many times when arty, mortars, etc... shoot, I have noticed that their icon doesn't always show up in fog of war. it's very on and off. (at least I can spot nebs from the smoke)
is it just me or have you had a similar experience?
Search found 91 matches
- 07 Mar 2015, 13:58
- Forum: Bugs
- Topic: arty/mortars etc.. FOW question
- Replies: 4
- Views: 1170
- 07 Mar 2015, 13:25
- Forum: Balancing & Suggestions
- Topic: trenches suggestion
- Replies: 12
- Views: 2217
Re: trenches suggestion
I agree with you warhauks. in previous forum I suggested that tank hull mg would supress infantry (not instantly ofc) in a 45 degree arc in front of the tank. this was to avoid inf coming up in front of tanks without penalty. if you want suppression for coaxial or turret mg then it could be done but...
- 06 Mar 2015, 18:52
- Forum: Balancing & Suggestions
- Topic: trenches suggestion
- Replies: 12
- Views: 2217
Re: trenches suggestion
funny you say that wolf. why then do rangers, airborne, AT squads walk up in front of my tanks without getting pinned. with hull mg, coaxial, and turret you would figure tanks should easily pin infantry walking in front of it, lot more firepower than a little jeep. yet this never happens anyway glad...
- 06 Mar 2015, 16:07
- Forum: Balancing & Suggestions
- Topic: trenches suggestion
- Replies: 12
- Views: 2217
Re: trenches suggestion
mg 42 doesn't pin instantly like the jeep does. there is a few seconds delay before it pins. this gives your infantry time to flank it. mg42 is quite at slow when it needs to move or change angle. on the other hand you cannot outrun a jeep. why do u compare jeep and scout car? they do not cost the s...
- 06 Mar 2015, 14:37
- Forum: Balancing & Suggestions
- Topic: trenches suggestion
- Replies: 12
- Views: 2217
Re: trenches suggestion
glad you have no issues with insta pin spam they pin better than a mg42 and a lot more mobile as well as cheaper.
- 06 Mar 2015, 14:33
- Forum: General - CoH1 / BKMOD1
- Topic: Why so many Axis-Only Players?
- Replies: 26
- Views: 5808
Re: Why so many Axis-Only Players?
I for one started playing this mod because vanilla coh was ridiculous with ally troops just walking up to heavy axis tanks which cost a fortune get destroyed instantly with OP infantry or those small AT 50mm guns. not a fan of hitler or Nazi's I just think the germans have cooler toys in this game. ...
- 06 Mar 2015, 14:21
- Forum: Bugs
- Topic: Airborne Field HQ while playing Armor doctrine V4.8.6.0.
- Replies: 2
- Views: 919
Re: Airborne Field HQ while playing Armor doctrine V4.8.6.0.
did your original FHQ change after u made the second one? or were you only able to produce these specific units in that specific FHQ some custom maps do that. it's specific to the map. usually it's only in a particular building. I have noticed churches or German HQ on a few maps are this way if you ...
- 06 Mar 2015, 12:49
- Forum: Balancing & Suggestions
- Topic: trenches suggestion
- Replies: 12
- Views: 2217
Re: trenches suggestion
troops inside trench are not immune to small arms fire, I think its about the same damage vs green cover. anyway there are multiple ways to kill them as you mentioned. there are additional ways as well; mortar shots are very effective and do not cost munitions. and also very effective are explosive ...
- 05 Mar 2015, 18:41
- Forum: Balancing & Suggestions
- Topic: AT Guns with 1 man left
- Replies: 16
- Views: 3412
Re: AT Guns with 1 man left
what about mortar crews?
- 05 Mar 2015, 15:10
- Forum: Balancing & Suggestions
- Topic: trenches suggestion
- Replies: 12
- Views: 2217
trenches suggestion
with all this insta pin spam, would it be possible to decrease production time for trench, because cover doesn't seem to do anything. in fact even behind a building I still get pinned down? bit tired of having my soldiers constantly crawling everywhere. after all it shouldn't take longer to dig a ho...
- 03 Mar 2015, 18:54
- Forum: Balancing & Suggestions
- Topic: US Quad HT and Jeep
- Replies: 26
- Views: 4429
Re: US Quad HT and Jeep
1. I was at range when I killed marder w/ quad. I was kiting so it wouldn't shoot me. it wasn't insta kill but still quick enough to do the job 2. 30 cal jeep does not do such little damage as u say. it can destroy a PE halftrack hitting it from front, side or rear 3. I didn't know about a 20mm flak...
- 03 Mar 2015, 17:41
- Forum: Balancing & Suggestions
- Topic: US Quad HT and Jeep
- Replies: 26
- Views: 4429
Re: US Quad HT and Jeep
warhauks, I never said 3 quad HT to kill a marder, I said 1 quad HT killed a marder 3 tank. please read before commenting. I was talking about the 30 cal jeep, since it is the only one available at the start, sorry if that was unclear. 30 cal jeeps not only damage scout car, which they have in the p...
- 03 Mar 2015, 01:51
- Forum: Balancing & Suggestions
- Topic: Wiberlwind
- Replies: 7
- Views: 1607
Re: Wiberlwind
I agree that it is more expensive and less effective than US quad at decimating inf or AT guns, not to mention it's available a lot earlier than whirb or ostwind. I even nailed a marder 3 with a quad HT. I think this unit needs some serious rethink. if that happens I think wirb and ostwind are fine ...
- 02 Mar 2015, 23:25
- Forum: Balancing & Suggestions
- Topic: US Quad HT and Jeep
- Replies: 26
- Views: 4429
Re: US Quad HT and Jeep
sorry but saying a quad is a counter to pak is rubbish. this breaks balance, since no inf squad can even get close to it. that thing annihilates inf in no time. LOL, I just took out a marder 3 with a quad gun halftrack. my volks were in a building (valkensgrad with plenty of windows) and couldn't ta...
- 28 Feb 2015, 17:15
- Forum: Balancing & Suggestions
- Topic: US Quad HT and Jeep
- Replies: 26
- Views: 4429
US Quad HT and Jeep
1. US quad HT range seems a bit high. also it pulverizes 37mm and 50mm pak, since they cannot one shoot a HT. frontally the HT can decimate the AT crew, it doesn't even have to bother flanking. surely a quad HT is not an appropriate counter to a pak! 2. jeep are OP for their price. they can destroy ...
- 26 Feb 2015, 12:18
- Forum: Balancing & Suggestions
- Topic: re balance game toward germans
- Replies: 12
- Views: 2548
Re: re balance game toward germans
completely agree with OP. every single Axis unit has been nerfed from MG42 to tanks. but that wasn't enough! let's make ally tanks a lot stronger to the point where a Sherman (with sandbags and not even a speed penalty) is more like a Panther and can chew P4 without breaking a sweat, while nerfing P...