Search found 2778 matches

by Warhawks97
26 Mar 2018, 17:45
Forum: Matchmaking & Strategies
Topic: Super intense GAME
Replies: 7
Views: 439

Re: Super intense GAME

The range isnt the problem. Why shouldnt it be able to turn the barrel directly at a target in front of it? It did so in reality and in war thunder people doing the same. What is more crazy is the ammount of arty that rained down on the SP after that shot and during the game in general. But is this ...
by Warhawks97
25 Mar 2018, 22:37
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

@markr: I´ve got really confused. If you dont mind about longer reload for units like JP and those with massive, far reaching high pen/damage gun, nice. I was out that night btw and drunk a bit before posting. @mofeta: Stuart has 3,5 reload time already. Greyhound is afaik at a similiar level. Its t...
by Warhawks97
25 Mar 2018, 02:12
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

But things have their use but the use is simply based on the phase of the game. Since you talked about the AT guns, then the light guns are useful in early game vs early vehicles. Why do they need to shoot fast(er)? By the time the game shifts to medium vehicles the light guns are already unreliabl...
by Warhawks97
25 Mar 2018, 00:20
Forum: Bugs
Topic: British Sappers Pak 36 camo bug
Replies: 2
Views: 223

Re: British Sappers Pak 36 camo bug

It happens often when stealing pak 36. I think its even always the case or has been. Havent stolen any of them in recent patch.
by Warhawks97
25 Mar 2018, 00:19
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

I dont want to derail the topic any further or whatever. Just the point is like ExE said. Range, damage/pen/accuracy etc and rate of fire. Everything is good for a certain use. Like imagine all AT guns have same accuracy vs vehicles and rof. Why should anyone go for the lighter guns? Yes, rate of fi...
by Warhawks97
24 Mar 2018, 18:40
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

Can the puma evasion be nerfed for the sake of light vehicle standardization? The only reliable way to hit the damn this are bazookas I feel. do you mean the accuracy of allied US heavy at guns against Puma_type TT? @Tiger. Axis 75 mm AT vs Greyhound: Modifier not moving: 1, Moving modifier: 0.8, m...
by Warhawks97
24 Mar 2018, 16:48
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

Sorry, i missread the stuff about firefly. Its not just about Tigers. The 6 sec tiger (Tiger I) is perhaps less pushing. I have in mind all these vey big guns with slow reload times of like 5 seconds. They have range, rof, damage, pen, even mobility in terms of jagdpanther, armor and HP in their fav...
by Warhawks97
24 Mar 2018, 16:20
Forum: Ask an Expert
Topic: Weapon upgrades
Replies: 13
Views: 667

Re: Weapon upgrades

The Allied grenades have shorter cooldown, lower range, lower cost and an AoE of 7. Axis have AoE of 5 and more range and higher cost and higher cooldown. But somehow they seem to have more explosives or higher ammount of it while the Allieds SoE is explained by the fragmentation effect axis doesnt ...
by Warhawks97
24 Mar 2018, 00:40
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

How will increasing reload speeds on heavy tanks help here? You want people to use more the medium tanks, medium tanks cannot go vs heavies in 1v1 so you will always need at least 2v1 but 3v1 is definately safer bet. Even if you go 2v1 then in the first 7 seconds of the encounter the heavy tank is ...
by Warhawks97
23 Mar 2018, 20:38
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

Oh? Are u sure about that? Hmm, is it the ambush ability and static position that increases the rate of fire then? I'm confused here :? Perhaps I missed something, but I think my Stugs always had rate of fire advantage vs Shermans... Yes. The reload times from most if not all tanks has been taken f...
by Warhawks97
23 Mar 2018, 15:32
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

I did not suggest that the Wolverine and Hellcat should have more reload time, as I would rather suggest to keep Stugs and Hetzers reload untouched. They are untouched. Stugs have 7 seconds since the existence of BK. My point is; It's probably fine to increase the reload time for Pz4s to match 76 S...
by Warhawks97
23 Mar 2018, 13:25
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

@Markr: With that unification thing for ambushes: Will the M36 get finally the +5 range? Its the only TD in game that hasnt this feature. Also whats the intention to keep the heavy guns shooting that quick? They have range, pen, damage all in their favour now. It will enforce the already existing ru...
by Warhawks97
22 Mar 2018, 21:02
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

Lol. I dont see the range change for the t48 not as a nerf but a fix. Same as it was with the most stupid ability in game: hit and run. That the barrage costs 40, well, why is that a nerf really. It was just a super cheap arty option that was just forgotten long time back when barrages got cost incr...
by Warhawks97
22 Mar 2018, 19:59
Forum: Announcements
Topic: 5.1.4 preview
Replies: 155
Views: 9064

