Search found 133 matches
- 31 Aug 2015, 11:41
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Re: Tanks vs AT Guns
Youre right but Luft units was always good enough, but now? We can see in which direction the mod is going to at that Rifleman vs Reg5 or INF vs Luft example. And @Warhawks pls dont write to much we know that your opinion will be the opposite of mine in all points, just agree for a vote then and mak...
- 31 Aug 2015, 11:26
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Re: Tanks vs AT Guns
When i read your post i realy have to say that i dont want to complain and beeing angry about everything i can find... The Tank Gameplay is realy the best balanced and most intresting part of bk mod at the moment, i realy like it too how its now and it maybe couldnt be better. This thread is about a...
- 31 Aug 2015, 10:17
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Re: Tanks vs AT Guns
Ah finaly a guy with brain... I said some times before but say it again, we need fun not realism. The OP and expensive Axis vs Cheap and thousands of americans was a much better feeling than now where you balance the game with units strength instead of the price only because warhawk talkin about num...
- 31 Aug 2015, 04:06
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Re: Tanks vs AT Guns
90mm is the heavy AT gun of america isnt it? If yes i told you i want its strong like the pounder of britain not to buff all at guns. Every post i make you answer with things like you said this before bla bla, at this posts its you said you dont want arty party, YES I DONT WANT ARTY PARTY BUT i also...
- 30 Aug 2015, 13:11
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Re: Tanks vs AT Guns
The problem is just that some tanks look so unreal OP if they attackin at guns frontaly. I realy dont like that KT cant be penetrated by US Guns except 76mm gun. And i also dont like that the pounder is better than the 76mm gun, i think in this point the realism has to stay back. So im for Pounder i...
- 28 Aug 2015, 22:33
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Re: Tanks vs AT Guns
I saw realy man fights in which the at gun was killed before the tank took damage, i thought its a problem and wanted to solve it. Maybe the jagdpanzer was an extreme example but hes the tank where it just looks to unrealistic, if a KT attacks frontaly and dont take damage its lil bit strange too fo...
- 28 Aug 2015, 09:36
- Forum: Balancing & Suggestions
- Topic: Tanks vs AT Guns
- Replies: 40
- Views: 5083
Tanks vs AT Guns
Do you know if tanks definatly hit every shot if they shoot on AT Guns? If yes how do you explain that tanks hit a smaller target better than a bigger target? I noticed many times that a tank vs AT Gun fight ends like this, at gun cant pen tank and tank destroys at gun with 2 shots. Espeacialy the J...
- 25 Aug 2015, 00:27
- Forum: Bugs
- Topic: Tank Commander RE
- Replies: 4
- Views: 1160
Tank Commander RE
If you put your Cromwell(the anti panther/tiger once) into covered mode the tank commander jumps out of the tank.
I didnt tryed it with other tanks maybe its the same to other tanks too.
I didnt tryed it with other tanks maybe its the same to other tanks too.
- 23 Aug 2015, 23:33
- Forum: General - CoH1 / BKMOD1
- Topic: Camp,Bomb,Noob Tactics
- Replies: 13
- Views: 2722
Re: Camp,Bomb,Noob Tactics
lol, it would be realy intresting jumbo and 105sherman in armor doc because Armor doc is better in defensive than in offensive right now. With 105 and 2 types of jumbo it would be have enough power to attack on his own without artillery team support. To 107 i must play more matches to say something ...
- 23 Aug 2015, 23:23
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111112
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Yea the churchills are realy expensive while you dont have many manpower with RE doc, If you would make churchills with 100less manpower it would be perfect, it wouldnt end in a spam but wouldnt be a disaster loosing one of them. If you loose a normal churchill now you realy think thats not a good i...
- 23 Aug 2015, 22:38
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111112
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
That Hold Ground change is fuckin bullshit it destroys whole game, and that retreat thing if bug or not too, pls change it back.
I know you said you did it for some bugs but this bugs are so little that they doesnt matters
Old way was much better now you just get crazy by using it.
I know you said you did it for some bugs but this bugs are so little that they doesnt matters
Old way was much better now you just get crazy by using it.
- 23 Aug 2015, 20:11
- Forum: General - CoH1 / BKMOD1
- Topic: Camp,Bomb,Noob Tactics
- Replies: 13
- Views: 2722
Re: Camp,Bomb,Noob Tactics
To change something is for you to make it useless?
