Search found 340 matches

by ShadowIchigo
10 Feb 2016, 06:06
Forum: Off-Topic
Topic: Dr. Markr
Replies: 6
Views: 1603

Re: Dr. Markr

Ok, i will try dear just for u.
by ShadowIchigo
10 Feb 2016, 06:02
Forum: Off-Topic
Topic: Dr. Markr
Replies: 6
Views: 1603

Re: Dr. Markr

WHAT THE FUCK IS THIS HUNNY!???
I'm refuse to go see a shrink.. are you fucking nuts?! who is this "Dr. Markr " anyways huh? fuck is this it's not like i belong in a mental institution or something. WTF KWOK!
by ShadowIchigo
10 Feb 2016, 05:49
Forum: General - CoH2 / BKMOD2
Topic: Actual SYSTEM requirement of BKMOD???
Replies: 8
Views: 14146

Re: Actual SYSTEM requirement of BKMOD???

ultra shader setting is the buggiest to have on bk, it is not stable no matter the hardware and yes exactly what illa said. the old engine cannot take full advantage of ur pc's hardware
by ShadowIchigo
09 Feb 2016, 19:19
Forum: General - CoH1 / BKMOD1
Topic: Changes for the next patch
Replies: 67
Views: 10036

Re: Changes for the next patch

I woll not tolerate these talks any longer. It's either you trust me to keep my gardening flower safe or u gardening file for divorce
by ShadowIchigo
07 Feb 2016, 21:11
Forum: General - CoH1 / BKMOD1
Topic: Changes for the next patch
Replies: 67
Views: 10036

Re: Changes for the next patch

What the pudding are u even gardening talking about
by ShadowIchigo
07 Feb 2016, 17:11
Forum: General - CoH1 / BKMOD1
Topic: Changes for the next patch
Replies: 67
Views: 10036

Re: Changes for the next patch

Idk what your talking about kwok.. ive always remained loyal
by ShadowIchigo
03 Feb 2016, 18:40
Forum: General - CoH1 / BKMOD1
Topic: Final initial list! v4.95/v5.00
Replies: 384
Views: 50904

Re: Final initial list! v4.95/v5.00

The most common allied inf in late game is endless rifles and rangers from inf doc which doesn't care about snipers, 101s which don't care about them as well and commando which can't be hit by snipers when they activate smoke. Axis do suffer from snipers a lot because in late game most commons are ...
by ShadowIchigo
02 Feb 2016, 03:35
Forum: General - CoH1 / BKMOD1
Topic: Final initial list! v4.95/v5.00
Replies: 384
Views: 50904

Re: Final initial list! v4.95/v5.00

You guys are some fuckin dbag dickhead fucking idiots.. great job u fuck ups.. now mark left bc of u dumbass fuckin imbeciles dumb fuckin idiots goodluck dickheads
by ShadowIchigo
18 Oct 2015, 19:45
Forum: Matchmaking & Strategies
Topic: what a great fuckin match epic firefly
Replies: 29
Views: 3525

Re: what a great fuckin match epic firefly

MarKr wrote:I watched about 3/4 of it then I had to go so I did not finish it...why?



b/c i feel totally fuckin honored hahaha
by ShadowIchigo
12 Oct 2015, 03:52
Forum: Matchmaking & Strategies
Topic: what a great fuckin match epic firefly
Replies: 29
Views: 3525

Re: what a great fuckin match epic firefly

hey markr, did u actually watch the replay?? :]
by ShadowIchigo
11 Oct 2015, 02:41
Forum: Matchmaking & Strategies
Topic: what a great fuckin match epic firefly
Replies: 29
Views: 3525

what a great fuckin match epic firefly

warhawk and i vs kwok and babyseal what a fuckin epic firefly lol, warhawks did nicely with smoke support, too bad we didnt sync the smoke attacks correctly.
by ShadowIchigo
09 Oct 2015, 07:00
Forum: Off-Topic
Topic: pb&j with dr evil, mini me, and austin powers?
Replies: 0
Views: 739

pb&j with dr evil, mini me, and austin powers?

we were missing one piece of bread!
by ShadowIchigo
07 Oct 2015, 22:44
Forum: Matchmaking & Strategies
Topic: 3v3 on dust n stones
Replies: 0
Views: 541

