Search found 1024 matches

by Panzerblitz1
29 Nov 2018, 19:35
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

Dude this is just wrong, you can base your thoughts of any values you can get on the web, the 75 or 76mm Jumbo wans't fitted to deal with Panthers or even Tigers, it wasn't his tactical role during WWII, only the Pershing 90mm gun could take down with great efficiency the Panther frontally. (And the...
by Panzerblitz1
29 Nov 2018, 19:30
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

In conclussion Jumbo kills tiger effortlessly (no APCR needed) at 1000m, while tiger cant do shit at that distance without APCR. Jumbo also can pen Panther turret at 1000m with standart AP and hull too with APCR, while panther can do the same to jumbo. WRONG! that wasn't the case during WWII, i gav...
by Panzerblitz1
29 Nov 2018, 19:12
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

Maybe ask Sgt. Francis Baker to manage this mod then xD Funny guy... The Panther 60mm thickness was a typing error, don't know what happens here, but yes of course the original thickness is 80mm sloped for 150mm armor effectiveness, but thats not my point, if you see a typing mistake you tell me, y...
by Panzerblitz1
29 Nov 2018, 19:01
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

Conclussion[/u][/b] Jumbo kills tiger effortlessly (no APCR needed) at 1000m, while tiger cant do shit at that distance, even with APCR (only 138mm of pen at 1000m) Jumbo also can pen Panther turret at 1000m and hull too with APCR, while panther has a chance to pen it without AP only at 500m Yeah, ...
by Panzerblitz1
29 Nov 2018, 18:49
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

yes and? its because i didn't note the Panther sloped armor effectiveness and all penetration datas at "30°" that you must jump on me and text walling the post? where did you see any wrong datas here? In combat the only 100% efficient guns who could deal with the Panthers at all ranges wer...
by Panzerblitz1
29 Nov 2018, 18:23
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

I love how suddenly only panther gets "sloped" armor, and the fact that shermans armor is also sloped is completly ignored. Really? thats why i don't post often on the forum, where did you see that the Jumbo didn't had sloped armor? did you read my post? Stop being a fan boy here, you sta...
by Panzerblitz1
29 Nov 2018, 15:55
Forum: Balancing & Suggestions
Topic: the jumbo is weak
Replies: 105
Views: 11351

Re: the jumbo is weak

Guys, i think you need to get some more research regarding how the M4A3E2 could stand up in front of Panthers, Tigers etc... Our jumbo might need « maybe » some adjustments indeed, among others tanks. The Jumbo wasn’t indestructible at all and its 76mm gun wasn’t a miraculous weapon in front of big ...
by Panzerblitz1
26 Nov 2018, 20:17
Forum: Balancing & Suggestions
Topic: M36 90mm Jackson and Sherman Variant overpriced in manpower
Replies: 17
Views: 2307

Re: M36 90mm Jackson and Sherman Variant overpriced in manpower

Jumbo frontally is a tough cookie to crack for medium axis tanks, side rear is destroyable by any 75mm guns.
by Panzerblitz1
25 Nov 2018, 16:34
Forum: Balancing & Suggestions
Topic: M36 90mm Jackson and Sherman Variant overpriced in manpower
Replies: 17
Views: 2307

Re: M36 90mm Jackson and Sherman Variant overpriced in manpower

We have also the same concern on some axis tanks, its in discussion.
by Panzerblitz1
25 Nov 2018, 14:44
Forum: Announcements
Topic: 5.1.6 beta4
Replies: 48
Views: 38789

Re: 5.1.6 beta4

Im glad that the latest changes are efficient in games, step by step, bit by bit.
by Panzerblitz1
23 Nov 2018, 10:52
Forum: Matchmaking & Strategies
Topic: How to vaporize allis (PVP) as axis
Replies: 19
Views: 9380

Re: How to vaporize allis (PVP) as axis

If you have no coder you have nothing. bk was doomed to died until Wolf ; a coder came. Bk can live just with one coder, but not without. It can be not convenient for others pride, but it is like that. Jalis i understand what you’re saying, but coding is the finality of gathering new ideas, improve...
by Panzerblitz1
22 Nov 2018, 19:10
Forum: Player Introductions
Topic: iCaesar (Swedish)
Replies: 4
Views: 14374

Re: iCaesar (Swedish)

Welcome aboard!
by Panzerblitz1
22 Nov 2018, 18:22
Forum: General - CoH1 / BKMOD1
Topic: Better skin for the sturmtiger?
Replies: 6
Views: 6078

Re: Better skin for the sturmtiger?

