Search found 34 matches

by SnowLeo
16 Feb 2017, 08:46
Forum: General - CoH1 / BKMOD1
Topic: TH Doc
Replies: 6
Views: 1577

Re: TH Doc

Waffen SS has a sniper in the squad. RE doc does not have sniper. Arty doc does not have sniper. Also, all tankhunters have mark target ability which turn all your inf into snipers on particular target. +20% received accuracy to the target. It's a bit OP imo, but people tend to forget about it. No ...
by SnowLeo
16 Feb 2017, 08:42
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 9040

Re: 2 seconds delay versus tanks

Leonida [525] wrote:For Jumbo u need to update corsix dictionary, jumbo it's one of those hexadecimal codes :D (0x111D7F3A):
Pak40 Against it has these chances to pen it:
Max range: 25%
medium range: 30%
Short range: 41%

LOL. 25% ..... This is joke ;)))) Really need buf that....
by SnowLeo
16 Feb 2017, 08:41
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 9040

Re: 2 seconds delay versus tanks

OK so you pushed me into stats. Tiger has at max range 0,608 (60.8%) to penetrate Pershing. (0.80864 = 80.864% with Wolfram + damage boost 25%) Panther has at max range 0.576 (57.6%) to pentrate Pershing. (0.76608 = 76.608% with Wolfram + damage boost 25%) Pershing has at max range 0.783 (78.3%) to...
by SnowLeo
15 Feb 2017, 22:43
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 39116

Re: Blitzkrieg Mod 4.9.6 Patch

1) PE has no mortar teams so what should they build? CW has 2inch mortar and they can still build them as before. The change was made not because of mortars in general but because mortar Halftracks are fast and deadlier so they are delayed a little bit. 2) If you don't like it, use the reward Stuka...
by SnowLeo
15 Feb 2017, 22:33
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 9040

Re: 2 seconds delay versus tanks

Well. Folks of course you @know@ better what we need, and what need with balance (sarcasm) But why you not wanna see what after this AT squad = waste res ? I agree with Sukin. There is a huge difference between what players "need" and what they "want". Players want easy solution...
by SnowLeo
15 Feb 2017, 22:02
Forum: General - CoH1 / BKMOD1
Topic: TH Doc
Replies: 6
Views: 1577

TH Doc

Why TH not have a sniper ? Armor doc have sniper. Other doc too....
by SnowLeo
15 Feb 2017, 21:45
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 9040

Re: 2 seconds delay versus tanks

I think we should see how these new mechanics change the game.. I also like them while at the same time i've some doubts.. If they make game very difficoult in some situation for all players then we could think something.. But at the moment the only good thing we can do is playing with new approach...
by SnowLeo
15 Feb 2017, 21:20
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.6 Patch
Replies: 98
Views: 39116

Re: Blitzkrieg Mod 4.9.6 Patch

1. Well. In last patch you did made what mortar delay thats right... but usa and werm can build mortar team without upgrade// what about Brit and pe then ? 2. \stuka patrol = waste res. Allies usally not spam builds and emplacment. Henshel, you write what they was buf... but they are weak again... i...
by SnowLeo
15 Feb 2017, 21:17
Forum: Balancing & Suggestions
Topic: 2 seconds delay versus tanks
Replies: 62
Views: 9040

Re: 2 seconds delay versus tanks

Ah darn about the aim time vs ready aim time. Welp, I guess we will have to start using stugs and other assortment of units and position them in smart formations instead of blind right clicking with the same infantry generating veterancy and hoarding fuel for panthers.... [sarcasm] what a shame. [/...