Search found 260 matches
- 02 Jan 2017, 16:08
- Forum: Announcements
- Topic: New Panzer IV Ausf. H historical skin
- Replies: 10
- Views: 4299
Re: New Panzer IV Ausf. H historical skin
Is this replacing the old skin or both will be available randomly? I don't see a reason to replace the old one, it is one of the highest quality skins in BK. There are other skins that are low resolution and could get a rework like the jagdpanzer IV/70 or the Stug II
- 18 Dec 2016, 18:10
- Forum: Bugs
- Topic: M4 Sherman bug
- Replies: 5
- Views: 1205
Re: M4 Sherman bug
Sukin-kot (SVT) wrote:What a jerking off on a graphics man, who ever cares about this smoke?
I do. Small details make greatness.
Graphics is important too, you know? If you have a wooden pc and never saw what good graphics mean please abstain from posting.
- 18 Dec 2016, 10:20
- Forum: Bugs
- Topic: M4 Sherman bug
- Replies: 5
- Views: 1205
M4 Sherman bug
There is extra darker smoke coming out near the tank when it fires that has no purpose. It happens only in AP mode. Calliope too
- 18 Dec 2016, 10:17
- Forum: Technical Support
- Topic: COH lag problems/Graphic settings
- Replies: 9
- Views: 4275
Re: COH lag problems/Graphic settings
Wow! That setting is just great, I have a massive FPS thrust in BK now Why I don't knwo that before? im glad i could help Thanks. But how work that tool Razer Cortex? Can it be dangerous for my system? No its made by razer, a reputable hardware company. It just closes background programs so all the...
- 16 Dec 2016, 19:48
- Forum: Technical Support
- Topic: COH lag problems/Graphic settings
- Replies: 9
- Views: 4275
Re: COH lag problems/Graphic settings
3. Set "Maximum pre rendered frames" in nvidia cpanel to 1. Wow! That setting is just great, I have a massive FPS thrust in BK now Why I don't knwo that before? im glad i could help Thanks. But how work that tool Razer Cortex? Can it be dangerous for my system? No its made by razer, a rep...
- 16 Dec 2016, 15:50
- Forum: Technical Support
- Topic: COH lag problems/Graphic settings
- Replies: 9
- Views: 4275
Re: COH lag problems/Graphic settings
1. Don't set the Shader Quality to Ultra, set it to High. No noticeable difference in quality but it reduces lag a lot. 2. Use Razer Cortex m 3. Set "Maximum pre rendered frames" in nvidia cpanel to 1. 4. OC your CPU as much as possible, CoH is CPU intensive. 5. Clean windows install, pref...
- 12 Dec 2016, 22:46
- Forum: Bugs
- Topic: 150mm nebelwerfer move command delay
- Replies: 9
- Views: 2030
Re: 150mm nebelwerfer move command delay
Then the same delay should apply to AT guns as well. The weight of the unit should influence the speed at which they move not the time between when they receive the command and when they start to perform the command.
- 12 Dec 2016, 22:13
- Forum: Bugs
- Topic: 150mm nebelwerfer move command delay
- Replies: 9
- Views: 2030
Re: 150mm nebelwerfer move command delay
I cant manage to see the purpose of it, in vanilla it moves instantly.
- 10 Dec 2016, 10:44
- Forum: Technical Support
- Topic: PC Performance (Lag and FPS drop)
- Replies: 20
- Views: 11733
Re: PC Performance (Lag and FPS drop)
1. Don't play vs CPU, no matter what you do it will always lag. Play PvP, the difference is night and day. 2. Don't set the Shader Quality to Ultra, set it to High. No noticeable difference in quality but it reduces lag a lot. 3. Use Razer Cortex m 4. Set "Maximum pre rendered frames" in n...
- 08 Dec 2016, 19:14
- Forum: Matchmaking & Strategies
- Topic: 2v2 funny.Till the last drip of Gas
- Replies: 2
- Views: 815
Re: 2v2 funny.Till the last drip of Gas
Had no idea we almost got you.
Air bombs vs panther. Panther has no chance especially on a small map
I should've pushed with Wurf on his side when he was almost in your base.
Air bombs vs panther. Panther has no chance especially on a small map
I should've pushed with Wurf on his side when he was almost in your base.
- 07 Dec 2016, 11:41
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
the maus did see combat! the russian says that it participated in the defense of a certain factory.. there is also an american accounts where a US tractor sneak up behind a hulldown maus tank and buried it while it's crew is still inside.. maybe we can include the maus tank as a reward unit for the...
