Me and Zadoff
VS
Terence and Tiger
Search found 1119 matches
- 07 Jun 2015, 20:22
- Forum: Matchmaking & Strategies
- Topic: Scorched Earth - Urban Fight
- Replies: 9
- Views: 1861
- 05 Jun 2015, 12:36
- Forum: Matchmaking & Strategies
- Topic: "Inf doc dont need 2 priest " haha
- Replies: 17
- Views: 3201
Re: "Inf doc dont need 2 priest " haha
I dont care about no limitations, 88s also dont bother me actually, i only did test for show that 75mm arty damage is buged against flaks. And 88s spam isnt really that katastrophic as Vfa wants to present, its just no more than a simple exegaration, different luft players used to build many flaks y...
- 01 Jun 2015, 10:06
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
Amount of battles never show skill, moreover i dont have 4 times more battles.
- 01 Jun 2015, 07:21
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
@Tiger Several times you couldnt stand a chance against my raf, my inf, my armor, my AB, my arty and all axis docs.... But you never think that its a skill problem, not balance one. Thats the problem of so many players in BK, you cant play in relaxed way and make some corrections/experiments with yo...
- 29 May 2015, 15:10
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
Freaky expensive storms? Just lol what? Their cost effectivness is the best in game (just compare them to 101s, sten commando, 82s and infiltration rangers), the most effective inf unit for 400 mp
- 28 May 2015, 05:00
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 24
- Views: 3625
Re: Bunkers
Booby traps, will fit doc perfectly + will be fair, cause alies have them in 2 docs, when axis in only 1, though this ability is much more logical for germans, cause they were retreating all day long.
- 27 May 2015, 10:43
- Forum: Balancing & Suggestions
- Topic: PE Luftwaffe Pioniere
- Replies: 9
- Views: 1762
Re: PE Luftwaffe Pioniere
Good idea
- 26 May 2015, 17:43
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
Yep, hold fire.
- 26 May 2015, 15:50
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
+ achiles should have no auto fire mode while in camo
+ round on the ground when using Henchel overwatch or Thunderbolt patrool shouldnt be visible for enemies
+ round on the ground when using Henchel overwatch or Thunderbolt patrool shouldnt be visible for enemies
- 25 May 2015, 19:28
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
@Hawks Usa command vehicle have no passive bonuses as far as i know. My point is that Aces will be very usefull in groups with other tanks, like Persh Ace with 3 E8, which will give them significant buff to accuracy and rof, for Church ace that will be super cool and usefull, because RE supposed to ...
- 25 May 2015, 16:29
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 24
- Views: 3625
Re: Bunkers
Bunkers can be built from the start because it takes an hour to build it + its nothing but only a target if no mg42 inside but.... 550 MP + 350 MP and 30 ammo for this fortress as you said. Seems legit.
- 24 May 2015, 21:52
- Forum: General - CoH1 / BKMOD1
- Topic: Inspiring for perfection!
- Replies: 330
- Views: 44049
Re: Inspiring for perfection!
I have an idea for Aces tanks, since they became a pretty shitty (there is more worth in building Late tiger version than calling ace. Persh ace dieing with 4 schrecks). Is it possible to give them somehow command aura? That will increase other tanks sight, rate of fire and accuracy. What do you thi...
- 22 May 2015, 18:24
- Forum: General - CoH1 / BKMOD1
- Topic: The great experiment
- Replies: 54
- Views: 8611
Re: The great experiment
I almost never use JT/Elefant or KT. The reasons are simple: 1) By the time you get them alies have covered tankbusters and pounders behind every corner. Or hign veted priest. 2) Commando will run and through Gammon bomb which will immobolize vehicle for sure, then rain of arty and airstrikes coming...
- 22 May 2015, 08:45
- Forum: General - CoH1 / BKMOD1
- Topic: The great experiment
- Replies: 54
- Views: 8611
Re: The great experiment
Very interesting, thx. I actually agree with all your following points about bk.
