Search found 563 matches

by Viper
28 Nov 2019, 03:20
Forum: General - CoH1 / BKMOD1
Topic: beta
Replies: 17
Views: 2276

Re: beta

1) 50.cals jeep = countered by starting 37mm/37mm HT/20mm armored car. 3) M10 and Shermans countered by Final stug 4 vers wich can cammo without vet. 1) propaganda only has 37mm anti tank gun. good player will never fall to that with his armored 50cal jeep. 3) m10 can cammo without vet too. but has...
by Viper
28 Nov 2019, 02:48
Forum: General - CoH1 / BKMOD1
Topic: beta
Replies: 17
Views: 2276

Re: beta

Problem to get heavy tanks? Even now when you get cheap volksturms that has been touched and touched over to be more resilent, jezz you know nothing viper this doc is slowly starting to get OP as fuck. 50.cal jeep, 101 airborne with flame grenades and snipers + m4 with hellcat........and go for air...
by Viper
28 Nov 2019, 00:05
Forum: General - CoH1 / BKMOD1
Topic: beta
Replies: 17
Views: 2276

beta

http://forum.bkmod.net/viewtopic.php?f=15&t=3365&p=32173#p32172 This is going off topic now. Either return to the discussion of ammo upkeeps or make a new off topic. so i create this topic to discuss this matter and avoid taking the other post offtopic. the majority of players that we’ve talked with...
by Viper
27 Nov 2019, 16:40
Forum: Balancing & Suggestions
Topic: Artillery Ammo Upkeep Discussion
Replies: 39
Views: 28225

Re: Artillery Ammo Upkeep Discussion

balance wise the beta right now is unplayable. some reasons were provided before but honestly i dont really know what is which, or why, because i lost track of the changes already......too many changes everywhere for no reason, they are just forcing the game to change itself.......even when there is...
by Viper
25 Nov 2019, 15:30
Forum: Balancing & Suggestions
Topic: Shared key bindings and DIngo turn radius
Replies: 6
Views: 850

Re: Shared key bindings and DIngo turn radius

nothing, no worry.
just your name crossed my head. so i asked
by Viper
24 Nov 2019, 02:10
Forum: Balancing & Suggestions
Topic: Shared key bindings and DIngo turn radius
Replies: 6
Views: 850

Re: Shared key bindings and DIngo turn radius

2. The british Dingo has a really weird path finding. I usually use it for scouting, so i just tell it to go in a place where it can camo and use binos. But the route it takes there is often full of stops, reversing and weird turns which often results in a very long ETA time. Many times this proble...
by Viper
09 Nov 2019, 20:12
Forum: Bugs
Topic: Stucking Mortat Bug (08.11.190
Replies: 6
Views: 906

Re: Stucking Mortat Bug (08.11.190

the problem is very simple......you deleted wsc and mortar pool buildings which are required for the mortar team to deploy.....so the squad got stuck.
by Viper
08 Nov 2019, 19:07
Forum: Balancing & Suggestions
Topic: 76 Sherman CP Unlock
Replies: 42
Views: 5242

Re: 76 Sherman CP Unlock

1. Going 2 CP Tank IV like before would result in people keep going for the very same meta by rushing, then spamming Tank IV´s and abuse its armor. 2. We cant make 76 shermans costing 3 or 4 CP when the 0 CP Pz IV F2 can deal with them. It would be like making F2 costing 3 CP and Firefly costing 0 ...
by Viper
07 Nov 2019, 14:35
Forum: Balancing & Suggestions
Topic: Possible Luft Rework
Replies: 27
Views: 3825

Re: Possible Luft Rework

i dont see any tank or td unlock in this doctrine???
by Viper
07 Nov 2019, 11:10
Forum: Balancing & Suggestions
Topic: 76 Sherman CP Unlock
Replies: 42
Views: 5242

Re: 76 Sherman CP Unlock

all that is needed to solve this panzer4/76 sherman disbalance is to make pz4 earlier by 1 or 2 command points in blitzkrieg doctrine or delay 76 shermans by 1 or 2 points in american doctrines.......dont see why we need long arguments about it. but i think devs will keep this problem aside (and the...
by Viper
01 Nov 2019, 22:15
Forum: Balancing & Suggestions
Topic: 76 Sherman CP Unlock
Replies: 42
Views: 5242

Re: 76 Sherman CP Unlock

i asked the same question when panzer4 was delayed too much.

honestly i prefer panzer4 to be a bit earlier. instead of delaying 76 sherman.
by Viper
01 Nov 2019, 22:11
Forum: Balancing & Suggestions
Topic: Blitzkrieg Doctrine Grenadier MP40 Stats
Replies: 32
Views: 9724

Re: Blitzkrieg Doctrine Grenadier MP40 Stats

storms with 2 stg, 4 mp40 standard loadout.

and i think the commands points needed for evasive maneuvers is too much.
by Viper
01 Nov 2019, 21:55
Forum: Balancing & Suggestions
Topic: 76 Sherman CP Unlock
Replies: 42
Views: 5242

