Search found 5395 matches
- 27 Mar 2022, 11:33
- Forum: Balancing & Suggestions
- Topic: Revise the tank costs in BK
- Replies: 21
- Views: 1685
Re: Revise the tank costs in BK
Also, about tanks. I'm not sure what logic is here too. Heavy tanks are considered memes. Strong, risky and so on. Heavies would at first not change. I think that was made clear many times already. Mediums, historically and gameplay wise, are backbone of any round. What is the problem here? You don...
- 26 Mar 2022, 00:49
- Forum: Balancing & Suggestions
- Topic: HMG accurate mode
- Replies: 10
- Views: 826
Re: HMG accurate mode
Unless i play HR games i dont got for the HMG42 at all and even there i dont use it. Why? too expensive. The schwimmwagens and early HT with mg provide me with enough MG screen. Schwimmwagen MG is more deadly anyways in my opinion. So far US is the only faction i use MG´s with. Its cheap and i leave...
- 25 Mar 2022, 22:59
- Forum: Matchmaking & Strategies
- Topic: 3v3 RA doc
- Replies: 4
- Views: 532
Re: 3v3 RA doc
Tank rush, arty rush. 8 mins till first arty. Thats a record in how long it took to appear. Perhaps try to end the game faster when you got the chance. Ete and his boys played soo poorly early on. All you had to get was 6 pdrs and HMG´s to pin them in their own territory. But they could push back wi...
- 25 Mar 2022, 19:46
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
- You can do this same, when you don't know how to play against it, and not to bother developers what's worse, what should change and still discussi about nothing... The sad news are that i do use this tactic as well sometimes. I just feel pitty for my opponents when i rain down 105 and 150 arty no...
- 25 Mar 2022, 19:30
- Forum: Balancing & Suggestions
- Topic: HMG accurate mode
- Replies: 10
- Views: 826
Re: HMG accurate mode
I dont even know if you want to buff it or nerf it? Like what is the problem? HMG set to not suppress mode is not suppressing? Again, most post are not about balance, but changes for absurd mechanics It's more expensive than a sniper with less mobility/set up time can't move while cloaking, less ra...
- 25 Mar 2022, 15:14
- Forum: Balancing & Suggestions
- Topic: Revise the tank costs in BK
- Replies: 21
- Views: 1685
Re: Revise the tank costs in BK
I am not explaining my "no" any further, just cause this ideas and topics one after one are simply not worth it, nor I have time to, simply don't want to come back to a game retarded as fk. Thats the way i and many others feel. We come, see that the retrated same arty madness and tank rush has not ...
- 25 Mar 2022, 14:25
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
Well, if you always know it so well, who would do what, when, where, then it should always be an easy win for you and the others, which I did not notice that it would happen. maybe there will be the problem...and there is nothing left but to say that it is boring, unstrategic and spoken with other ...
- 25 Mar 2022, 13:37
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
Bloody gulch is tunnel map? :D If i play luft - its problem, if i play sometime SE - its very big problem :D what i must play, to make you all happy. Maybe free win... it will be sufficient? Furthermore, it would probably be better to try join to any game, with your friends, if you have any, or to ...
- 25 Mar 2022, 13:21
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
Good luck rushing the Wespe as PS doc.. i nearly never see it in any games to begin with. pls, read everything. I know that nobody uses wespe in TS doc. You said: Arty situation at Bk Mod right now is better than it has ever been before.. the upkeep is working great, and arty units are well placed....
- 25 Mar 2022, 12:43
- Forum: Balancing & Suggestions
- Topic: HMG accurate mode
- Replies: 10
- Views: 826
HMG accurate mode
Does anyone else find this one absurd? A HMG that does no suppression at all while literally sniping entire squads in like 2-4 seconds is sick. Yesterday i grabbed an HMG42 from my enemie and it killed 3 PEGren squads in a row that got never suppressed at all. Can we change this ability a bit? Just ...
- 25 Mar 2022, 12:20
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
Arty situation at Bk Mod right now is better than it has ever been before.. the upkeep is working great, and arty units are well placed... There were times when it was much worse. yes, when the Wespe only cost 360 MP, 40 fuel, 3 CP and 35 per barrage. Boy, that had been days. I think that was back ...
- 25 Mar 2022, 12:14
- Forum: Balancing & Suggestions
- Topic: Revise the tank costs in BK
- Replies: 21
- Views: 1685
Re: Revise the tank costs in BK
No arguments were provided because: 1) this was discussed before. 2) lack of free time to repeat it. but there is definitely reasons for the NO. I found this: Wespe in Def is pointless, you already have 105mm howitzers. Grille fits perfectly in Def doc... And currently it's the only Axis unit that ...
- 25 Mar 2022, 12:00
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
Me and Tara hosted a game. First neueville as axis.... no one ever joined. Then i made a bet that people come when i host high valley people will join. So people joined and left when seeing our stats. These two however stayed. Now take a look. Me and tara could only laugh zynically about it and mad...
