Search found 28 matches
- 15 May 2016, 14:18
- Forum: Balancing & Suggestions
- Topic: axis units vs allies units
- Replies: 64
- Views: 10727
Re: axis units vs allies units
this trird squad was with cal.030. but ok, my bad. well i didnst see that jeep has more hp. haybe mg42/34 is better gun, i dont know. 1v1 they are the same. at arty: PE can have: 2 wespe, one (or two?) hummes, 4x 105 stationary. SS flashminjagers are just too cheap. they can disable points, make min...
- 15 May 2016, 13:58
- Forum: Bugs
- Topic: Bugs. 1. artillery, caliope. 2. resources 3. APCRs and HE 4.
- Replies: 10
- Views: 1990
Bugs. 1. artillery, caliope. 2. resources 3. APCRs and HE 4.
Hi. 1. Altilerry and caliope always overshot targets. 2. Sometimes i have lower income that i should have. (mostly fuel and ammo) I dont repear anything in this time. sometimes recapturing points solve this problem. also i didnt have "vampire halftrucks" on my teritory. 3. i think that APC...
- 14 May 2016, 23:53
- Forum: Balancing & Suggestions
- Topic: axis units vs allies units
- Replies: 64
- Views: 10727
axis units vs allies units
1. PE jeep (schwimmwagen?), can repair, cap points, repair itself, mark targets. cost 250. USA jeep can nothing. cost 240. 2. SS Flaschminjagers vs other infantry. I have situation where 3 squads of infiltration rangers (thompsons) under light cower were killed by one charging to close range flashmi...