Search found 62 matches

by Playmobill
05 Sep 2017, 16:18
Forum: Announcements
Topic: Blitzkrieg Mod 5.0.0 Patch
Replies: 138
Views: 102631

Re: Blitzkrieg Mod 5.0.0 Patch

- Now this one is serious. For some unknown reasons, some of the new revised maps severely hitting the fps. I am checking to find out why, will also contact Playmobill for that. Nonetheless; it's worth to mention that when we tested those maps on 4.9.8 there were no such issues We removed option of...
by Playmobill
31 Aug 2017, 21:54
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 1776

Re: Games on "Revised" Maps

well, for this no need to edit the map, just closing the slots we don't want i guess ;)
by Playmobill
31 Aug 2017, 03:41
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 1776

Re: Games on "Revised" Maps

'player count' ? what do you mean ? change the number of players ? Technicaly , it is not so hard to do when u know the little trick to not loose sector layout, BUT we really have to take in account other parameters like optimisation or avaliable locations for new spawns, and map size for player con...
by Playmobill
31 Aug 2017, 00:58
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 1776

Re: Games on "Revised" Maps

Maps such as Road To Cherbourge had a number of high munition points, +16 ammo points I mean. Those were brought down to only +10 in the revised version, as we often completely avoid placing any kind of high ammunition points. And doing such a thing only helps to reduce the amount of arty throughou...
by Playmobill
31 Aug 2017, 00:32
Forum: Matchmaking & Strategies
Topic: Games on "Revised" Maps
Replies: 11
Views: 1776

Re: Games on "Revised" Maps

For 'revised' maps, most of the work was focused on: - pure debug - sector balance (for example when a team has access to twice more fuel quicker than the other team) - optimisation (when the older version was lacking it, example: LaChaudiere) - fixing major pathfinding issues (sometime deep rework ...
by Playmobill
29 Aug 2017, 00:28
Forum: Matchmaking & Strategies
Topic: 3v3 long game
Replies: 3
Views: 901

Re: 3v3 long game

thanks!
downloading..
*loading popcorn*

edit: nice match indeed!
by Playmobill
27 Aug 2017, 23:06
Forum: Mapping Corner
Topic: Revision of Bizory
Replies: 7
Views: 12294

Re: Revision of Bizory

new loading screen
Image
(using alternate weather option)
by Playmobill
19 Jun 2017, 17:18
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

Re: MapPack 2 - Bug Reports

Thanks for reports guys, added know issues to 1st post, will be fixed in future map update.
by Playmobill
03 Mar 2017, 21:02
Forum: Announcements
Topic: Translations
Replies: 196
Views: 160689

Re: Translations

"Remplace le M36 Jackson. Contrairement au M36 standard, basé sur le châssis du Chasseur de Chars M10 Wolverine, le M36B1 est basé sur le châssis du M4 Sherman. Le M36B1 est plus lent et plus cher que le M36, et ne peut pas se camoufler, mais il a un meilleur blindage, et peut tirer plus vite e...
by Playmobill
01 Mar 2017, 15:53
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

Re: MapPack 2 - Bug Reports

LOGs! Please, i need as much information on those crashes, Expecialy logs of those crash(s) if you can provide em, because without much infos, that's the kind of bugs i can't reproduce: Logs will help us greatly to figure what cause those crashes (if possible), and also, if it is related to the map...
by Playmobill
26 Feb 2017, 17:20
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

Re: MapPack 2 - Bug Reports

Yes, im very much aware and sorry of that gamebreaking mistake i made in the 2v2 version or Bloody Gulch. Lucky that there is a 3v3 version (without bug) that can be used as 2v2. 2v2 version will be fixed later, but we can't give any delay, so for now, use the 3v3 version instead. Also, thanks a lot...
by Playmobill
18 Feb 2017, 12:41
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

Re: MapPack 2 - Bug Reports

Goodwood has been revised for sector layout and bug removal, but performance remain an issue (despite it has been slightly improved): its a titan work to optimise in-depth this one, its a solo map ported for 4v4, there is unfortunatly no fast solution to fix perfs. Same thing for Wolfhetze (6), its ...
by Playmobill
17 Feb 2017, 10:31
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

Re: MapPack 2 - Bug Reports

Desync isn't related to maps AFAIK. not that i don't want mappack to have issues (i create this topic to gather them!), but i'm pretty sure desync has nothing to do with the map you play on. But thanks anyway for the reports, that is a good opportunity to speak about Desyncs: For example i had desyn...
by Playmobill
16 Feb 2017, 14:31
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

Re: MapPack 2 - Bug Reports

@Bizory- 2v2: We've not been able to reproduce this issue. On my tests, MG squad obliterated every infantry on it's south-east street. So no map bug for this.. if you encounter this behavior again, let me know, but imho its probably coming from a squad behavior (supressed, or just squad beeing dumb...
by Playmobill
16 Feb 2017, 01:30
Forum: Announcements
Topic: New maps / mappacks
Replies: 81
Views: 33027

