Search found 143 matches
- 10 Feb 2017, 12:14
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12085
Re: Noob but good
All bk pvps are annihilation, for me best one is Annihilation+200popcap
- 10 Feb 2017, 12:01
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12085
Re: Noob but good
KingPaperTiger wrote:Now i need to try against players to learn a different kind of gameplay
Quando mi trovi online e vuoi provare pvp dimmi pure che facciamo qualche prova
(when u find me online and want to try some pvp tell me so we can do some matches)
- 09 Feb 2017, 13:41
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12085
Re: Noob but good
Look at this thread, there are some useful tips
(Guarda anche questo thread, ci sono dei consigli utili )
viewtopic.php?f=30&t=1291
(Guarda anche questo thread, ci sono dei consigli utili )
viewtopic.php?f=30&t=1291
- 09 Feb 2017, 10:12
- Forum: Player Introductions
- Topic: Noob but good
- Replies: 21
- Views: 12085
Re: Noob but good
Happy to see other italian players out there we (525) are 5 italian friends that regularly play Bk mod.. If you do pvp we'll surely meet ingame
- 08 Feb 2017, 09:16
- Forum: Matchmaking & Strategies
- Topic: 1v1 vs Hard AI Wikinger Mod - New US Armor tech tree
- Replies: 4
- Views: 11983
1v1 vs Hard AI Wikinger Mod - New US Armor tech tree
Hi all, since i'm in the beta-testing of wikinger mod i tried out the new US armor bk-like tech tree, it's going to be reeally interesting.. This is the second tech tree after the new OKW Luftwaffe. They are releasing all tech trees one after another every 2-3 weeks. Here it is the video https://www...
- 30 Jan 2017, 21:30
- Forum: Bugs
- Topic: Little John gun upgrade
- Replies: 14
- Views: 2428
Re: Little John gun upgrade
lol It has at max range 9% against hetzer and 30% against Tigers
- 26 Jan 2017, 21:50
- Forum: General - CoH1 / BKMOD1
- Topic: AirBone Doc
- Replies: 19
- Views: 4233
Re: AirBone Doc
Once i used it in the city in goodwood continuously, no one could enter there
- 26 Jan 2017, 18:32
- Forum: Ask an Expert
- Topic: Stug III vs Stug IV?
- Replies: 8
- Views: 1959
Re: Stug III vs Stug IV?
from corsix i saw that stug IV has 636 hp while III has 580 hp, and about armor in TTs i see 2 stug: without skirts or with skirts.. it seems it doesnt distinguish III or IV .. Since max damage from US "normal" bazooka seems to be 300 (I dont know crits) , maybe the IV has a bit more chanc...
- 21 Jan 2017, 16:43
- Forum: Matchmaking & Strategies
- Topic: Very great game 2 vet 5 on each site.
- Replies: 2
- Views: 768
Re: Very great game 2 vet 5 on each site.
Yes, good things coming are some price drops. But since new patch is under costruction, I wanted to ask devs if they re working also on the way beutepanzer is buildable in this doctrine. Iirc there was a proposal to make it buildable (firefly) from panzer barracks. I think its not a good thing to ha...
- 13 Jan 2017, 16:34
- Forum: Ask an Expert
- Topic: Smoke options
- Replies: 19
- Views: 3326
Re: Smoke options
Oh thx, i made a test and in the replay vs cpu i saw the fake ones red enlighted when they was in fow during the ability, but then seeing only from the cpu prospective and not switching both they were not
- 13 Jan 2017, 14:07
- Forum: Ask an Expert
- Topic: Smoke options
- Replies: 19
- Views: 3326
Re: Smoke options
I'm ok with changes, so it wasnt related also to fake howitzers? Just to know its purposes
- 13 Jan 2017, 10:54
- Forum: Ask an Expert
- Topic: Smoke options
- Replies: 19
- Views: 3326
Re: Smoke options
I think I understood this ability (at least 1 use of it ), and its related to fake howitzers. Fake howitzers doesnt shoot, but if u use this ability while shooting with other howitzers in the same sector, enemy player sees also fake ones but he cant know which are fake howitzers or not, because this...
