Search found 1119 matches

by Sukin-kot (SVT)
10 Dec 2021, 03:59
Forum: Balancing & Suggestions
Topic: Thoughts on Prop Doc as of 5.3.0 Beta?
Replies: 84
Views: 6447

Re: Thoughts on Prop Doc as of 5.3.0 Beta?

@Consti

Very well said, this doctrine brings 0 fun to BK and the concept is extremely poor.
by Sukin-kot (SVT)
09 Dec 2021, 13:36
Forum: Balancing & Suggestions
Topic: Wehrmacht officers offmap mortar strike. Nerf or remove.
Replies: 16
Views: 1252

Re: Wehrmacht officers offmap mortar strike. Nerf or remove.

I think this ability is absolutely fine. You’d better take a look at Inf doc 105mm off map. It’s quite crappy for its cost.
by Sukin-kot (SVT)
09 Dec 2021, 05:31
Forum: Balancing & Suggestions
Topic: Thoughts on Prop Doc as of 5.3.0 Beta?
Replies: 84
Views: 6447

Re: Thoughts on Prop Doc as of 5.3.0 Beta?

100% agree, I wholeheartedly hate the volksturm concept and the entire prop doctrine. It’s just such a bad combo. An armored unit that costs like an army (Tiger or KT). Which thus require your constant attention to keep it alive, as loss of it oftentimes causes defeat. And volksturm, that require go...
by Sukin-kot (SVT)
30 Nov 2021, 08:29
Forum: Balancing & Suggestions
Topic: Give Firefly back to RAF
Replies: 16
Views: 1374

Give Firefly back to RAF

So, the firefly was initially removed because RAF got very powerful AT Sas package. Now there is neither AT package, nor 4 upgraded zooks in the weapon crates. It’s fair and square that the Firefly should come back. On the top of that, I think that short plane cool down is rather useless. Most of th...
by Sukin-kot (SVT)
17 Nov 2021, 04:28
Forum: Matchmaking & Strategies
Topic: v5.3.0 (Tiger vs Kwok)
Replies: 26
Views: 2290

Re: v5.3.0 (Tiger vs Kwok)

So....why did you change cool previous AB doc to OP Strafe run, Sherman spam and Copy-Paste HQ team then? What was the reason? Apart from the thing that your previous "cool AB" was played around only 3 aspects of its arsenal? 1) get 101st and use the "sprint to enemy - throw flame nade - win the en...
by Sukin-kot (SVT)
16 Nov 2021, 17:51
Forum: Matchmaking & Strategies
Topic: v5.3.0 (Tiger vs Kwok)
Replies: 26
Views: 2290

Re: v5.3.0 (Tiger vs Kwok)

However, there is still the thing that you're asking to change something that works only to make the doc work more along your prefered playstyle. Which leads back to: Should we change every doc whenever someone complains that they want to play it differently? So....why did you change cool previous ...
by Sukin-kot (SVT)
15 Nov 2021, 13:05
Forum: Matchmaking & Strategies
Topic: v5.3.0 (Tiger vs Kwok)
Replies: 26
Views: 2290

Re: v5.3.0 (Tiger vs Kwok)

I would add that cost alone doesn’t mean anything. It makes much more sense to speak about cost/efficiency ratio. At that point 101s are the worst inf unit in the game. Like I said many times, their performance at best worth 315 MP, a bit more than rifles for the air reinforcement possibility. I’d r...
by Sukin-kot (SVT)
14 Nov 2021, 18:39
Forum: Matchmaking & Strategies
Topic: v5.3.0 (Tiger vs Kwok)
Replies: 26
Views: 2290

Re: v5.3.0 (Tiger vs Kwok)

I don’t think they are spammy at all. Maybe in the late game with all the supply yard and CP upgrades, when they don’t die like flies and you have bigger MP income. But in the mid game…I think that in this match Kwok produced as many Storms as you did 101s and 82nd. Then he kept loosing them due to ...
by Sukin-kot (SVT)
14 Nov 2021, 12:02
Forum: Matchmaking & Strategies
Topic: v5.3.0 (Tiger vs Kwok)
Replies: 26
Views: 2290

Re: v5.3.0 (Tiger vs Kwok)

Good game indeed. It was nice to see that Kwok used rather unusual tactics, heavy mid-game investments without typical Panther rush. As for AB... actually, it is another perfect example of how mediocre the doctrine is. The god mighty strafe run caused Kwok to bleed hard on MP, how many squads and ve...
by Sukin-kot (SVT)
31 Oct 2021, 14:10
Forum: Balancing & Suggestions
Topic: Same weapons different stats?
Replies: 8
Views: 760

Re: Same weapons different stats?

Visual effects are 100% different. As for the damage… what is the experience of others, guys?
by Sukin-kot (SVT)
31 Oct 2021, 06:29
Forum: Balancing & Suggestions
Topic: Same weapons different stats?
Replies: 8
Views: 760

Re: Same weapons different stats?

@MarkR Could you please check the numbers? I was extremely sure that Hotchkiss kills infantry so much better. Maybe it's due to the animation as Hawks explained. Stuka has a nuke explosion but it seems like there is almost no damage at the edge of it, whilst hotchkiss rockets blow infantry even outs...
by Sukin-kot (SVT)
30 Oct 2021, 16:22
Forum: Balancing & Suggestions
Topic: Same weapons different stats?
Replies: 8
Views: 760

Same weapons different stats?

