Search found 471 matches

by idliketoplaybetter
14 Apr 2019, 22:15
Forum: Balancing & Suggestions
Topic: Airborne 37mm M3, and a few other changes.
Replies: 10
Views: 4003

Re: Airborne 37mm M3, and a few other changes.

Ye, actually im not sure if that is the case, but it seems Recon run "detection window" feels shorter than it was at vCoh. Aside of all things it is even harder to properly aim anything that aims not to the FOW then.. AP .50 upgrade for what? 150 additional muni? i always either forget abo...
by idliketoplaybetter
14 Apr 2019, 19:56
Forum: Balancing & Suggestions
Topic: Airborne 37mm M3, and a few other changes.
Replies: 10
Views: 4003

Re: Airborne 37mm M3, and a few other changes.

I think not, i had sort of a better idea to make recon run cheaper therefore it could provide more often use of the ability. And it should be not CP available. Not much people use Recon flight, due to its price or whatever, i dunno why this very usefull thing is out of the way. If you are more less ...
by idliketoplaybetter
14 Apr 2019, 16:34
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 112078

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Personally i would love to see an easy accessable light-medium tanks/units in general, with more less cheap light/medium arty and air support with passive optional upgrades for it. Like yes, having cheap pz3/4/stugs and even pumas, but with late game open for ammo price reductions and additional arm...
by idliketoplaybetter
14 Apr 2019, 13:19
Forum: Balancing & Suggestions
Topic: Airborne 37mm M3, and a few other changes.
Replies: 10
Views: 4003

Re: Airborne 37mm M3, and a few other changes.

Agree, i personally find 76mm airdropped gun usefull, BUT there are few things to say about it: General problem of the AB doc, its that how boba said, too much investment needed to get it working. Instead of, id say, having its form of "blitzkrieg" as an early game card, you gain Late tank...
by idliketoplaybetter
12 Apr 2019, 21:33
Forum: Balancing & Suggestions
Topic: US Healing cost
Replies: 12
Views: 7775

Re: US Healing cost

Tigahfluenza is spreading incredibly fast Never had much issues with triage center being VERY expensive or so on, but what i can add to this, is that, sometimes (mostly) when ur playing without picking doc right on from the first minutes of the match, u end hesitating for going INF doc and getting c...
by idliketoplaybetter
08 Apr 2019, 10:15
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 112078

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Hey, i would not want to add another passiveagressive topic for this guys to bite u devs up, but here i've read about the argument of this rework to be in favour of more an iconic/historic view, and therefore, blitzdoc gets Stuka. Which is cool. Although there was nor less iconic thing, and that was...
by idliketoplaybetter
03 Apr 2019, 11:49
Forum: Announcements
Topic: 5.1.8 beta (Blitzkrieg doctrine rework)
Replies: 158
Views: 112078

Re: 5.1.8 beta (Blitzkrieg doctrine rework)

Is Stupa really such a big thing now? I've been playing quiet much lately and havent got into a single 2v2 game against it (i dont exclude that all this balance trash ur talking about happens at 3v3, that is also why i never join 3v3 matches). CAUSE ITS BEEN LIKE ARTY-TANKY mess since ages. Nothing ...
by idliketoplaybetter
30 Mar 2019, 17:28
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 42956

Re: [FAQ] Common Problems, read before posting!

Yea, but its been some time ago, so i cant get screenshot or anything sadly, but again, patch after that(?) fixed it for me, and i havent seen it again. Though more common thing was that after Upgrading .50 cal for sherman i had literal "Error" sign over place where it was supposed to be, ...
by idliketoplaybetter
30 Mar 2019, 15:42
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 42956

Re: [FAQ] Common Problems, read before posting!

I believe before the last patch (right after the new model or whatever was presented), i had this issue appearing from time to time, not every tank, produced in one match had this pink gunner, or for me, it was just "shooting square" instead. Also, i think there was pink "Error" ...
by idliketoplaybetter
27 Mar 2019, 10:30
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 42956

Re: [FAQ] Common Problems, read before posting!

Cheers, but on the pic provided by PzBlitz, i can see that his Shader quality is set to high, though Terrain detalisation is Ultra, that confused me, as well as A-A there is equals 8.
by idliketoplaybetter
27 Mar 2019, 09:04
Forum: Technical Support
Topic: [FAQ] Common Problems, read before posting!
Replies: 31
Views: 42956

Re: [FAQ] Common Problems, read before posting!

Hey, im sorry for small offtop, but what may be an issue that im unable to set Terrain details to Ultra? It is simply greyed out for me, only High settings are available. Also, every time i set Antianallising to 8xQ CSAA it resets my Resolution to standart square 1280x1024 and doesnt save new settin...
by idliketoplaybetter
03 Feb 2018, 22:33
Forum: Matchmaking & Strategies
Topic: Power of US Armor!
Replies: 19
Views: 2691

Re: Power of US Armor!

