time allies are overpowered are in city maps like...
by Warhawks97
07 Dec 2014, 22:41
Forum: Balancing & Suggestions
Topic: Definitive List of Things to be Fixed
Replies: 42
Views: 8746

Re: Definitive List of Things to be Fixed

[quote="Wake"]Here is a list of generally agreed upon things that are either unbalanced or need to be fixed so far, and it's comprehensive. Basically everything. Please tell why you agree or disagree. -Buff Churchill Armor -Buff Jeep Damage -Nerf PaK 36 HE Rounds -Fix Bren Carriers -Buff B...
by Warhawks97
07 Dec 2014, 19:17
Forum: Balancing & Suggestions
Topic: US MG nest
Replies: 10
Views: 2420

Re: US MG nest

Well it has some features that make it unique compared to other MG nests - it can be garisoned thus gaining protection from flanks and the gunner cannot die. However the gun could get a boost. Maybe if it got the same stats as portable MG and some price increase it could work... Nice idea if you wa...
by Warhawks97
04 Dec 2014, 16:10
Forum: Balancing & Suggestions
Topic: On "realistic weapon values" idea
Replies: 14
Views: 18090

Re: On "realistic weapon values" idea

Having "remove suppression" ability just destroys the whole purpose, if MGs would be made to mostly suppress, which would be removed on insta button click, you have frontally attacking infs all over again. you didnt understand. Only high veted inf and Elite Inf would have that. Also you n...
by Warhawks97
04 Dec 2014, 01:09
Forum: Balancing & Suggestions
Topic: On "realistic weapon values" idea
Replies: 14
Views: 18090

Re: On "realistic weapon values" idea

Great Topic. Basically i agree on thrawns points. Ive somtimes mentioned it in several topics in old forum that being suppressed should give more defensive bonuses. Ive been talking there about "dirt penetrating bullets" which kill inf squads in seconds even when those are suppressed in a ...