Search found 128 matches

by V13dweller
02 Jan 2015, 17:51
Forum: General - CoH1 / BKMOD1
Topic: M10 Wolverine and M10 Achilles
Replies: 27
Views: 6014

Re: M10 Wolverine and M10 Achilles

I very rarely use the Wirblewind or Quads in that aspect at all, they do much too little damage, they can't do shite against vehicles, and the suppression is not that great (Especially the US one) The Wirblewind seems to do more damage when it's firing HE to armoured vehicles, I would not mind payin...
by V13dweller
02 Jan 2015, 17:38
Forum: Bugs
Topic: Infantry mode disconexion
Replies: 3
Views: 1147

Re: Infantry mode disconexion

I play Infantry only very frequently with some mates of mine, but none of us have ever had this happen.
by V13dweller
02 Jan 2015, 08:18
Forum: Balancing & Suggestions
Topic: Replacing useless tree upgrades from terror doc
Replies: 76
Views: 12245

Re: Replacing useless tree upgrades from terror doc

The Goliath could be fixed by reducing its hit chance by a massive amount, as right now its way to easy to hit.

Such a small device moving so fast should be a real challenge to hit, especially with a rifle.
by V13dweller
01 Jan 2015, 17:24
Forum: History/Realism
Topic: When Americans and Germans Fought the SS Together
Replies: 1
Views: 10665

Re: When Americans and Germans Fought the SS Together

I remember that, I saw that on a documentary, a long time ago.
by V13dweller
01 Jan 2015, 16:46
Forum: Balancing & Suggestions
Topic: Replacing useless tree upgrades from terror doc
Replies: 76
Views: 12245

Re: Replacing useless tree upgrades from terror doc

The Marder III has wild spread, unless it lands the first shot in camo.
by V13dweller
01 Jan 2015, 06:36
Forum: Balancing & Suggestions
Topic: Trade breaker ability and heavy tanks
Replies: 11
Views: 2304

Re: Trade breaker ability and heavy tanks

Using common sense, if you knew your gun could not penetrate the armour of an enemy tank, I would aim for the tracks, as then at least I can stop the vehicle in it's tracks (Pun intended)

So I beleive this ability should stay on lower caliber AT guns or vehicles, as it's the logical thing to do,
by V13dweller
31 Dec 2014, 15:51
Forum: Balancing & Suggestions
Topic: Trade breaker ability and heavy tanks
Replies: 11
Views: 2304

Re: Trade breaker ability and heavy tanks

If we apply my logic, nothing works, so I suggest never following it, I do it as I get bored, and it's funny. It's like my previous "Sarge" and "Grunt" scenario on the previous forum about the not being able to access the HE ammo due to a timer, and munitions fee. But yeah, if we...
by V13dweller
31 Dec 2014, 14:13
Forum: Forum Stuff
Topic: That bullshit "jordan" spam
Replies: 7
Views: 13704

Re: That bullshit "jordan" spam

Your effort is really appreciated, as activating accounts manually would be quite a task, again, thanks! :D
by V13dweller
31 Dec 2014, 07:01
Forum: Balancing & Suggestions
Topic: Trade breaker ability and heavy tanks
Replies: 11
Views: 2304

Re: Trade breaker ability and heavy tanks

"Sarge! I have the tracks all aimed up, ready to fire?" ~Grunt
"Nope, sorry kid, we must be invisible an/or inside a building to aim for the tracks" ~Sarge
"God damnit! I hate these damn rules!" ~Grunt
by V13dweller
30 Dec 2014, 06:59
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 28324

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

The Hotchkiss also needs a Coaxial MG and HE rounds, right now it's really just an artillery piece.
by V13dweller
29 Dec 2014, 10:18
Forum: Bugs
Topic: 4.8.5.0 Terror Doc Grenadiers, Stg44 disappears
Replies: 5
Views: 1600

Re: 4.8.5.0 Terror Doc Grenadiers, Stg44 disappears

I think that is false, I recrewed a 17 pounder I lost as British with an Airborne Sapper Squad, and he kept his flamethrower.