Re: New maps / mappacks

Post any trouble with new maps in the following Bug Report topic :
http://forum.bkmod.net/viewtopic.php?f=5&t=1672&p=16616#p16616

Thanks a lot, this way we will be able to adress these issues in a future patch.
by Playmobill
16 Feb 2017, 01:29
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 37441

Re: Blitzkrieg Mod 4.9.6 Patch

Post any trouble with new maps in the following Bug Report topic :
http://forum.bkmod.net/viewtopic.php?f=5&t=1672&p=16616#p16616

Thanks a lot, this way we will be able to adress them in a future patch.
by Playmobill
16 Feb 2017, 01:17
Forum: Mapping Corner
Topic: MapPack 2 - Bug Reports
Replies: 44
Views: 32293

MapPack 2 - Bug Reports

Please report all issues you find in the MapPack 2, so we can address em in the next patch. Known Issues: - General : Some antivirus can corrupt files during the download. (yes, that is lame) Avast does it for example, but its not the only one to do it. To prevent that in Avast, you must deactivate ...
by Playmobill
14 Feb 2017, 15:50
Forum: Announcements
Topic: New maps / mappacks
Replies: 81
Views: 33027

Re: New maps / mappacks

Here is all the people that participates:
WhiteFlash
Neroleone
Playmobill
TheSphinx
Sizzlorr
Sylver
DCW
Finalizer
Uruk
Nobody
Endromede
UKVaultman
Cam51
Porta
Sarcasm
Diekroete
Mystic-Car
RegelDAs
Tiger Tank


And Endromede worked on it also so he should be in the list
If i forgot someone, sorry
by Playmobill
14 Feb 2017, 13:31
Forum: Announcements
Topic: New maps / mappacks
Replies: 81
Views: 33027

Re: New maps / mappacks

30 Maps for MapPack 2: 2p_argentan_crossroads 2p_D913 2p_kurland_pocket 4p_6p_Le_Paradis 4p_Autry_revised 4p_beaumont 4p_bizory 4P_BloodyGulch 4p_bocage 4p_bretonneux 4p_d_day_plus_seven 4P_D913 4p_HighValley 4p_hinderdam 4p_manor_hill 4p_martainville 4p_normandy 4p_road_to_caen 6P_BloodyGulch 6P_G...
by Playmobill
14 Feb 2017, 10:32
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 37441

Re: 4.9.6

Little technical precision: But NOW, to everyone: Please remove ANY custom maps you have, right now! well.. in worst case, you'll see twice the same map, as the file name should be slightly different, so there shouldn't be any conflict (but that is in theory). To be safe : here is a list of the mapp...
by Playmobill
13 Feb 2017, 09:35
Forum: Technical Support
Topic: Game crashes after quitting a match
Replies: 9
Views: 4741

Re: Game crashes after quitting a match

..or just try to go into your 'Documents' folder, and remove the temp.rec in this folder: ..\Documents\my games\Company of Heroes Relaunch\playback\

And see if it stops your crashes.
by Playmobill
14 Jan 2017, 17:40
Forum: Mapping Corner
Topic: [MAP] Revision : La Chaudiere (6)
Replies: 26
Views: 22988

Re: Map Revision : La Chaudiere (6)

Should i add 2 in autry too ? not sure it has 2x AA on each spawn on autry.
by Playmobill
14 Jan 2017, 17:23
Forum: Mapping Corner
Topic: [MAP] Revision : La Chaudiere (6)
Replies: 26
Views: 22988

Re: Map Revision : La Chaudiere (6)

About the bridge: I'll expensively descriptive, because its also the purpose of this topic. as you probably know, there is no model that allow to go under, so in this case, we have to build a bridge from scratch, with a little bit of everything as components. ⋅  Walls on each side of brid...
by Playmobill
09 Nov 2016, 18:38
Forum: Mapping Corner
Topic: [MAP] Revision : LaFiere (6)
Replies: 11
Views: 13021

Re: Map Revision : LaFiere (6)

- 'updated truck pic on 1st post. - Forest change is added it in changelog, but im limited to 10 capture per post, so i cant add it to 1st post - For allies new entrance, its a double edge sword: now allies slot 1 can be attacked and can no longer bunker their only entrance like before, so its more ...
by Playmobill
09 Nov 2016, 17:18
Forum: Mapping Corner
Topic: [MAP] Revision : LaFiere (6)
Replies: 11
Views: 13021

Re: Map Revision : LaFiere (6)

updated all screenshots on 1st post..

changelog is Otw, but will be long to write, Endro and I did a lot more modifications that we thought.

edit: changelog in 1st post.