Search found 3461 matches

by MarKr
20 Dec 2018, 13:03
Forum: Balancing & Suggestions
Topic: Rifle AT nade being OP, crushing nazis faces
Replies: 54
Views: 6302

Re: Rifle AT nade being OP, crushing nazis faces

Unlike bazooka teams, the Riflemen need to pay for the upgrade to get the option to shoot the grenades and then it is pay-per-shot. If you keep spaming the ability early on, where the HEAT grenades can actually do something to some units, you will burn through your ammo fast. I think they have chanc...
by MarKr
18 Dec 2018, 20:15
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 18
Views: 2286

Re: TH doc unlocks and upgrades

I wouldn't say you're a monster just because you broke forum rules, you could just spend some time reading the rules and them paying attention to following them, if you do that I am sure there will be no need for me to edit your posts in the future ;).
by MarKr
18 Dec 2018, 18:24
Forum: Balancing & Suggestions
Topic: TH doc unlocks and upgrades
Replies: 18
Views: 2286

Re: TH doc unlocks and upgrades

I am not 100% sure but I think that upgrades cannot change the number of shots you can fire before canceling camo nor can they affect the detection range, if I am right then your proposed changes are not achievable.
by MarKr
18 Dec 2018, 18:14
Forum: Balancing & Suggestions
Topic: US anti tank mines and inf doc unlocks.
Replies: 17
Views: 6953

Re: US anti tank mines and inf doc unlocks.

I'm not against moving them to Infantry docrine but I don't think people will use them more than in Armor doctrine. How much is it for the heavy mine? 50ammo? In armor doctrine you can spend ammo on things that are more likely to actually cause some damage - activation of AP to get enemy tanks, TC a...
by MarKr
16 Dec 2018, 08:42
Forum: General - CoH1 / BKMOD1
Topic: Are Tank Commanders worth it?
Replies: 13
Views: 2492

Re: Are Tank Commanders worth it?

Red is right. If you have a Sherman and it gets hit by KT, the 15% damage reduction will not save the Sherman, but with the vet bonuses it has better chances against same-tier units or artillery hits etc.
by MarKr
12 Dec 2018, 18:14
Forum: General - CoH1 / BKMOD1
Topic: There's nothing worse than...
Replies: 13
Views: 2342

Re: There's nothing worse than...

Since this started going off-topic, it is now split. If you need to express your opinion on the new dev team member, do so here.
by MarKr
11 Dec 2018, 16:01
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 17685

Re: 50 gauge a little OP or too much maybe?? recce

Oh, really, do you really think its just bc of realism? Since you always speak about "Harry Potter immobilisation spell", it sounds like your main problem is based in realism. It is hardly my problem that you present it that way This: The Gun mounted in the Jagdpanther was probably the mo...
by MarKr
10 Dec 2018, 23:16
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 41524

Re: 5.1.6 Patch

That is really surprising, because nobody touched the 37mm gun :? But thanks for the praise anyway :lol:
by MarKr
10 Dec 2018, 22:31
Forum: Matchmaking & Strategies
Topic: 50 gauge a little OP or too much maybe?? recce
Replies: 30
Views: 17685

Re: 50 gauge a little OP or too much maybe?? recce

One is gone for a weekend and a lot of stuff goes by in the mean time... armored 50.cal airborne jeep wins 90% of the times. m20 armored car losses 90% of the times. The durability of this Jeep is an overlook and will be fixed next patch. Tread Breaker is also funny because it has 1000% penetration ...
by MarKr
09 Dec 2018, 14:08
Forum: Technical Support
Topic: Game crashes upon startup with GTX 1080! (Read)
Replies: 6
Views: 10336

Re: Game crashes upon startup with GTX 1080! (Read)

Solling wrote:Yes, I think thats the case. I just dont know what!!
If it really is some problem with the drivers, I'm affraid that we will not be able to solve it. I would recommend using older drivers but if you cannot do it, then there's nothing we can do, sorry.
by MarKr
09 Dec 2018, 00:45
Forum: Technical Support
Topic: Game crashes upon startup with GTX 1080! (Read)
Replies: 6
Views: 10336

Re: Game crashes upon startup with GTX 1080! (Read)

It is hard to tell what is wrong here. If you followed all those steps and the problem is still there then I am out of ideas. I have GTX 1060 in my PC and the game runs without any problems so maybe it is something specificly connected to the new drivers for 1080 cards?
by MarKr
07 Dec 2018, 15:43
Forum: Balancing & Suggestions
Topic: Fixing the 7-8 minute cromwell rushes
Replies: 13
Views: 2252