- 21 May 2015, 19:13
- Forum: Balancing & Suggestions
- Topic: Bazooka vs Tank Destroyers
- Replies: 49
- Views: 7938
Re: Bazooka vs Tank Destroyers
So as 90% of your posts also have no worth here.
- 21 May 2015, 19:04
- Forum: Balancing & Suggestions
- Topic: Bazooka vs Tank Destroyers
- Replies: 49
- Views: 7938
Re: Bazooka vs Tank Destroyers
Its not my problem that you always too stupid for keeping inf or anti-inf vehicles near your tanks tiger.
- 21 May 2015, 18:47
- Forum: Balancing & Suggestions
- Topic: Bazooka vs Tank Destroyers
- Replies: 49
- Views: 7938
Re: Bazooka vs Tank Destroyers
I just see this situation stupid you know. Handled AT stats and amount of them were in this mod for YEARS, hundreds of people played fine with it without any complains, and know 3 guys on forum (2 of them arent even good players, 1 of this 2 suddenly playing tank oriented docs 90% of time) crying ab...
- 21 May 2015, 17:13
- Forum: Balancing & Suggestions
- Topic: Bazooka vs Tank Destroyers
- Replies: 49
- Views: 7938
Re: Bazooka vs Tank Destroyers
Panzerfaust is ok in my opinion.
- 19 May 2015, 04:13
- Forum: Matchmaking & Strategies
- Topic: Nice arty competition
- Replies: 4
- Views: 1166
Re: Nice arty competition
Yes, my one is wrong, thx.
- 18 May 2015, 06:35
- Forum: Matchmaking & Strategies
- Topic: Nice arty competition
- Replies: 4
- Views: 1166
Nice arty competition
Long battle on LaFiere, took 1 hour 53 mins, you ll see some good inf fights, but the most interesting part is arty battles, we did a really good fight with Erich, so many hummels and Priests were killed. Also game is good because teams were better towars to alies, but we still won it. Axis: Scorche...
- 17 May 2015, 16:57
- Forum: Balancing & Suggestions
- Topic: USA 37mm gun immortal crew
- Replies: 4
- Views: 996
USA 37mm gun immortal crew
I feel like the old Knights cross holders ruling this gun, its always so hard to clear them out, especially with scout car fire, you can shoot at their back from 1 meter distance for 1 min.... Axis 37mm pak crew on other hand usually dieing with 1 Jeep burst from behind. Also very resistant to inf f...
- 17 May 2015, 13:17
- Forum: General - CoH1 / BKMOD1
- Topic: Possible WH Schwimm changes
- Replies: 32
- Views: 5429
Re: Possible WH Schwimm changes
Looks awesome, wanna see it in game!
- 16 May 2015, 15:42
- Forum: General - CoH1 / BKMOD1
- Topic: inf doc ranger truck
- Replies: 20
- Views: 3074
Re: inf doc ranger truck
@Tiger
Ye, i remember this battle and i even have a screen, pretty silly to loose a battle with such score.
http://cs624225.vk.me/v624225474/21ae6/03O_d_VRJN8.jpg
Ye, i remember this battle and i even have a screen, pretty silly to loose a battle with such score.
http://cs624225.vk.me/v624225474/21ae6/03O_d_VRJN8.jpg
- 16 May 2015, 03:43
- Forum: General - CoH1 / BKMOD1
- Topic: inf doc ranger truck
- Replies: 20
- Views: 3074
Re: inf doc ranger truck
Whats not normal in this?
- 15 May 2015, 12:09
- Forum: General - CoH1 / BKMOD1
- Topic: inf doc ranger truck
- Replies: 20
- Views: 3074
Re: inf doc ranger truck
Agree that its so hard to play inf doc in 4v4 games, you must use all stuff that doc have to make it effective on battlefield: 3-4 engeniers for searching sd2, builidng and repairing fortifications, snipers, lots of inf, providing arty support. The most complicated managment doc in 4v4 games as for ...