Search found 333 matches
- 23 Jan 2019, 10:27
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15046
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
I agree with him because this thing is not an exploit. I have over 4000 games in Bk and I have experienced planes landing on my base maybe 4 or 5 times. And no one does this on purpose. If someone does, he is the single one player in the whole community to do so and I have never met him apparently....
- 18 Jan 2019, 12:04
- Forum: Bugs
- Topic: Panther smoke shell bug
- Replies: 4
- Views: 986
Re: Panther smoke shell bug
Panther D has smoke screen launcher
- 15 Jan 2019, 13:26
- Forum: Balancing & Suggestions
- Topic: Doctrine Rework Survey
- Replies: 31
- Views: 6959
Re: Doctrine Rework Survey
Yeah, also it should be limited to one, since Tiger were a lot limited on Western front, unlike the Panthers, which mass production went in good numbers to Normandy
- 15 Jan 2019, 11:57
- Forum: Balancing & Suggestions
- Topic: Doctrine Rework Survey
- Replies: 31
- Views: 6959
Re: Doctrine Rework Survey
I recommend do not listen for the PanzerFather at all, through PVP games I found him very toxic and only playing as Axis (favour for PE). It comes through lobby with kicking players, whom he just don't like to insulting players, just because he didn't make a move how PzFather wanted to. Nashorn is g...
- 14 Jan 2019, 17:12
- Forum: Balancing & Suggestions
- Topic: Doctrine Rework Survey
- Replies: 31
- Views: 6959
Re: Doctrine Rework Survey
Lmaooooooooooooooooo panzerfather is big troll, brain retarded man (no insult)
- 12 Jan 2019, 14:47
- Forum: Matchmaking & Strategies
- Topic: 2v2, Bizory. Allies Win
- Replies: 2
- Views: 8090
Re: 2v2, Bizory. Allies Win
Didn't watch the replay, but just saying that sometimes HGrens with MG42 or STG is better and more cost-effective than German paratroopers. TH can research and produce Pz4 H with Zimmerit, if player finds a right time for Offensive, as well as using Hotchkiss for breakthrough. Anyway, late churchill...
- 12 Jan 2019, 14:31
- Forum: Balancing & Suggestions
- Topic: 3v3 4v4 Allies vs German stuff
- Replies: 50
- Views: 6114
Re: 3v3 4v4 Allies vs German stuff
Yeah yeah, you wasn't using it before I crushed you with Stupa rush. Tiger, main problem of Stuh is being not cost effective at all. High scatter meaning you miss most of your shots. Tiger tanks are usualy good to fight against Shermans when you lost on trying to remain them under control with your ...
- 10 Jan 2019, 13:38
- Forum: Balancing & Suggestions
- Topic: 3v3 4v4 Allies vs German stuff
- Replies: 50
- Views: 6114
Re: 3v3 4v4 Allies vs German stuff
This Armor rework you show makes easier play for US, since Mass Production is not worth it at the early stages, since everyone is rushing Calliopes or Jumbos and only in late game after all Supply upgrades, mass production and sherman spam could be worth it. Faster Calliope means more breakthrough -...
- 09 Jan 2019, 20:44
- Forum: Balancing & Suggestions
- Topic: Give All Stug IVs camo without vet requirements
- Replies: 27
- Views: 3376
Re: Give All Stug IVs camo without vet requirements
m10 require command points. correct. and if stug4 can camo right away. it will require command points too. and the high explosive will be disabled in camo. so where is the problem? Then Stug will be shit and whole Terror doc will be useless at the stage of T3, as well as medium spam will be harder ...
- 09 Jan 2019, 16:42
- Forum: Balancing & Suggestions
- Topic: Give All Stug IVs camo without vet requirements
- Replies: 27
- Views: 3376
Re: Give All Stug IVs camo without vet requirements
Christ, what are you, people. Stug 4 has a brilliant TOP MG, combining with HE and skirts upgrade, making it look like more a multi-role tank like Pz4, but with camo ability at vet1. As Hawks said, M10 requires 2CP, Sherman 76mm requires 2CP too, just to be able to have a same gun as a Stug. I'm rea...
- 07 Jan 2019, 23:17
- Forum: Balancing & Suggestions
- Topic: 3v3 4v4 Allies vs German stuff
- Replies: 50
- Views: 6114
Re: 3v3 4v4 Allies vs German stuff
Just give Panther D to Blitzkrieg and Terror as cheap reward unit, also I think maybe it should cost a little bit less, as Warhawks said?
Giving Sluggers to other doctrines and removing over-repair from Armor would be interesting decision, as mechanics are already has insane repair speed
Giving Sluggers to other doctrines and removing over-repair from Armor would be interesting decision, as mechanics are already has insane repair speed
- 07 Jan 2019, 16:08
- Forum: General Discussions on Strategy and Theory
- Topic: Micro for Noobies, Principles of using Infantry
- Replies: 3
- Views: 10939
Re: Micro for Noobies, Principles of using Infantry
The point is you open tac map every few seconds to jump in the needed part of the map and give detailed order. Anyway, it is better then loosing a unit, that goes straight into the death claws
- 07 Jan 2019, 07:53
- Forum: General Discussions on Strategy and Theory
- Topic: Micro for Noobies, Principles of using Infantry
- Replies: 3
- Views: 10939
Re: Micro for Noobies, Principles of using Infantry
use tactical map on numpad 0 for EXTRA JUICY all-around map gameplay, this will help your micro a lot to see situation overall.
after every order you open tactical map, give other order and close it. your eye will always catch on something interesting or dangerous beyond usual POV range
after every order you open tactical map, give other order and close it. your eye will always catch on something interesting or dangerous beyond usual POV range
- 03 Jan 2019, 16:22
- Forum: General - CoH1 / BKMOD1
- Topic: Are Tank Commanders worth it?
