Search found 77 matches
- 01 Feb 2020, 14:58
- Forum: General - CoH1 / BKMOD1
- Topic: BETA update 7 feedback
- Replies: 56
- Views: 9126
Re: BETA update 7 feedback
Hello I'm not playing as much as before. Same for my brother (devilroach). Yet changes and updates makes us want to come and play again I'm glad this community is still alive. @dev , thanks for your work I've tried the beta yesterday. Got some feedback to give : specifically on the new features of t...
- 05 Aug 2017, 22:53
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 55296
Re: 4.9.9 Patch Preview
Thx for you answer Markr but do you think it would change anything in the game?People don't build infantry in Armor doc because they consider it too weak and useless, not because of the cost of its means of transportation around battlefield But maybe that is just me... Depends on the players I guess...
- 05 Aug 2017, 21:09
- Forum: Announcements
- Topic: 4.9.9 Patch Preview
- Replies: 249
- Views: 55296
Re: 4.9.9 Patch Preview
Hello everybody, Thanks dev for keeping this mod alive and adding new patch. I've followed the discussions about armor company. Some changes are coming, and it sounds good. Reworking shermans will certainly make them more attractive, and thus give this doctrine a real 'armored look' (= more shermans...
- 19 Jul 2017, 12:51
- Forum: Balancing & Suggestions
- Topic: The Artillery Talk
- Replies: 24
- Views: 4158
Re: The Artillery Talk
Or play bigger maps. This is the smartest statement I've read for quite a long time on the forum Thanks Kwok for bringing this up Play bigger map, and most bk issue would be solved : OP planes, arty spam, position spam Bigger map means more space to manoeuver and flank ; so no more camping. No more...
- 22 Jun 2017, 22:03
- Forum: Balancing & Suggestions
- Topic: General discussion on the recent balance
- Replies: 38
- Views: 6372
Re: General discussion on the recent balance
Only the Rifle Section squad is more expensive, since that perhaps they are the strongest inf unit in the game.. and the Commando LeeEnfield is even better. They CAN literally shred Luft inf, who are more expensive btw... And even the Storms can't do shit against them without weapon upgrades! Any i...
- 13 Jun 2017, 17:30
- Forum: General - CoH1 / BKMOD1
- Topic: New unit?
- Replies: 70
- Views: 10359
Re: New unit?
Hello bk community If I remember well, stormtroopers can be called from building. That would be the issue All in all, that would mean you could call a stormtroopers squad, on the frontline, get a schreck (buy or find), crawl right away and get into position immediately for ambush, or even infiltrate...
- 31 May 2017, 14:32
- Forum: Matchmaking & Strategies
- Topic: Insightful game between experienced players
- Replies: 5
- Views: 1211
Re: Insightful game between experienced players
you did great with that solo Lieutenant in early game haha
nice hide & seek micro
Too bad that crappy Sten didn't get the last assault pioneer
nice hide & seek micro
Too bad that crappy Sten didn't get the last assault pioneer
- 31 May 2017, 10:36
- Forum: Matchmaking & Strategies
- Topic: Insightful game between experienced players
- Replies: 5
- Views: 1211
Re: Insightful game between experienced players
I find the game quite weird. Karma police wasn't using his ressources for quite a while Karma police bugging.jpg I think I got an issue with that replay. Looks like a desync game from Karma police side - riflemen not moving - CW tank commander wandering out near HQ for the entire game, instead of ju...
- 20 May 2017, 10:13
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
I think their dps is quite low. Seen halftracks run straight past them. And if they could get run over they would. Maybe that's RNG. If we are the 2 only person feeling boys are underperforming. the time between shots is way too long. Try it in game, and count. You'll see you get max 8 second to wa...
- 18 May 2017, 13:05
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
only shows me a players tendency to rush Recce anywhere with no counter expectations I'm not that kind of player. You saw me in game. Yes, they miss, sometimes cant finish units, but mostly, its based on RNG but not their stats. Just sometimes it seems they miss all their shots, and pumas wreck the...
- 18 May 2017, 09:56
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
All of the "later" problems coming with their inability to kill mid tier units Not only mid game units. Early vehicules too good things like fast Recce push I do agree with that. On that matter, Recce gunner should be killable more easily Yet, here is an example, concerning Boys usage : f...
- 17 May 2017, 21:47
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
Hello Bk community And DUH and duh again i'll explain, if you agree, as I felt you got me wrong Yes, historically ok. Nothing weird with boys gun. Example : they can't one shot King Tiger. And they struggle at destroying light vehicules. The gun behaviour is realistic. => historic accuracy checked. ...
- 15 May 2017, 23:05
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
Maybe, tho i'm aware this suggestion might probably be "dangerous" for balance, to make them really worth it even in the late phases of the game, they could get (back), together with one of the last tech tree commando's upgrades, that ability they had, which allowed them to immobilize an ...
- 12 May 2017, 14:49
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.8 Patch
- Replies: 65
- Views: 59754
Re: Blitzkrieg Mod 4.9.8 Patch
I've read much about that glider abuse on the forum lately. Being exclusively a CW player, i'm still quite surprised, and doubtful about that glider abuse Is this real ? Never saw that abuse in-game. Dropping a glider in battle will most of the time ends up bad (glider destroyed before dropping its ...