Re: Fixing the 7-8 minute cromwell rushes

Perhaps this unit can be removed from the reward tree, and made a standard unit for all british docs that does not require the Captain. It's kind of hard to choose between this unit or the cromwell especially when you are RE . Because this sherman is the most effective in RE with its tulip launcher...
by MarKr
05 Dec 2018, 10:16
Forum: Matchmaking & Strategies
Topic: fix your game
Replies: 13
Views: 11331

Re: fix your game

Oh, yeah...third zooka upgrade was removed. Anyway, still applies what I said (penetration, availability etc.).
by MarKr
05 Dec 2018, 09:10
Forum: Matchmaking & Strategies
Topic: fix your game
Replies: 13
Views: 11331

Re: fix your game

This does exist. It's the 5% rule, it applies to everything. It doesn't, the hand-held AT weapons don't have this 5% chance. And finally I ask you again why don't you apply these chances on panzershrecks for example so they may have a little chance one critical shoting a Pershing. Won't this be eve...
by MarKr
05 Dec 2018, 07:52
Forum: General - CoH1 / BKMOD1
Topic: BAR vs LMG42
Replies: 8
Views: 1271

Re: BAR vs LMG42

Seha is right - the slowdown ability is provided by G43 rifles, the Vehicle suppression is provided by LMG. If you don't get both upgrades you won't have both abilities.
by MarKr
05 Dec 2018, 00:34
Forum: Matchmaking & Strategies
Topic: fix your game
Replies: 13
Views: 11331

Re: fix your game

Noone said that rng is completely wrong, yes 1+1 may equal to 4 in games but not equal to 150. It s ok if an iv oneshots an e8 but not oneshot pershing for example, it s ridiculous and some times gamechanging. With such logic why dont you make panzershrecks oneshoting shermans and above? Ridiculous...
by MarKr
04 Dec 2018, 22:48
Forum: General - CoH1 / BKMOD1
Topic: BAR vs LMG42
Replies: 8
Views: 1271

Re: BAR vs LMG42

The differences are many - damage per bullet, rate of fire, BAR can fire one the move, LMG42 cannot. Generaly speaking, LMG42 is better than BAR. If you compare 3xBARs vs 1x LMG42 hard to say. I think it is more of a question of what you want to use the squad for. For stationary support the LMG is b...
by MarKr
04 Dec 2018, 22:33
Forum: General - CoH1 / BKMOD1
Topic: What are the differences between difficulty levels?
Replies: 6
Views: 3510

Re: What are the differences between difficulty levels?

No, they are still the same, the only difference is in the resource income which allows to AI overwhelm you with more units than you can build.
by MarKr
03 Dec 2018, 23:39
Forum: General - CoH1 / BKMOD1
Topic: What are the differences between difficulty levels?
Replies: 6
Views: 3510

Re: What are the differences between difficulty levels?

Harder difficulties are not really "smarter", they get their resource income multiplied and so they can spam lots of units.
by MarKr
03 Dec 2018, 23:37
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 41524

Re: 5.1.6 Patch

If the allies have Shermans with rockets and jeeps with rockets at the beginning of the game, then let the Germans have at least something or nerf the axis too. Calliope rockets are not as strong as the Stuka rockets so it is not very good comparison. Dude, is it problem that I suggested that only ...
by MarKr
02 Dec 2018, 23:15
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 41524

Re: 5.1.6 Patch

Weak er compared to what or when? The situation in 5.1.5? I've never heard you complaining about the strength of 75mm Sherman vs StuG in 5.1.4 and before but suddenly NOW it is too weak? Even when it has been like this for years? This is the part that I don't get. It was OK for years, then it got fo...
by MarKr
02 Dec 2018, 23:01
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 41524

Re: 5.1.6 Patch

With nerfing Sherman's 75mm penetration power against Stugs, there are any reasons to keep HE cost that high? I mean, tank's capabilities got cut in the half to having only AI power, can we get a price drop off for HE ammo in the future? What do you mean? The changes the 75mm Sherman got were: 1) T...
by MarKr
02 Dec 2018, 16:00
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 41524

Re: 5.1.6 Patch

What does that mean?
by MarKr
01 Dec 2018, 22:10
Forum: Announcements
Topic: 5.1.6 Patch
Replies: 54
Views: 41524

Re: 5.1.6 Patch

Walderschmidt wrote:their bazookas being more accurate scare my vehicles
Bazookas have same accuracy as they had before 5.1.6 :?
by MarKr
30 Nov 2018, 12:26
Forum: Ask an Expert
Topic: Rifle grenades weapon slot
Replies: 1
Views: 8370

Re: Rifle grenades weapon slot

No it does not. Riflegrenades work similarly to Panzerfaust - you upgrade it, soldiers keep their weapons and one soldier switches to the upgraded gun only when you activate an ability.