- 06 Dec 2016, 16:45
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
Is really that hard to make the difference between what is acceptable and not? Do you think the people who are talking about historic accuracy/realism are talking about the things you mentioned? My answer was loaded with second degree humour and irony. It can even be interpreted as a rejecting reac...
- 06 Dec 2016, 11:26
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
elefent never fought on the western front so it shouldnt be in the game Wrong. In 1944 the Elefants served on the Italian front. If i put "Wrong" as my signature do you think you'll stop always replying to me like that? The idea that the Elefant never fought on the western front was an id...
- 06 Dec 2016, 11:08
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
We will explain tiger must be remove because it rarelely saw action like you said... even I feel this affirmation a bit #light#. I will add fallschirm cant be paradrop, their f42 must be single shot weapon, LMG 41 and 57 mm rocket launcher must be removed, and finally I will add axis can have tank ...
- 04 Dec 2016, 12:35
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
What about if we don't put it at all? What happened to all the people that were tired of experimental/prototype units and wanted them removed? Many agree SP shouldn't be in the game and now we are adding more of these units? SP was a prototype unit that most probably never shot a single round at an ...
- 03 Dec 2016, 17:44
- Forum: Bugs
- Topic: 150mm nebelwerfer move command delay
- Replies: 9
- Views: 2030
Re: 150mm nebelwerfer move command delay
and this can't be fixed?
- 03 Dec 2016, 13:02
- Forum: General - CoH1 / BKMOD1
- Topic: King Tiger ausf B skin replacement
- Replies: 10
- Views: 3044
Re: King Tiger ausf B skin replacement
Not true, these skins are high quality and realistic skins, and we always put what the best for bk, you also need to make a difference between "spray paint" and "brush paint" both technics were used during WW2 and quite different looking, most of the "on field" camo pa...
- 03 Dec 2016, 11:38
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
- When Nebelwerfers use the "Steep Angle" barrage ability the rocket tracers should visually look OK now (no sharp angles)
The bug still happens in the normal non angled mode
The bug still happens in the normal non angled mode
- 03 Dec 2016, 11:27
- Forum: Bugs
- Topic: 150mm nebelwerfer move command delay
- Replies: 9
- Views: 2030
150mm nebelwerfer move command delay
The 150mm nebelwerfer from terror (the only one that i tested so far) has a movement delay, after i give it the command to move it waits a few seconds. This is bad because sometimes i believe it didn't registered the command and i do it one more time plus that a few seconds can make the difference b...
- 03 Dec 2016, 00:34
- Forum: Bugs
- Topic: More lag with 4.9.6
- Replies: 4
- Views: 1463
More lag with 4.9.6
I think i spent more time trying to lower BK lag than i actually played the game so i have a pretty good sense of lag. It is definitely more lag with 4.9.6. I think it's the new AI. Please take a look into this
- 03 Dec 2016, 00:02
- Forum: Balancing & Suggestions
- Topic: FoW: VOTE
- Replies: 18
- Views: 3332
Re: FoW: VOTE
The vehicles are flickering with this new system
- 02 Dec 2016, 23:47
- Forum: General - CoH1 / BKMOD1
- Topic: King Tiger ausf B skin replacement
- Replies: 10
- Views: 3044
King Tiger ausf B skin replacement
You changed the skin of the turret mg version of the KT in order to fix this bug http://forum.bkmod.net/viewtopic.php?f=5&t=1030. That is great. (Even thought you changed it with a lower quality one. All the skins that were added/changed in the last beta patch are low quality (panzer III, KT aus...
- 24 Nov 2016, 09:36
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 53774
Re: 4.9.6 Beta
When the rapid fire ability is activated on the panzer III when it fires it looks like smoke comes out of the commander's cupola not the gun, it's very strange looking, never seen something like this. https://s18.postimg.org/dtqp2jpyh/ghgh.png Also why there is "ground shaking" dust effect...
- 19 Nov 2016, 22:15
- Forum: Bugs
- Topic: Jagdtiger HE fail
- Replies: 11
- Views: 2190
Re: Jagdtiger HE fail
changed sory
- 19 Nov 2016, 22:13
- Forum: Balancing & Suggestions
- Topic: Low quality skins
- Replies: 0
- Views: 688
Low quality skins
These are imo low quality skins that could be replaced. https://s17.postimg.org/6z0hyesin/hjhj.png https://s17.postimg.org/al6bb1yvz/stug2.png http://s17.postimg.org/65nw5smhp/ausf_j.png https://s17.postimg.org/frhgm3dnj/gep.png http://s17.postimg.org/70afrtucd/image.png https://s17.postimg.org/ltp3...