Allright...
bla bla bla bla bla bla bla bla bla old times bla bla bla bla old times new times bla bla bla bla
@warhawks bla bla bla bla bla bla etc. etc. ³
Allright...
bla bla bla bla bla bla bla bla bla old times bla bla bla bla old times new times bla bla bla bla
@warhawks bla bla bla bla bla bla etc. etc. ³
- 23 Aug 2015, 01:58
- Forum: General - CoH1 / BKMOD1
- Topic: Camp,Bomb,Noob Tactics
- Replies: 13
- Views: 2722
Re: Camp,Bomb,Noob Tactics
You know 4vs4 map halfayapass, old times it was realy cool map with good fights now its unplayable. Why? because the team with more artillery wins. I see USA snipers win game vs Luft, i see 107 win game on small maps vs everything, i see games where people just bomb enemy to stoneage before they mak...
- 23 Aug 2015, 00:13
- Forum: General - CoH1 / BKMOD1
- Topic: Camp,Bomb,Noob Tactics
- Replies: 13
- Views: 2722
Camp,Bomb,Noob Tactics
Camp Bomb and Noob tactics are the best tactics in this game, where is the fun? A question to the developers not to warhawks or other book writers. Pls think about it, once i wrote a post that i want the old bk touch back.... In this times games was won by manouvers skill and groundfights not by bor...
- 17 Aug 2015, 13:23
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111112
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
Hey, do you put any new maps into new patch?If not pls search two good 4vs4 maps or ask shadowilchy if he knows some. At the moment there is nearly only goodwood as playable 4vs4 map.
- 15 Aug 2015, 12:14
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.9.0 Patch TEST
- Replies: 745
- Views: 111112
Re: Blitzkrieg Mod 4.9.0.0 Changelog Preview
@Tor when people can easily camp behind emplacements and enemy need bigger artillery then neblers then mod already is dead because you get more than 50% of games just boring camp and bombing games with noob tactics spam tactics and no skill in the infantry/tank fight.
- 11 Aug 2015, 07:27
- Forum: Other mods
- Topic: 634 mappack please download!!
- Replies: 10
- Views: 20551
Re: 634 mappack please download!!
dont worry i feeded your boy well, every morning i gave nice and big breakfast to him.
- 10 Aug 2015, 20:30
- Forum: General - CoH1 / BKMOD1
- Topic: US Engineers/CW sappers
- Replies: 7
- Views: 1355
Re: US Engineers/CW sappers
I thought sappers where something else, my false because of bad english i delete this wrong text now up there. Btw i realy wish axis pios would be better because US has the jeep and axis only a byke.Its realy hard for axis to win early game without at gun at standart resources while US have much bet...
- 10 Aug 2015, 20:25
- Forum: General - CoH1 / BKMOD1
- Topic: US Engineers/CW sappers
- Replies: 7
- Views: 1355
Re: US Engineers/CW sappers
In my Opinion you would unbalance game much more that you balance it.
The normal pio fight is realy balanced its just 50 50 chance in each game who is first in cover and hit better.
The normal pio fight is realy balanced its just 50 50 chance in each game who is first in cover and hit better.
- 10 Aug 2015, 11:51
- Forum: Balancing & Suggestions
- Topic: CW Heavy weapons squad call-in
- Replies: 13
- Views: 1815
Re: CW Heavy weapons squad call-in
Sorry maybe i wasnt clear enough, i mean in the way of strength, i think CW squad can be attacked frontally and easy took out by a grenade, but nobody can attack mg42 frontaly thats what i meant. To you post about put them in a bulding or a trench, do you think its ok that whole squad dies in a tren...
- 10 Aug 2015, 11:11
- Forum: Balancing & Suggestions
- Topic: Artillery of the RAF?
- Replies: 101
- Views: 12656
Re: Artillery of the RAF?
That SAS realy need satchels or theyre like bred without butter.
- 10 Aug 2015, 11:09
- Forum: Off-Topic
- Topic: High school drama
- Replies: 115
- Views: 14779
Re: Ignoring Tiger1996
I would prefer ignoring sukin-kot that he stops playing bk mod.
btw its only a joke.
btw its only a joke.
- 10 Aug 2015, 11:07
- Forum: Balancing & Suggestions
- Topic: CW Heavy weapons squad call-in
- Replies: 13
- Views: 1815
Re: CW Heavy weapons squad call-in
I like this idea because that unit maybe could be near to a MG42 then.
- 09 Aug 2015, 18:10
- Forum: General - CoH1 / BKMOD1
- Topic: Tigerphobia
- Replies: 67
- Views: 8822
Re: Tigerphobia
i mean standart cromwell would be realy great with anit armor shells to have a chance to fight the PZIVs, the comet is for killing heavier tanks.
- 09 Aug 2015, 17:24
- Forum: General - CoH1 / BKMOD1
- Topic: Tigerphobia
- Replies: 67
- Views: 8822
Re: Tigerphobia
after game we played yesterday i would never buff the KT. 2 of them just drive destroy over 10 tanks and 5at guns just attacking them frontaly. I realy want some anti tank rounds for the cromwell tank btw. If wolfs make the Croc more to a anti inf tank then he can make the cromwell more to a antitan...