- 25 Mar 2022, 11:55
- Forum: Balancing & Suggestions
- Topic: Revise the tank costs in BK
- Replies: 21
- Views: 1685
Re: Revise the tank costs in BK
I kinda love how simply saying "no to everything" is working without ever giving an argument why. I would like to debate about it but apparently there is no debate. There are tons of good arguments, brought up by me, but then there is this stubborn community that reminds me of conservative people. "...
- 25 Mar 2022, 11:46
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
Tara is good player, all I can say to this. Rest is just nonsense blabbing well, he will tell you the same. Ask him if you dont believe me. He said BK games are as follows: 1. Capture mid and camp with HMG/PAKS 2. Get arty 3. Get tanks 4. Get bigger tanks 5. Repeatt point 1-4 untill you win And the...
- 25 Mar 2022, 00:40
- Forum: Balancing & Suggestions
- Topic: Artillery changes
- Replies: 4
- Views: 529
Re: Artillery changes
I can only vote for one. Would vote for higher CP, cost and fuel upkeep.
- 25 Mar 2022, 00:38
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
Re: A Typical day in BK
interesting.. so the early 105 howitzer couldn't save the Axis player... Not just that, but thx to this game now we know that AT guns somehow still has 100% chance to hit howitzers, as we can see Tara's 6pdr killed the 105 howitzer in 2 precise hits... What was Hawks complaining about again?? Or is...
- 24 Mar 2022, 22:31
- Forum: Matchmaking & Strategies
- Topic: A Typical day in BK
- Replies: 21
- Views: 1593
A Typical day in BK
Me and Tara hosted a game. First neueville as axis.... no one ever joined. Then i made a bet that people come when i host high valley people will join. So people joined and left when seeing our stats. These two however stayed. Now take a look. Me and tara could only laugh zynically about it and made...
- 24 Mar 2022, 20:58
- Forum: Matchmaking & Strategies
- Topic: Breaking Markrs Myths
- Replies: 13
- Views: 1078
Re: Breaking Markrs Myths
Markr, everybody has a preference, saying not to have is a lie. Do you want to keep the games literally reserved for a bunch of guys that host all day long the same matches with the same start and arty madness and same docs over and over? I have been playing and testing all docs, used lots of differ...
- 24 Mar 2022, 20:52
- Forum: Balancing & Suggestions
- Topic: Artillery upkeep
- Replies: 17
- Views: 1365
Re: Artillery upkeep
we should make infantry abilities cost fuel instead. 4 fuel for a grenade. 12 fuel for mp40 so in the end inf is going to cost more fuel than tanks and artillery? Ammo is the ressource used on the field for abilties and weapon upgrades while fuel is bringing the stuff to the front. So in future we ...
- 24 Mar 2022, 16:53
- Forum: Balancing & Suggestions
- Topic: Does SE need changes right now?
- Replies: 46
- Views: 3798
Re: Does SE need changes right now?
i mean, there is nothing against it, that the elephant stays were it is as a reward unit in this presented Doc tree. my idea with SE was to be different from def doc that starts with armored casemate tanks and scale into big guns on SPG. SE idea was to go first for SPG TD´s and big guns and at the ...
- 24 Mar 2022, 16:44
- Forum: Matchmaking & Strategies
- Topic: Breaking Markrs Myths
- Replies: 13
- Views: 1078
Re: Breaking Markrs Myths
I could go through the topics and search for the specific quotes but I honestly don't feel like wasting any more time on that. So just the main gist of the topics that he made in the past months: - The one about making "medium tanks the workhorses/powerhouses with perma HE and whatnot else" - is ba...
- 24 Mar 2022, 15:05
- Forum: Balancing & Suggestions
- Topic: Weapon Bundles
- Replies: 2
- Views: 286
Re: Weapon Bundles
You mean weapon packages i suppose instead of individual upgrades that end up in weird weapon mixes?
- 24 Mar 2022, 15:03
- Forum: Balancing & Suggestions
- Topic: Flank speed
- Replies: 14
- Views: 1179
Re: Flank speed
I agree. Its a carthoonish ability. I would simply compensate it with higher base acceleration and perhaps speed. M10 and M18 accelerate less quickly than a lot of heavier tanks making them easy targets many times over unless you use flank speed to accelerate in time. The 20 mm car in particular bec...
- 24 Mar 2022, 12:42
- Forum: Matchmaking & Strategies
- Topic: Breaking Markrs Myths
- Replies: 13
- Views: 1078
Re: Breaking Markrs Myths
@Tara: Yeah, def doc might not need much fuel. Barely any doc needs fuel only for the early tec race. But as i said in the other topic, if an howitzer makes you pay 50 fuel to construct+ upkeep it will prevent players from arty spam+fast tec into tanks, Its super easy to get 1-2 Howitzers and still ...