3v3 on dust n stones

kwok, myself, and babysealbatter are mr. peanut butter, mr. jelly, and mr. bread, respectively lol.
by ShadowIchigo
06 Oct 2015, 18:41
Forum: Matchmaking & Strategies
Topic: what a weird match
Replies: 0
Views: 534

what a weird match

lol triple sniper?
by ShadowIchigo
28 Sep 2015, 20:30
Forum: Matchmaking & Strategies
Topic: MUST WATCH THIS REPLAY!! AIRPOWER!
Replies: 0
Views: 536

MUST WATCH THIS REPLAY!! AIRPOWER!

axis:
1 luft and 2 def

allies:
2 raf and 1 air
by ShadowIchigo
24 Sep 2015, 15:53
Forum: Matchmaking & Strategies
Topic: 15 minutes game!
Replies: 7
Views: 1332

Re: 15 minutes game!

Yea there was clearly lag or some weird shit going on here
by ShadowIchigo
22 Sep 2015, 18:11
Forum: Matchmaking & Strategies
Topic: 4v4s on goodwood awesome game
Replies: 0
Views: 490

4v4s on goodwood awesome game

pro players
by ShadowIchigo
21 Sep 2015, 03:03
Forum: General - CoH1 / BKMOD1
Topic: What is missing? 4950!
Replies: 253
Views: 28894

Re: What is missing? 4950!

So i am forced Play big maps? because inf doc? and res? No, ever tough off call in arty? upon mortar hts? or stuka? wich mostly 1 Shell kill them? ranger spamm? zook spamm? whats with all this... a mortar not survive without vet at start, in late/medium game and as said how should we get any ammo w...
by ShadowIchigo
18 Sep 2015, 01:16
Forum: General - CoH1 / BKMOD1
Topic: A Developer Independent Solution for Balance - Large Maps
Replies: 30
Views: 7265

Re: A Developer Independent Solution for Balance - Large Map

Sukin-kot (SVT) wrote:I guess most of the map creators are gone from coh already...who cares.


lmao sukin u da man i would say the same thing, how would they find me?
by ShadowIchigo
17 Sep 2015, 23:53
Forum: Matchmaking & Strategies
Topic: 4v4 on montargis
Replies: 2
Views: 658

4v4 on montargis

i thought this match was pretty nice. not so much teamplay from my side and crimax, we kinda did our own thing lol, but veto and blitz had some nice teamwork on their side
by ShadowIchigo
17 Sep 2015, 22:41
Forum: Balancing & Suggestions
Topic: Snipers shooting from transporters
Replies: 24
Views: 3415

Re: Snipers shooting from transporters

Thats another reduction of possible tactics, what is sucks. That's just as if I said that nerfing 107 mortar in last patch was bad because it reduced possible tactics. Or simililar to saying that we should enable transporting mortar units in Kangaroos and allow them fire from inside which would be ...
by ShadowIchigo
16 Sep 2015, 18:16
Forum: General - CoH1 / BKMOD1
Topic: A Developer Independent Solution for Balance - Large Maps
Replies: 30
Views: 7265

Re: A Developer Independent Solution for Balance - Large Map

TLDR: Large maps do not solve everything. Balances will be needed as always, but large maps will find true imbalances as well as allow balance changes to be more controlled compared to small maps. Erich brought up an interesting point (I just played with him and lost. What a shame. You're going dow...
by ShadowIchigo
16 Sep 2015, 18:04
Forum: Balancing & Suggestions
Topic: Snipers shooting from transporters
Replies: 24
Views: 3415

Re: Snipers shooting from transporters

Mark, it is almost like you said before about combat value... it cost a lot to do so. Higher price doesn't mean OP unit necessarily, i know. But think of it as an expensive tank just not a tank.. once lost - which can be done very easily - it takes a huge toll on your economy
by ShadowIchigo
16 Sep 2015, 11:32
Forum: Balancing & Suggestions
Topic: Snipers shooting from transporters
Replies: 24
Views: 3415

Re: Snipers shooting from transporters

Firstly: Its only possible with Kangaroo. Secondly: Double sniper + vehicle will cost you 1000 mp, very risky investment, since it can be one shoted by stuka rocket, plane, pak and etc. Thats why im for "No", thats a cool feature with own advantages and disatvantages. I agree with sukin, ...
by ShadowIchigo
30 Aug 2015, 23:57
Forum: Matchmaking & Strategies
Topic: wow what a crazy 2v3
Replies: 2
Views: 827

Re: wow what a crazy 2v3

haha indeed it was Alman, thanks for watching!