Hey fellow bk players and developers. Could someone please highlight the stats of Cali Jeep vs Cali, Hotchkiss vs Walking Stuka? I feel like the first two have way higher damage and AOE.
by Sukin-kot (SVT)
30 Oct 2021, 15:35
Forum: Balancing & Suggestions
Topic: short RAF beta feedback
Replies: 30
Views: 2315

Re: short RAF beta feedback

I think that SAS should be able to crawl by default, otherwise there is no reason to go for them before you unlock almost the entire glider branch. Without crawling they are just an overpriced infantry that moreover not able to cause any damage unless the enemy steps on the ambushed stens. Crawling ...
by Sukin-kot (SVT)
25 Oct 2021, 18:41
Forum: Matchmaking & Strategies
Topic: Beta 1v1 la fiere
Replies: 9
Views: 843

Re: Beta 1v1 la fiere

I played a couple of games as well, gotta say that SAS is pretty much useless unlock now, they will barely ever be used. In fact they were better before the initial change that gave them 2 CP availability and weapon packages. Also, it is sad that marines are gone from the glider. Even though I don't...
by Sukin-kot (SVT)
23 Oct 2021, 10:48
Forum: Matchmaking & Strategies
Topic: The longest 3v3 I've ever had
Replies: 1
Views: 331

The longest 3v3 I've ever had

I am not sure what happened there, at some point, it seemed like the match lost all the tactics and only brute force head to head remained. You will see CW arty with 100+ kill count, dozens of countered panthers and a big shit show with vet. 5 Storms that could ignore almost everything besides arty ...
by Sukin-kot (SVT)
22 Oct 2021, 18:44
Forum: Matchmaking & Strategies
Topic: 101s...
Replies: 0
Views: 256

101s...

Hey devs! Will we finally do something about 101s Airborne? There were tons of different suggestions, but I don't think that we came to any conclusion. This unit is so far the worst you can get in terms of price to performance ratio, please do something about it. Buff their stats or give them the fi...
by Sukin-kot (SVT)
27 Sep 2021, 14:22
Forum: Balancing & Suggestions
Topic: Squad weapon pickups (flavour)
Replies: 8
Views: 777

Re: Squad weapon pickups (flavour)

Yeah, I have always disliked how infiltration rangers cannot pick up any weapons. But consider that this change is basically a buff for allies. Coz American and British weapons are shit and germans never pick them up, besides maybe upgraded bazooka and ranger's mg. Btw, is it possible to make more w...
by Sukin-kot (SVT)
25 Sep 2021, 14:59
Forum: General - CoH1 / BKMOD1
Topic: The absurdity of ambush
Replies: 31
Views: 3012

Re: The absurdity of ambush

Hawks, you really have more fun writing long reads than actually playing the game, don’t you?🤣

There is only one thing I’m sure in - the more mode changes, the more changes warhawks demands.😁
by Sukin-kot (SVT)
24 Sep 2021, 13:34
Forum: Balancing & Suggestions
Topic: HMG´s
Replies: 9
Views: 811

Re: HMG´s

I’m against, MG’s are super annoying and encourage passive gameplay right from the start.
by Sukin-kot (SVT)
23 Sep 2021, 14:42
Forum: Balancing & Suggestions
Topic: The Elephant problem
Replies: 44
Views: 3324

Re: The Elephant problem

I think it was a good fit in def doc, never understood why it got removed. Also, it was OK as a call-in unit, but building it for 150 fuel is hilarious.
by Sukin-kot (SVT)
23 Sep 2021, 11:30
Forum: Balancing & Suggestions
Topic: Sorched Earth doctrine
Replies: 30
Views: 2580

Re: Sorched Earth doctrine

I can confirm the ammo problem. There are several scenarios to play SE: 1) Aggressive, equipe infantry with weapons and constantly use HE with your tanks + fire nades. 2) Arty, but 1 Nebel or Hummel literally eats ALL your ammo. 3) Offmaps + boobies and mines. None of those scenarios can be combined...
by Sukin-kot (SVT)
22 Sep 2021, 15:18
Forum: General - CoH1 / BKMOD1
Topic: The absurdity of ambush
Replies: 31
Views: 3012

Re: The absurdity of ambush

It's perfectly fine, if you want to feel more realism, imagine that tank gunner aims at more vulnerable elements of armor from the ambush. xD
by Sukin-kot (SVT)
16 Sep 2021, 09:01
Forum: Balancing & Suggestions
Topic: grease guns, thompsons, and other SMG's
Replies: 10
Views: 1064

Re: grease guns, thompsons, and other SMG's

I don’t think that they are overperforming, especially in the long range.
by Sukin-kot (SVT)
07 Sep 2021, 13:17
Forum: History/Realism
Topic: Interesting Youtube channel
Replies: 3
Views: 1205

Re: Interesting Youtube channel

Bro, I think you need a hobby 🤣
by Sukin-kot (SVT)
07 Sep 2021, 10:15
Forum: Balancing & Suggestions
Topic: Tank Meta Shift
Replies: 18
Views: 1795

Re: Tank Meta Shift

I am against the vision nerf, the game is already way too dependent on spotters and “recon wars” are oftentimes annoying. Moreover, tanks + inf for vision conception will 1) increase the micromanagement, that is already too heavy for any new player 2) cause tight formations grouping —> easy targets ...