Search found 220 matches
- 04 Jan 2017, 16:19
- Forum: Announcements
- Topic: 4.9.6. Beta II
- Replies: 208
- Views: 48478
Re: 4.9.6. Beta II
... 2) Any cost drops for PE "Tank Factory" ? Thanks, R-Devs! ... 2) we already dropped the prices of some of the main PE infantry to make PE more forgiven regarding infantry losses in game, i think its more than enough, will wait your feedbacks. Yes, right. Just I remembered about this p...
- 04 Jan 2017, 10:10
- Forum: Announcements
- Topic: 4.9.6. Beta II
- Replies: 208
- Views: 48478
Re: 4.9.6. Beta II
Interesting changes! Make Blitzkrieg Better Again!
1) Is it necessary to edit "BK Language file" (in order V-1 is removed, an SturmTiger is alone - not as reward) ?
2) Any cost drops for PE "Tank Factory" ?
Thanks, R-Devs!
1) Is it necessary to edit "BK Language file" (in order V-1 is removed, an SturmTiger is alone - not as reward) ?
2) Any cost drops for PE "Tank Factory" ?
Thanks, R-Devs!
- 31 Dec 2016, 12:04
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
The old bug with "observation bunker" of Def doc is still present. The post about this is here - http://forum.bkmod.net/viewtopic.php?f=6&t=1019&p=11323#p11323 In addition, not only MG-team blocks sniper production, any other unit inside observation unit blocks sniper production (&...
- 29 Dec 2016, 15:17
- Forum: Balancing & Suggestions
- Topic: Need StuG.III in PE
- Replies: 2
- Views: 797
Re: Need StuG.III in PE
Good reason about StuG.IV for Luft.
So I edit first topic to change the choose of Luft doc.
So I edit first topic to change the choose of Luft doc.
- 26 Dec 2016, 21:01
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
Blitzkriegrekrut wrote:"Tank Commanders have new buffs for tanks"
What means that exactly? Haven't found something in the forum about this.
viewtopic.php?f=15&t=1408
- 26 Dec 2016, 20:21
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
Infantry hand-held AT weapons now aim for 2 seconds before shooting in order to preven the "rapid fire" bug (aim time was subtracted from reload time so the delay between shots remains the same) It is good feature to prevent strange tactic of bazooka-teams "front run!-hit!-retreat!&q...
- 26 Dec 2016, 19:32
- Forum: Balancing & Suggestions
- Topic: Need StuG.III in PE
- Replies: 2
- Views: 797
Need StuG.III in PE
Hi everyone and cheers R-DEVs ! It has long wanted to create this topic... Not so long ago comrade Panzerblitz1 start pretty topic with illustrative diagram of german tanks`s production (http://forum.bkmod.net/viewtopic.php?f=14&p=14856#p14856) This diagram shows that StuG.III (all versions) is ...
- 22 Dec 2016, 22:01
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
Jim , heavy tank or medium tank is a question of classification in concrete country. It is different slant. Generally , in USSR & USA "heavy" means "weight"; in German "heavy" means "gun`s caliber" (<75 is medium, >88 is heavy), Britains didn`t have heavy...
- 20 Dec 2016, 18:23
- Forum: Announcements
- Topic: Translations
- Replies: 196
- Views: 167782
Re: Translations
Great !
The best translations-localization is a localization by players !
The best translations-localization is a localization by players !
- 19 Dec 2016, 10:59
- Forum: Matchmaking & Strategies
- Topic: AA Quads save the day
- Replies: 53
- Views: 8688
Re: AA Quads save the day
I think other factions can build mg nests to secure locations.. they may not be as effective, ranged and whatever as quad 50 emps are, but they can be built really soon and serve to the same purpose. I'm not sure about this since you need to deploy a sturmpionieer squad in order to build a mg nest ...
- 15 Dec 2016, 16:29
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
Wiki is a not most reliable source...
- 14 Dec 2016, 19:22
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
What is about unspeechable units (viewtopic.php?f=5&t=984) ?
- 13 Dec 2016, 18:04
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Okey, Markr , i understand point about multiporpose mines. In conclusion I really don`t suggest, but convincingly I ask to add AP-mine ( Stockmine 43, S.Mine 35/44, Schutzemine 42 ) for PE PGrens and/or Sturmpioneers in Luft and TH docs. It is deliriously, that US and CW with weak "mine-culture...
