Search found 299 matches
- 29 Nov 2018, 19:32
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
In conclussion Jumbo kills tiger effortlessly (no APCR needed) at 1000m, while tiger cant do shit at that distance without APCR. Jumbo also can pen Panther turret at 1000m with standart AP and hull too with APCR, while panther can do the same to jumbo. WRONG! that wasn't the case during WWII, i gav...
- 29 Nov 2018, 19:19
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
Second all my datas are for 30° sloped armor, US and Germans. In conclussion Jumbo kills tiger effortlessly (no APCR needed) at 1000m, while tiger cant do shit at that distance without APCR. Jumbo also can pen Panther turret at 1000m with standart AP and hull too with APCR, while panther can do the...
- 29 Nov 2018, 19:05
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
Maybe ask Sgt. Francis Baker to manage this mod then xD
- 29 Nov 2018, 18:59
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
where did you see any wrong datas here? M4A3E2 Sherman "Jumbo": 139mm hull 101mm glacis plate 150 mm Turret 177mm gun manlet here 76mm penetration max at 500 meters: 93mm with Armour Piercing Capped M62. 109mm with Armour Piercing M79. 157mm with High Velocity Armour Piercing M93 ***High-...
- 29 Nov 2018, 18:27
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
Panzerblitz1 wrote:
Here the penetration table of the 76mm gun.
FOR 30 degree slop man....
Wrong armor u give for panther is also faboying or am I just an asshole that try to piss you off constantly?
- 29 Nov 2018, 18:26
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
I love how suddenly only panther gets "sloped" armor, and the fact that shermans armor is also sloped is completly ignored. Really? thats why i don't post often on the forum, where did you see that the Jumbo didn't had sloped armor? did you read my post? Stop being a fan boy here, you sta...
- 29 Nov 2018, 18:06
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
I love how suddenly only panther gets "sloped" armor, and the fact that shermans armor is also sloped is completly ignored 152.png 161.png Sherman's hull has actually around 150mm of effective armor too, same as turret. Turns out that if u want to make jumbo realistic, axis would HAVE TO u...
- 29 Nov 2018, 13:21
- Forum: Balancing & Suggestions
- Topic: At this point, I will refuse to play allies unless the map is big
- Replies: 8
- Views: 1829
Re: At this point, I will refuse to play allies unless the map is big
For people who can't deal with mg42 axis will remain op forever..
- 27 Nov 2018, 18:58
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
But this exactly how it looks like now. People rush pershin and panthers. So why not make it more interesting by adding some steps in between? That's exactly what you did with churchills, right? In one patch u buffed them considerably and people complained. Now people forgot that there was a chruch...
- 27 Nov 2018, 16:34
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
If I was a dev, I'd either leave current jumbo armor and make it available earlier - early breathru tank like a churchill, but possessing characteristic punch of 76mm gun. Or I would give it KT armor, and leave it as late unit. So it could become sort of crocodile unit, iconic damage soaker that le...
- 27 Nov 2018, 13:20
- Forum: Balancing & Suggestions
- Topic: the jumbo is weak
- Replies: 105
- Views: 11589
Re: the jumbo is weak
Jumbo is a mirror image of a tiger tank. U wait for it for a long time, it finally comes with high hopes, then it get's "unluckly" killed by literally anything. Of course I had my jumbos killed by stugs, by marders, one-shot by hetzers, not to mention anything with bigger gun. But it's sam...
- 25 Nov 2018, 19:10
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 34544
Re: Poor Doctrine Design - Luft
I understand that but still, hetzer is too basic for PE to be taken away. It's the only of all AT solutions for PE that can survive a fight with sherman. Also if we flow your logic then why the hell is firefly available in all cw docs? Raf has strikes, gammons, 4 piats... I advotate for leaving axis...
- 25 Nov 2018, 15:18
- Forum: Ask an Expert
- Topic: State of mod
- Replies: 1
- Views: 8363
Re: State of mod
I can't help u with corsix, but regarding the inf price the answer is simple. The use of infantry in PvP and PvAI games is entirely different. In pvp assault inf units (like rangers, grenadiers or elite inf) is much more valuable because there are much more many "inf duels" rather than in ...
- 25 Nov 2018, 15:13
- Forum: General - CoH1 / BKMOD1
- Topic: Tanks seem worse than tank destroyers
- Replies: 22
- Views: 6585
Re: Tanks seem worse than tank destroyers
Haha, yes I guess I misunderstood you too. What I wanted to point out was that turrent is an point of advantage for a vehicle xd. I disagree that tanks should automaticaly turn their hull.
