Search found 80 matches
- 24 Mar 2018, 12:56
- Forum: Ask an Expert
- Topic: Weapon upgrades
- Replies: 13
- Views: 14744
Re: Weapon upgrades
I have noticed that Daimler with LJ is incredibly powerful against HTs, often oneshotting them. I don't know whether that's only thanks to the adapter or whether it's just standard damage. It's great against Mortar HTs and pretty much the only counter measure the Brits have against it. Mortar HTs ar...
- 22 Mar 2018, 17:51
- Forum: Announcements
- Topic: 5.1.4 preview
- Replies: 155
- Views: 39851
Re: 5.1.4 preview
Read all the way through it. They seem to be very sensible changes overall. The only thing I'm a bit sceptical about is the slower turret rotation on the Achilles. Since you cannot "lock" turrets, it usually starts aiming all over the place when you do a mobile attack and often already end...
- 21 Mar 2018, 21:07
- Forum: Ask an Expert
- Topic: Weapon upgrades
- Replies: 13
- Views: 14744
Re: Weapon upgrades
Okay, thanks. What about Flamethrowers? They seem to do very little initial damage and only then start being a threat. Since, except for RAF, it is only used by pioneers, is it a good idea to use it? Pioneers die very quickly, especially if they have to get close to an occupied building. I always wo...
- 21 Mar 2018, 18:55
- Forum: Ask an Expert
- Topic: Weapon upgrades
- Replies: 13
- Views: 14744
Re: Weapon upgrades
@Warhawks97: Interesting and yes, that's what I thought about the Luftwaffe guys. Thanks for the information, sure let's do that. @kwok: That sounds like a sound idea in general but would you also advise British engineers to pick up MP40 and the likes? They seem to be the only support infantry to be...
- 21 Mar 2018, 16:48
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 162793
Re: Translations
Sure, but you never know how specific it is supposed to me. I mean we have stuff like "Sd.Kfz. 251/9" or similar in game which is incredibly specific
You're welcome
You're welcome
- 20 Mar 2018, 23:45
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 162793
Re: Translations
In this case, I'd formulate it that way: 18100131: Wenn die Gruppe sowohl mit G43 als auch leichtem Maschinengewehr ausgerüstet ist, kann mithilfe dieser Schaltfläche zwischen Unterdrückungssalve und Fahrzeugfähigkeiten gewechselt werden. and 18100134: Die Soldaten belegen den Turm des anvisierten P...
- 20 Mar 2018, 18:06
- Forum: Ask an Expert
- Topic: Weapon upgrades
- Replies: 13
- Views: 14744
Re: Weapon upgrades
Hi,
thanks for the detailed answer and I'll make sure to wait for Warhawks . Hm, there are two of you on Steam. Which one to pick? The woman face or the FBI one?
thanks for the detailed answer and I'll make sure to wait for Warhawks . Hm, there are two of you on Steam. Which one to pick? The woman face or the FBI one?
- 20 Mar 2018, 17:04
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 162793
Re: Translations
German: Not necessarily literal translations. Feel free to correct me: 18100128: Sanitäter verstärken 18100129: Ersetzt Verluste der Sanitäter (or maybe better simply "Ersetzt Verluste") 18100130: Fähigkeit wechseln 18100131: Wenn die Gruppe sowohl mit G43 als auch leichtem Maschinengewehr...
- 20 Mar 2018, 14:47
- Forum: Ask an Expert
- Topic: Weapon upgrades
- Replies: 13
- Views: 14744
Weapon upgrades
Hi everyone, there are a lot of weapon upgrades for several units in the game. I was wondering which are worth investing in general and which should be used depending on the situation. A few examples I gathered from the forums and my (small) share of PvP gameplay: 1. Take a Grease Gun over BARs unle...
- 19 Mar 2018, 10:11
- Forum: Matchmaking & Strategies
- Topic: 1v1 as us vs shaka
- Replies: 18
- Views: 2970
Re: 1v1 as us vs shaka
@Tiger1996: I would argue that if you delay the Churchills more, they become utterly useless. Their armour is already hit and miss (even though it's over performing by a large margin - but then again, so is the Panzer IV Ausf. H's armour), especially if the enemy loads APCR on the PaK 40, the armame...
- 15 Mar 2018, 10:59
- Forum: Balancing & Suggestions
- Topic: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
- Replies: 14
- Views: 2686
Re: Sd.Kfz. 251/7 with 28 mm (for all doc of WM)
I've heard that the 37mm has trouble to deal with the Recce, at least the standard one does and I take it that the mobile one won't do much better (although you never know, Flak 38 hint hint). I also think that the rocket ability only comes at a later stage so that it will be too late and expensive ...
