Search found 745 matches

by mofetagalactica
31 Oct 2019, 19:58
Forum: Off-Topic
Topic: 517 vs 518
Replies: 20
Views: 5612

Re: 517 vs 518

I will always be forward evolving gameplay, sticking with the same "perfect" balance will just make the game stick in forever boring metas, that can be abused like they do in current live version, and even when they balance this last beta, 1-2 years later i will be bored and i will want it to keep e...
by mofetagalactica
31 Oct 2019, 19:48
Forum: Balancing & Suggestions
Topic: 50cals behind supply yards
Replies: 19
Views: 5108

Re: 50cals behind supply yards

Warhawks is right about his description of the units, i also think that this change was only offered for the sake of making the Vsturms a little more usefull and not having enought tested team games with/without these 50cal. rules applied with community standards (2v2 on 2v2 maps). The problems that...
by mofetagalactica
30 Oct 2019, 21:54
Forum: Balancing & Suggestions
Topic: 50cals behind supply yards
Replies: 19
Views: 5108

Re: 50cals behind supply yards

I'd like it if 50cals for greyhound got delayed and they got HE rounds instead when you immediately build them. Always wanted a 37mm light vehicle with HE rounds and a 50cal on top. Would be amazing to use late game honestly. Maybe even give greyhound canister rounds like the staghound has it. Agre...
by mofetagalactica
29 Oct 2019, 17:07
Forum: Balancing & Suggestions
Topic: A possible re-work of British Tiering
Replies: 15
Views: 19340

Re: A possible re-work of British Tiering

I like the idea of upgrading to 6 man squads on the late game (tommies) and im also good with the new tiering. About the trucks not giving up base sector lock. ¿Would this means that they cant lock points now? ¿Should we have units that magically close up sectors wich can be abused on certain maps? ...
by mofetagalactica
29 Oct 2019, 16:49
Forum: Balancing & Suggestions
Topic: Munitions Halftrack
Replies: 16
Views: 12402

Re: Munitions Halftrack

Standard HT's are weird, they're used but not that much as you think off, since there are better units at doing the same job also cheaper. Ambulance Truck (Inf doc) Ambulance HT (PE) Ambulance CW Truck If WH would get an ambulance HT then no-one would pick the standard HT cause you're stupid if you ...
by mofetagalactica
29 Oct 2019, 16:23
Forum: Balancing & Suggestions
Topic: Mortar smoke hability pool
Replies: 22
Views: 10501

Re: WH mortar smoke

kwok wrote:Figree, can you convert your post into a poll?

Choices:
More scatter (More area covered, adds RNG to smoke placement)
Less scatter (More arcade-y but tactical/precise)

Would hopefully standardize across all mortar smoke.
Done.
by mofetagalactica
24 Oct 2019, 17:09
Forum: Announcements
Topic: New Super Pershing model for BK!
Replies: 14
Views: 13038

Re: New Super Pershing model for BK!

Thank you halftrack
by mofetagalactica
24 Oct 2019, 16:36
Forum: Balancing & Suggestions
Topic: Sherman V (cw)
Replies: 10
Views: 11136

Re: Sherman V (cw)

¿Canadians not receiving 76w ? wtf lmao http://www.tanks-encyclopedia.com/coldwar/Canada/M4A3-76w-HVSS-Sherman-the-korean-war-easy-8-tank/ http://www.tanks-encyclopedia.com/coldwar/canada/m4a276w-hvss-sherman-easy-8/#wp-comments We have 76w canadian models already on bk, but its just a shitty call-i...
by mofetagalactica
23 Oct 2019, 22:08
Forum: Balancing & Suggestions
Topic: Sherman V (cw)
Replies: 10
Views: 11136

Re: Sherman V (cw)

¿Why don't we add buildable canadian sherman 76w? ¿Maybe as a general upgrade on the HQ or any other truck wich will reeplace sherman V for canadian armor support?
by mofetagalactica
23 Oct 2019, 20:16
Forum: Balancing & Suggestions
Topic: Sherman V (cw)
Replies: 10
Views: 11136

Sherman V (cw)

Why is this unit so useless if its not being used by royal ing and equiped with tulips? Even being a reward is already a bad choice lmao. There is a shit ton of ideas to make sherman variants wich cw had thousands of these. https://en.wikipedia.org/wiki/Lend-Lease_Sherman_tanks#Conversions I would r...
by mofetagalactica
22 Oct 2019, 17:53
Forum: Balancing & Suggestions
Topic: Artillery Ammo Upkeep Discussion
Replies: 39
Views: 28206

Re: Artillery Ammo Upkeep Discussion

The artillery upkeep makes it impossible to fire any artillery on smaller maps with few ammo points, even when just playing against CPU experts and fortifying on one half of the map (The Scheldt, Achelous River, etc). If the upkeep price made firing the arti free, that would make sense but losing a...
by mofetagalactica
17 Oct 2019, 22:28
Forum: Balancing & Suggestions
Topic: Munitions Halftrack
Replies: 16
Views: 12402

