Search found 473 matches

by Jalis
25 May 2015, 20:25
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44040

Re: Inspiring for perfection!

37) US 76mm AT gun price to be increased to 330 MP exactly as the Axis 75mm AT gun instead of currently only 300!! Sometimes it only 2 shots a Tiger in a row while it's obviously spammable so bad... It could be reasonable ... if the 76 AT gun was able to perform as well as the pak 40. I presume peo...
by Jalis
25 May 2015, 01:31
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44040

Re: Inspiring for perfection!

Some answers are more humoristic (or try to be) than something else. For arty, afaik it s unlikely it would be solved in the future. Some units dont fire but drain no ammo nor cooldown, others make you loose both. It dangerous for exemple to order a nebelwerfer to target something not already at ran...
by Jalis
25 May 2015, 00:54
Forum: General - CoH1 / BKMOD1
Topic: Inspiring for perfection!
Replies: 330
Views: 44040

Re: Inspiring for perfection!

****Very high priority**** 2) FW-190 model is bugged as the devs are currently knowing already.. but just wondering about the replacement of it?! Thunderbolts are actually working fine to be honest But surely they can't remain there as a replacement forever!!! So what about the Messerschmitt of the...
by Jalis
23 May 2015, 13:46
Forum: Other mods
Topic: Historical Add-on For Blitzkrieg mod
Replies: 172
Views: 171811

Re: Historical Add-on For Blitzkrieg

In original bk, stug could have different camo/colours, and a skin is randomly give to produced units. I dont know if it s the same system in the add on.

For the haltrack inaccuracy, mistake dont come from the author directly. it s a skin bk used before the add on.
by Jalis
23 May 2015, 13:24
Forum: Other mods
Topic: Historical Add-on For Blitzkrieg mod
Replies: 172
Views: 171811

Re: Historical Add-on For Blitzkrieg

Some gamers like game or riddle.

Upper front corner. the haltrack insignia is a woden cross on a circle that strongly suggest it a 11 th SS pzgr div Nordland vehicle. It had never fought in the western front.
by Jalis
23 May 2015, 12:35
Forum: Other mods
Topic: Historical Add-on For Blitzkrieg mod
Replies: 172
Views: 171811

Re: Historical Add-on For Blitzkrieg

Hi XAHTEP39

look at picture 5, the halftrack. There is a true historical mistake. Can you find it ?
by Jalis
22 May 2015, 23:29
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Hello! your results are mostly pertinent and more or less known from dev and a part of the community for a long time. However it will not change .... ----- It s not useful I loose time in vain, **. Bouncing At bk real bouncing dont exist, Wonderful, I can quote myself. At the end two pages later no...
by Jalis
22 May 2015, 18:09
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Thanks for explainations. summary, useless to start quarrel about super heavies frontal armour. It could only be important for solo players, who are not BK target, like most major mods I think (perhaps if we excepts nch that seems nor more planned to be updated). Point sticky bombs vs At grenade wou...
by Jalis
22 May 2015, 16:38
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Roughly Super heavy have about smae HP. It start from 1200 for elefant and JT, 1250 for KT (like tiger ace), 1300 for SP. I dont think there is damage modifier, except perhaps due to XP (tiger ace) or Tank commander. I dont remember original bk modifier for xp and Tank commander. KT frontal "we...
by Jalis
22 May 2015, 15:52
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

What is usual KT destruction cause ? Planes ? be imo then shoot from rear, others ?