- 12 Dec 2016, 18:26
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Maybe, I don`t remember WH HTs mine layers... Finally: - AT-mines planted by infantry has Def-doc (pioneers) , Armor-doc (engeneers) , TH (PGrens, Stormtroopers iirc) , RE (Sappers iirc) - it is defend-orient or anti-tank-orient doctrines ( available to make minefield be "shift-click" opti...
- 12 Dec 2016, 15:57
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
MarKr wrote:Any mine that costs more than 15 and less than 45 ammo is multipurpose.
I know it.
MarKr wrote:For US it is also engineers after upgrade - in infantry doctrine Riflemen too. CW - Sappers
Any multipuprpose mines in WH ?
- 12 Dec 2016, 14:56
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Good, continue to discuss. Firstly, what unit can to plant multipurpose mines currently ? - US M8 Greyhound, - CW Staghound (iirc), - PE Ammo Halftrack, - PE-SE all light vehicles after CP-update "mine-layers", - anything else, remind me ? EDIT: - US Inf-doc riflemens, - CW Sappers.
- 11 Dec 2016, 18:27
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Main reason - multipurpose mines are remnant of vCoH (there is no multipurpose mines in army). 1) AP-mine - save current set (15 Ammo); 2) All Multipurpose except Hawkins No.75 mk.II - make as AT-mine; 3) AT-mine - save current set + add multipurpose as AT-mines (by Greyhounds, HTs, Staghounds , etc...
- 11 Dec 2016, 16:47
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Yes, I greeting last changes of mines too.
But I note, that multipurpose mines are remnant of vCoH, like as V-1 rocket. V-1 rocket will be replaced (as rewarded) on SturmTiger.
Therefore I remember about vCoH multiporpose mines. Will be any changes with multipurpose mines in future?
But I note, that multipurpose mines are remnant of vCoH, like as V-1 rocket. V-1 rocket will be replaced (as rewarded) on SturmTiger.
Therefore I remember about vCoH multiporpose mines. Will be any changes with multipurpose mines in future?
- 10 Dec 2016, 10:24
- Forum: Technical Support
- Topic: PC Performance (Lag and FPS drop)
- Replies: 20
- Views: 12174
Re: PC Performance (Lag and FPS drop)
How I can to set screen solution on 1920*1080 ? The max acailable is 1366*768 .
- 09 Dec 2016, 22:23
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Hmm, i don`t understand.
What`s about last on-topic post: viewtopic.php?f=15&t=873&p=15084#p10165
Espicially about 3rd part ?
What`s about last on-topic post: viewtopic.php?f=15&t=873&p=15084#p10165
Espicially about 3rd part ?
- 09 Dec 2016, 17:53
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Panzerblitz1 wrote:you can Edit you first post to be more complete.
As users understand that there was a change and read edition ? Topic will be still on the bottom in this case.
- 09 Dec 2016, 17:36
- Forum: Balancing & Suggestions
- Topic: Mines
- Replies: 49
- Views: 8005
Re: Mines
Different months of posts... It is not my fault, that there is no answers on my previous posts.
- 09 Dec 2016, 16:38
- Forum: Ask an Expert
- Topic: AI Support
- Replies: 7
- Views: 1966
Re: AI Support
Good action , men! I really didn`t help/advice, but I believe, that AI will be improved !
- 08 Dec 2016, 22:39
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
Jimquivellan point out that the Panzer IV's KwK37 short 75mm normal AP ammo is doing a great deal of damage on shermans frontally, we will fix that, now all stubbies will not penetrate easely shermans frontally except with their HEAT rounds, HEAT shells price will be reduced. And I note "stubb...
- 05 Dec 2016, 21:28
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 56184
Re: 4.9.6 Beta
heinrich_fritz13! No...
Firstly, there is no model of "Black Prince";
Secondly, "Black prince" did not take part in combat operations, it is just a prototype.
He did not place in the BK-mod.
Firstly, there is no model of "Black Prince";
Secondly, "Black prince" did not take part in combat operations, it is just a prototype.
He did not place in the BK-mod.