Search found 3461 matches
- 20 Dec 2018, 13:03
- Forum: Balancing & Suggestions
- Topic: Rifle AT nade being OP, crushing nazis faces
- Replies: 54
- Views: 6302
Re: Rifle AT nade being OP, crushing nazis faces
Unlike bazooka teams, the Riflemen need to pay for the upgrade to get the option to shoot the grenades and then it is pay-per-shot. If you keep spaming the ability early on, where the HEAT grenades can actually do something to some units, you will burn through your ammo fast. I think they have chanc...
- 18 Dec 2018, 20:15
- Forum: Balancing & Suggestions
- Topic: TH doc unlocks and upgrades
- Replies: 18
- Views: 2286
Re: TH doc unlocks and upgrades
I wouldn't say you're a monster just because you broke forum rules, you could just spend some time reading the rules and them paying attention to following them, if you do that I am sure there will be no need for me to edit your posts in the future .
- 18 Dec 2018, 18:24
- Forum: Balancing & Suggestions
- Topic: TH doc unlocks and upgrades
- Replies: 18
- Views: 2286
Re: TH doc unlocks and upgrades
I am not 100% sure but I think that upgrades cannot change the number of shots you can fire before canceling camo nor can they affect the detection range, if I am right then your proposed changes are not achievable.
- 18 Dec 2018, 18:14
- Forum: Balancing & Suggestions
- Topic: US anti tank mines and inf doc unlocks.
- Replies: 17
- Views: 6953
Re: US anti tank mines and inf doc unlocks.
I'm not against moving them to Infantry docrine but I don't think people will use them more than in Armor doctrine. How much is it for the heavy mine? 50ammo? In armor doctrine you can spend ammo on things that are more likely to actually cause some damage - activation of AP to get enemy tanks, TC a...
- 16 Dec 2018, 08:42
- Forum: General - CoH1 / BKMOD1
- Topic: Are Tank Commanders worth it?
- Replies: 13
- Views: 2492
Re: Are Tank Commanders worth it?
Red is right. If you have a Sherman and it gets hit by KT, the 15% damage reduction will not save the Sherman, but with the vet bonuses it has better chances against same-tier units or artillery hits etc.
- 12 Dec 2018, 18:14
- Forum: General - CoH1 / BKMOD1
- Topic: There's nothing worse than...
- Replies: 13
- Views: 2342
Re: There's nothing worse than...
Since this started going off-topic, it is now split. If you need to express your opinion on the new dev team member, do so here.
- 11 Dec 2018, 16:01
- Forum: Matchmaking & Strategies
- Topic: 50 gauge a little OP or too much maybe?? recce
- Replies: 30
- Views: 17685
Re: 50 gauge a little OP or too much maybe?? recce
Oh, really, do you really think its just bc of realism? Since you always speak about "Harry Potter immobilisation spell", it sounds like your main problem is based in realism. It is hardly my problem that you present it that way This: The Gun mounted in the Jagdpanther was probably the mo...
- 10 Dec 2018, 23:16
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 41524
Re: 5.1.6 Patch
That is really surprising, because nobody touched the 37mm gun But thanks for the praise anyway
- 10 Dec 2018, 22:31
- Forum: Matchmaking & Strategies
- Topic: 50 gauge a little OP or too much maybe?? recce
- Replies: 30
- Views: 17685
Re: 50 gauge a little OP or too much maybe?? recce
One is gone for a weekend and a lot of stuff goes by in the mean time... armored 50.cal airborne jeep wins 90% of the times. m20 armored car losses 90% of the times. The durability of this Jeep is an overlook and will be fixed next patch. Tread Breaker is also funny because it has 1000% penetration ...
- 09 Dec 2018, 14:08
- Forum: Technical Support
- Topic: Game crashes upon startup with GTX 1080! (Read)
- Replies: 6
- Views: 10336
Re: Game crashes upon startup with GTX 1080! (Read)
If it really is some problem with the drivers, I'm affraid that we will not be able to solve it. I would recommend using older drivers but if you cannot do it, then there's nothing we can do, sorry.Solling wrote:Yes, I think thats the case. I just dont know what!!
- 09 Dec 2018, 00:45
- Forum: Technical Support
- Topic: Game crashes upon startup with GTX 1080! (Read)
- Replies: 6
- Views: 10336
Re: Game crashes upon startup with GTX 1080! (Read)
It is hard to tell what is wrong here. If you followed all those steps and the problem is still there then I am out of ideas. I have GTX 1060 in my PC and the game runs without any problems so maybe it is something specificly connected to the new drivers for 1080 cards?
