Search found 1266 matches

by Walderschmidt
03 Jul 2022, 20:33
Forum: Balancing & Suggestions
Topic: Smoke changes.
Replies: 18
Views: 1770

Re: Smoke changes.

Redgaarden wrote:
03 Jul 2022, 16:19
Yeah, that is how I remember it.
Oh man. That explains a lot.

Wald
by Walderschmidt
28 Jun 2022, 19:20
Forum: Balancing & Suggestions
Topic: Smoke changes.
Replies: 18
Views: 1770

Re: Smoke changes.

I’d keep pack mortar smoke free as it already has significant handicaps. I have no problem with smoke decreasing accuracy that much, though I have one question: Is it possible for smoke on a unit to affect its accuracy differentlh than if it was in front of the unit? Say for example, smoke in front ...
by Walderschmidt
28 Jun 2022, 16:31
Forum: Balancing & Suggestions
Topic: Smoke changes.
Replies: 18
Views: 1770

Re: Smoke changes.

For smoke grenades if they were implemented, I’d give them a very short range so that they were primarily defensive in use and required skill/maneuvering for offensive purposes.

Wald
by Walderschmidt
28 Jun 2022, 15:16
Forum: Balancing & Suggestions
Topic: Smoke changes.
Replies: 18
Views: 1770

Re: Smoke changes.

I wouldn’t mind slightly more AoE for smoke or giving smoke tk a few more units.

Wald
by Walderschmidt
23 Jun 2022, 23:15
Forum: Matchmaking & Strategies
Topic: Decent 3v3 as Prop Doc on Hill 112 w/Wurf & Conrad von Grobel
Replies: 0
Views: 1069

Decent 3v3 as Prop Doc on Hill 112 w/Wurf & Conrad von Grobel

Now here's a decent replay from a rusty player. I played prop with my typical opener and we had an enjoyable 50 ish minute game. Honestly, my biggest mistake was not covering my tanks with enough infantry and advancing the infantry ahead of the tanks. Also, my big attack should have gone right down ...
by Walderschmidt
21 Jun 2022, 19:06
Forum: Balancing & Suggestions
Topic: Hotkey Suggestions
Replies: 35
Views: 4063

Re: Hotkey Suggestions

Let’s beta it.

Wald
by Walderschmidt
21 Jun 2022, 01:23
Forum: Balancing & Suggestions
Topic: Hotkey Suggestions
Replies: 35
Views: 4063

Re: Hotkey Suggestions

However, Tiger mentioned the Reinforce button which I forgot about. qwerty-windows-1024x338.jpg Would this work? Green = ability panel Orange = unit upgrades Brown = Reinforce This would work - put it in beta? I like it a lot. As for firestorm, please keep discussion of that in the firestorm thread...
by Walderschmidt
18 Jun 2022, 16:49
Forum: Balancing & Suggestions
Topic: Suggestion: TDs Come With AP Already Equipped
Replies: 21
Views: 1813

Re: Suggestion: TDs Come With AP Already Equipped

Just so we’re clear. I was only advocating TDs get AP rounds equipped by default. That is the only change I am proposing in this thread, whether people agree with it or not. While I appreciate Warhawks’ chiming in and support, if I wanted to advocated that regular medium tanks come with HE equipped,...
by Walderschmidt
11 Jun 2022, 19:06
Forum: Balancing & Suggestions
Topic: Suggestion: TDs Come With AP Already Equipped
Replies: 21
Views: 1813

Re: Suggestion: TDs Come With AP Already Equipped

idliketoplaybetter wrote:
11 Jun 2022, 15:22
So more ammo will be available eventually in result of such changes?
Yes, as a result of not having to pay 50 muni to equip TDs with standard AP, more muni will be available.

Wald
by Walderschmidt
06 Jun 2022, 22:28
Forum: Balancing & Suggestions
Topic: Suggestion: TDs Come With AP Already Equipped
Replies: 21
Views: 1813

Suggestion: TDs Come With AP Already Equipped

I thought this would be a good small change to help differentiate tank destroyers form normal tanks (most of whom, imo, are a waste when using their AP ammo). What do you think?

Wald
by Walderschmidt
06 Jun 2022, 20:58
Forum: Balancing & Suggestions
Topic: Snipers camo
Replies: 12
Views: 1235

Re: Snipers camo

Snipers could use a small range increase (+5 or +10).

Wald
by Walderschmidt
06 Jun 2022, 20:25
Forum: Balancing & Suggestions
Topic: Blitzkrieg Officer Suggestion - Mini Blitz Ability
Replies: 2
Views: 338

Blitzkrieg Officer Suggestion - Mini Blitz Ability

A lot of people think the “Blitz ability” for Blitz Doctrine is useless because it uses a huge amount of munitions in an already munition hungry doctrine and rarely comes out at a point where its usefulness justifies its cost. So what if…upon unlocking it, the Blitzkrieg Hauptmann got an ability to ...
by Walderschmidt
29 May 2022, 14:33
Forum: Matchmaking & Strategies
Topic: Finally Beat Vantury
Replies: 5
Views: 1161

Re: Finally Beat Vantury

idliketoplaybetter wrote:
28 May 2022, 20:06
So u beat him once and uploaded it right on?