- Replies: 13
- Views: 2531
Re: Are Tank Commanders worth it?
Warhawks97 wrote:Aim time on tanks got literally removed.
Can't say so, chasing tanks usually fails for me, as my tank need 2-3 seconds to aim before the shot
- 03 Jan 2019, 14:45
- Forum: General - CoH1 / BKMOD1
- Topic: Are Tank Commanders worth it?
- Replies: 13
- Views: 2531
Re: Are Tank Commanders worth it?
Walderschmidt wrote:Can we change up tank vet?
Like, giving reductions to aim time slightly? I'm getting so pissed off when aim time resets because I accidentally click on the enemy tank in the middle of my tank lining up a shot.
PRETTY PLEASE
Wald
This is actually made for balance reasons
- 30 Dec 2018, 17:35
- Forum: Balancing & Suggestions
- Topic: nebel 150 mm or 210 mm
- Replies: 10
- Views: 1470
Re: nebel 150 mm or 210 mm
The New BK Champion wrote:1-2 hits of caliope wipe squads as well.
nebler rocket itself has a very big AOE, it doesn't even need to hit directly in model to score the hit like the caLLiope
- 30 Dec 2018, 11:04
- Forum: Balancing & Suggestions
- Topic: nebel 150 mm or 210 mm
- Replies: 10
- Views: 1470
Re: nebel 150 mm or 210 mm
Shanks wrote:That's my point, it does not help you to do 270 damage if you do not hit anything, besides the caliope is a huge rain of rockets, which means ... much more effective
1-2 hits of that huge rockets are usually means squad wiped, so be calm big boy
- 27 Dec 2018, 20:58
- Forum: Announcements
- Topic: HAPPY HOLIDAYS!
- Replies: 11
- Views: 11863
Re: HAPPY HOLIDAYS!
Panzerblitz1 wrote:Hey dude, i told u before, bk isn’t Tinder, and your post is lame, can you stop that BS?
Picture removed*
Dude calling someone's face with a muscular body under my neck A BS is rude!
- 27 Dec 2018, 18:15
- Forum: Announcements
- Topic: HAPPY HOLIDAYS!
- Replies: 11
- Views: 11863
Re: HAPPY HOLIDAYS!
Are there any girls on forum? Would like to talk with you babes
p.s happy holidays
p.s happy holidays
- 26 Dec 2018, 15:34
- Forum: Announcements
- Topic: HAPPY HOLIDAYS!
- Replies: 11
- Views: 11863
Re: HAPPY HOLIDAYS!
Panzerblitz1 wrote:Happy Holidays to all of you from the Blitzkrieg Mod team!
pls kill me
p.s: this is actually was for balance reasons
- 22 Dec 2018, 11:35
- Forum: Balancing & Suggestions
- Topic: Armor engineer and CW over repair ability
- Replies: 18
- Views: 2401
Re: Armor engineer and CW over repair ability
Mr. FeministDonut wrote:Yeah we played together, my Pz4 H took only 1/5 of Hellcat vet4 HP, was pretty redicilous
- 22 Dec 2018, 00:46
- Forum: Balancing & Suggestions
- Topic: Armor engineer and CW over repair ability
- Replies: 18
- Views: 2401
Re: Armor engineer and CW over repair ability
Yeah we played together, my Pz4 H took only 1/5 of Hellcat vet4 HP, was pretty redicilous
- 21 Dec 2018, 16:44
- Forum: Balancing & Suggestions
- Topic: Rifle AT nade being OP, crushing nazis faces
- Replies: 54
- Views: 6322
Re: Rifle AT nade being OP, crushing nazis faces
Shanks wrote:your file is definitely damaged
I can run it fine :/
- 21 Dec 2018, 15:30
- Forum: Balancing & Suggestions
- Topic: Rifle AT nade being OP, crushing nazis faces
- Replies: 54
- Views: 6322
Re: Rifle AT nade being OP, crushing nazis faces
Never saw it could one shot something, even schwimms, not sure about bike tho Thing is sprint is more like a surprise element or for getting quick into a needed range, so enemy could have less time to react. If enemy doesn't have a recon, armored car will sure get fucked up, as there are totally no ...
- 20 Dec 2018, 20:34
- Forum: Balancing & Suggestions
- Topic: Rifle AT nade being OP, crushing nazis faces
- Replies: 54
- Views: 6322
Re: Rifle AT nade being OP, crushing nazis faces
mofetagalactica wrote:Its not op its fine that way it finally hits fucking soemthing
Hits something in a range of half map