- 14 Mar 2018, 22:24
- Forum: Off-Topic
- Topic: German translation
- Replies: 3
- Views: 9842
Re: German translation
We just stick words together that belong together. Here it is "Geschwindigkeit" + "Begrenzung" or "Tempo" + "Limit" so it's easier than you think
- 07 Mar 2018, 16:31
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
I am fine with it and I get why it is done the way it is. I just think that using the "realism" card on the same thing that was clearly done not out of realism but because of visuals is a bit wonky. EDIT: Now sure, you can always argue that if there's a big blast, there should be a lot of ...
- 07 Mar 2018, 15:53
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
@Redgaarden: Realism? Lol, as if cars and tanks exploding Micheal Bay style 100% of the time was realistic. Hm, sounds good in theory but how many "I can do it all" units are there? Good to know, thanks. W Okay, Thompsons only for Commandos then and only if I happen to have too much ammo. ...
- 07 Mar 2018, 15:08
- Forum: Balancing & Suggestions
- Topic: RE Doc?
- Replies: 67
- Views: 7663
Re: RE Doc?
On the topic of arty (OT but it was mentioned before): I am just reading stuff and since I don't have that much experience, I usually keep quiet here, but: How about making the simple M1, 25pdr, leFH 18 movable? Make it very slow like the 17pdr but maybe they would be less useless? I don't know what...
- 06 Mar 2018, 17:51
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
@Redgaarden: Yes, I learned that the hard way with a few vehicles and guns. But sure, gameplay before realism. I guess you could probably still say that the Vierling shoots mostly HE while the vehicle uses a mix of AP and APCR or whatever (hah, the fans explaining the plot holes, right? ). Ah, that'...
- 05 Mar 2018, 09:41
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
You never had tanks going out of their way to drive into battle backwards?!? BK mod did introduce that "easy retreat" feature, right? In vCoH you had to click right behind the vehicle for it to reverse instead of turning around to get shot in the rear. When retreating a vehicle was made ea...
- 03 Mar 2018, 10:36
- Forum: General - CoH1 / BKMOD1
- Topic: Factions Armor Philosophy
- Replies: 78
- Views: 11969
Re: Factions Armor Philosophy
Yeah, it makes sense that ammo is not necessarily ammo and fuel only fuel. I just found it odd on a first glance. Thanks for the replies! Yes, I'm sure that tweaking one unit a little bit can have a huge impact on the rest but this glaring imbalance does really feel off. Having the different 75mm L/...
- 03 Mar 2018, 10:05
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
Yeah. Just a few more questions while we're at it: 1. How do I keep tanks from driving into battle backwards? The BK feature to facilitate retreat is something I tend to dislike overall because it does more damage than good. It does not matter whether I click or click pull to wards a location, the t...
- 02 Mar 2018, 22:00
- Forum: Matchmaking & Strategies
- Topic: AA Power + ACE Sherman
- Replies: 25
- Views: 2909
Re: AA Power + ACE Sherman
@Tiger: Must have been like this: https://www.youtube.com/watch?v=3EHTMBDkCPk ;D
- 02 Mar 2018, 19:21
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
@kwok: Maybe it's not high priority with the few amounts of views Sure, either would be great. @Warhawks97: Yeah, I mean I get that you have to tweak a few things for units to become not too samey but when the very same gun does two very opposing things just because it is mounted on a different vehi...
- 02 Mar 2018, 11:47
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
@Tiger1996: Hello and thank you Hm okay, Brits don't have a rally point though, right? Yeah, I have noticed that and it's highly annoying, especially since he always tries to stay behind them so he actually walks right into the enemy fire when you retreat the troop. Oh, I really did not know that; t...
- 02 Mar 2018, 10:57
- Forum: General - CoH1 / BKMOD1
- Topic: Factions Armor Philosophy
- Replies: 78
- Views: 11969
Re: Factions Armor Philosophy
@Warhawks: Yeah, I agree with most of what you stated. By the time the Tiger I is available, it really serves no purpose for the respective doctrines anymore. It's more of a nice to have gimmick but most of the time the other tanks in higher numbers simply do it better (which is maybe exactly what s...
- 01 Mar 2018, 21:23
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
1. Yeah, I did see that with the M2HB variants vastly differing in performance. Even their sound differs greatly. The .50 on the trucks, jeeps and tanks sound like peashooters while the M2 nest sounds incredibly powerful in comparison. It's probably all balance stuff but it still takes me by surpris...
- 01 Mar 2018, 19:42
- Forum: Matchmaking & Strategies
- Topic: Request for gameplay advice
- Replies: 25
- Views: 3240
Re: Request for gameplay advice
@Shanks: You mean that we let each other grow too "strong" to be able to break through? Yes, the map was not great but I see a lot of repetition whenever I bother to look into the server browser. One map that gets played to death and is incredibly stale to me is Autry. Why one would choose...