Search found 1157 matches

by kwok
15 Mar 2018, 19:05
Forum: Matchmaking & Strategies
Topic: La Fiere 3v3
Replies: 1
Views: 84

La Fiere 3v3

Terror, Def, Luft vs AB, Inf, RAF

I got a bit angry this game, I apologize to my teammates. They were great.

6p_lafiere.2018-03-14.20-27-29.rec
(4.75 MiB) Downloaded 13 times
by kwok
15 Mar 2018, 08:11
Forum: Balancing & Suggestions
Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
Replies: 14
Views: 477

Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)

I think this is a good idea purely because I'm tired of the recce meta. Despite the fuel bump, it is still absolutely optimized that CW players rush the recce. It also forces WM players (if there is no PE player) to use the 50mm pak gun instead of the leig18 because there is no reasonable counter to...
by kwok
14 Mar 2018, 18:34
Forum: Matchmaking & Strategies
Topic: How to deal with comflaged hetzer as brit
Replies: 13
Views: 354

Re: How to deal with comflaged hetzer as Brit

If you don’t know where it is so you can’t arty its location, force recon with infantry. CW inf has the durability for it. It takes a lot of micro though if you want to both recon the hetzer and kill the hetzer. Of course as mentioned before it really depends on the situation. For example, if you ar...
by kwok
12 Mar 2018, 21:06
Forum: General Discussions on Strategy and Theory
Topic: Ideas Behind the Openings
Replies: 3
Views: 328

Re: Ideas Behind the Openings

Lol, as long as these posts are actually read so I know my efforts aren't wasted working on these instead of complaining on the balance forum, sure I can talk about transitioning. I get these requests on steam, but doesn't seem like these sort of things are really read by forum users.
by kwok
08 Mar 2018, 21:38
Forum: General Discussions on Strategy and Theory
Topic: USA Openings and Build Order
Replies: 3
Views: 867

Re: USA Openings and Build Order

On low resource games right now, the jeep opening is almost 90% of the openings being played. It is mobile and has just enough firepower to harass and deny enemy capturing, even in their back line. The mobility also allows them to dodge AT fire. It is durable enough to escape out of trouble from sma...
by kwok
08 Mar 2018, 21:26
Forum: General Discussions on Strategy and Theory
Topic: Ideas Behind the Openings
Replies: 3
Views: 328

Ideas Behind the Openings

Ideas Behind the Openings A lot of games in BK can be likened to chess. There is this strange feeling of "phases" that people often think of and refer to when they play games, especially BK. Words like "early game, mid game, late game" are all over the forum when talking about s...
by kwok
06 Mar 2018, 16:32
Forum: General - CoH1 / BKMOD1
Topic: Axis doctrines rework!
Replies: 59
Views: 1689

Re: Axis doctrines rework!

Too real.
by kwok
03 Mar 2018, 20:40
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

I had full supply yard.
by kwok
03 Mar 2018, 19:10
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

Nah my style is more like use rec rifle keep to kill elefants
by kwok
03 Mar 2018, 18:10
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

I think KT pretty much counters the entire armor doc. ........ ........ Because he faced an armor doc (me) and the big map allowed him to avoid offmap support like shadow's rocket strikes and barnes' long tom. Ya, btw I wonder why you haven't used the SP though! ^^ I think Dolphins would have never...
by kwok
03 Mar 2018, 18:01
Forum: Matchmaking & Strategies
Topic: Request for gameplay advice
Replies: 25
Views: 613

Re: Request for gameplay advice

I have a few notes to add on top of Warhawks. I think playbetter once told me the 76mm tetrarch is the better option because inf vet is more dangerous than light vehicle vet. And you always have the Daimler which plays the same role as the 2inch tetty
by kwok
03 Mar 2018, 03:41
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

I think KT pretty much counters the entire armor doc. And unlike other factions, armor doc can't use as much direct off map support to kill KT. That's why whenever a KT comes onto the field, players save their rocket strikes and long tom for it. I think Terror beats Armor doc in tank battles, Armor ...
by kwok
02 Mar 2018, 20:40
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

Alternatively, I say make its destructive power 95% guaranteed to reduce the RNG influence to see what a reliable ST would look like then make further balance decisions after.
by kwok
02 Mar 2018, 20:38
Forum: Other mods
Topic: Armor Combat Mod
Replies: 3
Views: 279

Re: Armor Combat Mod

It will be in CoH2 since that has a lot of new mechanics worth including, easier to mod, and it has a larger potential community for growth. But, if it certain game aspects I add are fun (like some ideas i throw around for speed adjustments, true hull down mechanics, vehicle morale, etc) then it mig...
by kwok
02 Mar 2018, 19:28
Forum: Other mods
Topic: Armor Combat Mod
Replies: 3
Views: 279