- 07 Dec 2018, 15:43
- Forum: Balancing & Suggestions
- Topic: Fixing the 7-8 minute cromwell rushes
- Replies: 13
- Views: 2252
Re: Fixing the 7-8 minute cromwell rushes
Perhaps this unit can be removed from the reward tree, and made a standard unit for all british docs that does not require the Captain. It's kind of hard to choose between this unit or the cromwell especially when you are RE . Because this sherman is the most effective in RE with its tulip launcher...
- 05 Dec 2018, 10:16
- Forum: Matchmaking & Strategies
- Topic: fix your game
- Replies: 13
- Views: 11331
Re: fix your game
Oh, yeah...third zooka upgrade was removed. Anyway, still applies what I said (penetration, availability etc.).
- 05 Dec 2018, 09:10
- Forum: Matchmaking & Strategies
- Topic: fix your game
- Replies: 13
- Views: 11331
Re: fix your game
This does exist. It's the 5% rule, it applies to everything. It doesn't, the hand-held AT weapons don't have this 5% chance. And finally I ask you again why don't you apply these chances on panzershrecks for example so they may have a little chance one critical shoting a Pershing. Won't this be eve...
- 05 Dec 2018, 07:52
- Forum: General - CoH1 / BKMOD1
- Topic: BAR vs LMG42
- Replies: 8
- Views: 1271
Re: BAR vs LMG42
Seha is right - the slowdown ability is provided by G43 rifles, the Vehicle suppression is provided by LMG. If you don't get both upgrades you won't have both abilities.
- 05 Dec 2018, 00:34
- Forum: Matchmaking & Strategies
- Topic: fix your game
- Replies: 13
- Views: 11331
Re: fix your game
Noone said that rng is completely wrong, yes 1+1 may equal to 4 in games but not equal to 150. It s ok if an iv oneshots an e8 but not oneshot pershing for example, it s ridiculous and some times gamechanging. With such logic why dont you make panzershrecks oneshoting shermans and above? Ridiculous...
- 04 Dec 2018, 22:48
- Forum: General - CoH1 / BKMOD1
- Topic: BAR vs LMG42
- Replies: 8
- Views: 1271
Re: BAR vs LMG42
The differences are many - damage per bullet, rate of fire, BAR can fire one the move, LMG42 cannot. Generaly speaking, LMG42 is better than BAR. If you compare 3xBARs vs 1x LMG42 hard to say. I think it is more of a question of what you want to use the squad for. For stationary support the LMG is b...
- 04 Dec 2018, 22:33
- Forum: General - CoH1 / BKMOD1
- Topic: What are the differences between difficulty levels?
- Replies: 6
- Views: 3510
Re: What are the differences between difficulty levels?
No, they are still the same, the only difference is in the resource income which allows to AI overwhelm you with more units than you can build.
- 03 Dec 2018, 23:39
- Forum: General - CoH1 / BKMOD1
- Topic: What are the differences between difficulty levels?
- Replies: 6
- Views: 3510
Re: What are the differences between difficulty levels?
Harder difficulties are not really "smarter", they get their resource income multiplied and so they can spam lots of units.
- 03 Dec 2018, 23:37
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 41524
Re: 5.1.6 Patch
If the allies have Shermans with rockets and jeeps with rockets at the beginning of the game, then let the Germans have at least something or nerf the axis too. Calliope rockets are not as strong as the Stuka rockets so it is not very good comparison. Dude, is it problem that I suggested that only ...
- 02 Dec 2018, 23:15
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 41524
Re: 5.1.6 Patch
Weak er compared to what or when? The situation in 5.1.5? I've never heard you complaining about the strength of 75mm Sherman vs StuG in 5.1.4 and before but suddenly NOW it is too weak? Even when it has been like this for years? This is the part that I don't get. It was OK for years, then it got fo...
- 02 Dec 2018, 23:01
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 41524
Re: 5.1.6 Patch
With nerfing Sherman's 75mm penetration power against Stugs, there are any reasons to keep HE cost that high? I mean, tank's capabilities got cut in the half to having only AI power, can we get a price drop off for HE ammo in the future? What do you mean? The changes the 75mm Sherman got were: 1) T...
- 02 Dec 2018, 16:00
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 41524
Re: 5.1.6 Patch
What does that mean?
- 01 Dec 2018, 22:10
- Forum: Announcements
- Topic: 5.1.6 Patch
- Replies: 54
- Views: 41524
Re: 5.1.6 Patch
Bazookas have same accuracy as they had before 5.1.6Walderschmidt wrote:their bazookas being more accurate scare my vehicles
- 30 Nov 2018, 12:26
- Forum: Ask an Expert
- Topic: Rifle grenades weapon slot
- Replies: 1
- Views: 8370
Re: Rifle grenades weapon slot
No it does not. Riflegrenades work similarly to Panzerfaust - you upgrade it, soldiers keep their weapons and one soldier switches to the upgraded gun only when you activate an ability.