- 25 Nov 2018, 12:51
- Forum: Balancing & Suggestions
- Topic: M36 90mm Jackson and Sherman Variant overpriced in manpower
- Replies: 17
- Views: 2348
- 25 Nov 2018, 10:53
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 34544
Re: Poor Doctrine Design - Luft
Oh yeah cuz BK is uncouterable by armor or RE, def doc is uncouterable by RA or Inf, TH uncounterable by inf doc or AB (consider hotchkiss fix), SE is uncounterable by RA... I am getting tired of people saying that axis nerfs are obligatory, cuz game is still biased towards axis. Just redesign probl...
- 25 Nov 2018, 10:30
- Forum: Announcements
- Topic: 5.1.6 beta4
- Replies: 48
- Views: 39260
Re: 5.1.6 beta4
just tried 4v4 and I notice Stuart not need HE +mortars taking ammo +hostkiss still OP 78 kill in game The bug with hotchkiss will be fixed. Markr managed to locate the problem I disagree with removing hetzer from luft. It makes more sense to get rid of panther if u really have to remove something...
- 25 Nov 2018, 02:08
- Forum: General - CoH1 / BKMOD1
- Topic: Tanks seem worse than tank destroyers
- Replies: 22
- Views: 6585
Re: Tanks seem worse than tank destroyers
You misunderstood me. I mean continous driving around an enemy tank dealing shots, while he is unable to run away or fight back. You can't do that without a turret.
- 24 Nov 2018, 22:55
- Forum: General - CoH1 / BKMOD1
- Topic: Tanks seem worse than tank destroyers
- Replies: 22
- Views: 6585
Re: Tanks seem worse than tank destroyers
Detracked turret-less tank destroyer is useless. Detracked tank is still a useful stationary fire station (until it gets obliterated by a call-in or enemy rush), this is at least one of turrents advantages. Another one is the possibility of flanking enemy. Your hull can be facing the way you are goi...
- 24 Nov 2018, 10:17
- Forum: General - CoH1 / BKMOD1
- Topic: Tanks seem worse than tank destroyers
- Replies: 22
- Views: 6585
Re: Tanks seem worse than tank destroyers
F2 is also a very poor tank. It significantly weaker. Try using panzer IV H from TH doc, where you can give it armor buff, and vet from beginning. They are unstoppable if handled well.
- 23 Nov 2018, 19:04
- Forum: General - CoH1 / BKMOD1
- Topic: Tanks seem worse than tank destroyers
- Replies: 22
- Views: 6585
Re: Tanks seem worse than tank destroyers
Haha, that's called realism I guess . Also if you are using panzer IV "j", it has veeery slow turrent rotation. Try using panzer IV "h". You can switch them in your rewards menu.
- 23 Nov 2018, 19:00
- Forum: Announcements
- Topic: 5.1.6 beta4
- Replies: 48
- Views: 39260
Re: 5.1.6 beta4
@FeministDonut By auto aiming grenade, you mean AT rifle grenade of rifle squad? It's engine limitation, nothing can be done about this. It's the same with rockets from shrecks that behave like quided and follow the target even if it's moving quickly. @bugged howizers The problem is that when you ha...
- 23 Nov 2018, 17:08
- Forum: Matchmaking & Strategies
- Topic: How to vaporize allis (PVP) as axis
- Replies: 19
- Views: 9490
Re: How to vaporize allis (PVP) as axis
If you have no coder you have nothing. bk was doomed to died until Wolf ; a coder came. Bk can live just with one coder, but not without. It can be not convenient for others pride, but it is like that. Jalis i understand what you’re saying, but coding is the finality of gathering new ideas, improve...
- 22 Nov 2018, 14:47
- Forum: Matchmaking & Strategies
- Topic: How to vaporize allis (PVP) as axis
- Replies: 19
- Views: 9490
Re: How to vaporize allis (PVP) as axis
Mr. FeministDonut wrote:Panzerblitz1 wrote:The New BK Champion wrote:Wolf is still alive too??
Of course Wolf is alive, all decisions are finalized with Wolf!
As Markkr said, Wolf is more like a statue of BK mod
He already ascended into divinity
- 22 Nov 2018, 13:41
- Forum: General - CoH1 / BKMOD1
- Topic: Better skin for the sturmtiger?
- Replies: 6
- Views: 6185
Re: Better skin for the sturmtiger?
Wow it looks really nice!