- 12 May 2017, 13:20
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
I mean, there is a gap in CW mid-game AT capabilities and it has nothing to do with BoysAT squad and etc.However this is other topic question... true I feel like changing this, wont change anything at all anyway, aside of fact, that this unit will be in "somewhat" u maybe. At least it wou...
- 12 May 2017, 11:47
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
Re: CW - AT boys commando
Or will it become another unit, that rushes in with massive blob and drops instant gammon bombs but for lower MP price? 3 men squad, with a cost between 300 and 350, that wouldn't be cheap at all. Gammons, demolition charge and traps are not necessary though, as these are anti-anfantry oriented cap...
- 11 May 2017, 22:29
- Forum: Balancing & Suggestions
- Topic: CW - AT boys commando
- Replies: 41
- Views: 6750
CW - AT boys commando
Hello BK community This time, I'm writing about the At Boys commando. I never tried this unit before. I was doing some test yesterday, and here are my feelings : - the tool is not available at the right time : to get the Boys commando, you need 2nd truck + captain + 4 Command point. So much time, te...
- 10 May 2017, 16:14
- Forum: Balancing & Suggestions
- Topic: CW - HQ commando gliders : Sten or Lee-Enfield ?
- Replies: 19
- Views: 3611
CW - HQ commando gliders : Sten or Lee-Enfield ?
Hello BK community I'm writing to talk about the HQ commando gliders At the moment, it comes with a Sten commando squad inside. Is there a possibility to give the choice between two gliders : one with a Sten commando squad and one with a Lee-Enflied commando squad ? There would be still only one HQ ...
- 10 May 2017, 16:01
- Forum: General Discussions on Strategy and Theory
- Topic: Accuracy and damage altered by cover/building/transport ?
- Replies: 4
- Views: 10322
Accuracy and damage altered by cover/building/transport ?
Hello BK community I couldn't find any topic about this subject ; so here i am writing, hoping to get some enlightment on this matter. Does accuracy/damage is altered by the following situation, and if so, in what proportion : - Infantry inside trench ? Panzerlehr once told me infantry got a huge ac...
- 09 May 2017, 11:00
- Forum: Matchmaking & Strategies
- Topic: Dingo brakes the defence line
- Replies: 10
- Views: 1854
Re: Dingo brakes the defence line
Hello
good news for the Bren carrier. Can't wait to test this and get tommies into a deadly ride
it makes me think about a thread I wanted to start few weeks ago, about the mechanics behind shooting from vehicule, building etc
I'll do it very soon
thank you
Best,
L.
good news for the Bren carrier. Can't wait to test this and get tommies into a deadly ride
it makes me think about a thread I wanted to start few weeks ago, about the mechanics behind shooting from vehicule, building etc
I'll do it very soon
thank you
Best,
L.
- 23 Apr 2017, 23:39
- Forum: Balancing & Suggestions
- Topic: CW - Royal Artillery spotter
- Replies: 18
- Views: 3131
Re: CW - Royal Artillery spotter
Alright,
thx for opinions and advice
i'm out of this
best,
L.
thx for opinions and advice
i'm out of this
best,
L.
- 23 Apr 2017, 15:27
- Forum: Balancing & Suggestions
- Topic: CW - Royal Artillery spotter
- Replies: 18
- Views: 3131
Re: CW - Royal Artillery spotter
I think there is misunderstanding i'm talking about the capacity to detect camoed units. I know RA has recon tools (planes etc) Sight radius is all fine for arty spotters. The issue is about the detection radius => the area in which hidden/camoed units are revealed. This detection radius is too low ...
- 23 Apr 2017, 14:42
- Forum: Balancing & Suggestions
- Topic: CW - Royal Artillery spotter
- Replies: 18
- Views: 3131
Re: CW - Royal Artillery spotter
hello again thx for your answer Markr "Giving crawling abilitiy back could do good", as I said. Thus, not necessary (i said "could"), considering the basebombing issue. Paradropping in all territory (not fog of war), is not necessary either. "not being able to detect correct...
- 23 Apr 2017, 01:31
- Forum: Balancing & Suggestions
- Topic: CW - Royal Artillery spotter
- Replies: 18
- Views: 3131
Re: CW - Royal Artillery spotter
Hello, i'm going to try and explain my point of view. Hope that's not to long for you to read First of all, id like to answer Redgaarden that concerning brit riflemen, counter sniping works only if you can click-target the enemy sniper. Which is not possible most of the time, as the amentionned snip...
- 21 Apr 2017, 17:03
- Forum: Balancing & Suggestions
- Topic: CW - Royal Artillery spotter
- Replies: 18
- Views: 3131
Re: CW - Royal Artillery spotter
Haha, je vois que tu parles français Back to English That was just suggestions. I'm not asking for it. But maybe other people felt the same and already thought about it, and jsut talk about it. That was the purpose of this thread, and the purpose of the forum, I guess. Karma police's answer makes me...