- 11 Jan 2017, 12:40
- Forum: Matchmaking & Strategies
- Topic: 3v3 Wolfheze
- Replies: 2
- Views: 862
Re: 3v3 Wolfheze
Not a great game as armor, but that SP
- 08 Jan 2017, 10:46
- Forum: Ask an Expert
- Topic: Fun fact time: more engineers do not speed up build times
- Replies: 2
- Views: 1055
Re: Fun fact time: more engineers do not speed up build times
Oh, and I usually put 2 or 3 pio squads building bunkers for nothing (except losses ofc), i had this doubt The Age of Empires player inside me is crying
- 04 Jan 2017, 01:20
- Forum: Announcements
- Topic: 4.9.6. Beta II
- Replies: 208
- Views: 47063
Re: 4.9.6. Beta II
Great work and big surprises!
Very happy also to see WH tank commanders in tank factory and new Stuka patrol for emplacements
Keep up the good work guys
Very happy also to see WH tank commanders in tank factory and new Stuka patrol for emplacements
Keep up the good work guys
- 30 Dec 2016, 11:01
- Forum: Off-Topic
- Topic: WAR THUNDER CRAZYNESS (Pic only thx)
- Replies: 16
- Views: 16711
Re: WAR THUNDER CRAZYNESS (Pic only thx)
Arcade.. Lets say I fortunately used in a good match a +300% money accelerator
- 29 Dec 2016, 23:45
- Forum: Off-Topic
- Topic: WAR THUNDER CRAZYNESS (Pic only thx)
- Replies: 16
- Views: 16711
Re: WARTHUNDER CRAZYNESS (Pic only thx)
Had a really good match the other day
- 26 Dec 2016, 20:36
- Forum: Balancing & Suggestions
- Topic: AA units vets
- Replies: 13
- Views: 2146
Re: AA units vets
Yes but in this case if you want a vetted AA unit you have to use it a lot against other things, so you highly risk to lose it. If you dont care about vet you simple place it backwards in AA mode. In this way also AA emplacements placed a lot back can hardly gain vets
- 26 Dec 2016, 20:21
- Forum: Balancing & Suggestions
- Topic: AA units vets
- Replies: 13
- Views: 2146
Re: AA units vets
MarKr wrote:Not possible to do - Vet bonuses apply to unit no matter what kind of target it fires at.
Hmm ok.. And what about to give 0 XP from every plane shot down? So, unit kills planes but gain no vets? Or something similar
- 26 Dec 2016, 20:11
- Forum: Balancing & Suggestions
- Topic: AA units vets
- Replies: 13
- Views: 2146
AA units vets
Hi all since planes and AA are always difficoult to tweak for they're performance, why not completely remove all vets bonuses to AA units and emp against planes? I mean, i dont know precisely how vets affect AA, but vetted AA units and emp of all factions seem to me to overperform against planes, bu...
- 26 Dec 2016, 19:42
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54916
Re: 4.9.6 Beta
Weird...it should have about 21% chance against Pershings at max range. How many times did you shoot at it? Many times, we tested it with 3 pershings if I remember correctly (also with repairs).. the emp firing was always 0 vets and all shells penetrated. We tried also with naked pak40, it had much...
- 26 Dec 2016, 19:06
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54916
Re: 4.9.6 Beta
Hi, Tiger and I tested Def 75mm pak40 emplacement against Jumboes and Pershings in Beta.
75 mm Emp VS Jumboes now is right, but it always pens Pershings at max range, like before.. bug?
75 mm Emp VS Jumboes now is right, but it always pens Pershings at max range, like before.. bug?
- 25 Dec 2016, 18:52
- Forum: Balancing & Suggestions
- Topic: LeiG 18 vs Pack 37
- Replies: 46
- Views: 8780
Re: LeiG 18 vs Pack 37
Anything that can make the leig18 more used, for me its good
- 23 Dec 2016, 11:13
- Forum: General - CoH1 / BKMOD1
- Topic: Terror doc
- Replies: 69
- Views: 11290
Re: Terror doc
Glad to hear these changes thx
- 21 Dec 2016, 20:44
- Forum: General - CoH1 / BKMOD1
- Topic: Terror doc
- Replies: 69
- Views: 11290
Re: Terror doc
Yep I also think these docs really need some tweaks in prices, moreover sukins suggestions seem to me fair and resonable