Re: 76 Sherman CP Unlock

is he aware 76 sherman cost in armor only 1 command point right now?
how will it be 5 command points if we add 2 more ? he needs to use a calculator.

panzer4 ausf.h require 4 points in blitzkrieg doctrine. just for his information.
by Viper
01 Nov 2019, 18:33
Forum: Balancing & Suggestions
Topic: 76 Sherman CP Unlock
Replies: 42
Views: 5242

Re: 76 Sherman CP Unlock

this subject was discussed many times within different topics......but thanks for creating it.

what's there to say......delay 76 shermans by 3 more command points in all american doctrines.
except for armor doctrine, 2 more command points only.
by Viper
01 Nov 2019, 15:12
Forum: Off-Topic
Topic: 517 vs 518
Replies: 20
Views: 5640

Re: 517 vs 518

I dare to say that we keep the "ideology". However, you expected us to do it differently than we did it. the ideology you are taking is far from the presumed one. i will not argue about the "ways" because it can be done in many different ways. but the way you choose to implement. is contradicting t...
by Viper
31 Oct 2019, 15:40
Forum: Off-Topic
Topic: 517 vs 518
Replies: 20
Views: 5640

Re: 517 vs 518

AB faces BK doc: Panther and Ostwind or something similiar (when the map leaves space to maneuver)-> AB is in serious trouble Armor faces 88 guns: Locked down. you are taking sides here, and no surprise....only the side you favor, the allied side. i talked more generally without specifying any exam...
by Viper
31 Oct 2019, 12:33
Forum: Off-Topic
Topic: 517 vs 518
Replies: 20
Views: 5640

Re: 517 vs 518

it's not about what units to rush or what else......you started this beta with clear ideology....to make doctrines more well rounded for 1vs1 games.....but you are not following this ideology. look at your new doctrines and compare them with the old ones.....the old ones were much stronger, more ver...
by Viper
31 Oct 2019, 11:53
Forum: Off-Topic
Topic: 517 vs 518
Replies: 20
Views: 5640

Re: 517 vs 518

you dont need to revert the changes, just leave the game alone......or keep 518 *re-mess* on beta forever so people can always get back to 517 and play.

and dont act like nobody told you before in details why 518 is worse.....you only listen to your parts of the feedback.
by Viper
31 Oct 2019, 11:34
Forum: Off-Topic
Topic: 517 vs 518
Replies: 20
Views: 5640

517 vs 518

can't describe it any better
PhotoEditor_20191031_122515892.jpg
MODERATOR EDIT: Topic moved here from the "Balancing & Suggestions" section as it is a complaint in nature which does not suggest anything new for balancing.
by Viper
30 Oct 2019, 12:22
Forum: Announcements
Topic: 5.1.8 Beta (Update 5, Balance Checkpoint)
Replies: 9
Views: 13035

Re: 5.1.8 Beta (Update 5, Balance Checkpoint)

why panzer.iii is not fixed?

and 76 sherman not delayed?
by Viper
24 Oct 2019, 22:20
Forum: Announcements
Topic: New Super Pershing model for BK!
Replies: 14
Views: 13093

Re: New Super Pershing model for BK!

nice work

can somebody reskin the tiger tank from blitzkrieg doctrine? the late version?
the skin is very bad, unless historical add on is used.
by Viper
08 Oct 2019, 17:55
Forum: General - CoH1 / BKMOD1
Topic: overall BETA feedback
Replies: 9
Views: 12047

Re: overall BETA feedback

By looking at the list of changes, I would say that many docs in their 2016 iteration look way more playable than the beta ones. Though, the trend for making the docs well-rounded is certainly welcomed. However, it’s not implemented properly at the moment. very agreed. i think too 517 has better ba...
by Viper
23 Sep 2019, 12:40
Forum: Balancing & Suggestions
Topic: tank hunter (and other unit) re-camo time
Replies: 13
Views: 5451

Re: tank hunter (and other unit) re-camo time

Gosh, i am so close that my barrel touches the enenie td already. Where did he go? He disappeared in front of my barrel oO. lets not forget 60 range in the game = 1 km in reality. so if you are like 40 range away.....you are still not too close. but more detection range can fix this anyway. and spo...
by Viper
20 Sep 2019, 12:15
Forum: General - CoH1 / BKMOD1
Topic: [opinion] new Terror & Blitz
Replies: 37
Views: 17861

Re: [opinion] new Terror & Blitz

current rehide time is more than 15 seconds. tank hunters are sitting ducks. no point to camouflage when you can always see where they are hiding.
by Viper
18 Sep 2019, 20:08
Forum: General - CoH1 / BKMOD1
Topic: [opinion] new Terror & Blitz
Replies: 37
Views: 17861

Re: [opinion] new Terror & Blitz

delay 76 shermans and less ammo upkeep is necessary. But the 76 gun needs to get buffed at least against Tank IV f2 and stubbies. In fights today i managed to take out 76 shermans head on with normal F2 which costs no CP and is cheaper than regular shermans. If i pay 3 CP for a 76 sherman, i do wan...