Feel the heat of the deutsche stall :twisted:
by Panzerblitz1
22 Nov 2018, 17:40
Forum: Matchmaking & Strategies
Topic: How to vaporize allis (PVP) as axis
Replies: 19
Views: 9380

Re: How to vaporize allis (PVP) as axis

Mr. FeministDonut wrote:
Panzerblitz1 wrote:Markr never said that, its Tiger who spoke about statue... and tiger has no idea what bk team is doing in intern, so... whatever people said, bk is still updating and still a work in process after all these years...no?

How many developers are active in the team?
by Panzerblitz1
22 Nov 2018, 16:36
Forum: Matchmaking & Strategies
Topic: How to vaporize allis (PVP) as axis
Replies: 19
Views: 9380

Re: How to vaporize allis (PVP) as axis

Markr never said that, its Tiger who spoke about statue... and tiger has no idea what bk team is doing in intern, so... whatever people said, bk is still updating and still a work in process after all these years...no?
by Panzerblitz1
22 Nov 2018, 13:59
Forum: Matchmaking & Strategies
Topic: How to vaporize allis (PVP) as axis
Replies: 19
Views: 9380

Re: How to vaporize allis (PVP) as axis

The New BK Champion wrote:Wolf is still alive too??


Of course Wolf is alive, all decisions are finalized with Wolf!
by Panzerblitz1
22 Nov 2018, 11:25
Forum: Matchmaking & Strategies
Topic: How to vaporize allis (PVP) as axis
Replies: 19
Views: 9380

Re: How to vaporize allis (PVP) as axis

The developer ; you are right, there is only one active, on the modding part. Not correct, modding part means much more than coding, all bk team members have a particular task to do, decisions to made, and are working and brainstorming together to improve the mod, its not because some devs are sile...
by Panzerblitz1
22 Nov 2018, 10:33
Forum: General - CoH1 / BKMOD1
Topic: Better skin for the sturmtiger?
Replies: 6
Views: 6078

Re: Better skin for the sturmtiger?

The next Sturmtiger skin update will be greatly improved, better colors, realistic weathering, more detailed texture, steel paint and dusty feeling surface, no more light flat blurry funky stuff, this should makes happy some bk fans Pictures below: in game and in the COH world builder, this is with ...
by Panzerblitz1
18 Nov 2018, 02:41
Forum: General - CoH1 / BKMOD1
Topic: idea for gunners
Replies: 8
Views: 2595

Re: idea for gunners

Correct if we are talking about realism.
by Panzerblitz1
17 Nov 2018, 19:52
Forum: Player Introductions
Topic: Any Iranian players here ?
Replies: 3
Views: 9955

Re: Any Iranian players here ?

Welcome aboard!
by Panzerblitz1
17 Nov 2018, 19:13
Forum: General - CoH1 / BKMOD1
Topic: idea for gunners
Replies: 8
Views: 2595

Re: idea for gunners

Same thing, using trucks or the base will increase the micro and the cost of the unit, i see the general idea, but it is not necessary.
by Panzerblitz1
17 Nov 2018, 17:18
Forum: General - CoH1 / BKMOD1
Topic: idea for gunners
Replies: 8
Views: 2595

Re: idea for gunners

Well not really, the gunner add more options to some tanks who really need it, removing this option by making it more dificult to recrew the gunner would nerf these units a bit too much imho.
by Panzerblitz1
13 Nov 2018, 01:34
Forum: Announcements
Topic: 5.1.6 beta3
Replies: 74
Views: 65121

Re: 5.1.6 beta3

Guys please cool down, the problems with arty will be solved to be fair and pvp balanced.
by Panzerblitz1
10 Nov 2018, 19:32
Forum: General - CoH1 / BKMOD1
Topic: import panzer2 from afrika
Replies: 19
Views: 13143

Re: import panzer2 from afrika

mofetagalactica wrote:Then don't add it to bk just upload it on the workshop so we can play it on bk non officialy lol

Very funny... and no, we can't do that for the same reasons i already told you more up.
by Panzerblitz1
09 Nov 2018, 12:42
Forum: General - CoH1 / BKMOD1
Topic: north america
Replies: 7
Views: 3704

Re: north america

:D I’ll even throw a cookie to the guy who could do that!