Search found 143 matches
- 21 Dec 2016, 15:23
- Forum: General - CoH1 / BKMOD1
- Topic: Terror doc
- Replies: 69
- Views: 11275
Re: Terror doc
We are NOT talking only Terror vs AB, we are talking about thing is that allies have bunch of super cost effective stuff, and everything axis bring up can be countered by some cheap allied ability/unit like airstrikes, HE inf bashers and etc. In a well balanced pvp matchmeta is always the same for G...
- 21 Dec 2016, 10:12
- Forum: General - CoH1 / BKMOD1
- Topic: Terror doc
- Replies: 69
- Views: 11275
Re: Terror doc
Problem is that with most Axis docs you simply have to survive with your 4 expensive hero (for their bravery) units in the mid game, while a good allied player at the same time has the Saruman's army, cheap but also quite good units. It's like the Helms deep every time, only thing is that u have not...
- 10 Dec 2016, 00:18
- Forum: Matchmaking & Strategies
- Topic: AA Quads save the day
- Replies: 53
- Views: 8601
Re: AA Quads save the day
Without talking about my bad match and other possible ways we could do to get rid of that emp, after stuka zu fuss and hotckiss rockets multiple hits it didnt die.. How many Hp does it have? Almost any other emp would have been destroyed
- 09 Dec 2016, 13:18
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
Re: 4.9.6 Beta
Panzerblitz1 wrote:To keep the balance we will reduce the price of stubbies units, and their self defence HEAT rounds, like that everybody will be happy.
Will this price reduction include also stubby 75mm HTs and their apcr? maybe its possible to remove apcr and add a single heat shot even to them
- 04 Dec 2016, 16:58
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
Re: 4.9.6 Beta
I always thought blitz doc has something wrong. Its quite always better terror but some particular cases (very high ammo to fully upgrade stoss and to use blitz ability or stoss assaults/abilities but low fuel for support group. I mean, best arty? ---> Terror, Best Inf ----> Well, i prefer grenadier...
- 04 Dec 2016, 14:43
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
Re: 4.9.6 Beta
In my opinion instead of arty a "blitz doc" should have a minimum of air support, because it was a part of blitzkrieg. I would put a single air attack good against emplacements, and/or maybe a recon plane, but its just my opinion thrown here
- 03 Dec 2016, 12:15
- Forum: Balancing & Suggestions
- Topic: Move Mortar Halftracks Up 1 Tier
- Replies: 13
- Views: 2783
Re: Move Mortar Halftracks Up 1 Tier
It would be a good thing, if the mortar HT would not be the only mortar PE can build early, because even if u choose SE u have to do kampfgruppe kompanie upgrade for the 120mm. And its true that the brit emplacements, which are immediately buildable, have quite strong resistance to normal mortar she...
- 01 Dec 2016, 23:51
- Forum: Balancing & Suggestions
- Topic: FoW: VOTE
- Replies: 18
- Views: 3332
Re: FoW: VOTE
MarKr wrote:if snipers and AT guns were visible in the FoW but arty and mortars were not.
Well, if this is possible it could be a good compromise with more testing and some changes for balancing arty docs and units that might be buffed too much
- 01 Dec 2016, 10:32
- Forum: Balancing & Suggestions
- Topic: FoW: VOTE
- Replies: 18
- Views: 3332
Re: FoW: VOTE
Totally agree with Sukin, i think it would need a big rework
- 28 Nov 2016, 17:00
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
- 26 Nov 2016, 10:55
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
Re: 4.9.6 Beta
Has def Pak43 been fixed?
- 25 Nov 2016, 11:02
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
Re: 4.9.6 Beta
Hi all, i think that with this new aiming system churchills become really gamebreaking.. I mean, often the only way a german player has to counter early churchills are hit and run tactics with panzerjaegers, since no other early AT is effective. With this 2 sec aim jaegers are much more easy to coun...