Tiger, lets be honest, this replay wasnt a best rerpresantation of "armor" doc.
Its not used "at its full potential", not nearly.
by idliketoplaybetter
03 Feb 2018, 02:00
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 54
Views: 13107

Re: Sturmtiger

I still dont get why u cant understand the salt here. V1 was never used. Many reasons. Now its changed for even pricier form of itself. Somehow became used. (i like the way here, on forum, life goes. } People start on topic - almost right on dev's say what's what - answer is being left behind - peo...
by idliketoplaybetter
03 Feb 2018, 01:20
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 54
Views: 13107

Re: Sturmtiger

I still dont get why u cant understand the salt here. V1 was never used. Many reasons. Now its changed for even pricier form of itself. Somehow became used. (i like the way here, on forum, life goes. } People start on topic - almost right on dev's say what's what - answer is being left behind - peop...
by idliketoplaybetter
02 Feb 2018, 14:10
Forum: Matchmaking & Strategies
Topic: Anyone thinking Axis are OP?
Replies: 21
Views: 2873

Re: Anyone thinking Axis are OP?

where did 45 come from?
by idliketoplaybetter
02 Feb 2018, 14:07
Forum: Matchmaking & Strategies
Topic: Anyone thinking Axis are OP?
Replies: 21
Views: 2873

Re: Anyone thinking Axis are OP?

Allies are OP for 30% percent left
by idliketoplaybetter
02 Feb 2018, 13:26
Forum: Balancing & Suggestions
Topic: Super pershing call-in
Replies: 18
Views: 4052

Re: Super pershing call-in

I meant if its possible from technical point of view.

So basically, if you unlock SP - all after build Persnings are ACE's.

But current situation makes it for few ways only, its either removing SP (which id go), or removing its 1time call abitility (unit call in is expensive enough to do so).
by idliketoplaybetter
02 Feb 2018, 13:23
Forum: Matchmaking & Strategies
Topic: Anyone thinking Axis are OP?
Replies: 21
Views: 2873

Re: Anyone thinking Axis are OP?

Good to see, we all have finally agreed on something!!!!
by idliketoplaybetter
02 Feb 2018, 13:11
Forum: Balancing & Suggestions
Topic: Super pershing call-in
Replies: 18
Views: 4052

Re: Super pershing call-in

Id just remove SP/ACE reward ability.

Just make it as Mofeta says, there is basically no point of having that REWARD abiility.

If its possible, ACE should become available after opening SP.
by idliketoplaybetter
02 Feb 2018, 13:09
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 54
Views: 13107

Re: Sturmtiger

First u create a problem Then u find a way to object it. Without changing pure game concept - changing this unit has no sense. Chaning concept won't happen, i doubt dev's would go for it significantly for least. Within recent game concept, once again, SturmTiger imo, is the one best and logical unit...
by idliketoplaybetter
02 Feb 2018, 12:22
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 54
Views: 13107

Re: Sturmtiger

You're clearly one the best sutendts of Prof. Tiger University of Humble Answering. However i repeast my question again and add even more points, regarding ur previous "response" If it is that OP, why we cant see it in basically every game, as it was with Stuka on previous patches/or Grill...
by idliketoplaybetter
02 Feb 2018, 10:08
Forum: Matchmaking & Strategies
Topic: Anyone thinking Axis are OP?
Replies: 21
Views: 2873

Re: Anyone thinking Axis are OP?

AH, one heretic found.

Tiger bring up more videos!
by idliketoplaybetter
02 Feb 2018, 10:06
Forum: General - CoH1 / BKMOD1
Topic: Sturmtiger
Replies: 54
Views: 13107

Re: Sturmtiger

I dont think micro is enough. I think that the oppoent has to be braindead to miss with the ST too. And everything is within range for that matter. Yea, lets take awesome range of that rocket Even if it did 400 dmg in the middle, and 120 at the edges. I would still consider it extremly good. Yea, l...
by idliketoplaybetter
01 Feb 2018, 13:47
Forum: Matchmaking & Strategies
Topic: Anyone thinking Axis are OP?
Replies: 21
Views: 2873

Re: Anyone thinking Axis are OP?

I like the idea of making replay section - balance section 2.0
by idliketoplaybetter
01 Feb 2018, 12:37
Forum: Matchmaking & Strategies
Topic: Anyone thinking Axis are OP?
Replies: 21
Views: 2873

Re: Anyone thinking Axis are OP?

Is there anyone at all thinking, that Allies are not OP???