Re: Munitions Halftrack

1. When placed near arty units, cooldown gets reduced. 2. All other units near a ammo HT have no cooldowns on their abilties (except perhaps ALRS and such brutal abilties, but nades, suppressive etc). 3. Mortars dont pay ammo for barrages when near ammo HT 4. Laying mines. agree agree agree https:/...
by mofetagalactica
17 Oct 2019, 20:54
Forum: Balancing & Suggestions
Topic: Early Tiger Discussion
Replies: 4
Views: 6931

Re: Early Tiger Discussion

I think it wasn't needed, its just a cool feature that if its stays or not i don't care.
by mofetagalactica
17 Oct 2019, 20:52
Forum: Balancing & Suggestions
Topic: Please force HE Shermans to wear condoms when having sex with my base
Replies: 14
Views: 8650

Re: Please force HE Shermans to wear condoms when having sex with my base

Agree agree, they just rape hq buildings waaay to fast (same for stubby pz4 HE)
by mofetagalactica
17 Oct 2019, 20:50
Forum: Balancing & Suggestions
Topic: Calliope Jeep Thread
Replies: 3
Views: 6706

Re: Calliope Jeep Thread

I've played a few games still developing an opinion about it, but it felt nice, not op, but still i would recommend to lower the ammo cost to like 40 per barrage.
by mofetagalactica
17 Oct 2019, 18:14
Forum: Balancing & Suggestions
Topic: Propaganda Doc Change
Replies: 4
Views: 6970

Re: Propaganda Doc Change

agree please, less reward units are always good.
by mofetagalactica
17 Oct 2019, 18:12
Forum: Balancing & Suggestions
Topic: Price Standardization for PIV
Replies: 5
Views: 7373

Re: Price Standardization for PIV

I know about the D version i just put it there in-case it makes is comeback in PE, but that was is current price in live version ( wich was super odd having in mind of shitty it was and how it could be pen by at rifles lmao)
by mofetagalactica
17 Oct 2019, 00:53
Forum: Balancing & Suggestions
Topic: Mortar smoke hability pool
Replies: 22
Views: 10501

Mortar smoke hability pool

Please vote.
by mofetagalactica
17 Oct 2019, 00:29
Forum: Announcements
Topic: 5.1.8 Beta (Update 5, Balance Checkpoint)
Replies: 9
Views: 13033

Re: 5.1.8 Beta (Update 5, Balance Checkpoint)

- I think you forgot to add it in the changelog but the 50mm/leig choice dosn't appear anymore as reward options. - It would be a good option to have both tigers available to build instead of reward, just like blitz doc got both of his panthers available. - Not happy with the changes to calliope jee...
by mofetagalactica
16 Oct 2019, 17:09
Forum: Matchmaking & Strategies
Topic: Beta replay 16/10/19
Replies: 1
Views: 6551

Beta replay 16/10/19

vs bobba, i forgot to save the one before this one when i played with propaganda but i really lost that game pretty bad with like 80 kills 300 losses ratio lmao.
by mofetagalactica
15 Oct 2019, 16:29
Forum: Balancing & Suggestions
Topic: Artillery Ammo Upkeep Discussion
Replies: 39
Views: 28206

Re: Artillery Ammo Upkeep Discussion

What i forgot: The upkeep pain is highest when you use assault arty units. (...) These might get excluded from the ammo upkeep altogether. short range assault arty units like stuh's not having upkeep costs since they are more likely to die and have to be rebuilt, the initial and use costs are enoug...
by mofetagalactica
12 Oct 2019, 18:03
Forum: Bugs
Topic: Sherman 76/Easy Eight Pink Gunner
Replies: 15
Views: 12077

Re: Sherman 76/Easy Eight Pink Gunner

Textures on ultra fixes the problem, but at performance cost.
by mofetagalactica
12 Oct 2019, 14:14
Forum: Bugs
Topic: Sherman 76/Easy Eight Pink Gunner
Replies: 15
Views: 12077

Re: Sherman 76/Easy Eight Pink Gunner

Going ultra with shaders makes the game runs with directx 10 wich sucks and bring a ton of performance problems. Why don't we have a vote if peopple wants old sherman gunner back or not?
by mofetagalactica
12 Oct 2019, 07:05
Forum: Bugs
Topic: Sherman 76/Easy Eight Pink Gunner
Replies: 15
Views: 12077

Re: Sherman 76/Easy Eight Pink Gunner

There is no reasons to change that, its working perfectly. Your settings or shades must be at max, i don’t have this problem and its 0.0009 % of the players who encounter that pb. Mark will decide if this must be changed, but i do hope its not for the old reasons already suggested by some people he...
by mofetagalactica
11 Oct 2019, 21:02
Forum: Balancing & Suggestions
Topic: A possible re-work of British Tiering
Replies: 15
Views: 19340

Re: A possible re-work of British Tiering

Even if you put less tech barriers your income will be your barrier, so its not like things will come super early anyway or will be able to rush if your opponent uses that investment on more infantry and vehicles to pressure, but i think it will be a hell to balance, so.. the only units that should ...