And that's just one example, I have seen other weapons on Weapon Crews too.
by V13dweller
27 Dec 2014, 19:26
Forum: Balancing & Suggestions
Topic: Sherman E8 vs Tiger
Replies: 38
Views: 7849

Re: Sherman E8 vs Tiger

Warhawks always under-rates US tanks, and his penetration values on the Panzer IV gun is massively exaggerated, under a control test the Panzer IV Ausf F2 bounced about 1/3 shots on an E8 with sandbags, the the US 76mm At emplacement or that mobile one penetrates Panzer IV's of all kinds without muc...
by V13dweller
27 Dec 2014, 05:36
Forum: Forum Stuff
Topic: That bullshit "jordan" spam
Replies: 7
Views: 13704

Re: That bullshit "jordan" spam

Oh god it's back, but now it's trying to sell different products.
by V13dweller
26 Dec 2014, 19:17
Forum: Forum Stuff
Topic: That bullshit "jordan" spam
Replies: 7
Views: 13704

Re: That bullshit "jordan" spam

Thanks, this should really help.
by V13dweller
26 Dec 2014, 11:03
Forum: Balancing & Suggestions
Topic: FlaK 40 and Pak 44
Replies: 4
Views: 2477

Re: FlaK 40 and Pak 44

He said there are models and animations, though we can't be certain unless they are linked.
by V13dweller
26 Dec 2014, 06:02
Forum: Forum Stuff
Topic: That bullshit "jordan" spam
Replies: 7
Views: 13704

Re: That bullshit "jordan" spam

It's part of this new spambot plague that is terrorizing forums far and wide, many other forums I have used are also being spammed by these same bots, but currently there is no solution. Banning them doesn't work either, as they just generate new accounts, the forum admins from the other forums I us...
by V13dweller
26 Dec 2014, 06:01
Forum: Announcements
Topic: Blitzkrieg Mod 4.8.5.0 Changelog Preview
Replies: 100
Views: 28324

Re: Blitzkrieg Mod 4.8.5.0 Changelog Preview

The same applies to the US and jeeps and the British Daimler, but this is because the AI has access to much more resources than the player, in normal I think it was a 50% increase than the player, and it stacks higher and higher with difficulty increases.
by V13dweller
24 Dec 2014, 16:31
Forum: Balancing & Suggestions
Topic: Mortar halftrack
Replies: 4
Views: 1249

Re: Mortar halftrack

I agree, as right now, they usually appear frequently, a little too frequently.
by V13dweller
23 Dec 2014, 12:10
Forum: Balancing & Suggestions
Topic: What exactely is wrong with Walking Stuka?
Replies: 5
Views: 1587

Re: What exactely is wrong with Walking Stuka?

It costs a ridiculous amount to fire.

You could spend it on much better artillery.
by V13dweller
22 Dec 2014, 19:35
Forum: Bugs
Topic: Unxplained lag when against British AI
Replies: 8
Views: 3010

Re: Unxplained lag when against British AI

I have a high spec PC (As of 2011, when I built it, still works well in most games) so I doubt any software like this will change the performance. as I get great FPS, no stuttering in any other game, which isolates it, to being the game's fault.
by V13dweller
22 Dec 2014, 10:48
Forum: Balancing & Suggestions
Topic: Reward unit: Useless Stuka, why?
Replies: 14
Views: 3150

Re: Reward unit: Useless Stuka, why?

It has been broken for as long as I can remember, it's bomb doesn't' have have enough AOE, and it not accurate enough, I am not sure if it will be fixed anytime though, as it has been suggested many times, but no action.
by V13dweller
20 Dec 2014, 14:49
Forum: Balancing & Suggestions
Topic: PE TH doc (again)
Replies: 25
Views: 5611

Re: PE TH doc (again)

You could just rollback using the downloads for the old version on ModDB.
by V13dweller
19 Dec 2014, 06:30
Forum: General - CoH1 / BKMOD1
Topic: Arty
Replies: 25
Views: 7594

Re: Arty

Artillery is a fact, and burden of every game. Even in Men of War AS 2 (Which I recently picked up) artillery is used religiously. AND, artillery in that game costs nothing, and they have a Free Fire mode, so if they have LOS on something, they will fire. The only maintenance you need, it to keep it...
by V13dweller
17 Dec 2014, 07:33
Forum: Forum Stuff
Topic: Re: Spam
Replies: 0
Views: 9933

Re: Spam

Advertisement Thread has been deleted.
by V13dweller
16 Dec 2014, 18:42
Forum: History/Realism
Topic: Tiger phobia.
Replies: 3
Views: 12760

Re: Tiger phobia.

Yeah, I know. I am very in touch with the Second World War, I have studied the topic extensively for many years. Speaking of 47mm guns, the Czech 4,7cm KPÚV vz. 36 could penetrate 60mm at 1200 meters (Meet 90 degrees) and 51mm at 700 yards (640 meters) which is pretty impressive for a weapon of this...