How many games u lost to him?
Yup.

He’s beaten me probably 10-15 times. Maybe 20?

Wald
by Walderschmidt
27 May 2022, 21:11
Forum: Matchmaking & Strategies
Topic: Finally Beat Vantury
Replies: 5
Views: 1161

Re: Finally Beat Vantury

I beat him yesterday 3 times in the row on 3 different maps, twice as Axis & once as Allied. On D913, Langres & Kurland Pocket.. the longest game was 27 minutes. He’s an old, long time French player but he picks certain maps and relies on the same basic strategy. He executes it well but I think I f...
by Walderschmidt
27 May 2022, 13:16
Forum: Balancing & Suggestions
Topic: Heavy rocket arty.
Replies: 45
Views: 3083

Re: Heavy rocket arty.

I think the Stuka is fine is doesn't need to be changed and I reject the changes proposed.

Wald
by Walderschmidt
26 May 2022, 18:31
Forum: Matchmaking & Strategies
Topic: Finally Beat Vantury
Replies: 5
Views: 1161

Finally Beat Vantury

What an annoying game. 1v1 Langes 26May2022 Win.PNG Disclaimer: I bombed his infantry from my base with a Maultier at 23m50s . Wasn't thinking about it. I shouldn't have done that. Fine. I messed up there. Be that as it may: 1) I didn't build an immovable artillery in my base 2) That doesn't give hi...
by Walderschmidt
20 May 2022, 18:45
Forum: General - CoH1 / BKMOD1
Topic: Should Tanks be able to reinforce infantry?
Replies: 33
Views: 3528

Re: Should Tanks be able to reinforce infantry?

^The Pershing also has competent infantry to accompany it (Combat Engies).

Wald
by Walderschmidt
20 May 2022, 15:28
Forum: Balancing & Suggestions
Topic: Remove CW infantry sectiin sniper ability
Replies: 34
Views: 2411

Re: Remove CW infantry sectiin sniper ability

I think it should be an upgrade for 50 muni that is mutually exclusive with other upgrades, but without a rate of fire decrease on the sniper rifle (because it’s not like he’s shooting at the ranges of snipers except on the sniper shot ability).

Wald
by Walderschmidt
20 May 2022, 15:25
Forum: Balancing & Suggestions
Topic: Halftracks
Replies: 34
Views: 2568

Re: Halftracks

What about making halftracks cap points with infantry inside them?

Or how about halftracks increase infantry cap speed?

Wald
by Walderschmidt
20 May 2022, 15:20
Forum: Balancing & Suggestions
Topic: Heavy rocket arty.
Replies: 45
Views: 3083

Re: Heavy rocket arty.

I see no issue with the Stuka zu Fuss, personally, for several reasons. 1) It is expensive and vulnerable, especially since some old veterancy bonuses that increases its survivability to absurd leves was removed. 2) It’s a walking bomb - if it blows it kills infantry that are too close and damages e...
by Walderschmidt
05 May 2022, 19:57
Forum: Balancing & Suggestions
Topic: No active cammo on roads?
Replies: 2
Views: 297

Re: No active cammo on roads?

This would be an interesting change.

Wald
by Walderschmidt
05 May 2022, 19:14
Forum: Balancing & Suggestions
Topic: Tank commander limit
Replies: 10
Views: 881

Re: Tank commander limit

I am down for this.

Wald
by Walderschmidt
01 May 2022, 22:06
Forum: Balancing & Suggestions
Topic: PE minesweeper.
Replies: 32
Views: 2416

Re: PE minesweeper.

Could make the pioneers auto clear mines without minesweeper upgrade giving them a small buff?

Or maybe only in SE. Same thing happens for Luft Pios?

Would be a cool way to differentiate them without making them super over powered.

Wald
by Walderschmidt
30 Apr 2022, 23:23
Forum: Balancing & Suggestions
Topic: PE minesweeper.
Replies: 32
Views: 2416

Re: PE minesweeper.

How about we buff PE mine-sense and with it give SturmPios the ability to upgrade a minesweeper?

Wald
by Walderschmidt
24 Apr 2022, 22:44
Forum: Balancing & Suggestions
Topic: SE Beta changes
Replies: 19
Views: 1574

Re: SE Beta changes

Honestly, I think the biggest change for those arty call ins is that I would tie them all to a unit. That way there is a little bit of skill and thinking around their use and a way to counter it (like Wehrmacht Officer heavy mortar barrage). Wald Yea i agree here. What about some light tanks? They ...