Armor Combat Mod

Hi all, Just for fun and because it sounds like people would like to try, I am making an armor specific mod that focuses only on tank combat. That being said, I'd like stats on your favorite tanks. There are a bunch of them thrown around on this forum, but to collect them all in one place for me to ...
by kwok
02 Mar 2018, 18:58
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

I don't like complaining without offering a solution, but i really don't find any other change that could be made to ST or terror doc entirely except that it should be removed and not replaced. terror doesn't have short falls in capability as designed as a whole to warrant the ST to be replaced with...
by kwok
02 Mar 2018, 18:23
Forum: Matchmaking & Strategies
Topic: Request for gameplay advice
Replies: 25
Views: 613

Re: Request for gameplay advice

Strange, I'm new to YouTube so I dont know how their infrastructure works. It is a pretty long video... I can also just do a review with you over discord or do a commentary alone and post it privately for you. Up to you if you want it. I might do a solo one on my own, give it to you to see if you ar...
by kwok
02 Mar 2018, 18:20
Forum: Matchmaking & Strategies
Topic: AA Power + ACE Sherman
Replies: 25
Views: 571

Re: AA Power + ACE Sherman

This is even more of a reason why the ST is a bad unit I think. It's unreliable in the realm of RNG while being a cross-capable unit with no designated specific tactical role. SUMMON THE WARHAWKS! lol. to be more specific: it isn't a matter is it OP or not, but a poorly designed unit cuz all it does...
by kwok
02 Mar 2018, 18:17
Forum: General - CoH1 / BKMOD1
Topic: Factions Armor Philosophy
Replies: 78
Views: 1952

Re: Factions Armor Philosophy

In addition to Kronoz's explanation: Munition isn't meant to be a pure "munition" resource but a representation of unit actions and activating capabilities. So actions like flank speed cost munitions because flank speed is a capability. flame throwers cost munition because flames is a new ...
by kwok
02 Mar 2018, 17:36
Forum: Matchmaking & Strategies
Topic: epic KingTiger last stand
Replies: 20
Views: 652

Re: epic KingTiger last stand

The only thing I'd still be upset about and not directly at tiger is the GENERAL sentiment of players being so quick to say that they could do nothing in a circumstance and that the reason is "axis ___" or "allies ____". For example, I believe the reason the main drivers of the o...
by kwok
02 Mar 2018, 15:32
Forum: Matchmaking & Strategies
Topic: epic KingTiger last stand
Replies: 20
Views: 652

Re: epic KingTiger last stand

Yep, you're right there is an instance where you have played allies and I have played axis. Sorry for the accusations
by kwok
02 Mar 2018, 04:54
Forum: Matchmaking & Strategies
Topic: epic KingTiger last stand
Replies: 20
Views: 652

Re: epic KingTiger last stand

removeable. thanks dr shadow. EDIT: fun facts that i discovered sas have 95 base hp, with upgrade of -25% received damage after 10 CP unlock giving it effective base health of 126 fallsj have 80 base hp * -5% received damage * +10% health * -5% received accuracy giving it an effective 97 base health...
by kwok
02 Mar 2018, 01:40
Forum: Matchmaking & Strategies
Topic: epic KingTiger last stand
Replies: 20
Views: 652

Re: epic KingTiger last stand

@devilfish I don't think a king tiger would be able to score so many kills if it were a small map, makes it too easy a target. i also dont think arty was the major killer this game either. and from my perspective (armor) i dont think i'd have so many vetted tanks if it were a small map. from what i ...
by kwok
01 Mar 2018, 21:02
Forum: Matchmaking & Strategies
Topic: Request for gameplay advice
Replies: 25
Views: 613

Re: Request for gameplay advice

1. Haha, technically yes but attributes are not consistent across "same weapons". That comes with experience and built up knowledge from playing a lot... or diving into corsix. 2. That's why it's important to have vision over anything. Knowing where he is at what time will give you a sense...
by kwok
01 Mar 2018, 19:19
Forum: General Discussions on Strategy and Theory
Topic: Quick Tips in BK -Wake
Replies: 5
Views: 1919

Re: Quick Tips in BK -Wake

This took a lot of time written by Wake. Not sure how many players are still around to pass on knowledge. I prefer writing full articles than small quick tips like these. Hoping to do one about BK openings soon. Haha which you're pretty good at wald, so maybe you can help me with it.

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