What I try to know is : when super heavies are fielded, did it happen rarely or often, dying cause is a frontal penetration that would hardly happen with gun/ammo available by allies in western theater ?
by Jalis
22 May 2015, 15:33
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Before angering for nothing, a question For PVP men, Sukin, warkhawk and sorry to not name alls. on 100 games, how many time did see a player Fielding a JT (if we could imagine a fools can play PE TH at pvp) ? A KT ? Perhaps elefant are more common ? How many time did see Super heavy fielded on your...
by Jalis
22 May 2015, 14:01
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Making test, and or refere to your game experience could give results that make you believe some weapons are overpowered, or underpowered. Typical exemple are captured AT guns, especially PAK 40, and camo AT guns / tanks / TH. A gun/th Under camo have accuracy / penetration bonus. It can be see as a...
by Jalis
22 May 2015, 09:39
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Firstly I would say... Honestly great post illa! But secondly, there is a little mistake here.. the Pak40 is not the same of any Panzer4s! All the Axis 'Jagd' versions are using 'pak' guns while the normal versions are actually using the 'kwk' ones!! And they pretty much differ for ur own informati...
by Jalis
22 May 2015, 08:57
Forum: General - CoH1 / BKMOD1
Topic: The great experiment
Replies: 54
Views: 8602

Re: The great experiment

Hello! I decided make an experiment to check all those many times discussed things like Tiger vs bazookas, vs 76 at gun; Jumbo armor etc. If you are interested keep scrolling, it's going to be a long post. (not my fault, no spoilers option...) According to my results, in our mod: 1. Panzershreck sh...
by Jalis
21 May 2015, 23:27
Forum: Off-Topic
Topic: unsual camo pattern "on" a german uniform
Replies: 4
Views: 1690

Re: unsual camo pattern "on" a german uniform

Sadly : no, for both.

I found this picture searching for something else, and share it because feel it cute and funny.

;) humans are very late in camo matter. Animal dev it before, by far.
by Jalis
21 May 2015, 19:08
Forum: General - CoH1 / BKMOD1
Topic: Base bombing
Replies: 5
Views: 1515

Re: Base bombing

reich secrets weapons

http://steamcommunity.com/sharedfiles/f ... =425793819

you have permission to use it, if it can calm down peoples. (not too sure it succeed for calm down however)
by Jalis
21 May 2015, 18:50
Forum: Off-Topic
Topic: unsual camo pattern "on" a german uniform
Replies: 4
Views: 1690

unsual camo pattern "on" a german uniform

a pity there is no spoiler option.
by Jalis
16 May 2015, 10:51
Forum: General - CoH1 / BKMOD1
Topic: Requirements
Replies: 6
Views: 2847

Re: Requirements

My two cents. Because of my game style (not pvp) lag is a prb I have to deal with. I noticed 64 bits os with over 4 Go memory are more efficients. The other things that is obvious is to put graphic setting on low/none instead high/ultra. With that I can play most large maps 4 vs 4 from 4 humans and ...
by Jalis
23 Apr 2015, 10:51
Forum: Balancing & Suggestions
Topic: Handheld AT weapon packages.
Replies: 21
Views: 3091

Re: Handheld AT weapon packages.

Sukin-kot (SVT) wrote: sure you want to make game more comfortable for yourself.


As simple than Wise.

A summary of most pvp post for years. That include axis or allies fanboys, as well as call on historically accuracy (without care for history) when it s convinients.
by Jalis
01 Apr 2015, 20:48
Forum: Other mods
Topic: moddb
Replies: 0
Views: 9649

moddb

On an other post, I said I had been banned from Moddb. Like it could be off topic to correct this in the original one I do here. Said I was banned is inexact/exageration, I even never recieve any warning. unfairness repaired. To have experiment it I can only say, it s allowed for a guy that have a p...
by Jalis
23 Feb 2015, 23:41
Forum: Balancing & Suggestions
Topic: re balance game toward germans
Replies: 12
Views: 2548

Re: re balance game toward germans

Reich secret weapon is second degree humour, but I think you 'd already see it like that.

anyway main goal was just to make laugh. Nothing bad here.
by Jalis
23 Feb 2015, 07:47
Forum: Balancing & Suggestions
Topic: re balance game toward germans
Replies: 12
Views: 2548

re balance game toward germans

Hi It seems, some complain, axis fan boys are silent these days. Some could even say, patch give more to allies than axis. I have a suggestion to balance game in order to give fair chance to axis. However I will not inflict you a long speech. a short video, less than 2 mm, will be more efficient. m ...