- 24 Nov 2016, 10:45
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54042
Re: 4.9.6 Beta
I also have grey AI players, but i noticed that if I put same team colours then the mate AI become yellow.. dunno
- 24 Nov 2016, 10:22
- Forum: Matchmaking & Strategies
- Topic: dude wtf? op Tank Destroyer. -Dev Alert!-
- Replies: 12
- Views: 3057
Re: dude wtf? op Tank Destroyer. -Dev Alert!-
Hi all, here's the commentary of this game made by Tiger
https://www.youtube.com/watch?v=VEqiXoTED5A
https://www.youtube.com/watch?v=VEqiXoTED5A
- 19 Nov 2016, 23:28
- Forum: Bugs
- Topic: Broken penetration values.
- Replies: 20
- Views: 4095
Re: Broken penetration values.
Oh cmon i think this debate is simply useless. It's a bug reported in the forum with a video. I agree that Tiger should have written a more detailed first post so everyone could read without seeing the video, but i dont think it's a big problem for anyone who's not interested to see it all to step a...
- 08 Nov 2016, 12:22
- Forum: Bugs
- Topic: 101st paratroopers
- Replies: 4
- Views: 1324
Re: 101st paratroopers
It's strange, it makes no sense to me. I think it's an unwanted thing , lets wait devs response. If so they could fix it in the upcoming patch.
- 07 Nov 2016, 17:38
- Forum: Mapping Corner
- Topic: [MAP] Revision : LaFiere (6)
- Replies: 11
- Views: 13147
Re: Map Revision : LaFiere (6)
Great it was a good map, now it's becoming perfect
- 06 Nov 2016, 21:47
- Forum: Announcements
- Topic: Panzer III Ausf. N
- Replies: 56
- Views: 12976
Re: Panzer III Ausf. N
Panzerblitz1 wrote:The Panzer III Ausf. N is similar in all point to the Panzer IV E, he also fires HE and HEAT shells (historically acurate), it will be a little bit faster in reload and in speed with a little bit more frontal armor, for the same price.
Good, it fits perfectly
- 06 Nov 2016, 10:20
- Forum: General Discussions on Strategy and Theory
- Topic: Doctrines Tips
- Replies: 23
- Views: 18172
Re: Doctrines Tips
Thx for all your suggestions and tips, i think is useful also seeing your discussions. Yeah every situation in the game is different and there is nothing only "mechanical" but anyway i think this can help new players together with replays . (Ps Kwok: waiting your tips for PE if you want an...
- 05 Nov 2016, 21:16
- Forum: Announcements
- Topic: Panzer III Ausf. N
- Replies: 56
- Views: 12976
- 04 Nov 2016, 16:57
- Forum: Balancing & Suggestions
- Topic: Tank Commander bonuses
- Replies: 21
- Views: 5456
Re: Tank Commander bonuses
One question, considering the nerf proposed for tank commanders, would be possible to put them in the inf barracks or panzer factory of WH?
- 04 Nov 2016, 14:30
- Forum: Balancing & Suggestions
- Topic: Tank Commander bonuses
- Replies: 21
- Views: 5456
Re: Tank Commander bonuses
I also really like these new tank commanders! Ok for me
- 03 Nov 2016, 10:37
- Forum: General - CoH1 / BKMOD1
- Topic: Hospital
- Replies: 12
- Views: 2847
Re: Hospital
So... R-Devs position the PE as most mechanized faction. In this case I think, that PE Ambulance half-truck may have upgrade "Static Ambulance station" ( like as additional upgrade of Sdffz.221 "Capture sector" ), like as US Inf-doc Ambulance truck. Agreed, for me it would be fi...
- 12 Oct 2016, 08:25
- Forum: General Discussions on Strategy and Theory
- Topic: AA principles
- Replies: 11
- Views: 13818
Re: AA principles
Thx, i always wanted to know how AA works in the game.. Also in my experience axis planes get shot down easier than allied, especially the henschel often with little AA they all fall before entering the map
- 11 Oct 2016, 10:18
- Forum: General Discussions on Strategy and Theory
- Topic: Doctrines Tips
- Replies: 23
- Views: 18172
Doctrines Tips
Hello everyone I think it is useful to make this a topic that compares the various doctrines of the factions, to say which is more suited to deal with the other, or which are indicated to be used together to create good synergies in the game. I see that there are always new players in this mod and I...