Re: 5.1.4 preview

Nice. Very nice changes. Finally the ambush doesnt give such crazy boosts anymore. I was waiting so long for standardazing them. Just a few things make me curious: 1. Tank IV´s, stugs etc will now reload 7 seconds. Even though 6 seconds would have been better in order to have an option to either cou...
by Warhawks97
21 Mar 2018, 21:45
Forum: Ask an Expert
Topic: Weapon upgrades
Replies: 13
Views: 667

Re: Weapon upgrades

II never used flamethrower on pios. Little john is so far penetration. If you want i can give you numbers perhaps. I used rifle nades and to be honest, they are a fail mostly. Even when i closed in as far as possible they didnt hit shit. Perhaps i made like 1 kill per 200 ammo spend. I gave up using...
by Warhawks97
21 Mar 2018, 19:37
Forum: Announcements
Topic: Translations
Replies: 161
Views: 14673

Re: Translations

Markr, can you perhaps check the medic bunker? Recently i saw in the description that it needs just 6 men to create a new squad.
by Warhawks97
21 Mar 2018, 15:04
Forum: Ask an Expert
Topic: Weapon upgrades
Replies: 13
Views: 667

Re: Weapon upgrades

The stats are based on the weapons as far as i know. It shouldnt be depending on the unit using it. How good a weapon is at the end depends on the target table. But here axis and allis usually use Tp_infantry. Exceptions exist though. Like AB having tpy_inf_AB. Most or all small arms suffer accuracy...
by Warhawks97
19 Mar 2018, 18:00
Forum: Matchmaking & Strategies
Topic: 1v1 as us vs shaka
Replies: 18
Views: 740

Re: 1v1 as us vs shaka

i was speaking that if this would change after the doctrine rework. warhawks say never use tigers because they die too fast. Wow. I you turning my words arround. I dont use them bc in the docs where tigers currently are i do have better stuff. Either spamming stugs and Tank IV´s early on or going f...
by Warhawks97
19 Mar 2018, 01:10
Forum: Matchmaking & Strategies
Topic: 1v1 as us vs shaka
Replies: 18
Views: 740

Re: 1v1 as us vs shaka

I never use tanks bigger than Panthers. Their reasons of existance are at best very specific. Like elephant when you must handle lots of enemie tanks at once. I never used tiger tanks. Same as i never used pershings. Those can also quite easily killed by pretty much everything. Let it be schrecks, a...
by Warhawks97
19 Mar 2018, 01:03
Forum: Ask an Expert
Topic: fjr's vs gjr's
Replies: 3
Views: 229

Re: fjr's vs gjr's

If you are in the defense Gebs are better. They are the strongest ranged combat infantry in game. Their rifles a G43 scopped. The weapon has the highest bullet damage of all rifles, high rof (coz its semi auto) and an accuracy of stormtrooper K98 or enfield commandos. And an MG34. Their faust can al...
by Warhawks97
19 Mar 2018, 00:55
Forum: Balancing & Suggestions
Topic: Welcome to the SimCity
Replies: 3
Views: 372

Re: Welcome to the SimCity

oh, really? Does we messure camping in the ammount of emplacments? Do you guys now how many endless games i had on this fuck map? And axis camping right at start more or less in front of their base? Sarting point 5 i think. Right behind that 10 ammo point(s) and middle fuel point starts the heavy de...
by Warhawks97
18 Mar 2018, 17:44
Forum: Matchmaking & Strategies
Topic: 1v1 as us vs shaka
Replies: 18
Views: 740

Re: 1v1 as us vs shaka

Seems like players still believe that BK is made for 1 vs 1, Again, the bigger the map gets and the larger the battle the worse it gets for US. In 1 vs 1 micro is all. US is best at small maps with low MP income but high ammo. That way they can make maximum advantage from their low MP cost and maxiu...
by Warhawks97
16 Mar 2018, 23:04
Forum: Matchmaking & Strategies
Topic: pro players 3v3
Replies: 3
Views: 328

Re: pro players 3v3

Well, and your teammates? I am getting AA even when i dont have much else simply to protect my team. The stug was a great choice. But there was also a Hetzer. Puma would have spared you a lot of trouble. Its always worse the res. These piat and inf rushes that forced the hetzer to retreat wouldnt ha...
by Warhawks97
16 Mar 2018, 15:03
Forum: Matchmaking & Strategies
Topic: pro players 3v3
Replies: 3
Views: 328

Re: pro players 3v3

One question after watching first time: Why did you never build/rebuild a puma? I am at min 22 and i see you having so many res. I would get double puma. Their infantry was your main problem during engagments. You could have used them in AA mode and anti inf role. I mean, you all got heavy stuff.......
by Warhawks97
15 Mar 2018, 21:32
Forum: Matchmaking & Strategies
Topic: How to vaporize axis squads (PVP) as americans
Replies: 24
Views: 924

Re: How to vaporize axis squads (PVP) as americans

And where is the exact problem then? Thats what they are supposed to and what description says. They die quick during assaults but can win firefights from time to time under right cirumstances (not ranged combat and better cover if possible). They can hold the line against infantry that attempts to ...

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