Search found 195 matches

by Tor
10 May 2016, 13:41
Forum: General - CoH1 / BKMOD1
Topic: Feedback about balance in 4.9.5
Replies: 58
Views: 10584

Re: Feedback about balance in 4.9.5

Sherman 75mm work good vs infantry, 76mm no, and both work bad vs vehicles. Much better combine 75mm with helcat, fire much faster, move faster, faster aim, can hiding. 3 E8 with AP bad vs one panther witout AP, better build one pershing, he eat less ammo and with vet can something. 1 Sec for 76mm g...
by Tor
10 May 2016, 11:54
Forum: General - CoH1 / BKMOD1
Topic: Feedback about balance in 4.9.5
Replies: 58
Views: 10584

Re: Feedback about balance in 4.9.5

I don't see in pvp this "A lot about fielding Shermans" because only 75mm sherman work good, 76mm just don't want reload gun, feels like JagdTiger.
by Tor
08 May 2016, 22:50
Forum: General - CoH1 / BKMOD1
Topic: Hello from Cuba!!!
Replies: 25
Views: 5258

Re: Hello from Cuba!!!

More than one SP ruin balance in 2vs2, JagdTiger can nothing vs skiled SP, KT oneshoted by long toms or air bombing. Unlimited pershing lol, tiger1996 bad, why need more than 2 pershings? vs what? they don't have armor, and can't kill infantry. Panther G witout AP=Pershing with AP, witout AP pershin...
by Tor
05 May 2016, 21:07
Forum: General - CoH1 / BKMOD1
Topic: Feedback about balance in 4.9.5
Replies: 58
Views: 10584

Re: Feedback about balance in 4.9.5

F*** realistic point of viev, we want 10x times worse accuracy for mortars? 50x times for arty? Sherman 76mm should easyly kill tiger-1 with APCR, and cost less, pershing should by like SP. Panthers should have 2x time worse rear speed than tiger-1, tiger-1 have no armor vs upgraded bazooka. All inf...
by Tor
05 May 2016, 17:07
Forum: General - CoH1 / BKMOD1
Topic: Feedback about balance in 4.9.5
Replies: 58
Views: 10584

Re: Feedback about balance in 4.9.5

I agree with sukin.
by Tor
29 Apr 2016, 16:45
Forum: General - CoH1 / BKMOD1
Topic: Pz. IV "stubby"s
Replies: 6
Views: 1611

Re: Pz. IV "stubby"s

I think same.
by Tor
29 Apr 2016, 16:43
Forum: General - CoH1 / BKMOD1
Topic: Pz. IV "stubby"s
Replies: 6
Views: 1611

Re: Pz. IV "stubby"s

D have worse armor, F1 have MG.
by Tor
17 Apr 2016, 20:22
Forum: Matchmaking & Strategies
Topic: AB masacrew and another world record by Dr.
Replies: 25
Views: 4187

Re: AB masacrew and another world record by Dr.

Airstrikes op 2 times, last airstrike feels like sector long tom + air can drope ammo... only panthers can survive sometimes. Why oneshot something ok for allies? long tom, raf strike, usa aristrike 90% times oneshot 750-1400mp units, than stuka fire and oneshot 300mp sherman this OP like hell. Anot...
by Tor
03 Apr 2016, 22:45
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Why this cost more than 100?
Firestorm overal worse than arty strike, and cost more, okay.
BUT THIS??? 200 ammo, kill nothing, who use this?
2 Nebels can protect all points, and kill infantry in same time, and cost less!
Yelow delete this useless shit, place stuka, red need rework.
by Tor
03 Apr 2016, 20:56
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Infantry arty strike have cost 165, firestorm have cost 200, arty strike better, something wrong here.
I wrote this many times.
by Tor
02 Apr 2016, 17:28
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Why 320mm Wurfrahmen flame rocket worse than 280mm he? and have bigger cost lol, i think with same cost no one want use flame.
by Tor
15 Mar 2016, 18:46
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

After people open pershing they have 2 choises.
3CP to all tanks with 1 vet include pershing, or 4CP to pershing with 1 vet...
Maybe this main problem? i always get vet, after that 1vet ace useful, he don't get this bonus and little better than standart pershing.
by Tor
11 Mar 2016, 15:25
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Did something with tiger, pershing for my ok, maybe litle up.
Pershing ace better than normal, but tiger ace worse than tiger late, nothing say more.
by Tor
11 Mar 2016, 15:06
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

I really don't understand what the hell is supposed to be goal of this debate, as both tigers and sukins latest suggestions are worse than current state. Realy? Tiger-1 vet-2 with long shot better than vet-4 tiger witout long shot. I like more sukin version, both ACE 2 vet, but 0 vet com. Tiger ace...
by Tor
11 Mar 2016, 14:57
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

RF with range boost work? I'm not sure, and long shot have much better range.
Change only tiger ace, pershing ace ok if SP does not exist.
by Tor
11 Mar 2016, 14:50
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

With RF pershing litle better than witout) 2 panthers rape you))
by Tor
11 Mar 2016, 14:46
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Long shot much better than 200HP and reload speed.
With long shot you can kill SP, pershing, comets, 200hp and reload speed change nothing.
Damage SP with something and kill with long shot!
But again why need normal vet-2 pershing idk, RF good but vs long shot nothing.
by Tor
11 Mar 2016, 14:33
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

RF much worse than long shot, long shot 80% times break pershing armor.
RF+com car cost much more and worse.
Or just add to pershing long shot and remove RF.
by Tor
11 Mar 2016, 14:25
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Gives bonuses only for axis...
Maybe tiger1996 right, Tiger Ace vet-1 worse than Tiger late 0 vet, no one want tank witout MG, only if he have long shot)
But pershing don't have this, no mg, no long shot, idk maybe vet-3?)
by Tor
10 Mar 2016, 17:41
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Car with armor and recon mode ok, but with camo OP.
WH need play witout recon after this? camo+mg=OP, you find this with your recon and lose recon.
by Tor
10 Mar 2016, 16:57
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Dingo OP 5X times, 50% times survive after 37mm gun hit, MP-44 can't kill dingo, 1%hp and.... nothing, just can't die.
Can find scouts, snipers with dingo OP, how kill snipers? need kill recon before, and how we can kill buletproof dingo with MG? try found this with recon, you die.
by Tor
10 Mar 2016, 13:46
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Omg dingo get camo? I hope he can't find scouts? dingo+sniper=end.
by Tor
10 Mar 2016, 03:29
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

All guns more deadlier at close range, problem here KT, pershing OK.
Pershing, panthers, tiger-1, can reach vet 4, KT in my hands can't reach vet 2, only vs noobs work.
by Tor
08 Mar 2016, 20:02
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Fuel,fuel, fuel nothing, Manpower main resource in this game, fuel need only if you want spam.
140-160 I don't see the difference
by Tor
08 Mar 2016, 18:54
Forum: Announcements
Topic: Blitzkrieg Mod 4.9.5 Beta Patch Preview
Replies: 502
Views: 82034

Re: Blitzkrieg Mod 4.9.5 Beta Patch Preview

Given how low chance 76mm guns have against Panthers, should Panthers be restricted to 2? It is the same principle. Stop spam tigers and enemy stop spam pershing. Tigers are already limited to just 2 at a time. You can spam tiger and lose they and have 0 or 1 tiger. Pershing can only kill tanks, th...