Search found 583 matches
- 13 Aug 2022, 13:37
- Forum: Balancing & Suggestions
- Topic: 5.3.2 Beta hotkeys.
- Replies: 3
- Views: 1009
Re: 5.3.2 Beta hotkeys.
Haven't tested but I use that layout in coh2 so shouldn't be that bad for me. And as you said I can just change hotkeys using 3rd party program.
- 04 Aug 2022, 16:28
- Forum: Bugs
- Topic: Brummbär does not shoot properly when firing at defenses.
- Replies: 2
- Views: 303
Re: Brummbär does not shoot properly when firing at defenses.
Brummbar is a blitz unit. What patch are you playing on? If you mean direct fire on grille then it's quite known that the HE have a low trajectory and hit the tiniest obstacle. If you mean Blitz Brumbar. Then it's just bad luck or you need to move a tiny bit further to get inside the range. The thin...
- 22 Jul 2022, 00:12
- Forum: General - CoH1 / BKMOD1
- Topic: What are the top 3 doctrines that are hardest to play?
- Replies: 19
- Views: 4827
Re: What are the top 3 doctrines that are hardest to play?
Man I want to write about def doc now. But I think I can refrain from doing it in this topic.
- 20 Jul 2022, 14:06
- Forum: General - CoH1 / BKMOD1
- Topic: What are the top 3 doctrines that are hardest to play?
- Replies: 19
- Views: 4827
Re: What are the top 3 doctrines that are hardest to play?
My 3 picks would be Blitz, RAF, DEF.
Bltiz due to, expensive inf and tanks and hard cp choices.
RAF due to, expensive infantry and hard cp choices.
DEF due to, No real battle tank to push away infantry. Forces you to use combined arms of Tank vs Tank and Inf vs inf.
Bltiz due to, expensive inf and tanks and hard cp choices.
RAF due to, expensive infantry and hard cp choices.
DEF due to, No real battle tank to push away infantry. Forces you to use combined arms of Tank vs Tank and Inf vs inf.
- 11 Jul 2022, 16:44
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3470
Re: 95 mm artillery Churchil
The damage vs tanks is dropped by 75% (85% vs heavies), so it deals 65 damage to medium tanks that generally have around 600HP and 39 damage to heavies that usually have around 1000HP. That shouldn't be too problematic. I will check the criticals, it is quite likely that it has the same crits as ar...
- 11 Jul 2022, 15:37
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3470
Re: 95 mm artillery Churchil
Dont piats have much higher dps and still high crit chance compared to RR? They both suck against light vehicles. As it stands now 95mm is your go to anti tank, anti infantry, Anti building. There isn't much blitz can do except Panthers. Pretty sure stroms with shrecks and pz4 can't handle 95mm. I h...
- 10 Jul 2022, 17:22
- Forum: Matchmaking & Strategies
- Topic: EPIC - Black Barons
- Replies: 8
- Views: 1541
Re: EPIC - Black Barons
I wouldn't mind having 14 man squads myself.
- 09 Jul 2022, 14:50
- Forum: Matchmaking & Strategies
- Topic: EPIC - Black Barons
- Replies: 8
- Views: 1541
Re: EPIC - Black Barons
I was wondering too about the 5man volksturm, I can kinda see the appeal, but not really.
- 09 Jul 2022, 00:31
- Forum: Matchmaking & Strategies
- Topic: EPIC - Black Barons
- Replies: 8
- Views: 1541
Re: EPIC - Black Barons
pretty good watch
- 09 Jul 2022, 00:05
- Forum: General - CoH1 / BKMOD1
- Topic: First impression of 531
- Replies: 38
- Views: 4730
Re: First impression of 531
Dont think there is any over strong stuff yet. But I'm ready to be proven wrong.
The walking stuka feels more nice to use now too. I dont feel dirty using it atm.
The walking stuka feels more nice to use now too. I dont feel dirty using it atm.
- 08 Jul 2022, 22:31
- Forum: Balancing & Suggestions
- Topic: Smoke changes.
- Replies: 18
- Views: 1807
Re: Smoke changes.
I'm, pretty sure that comes from the smoke itself. I think it's under stat modifiers in the smoke ability.
- 04 Jul 2022, 15:09
- Forum: General - CoH1 / BKMOD1
- Topic: 76mm m7 ATG (HE)
- Replies: 4
- Views: 1085
76mm m7 ATG (HE)
How do you use the HE ability? I have tried twice now to fire it against infantry target in front of the ATG, When I click the ability the ATG just picks up the gun and lowers it again never shooting. full duration of HE and no shot fired. Is the ability bugged or did I use it wrong? first time I ri...
- 04 Jul 2022, 13:43
- Forum: Balancing & Suggestions
- Topic: 95 mm artillery Churchil
- Replies: 31
- Views: 3470
Re: 95 mm artillery Churchil
I agree it over performing. I dont know how to counter them except for heavy TD or heavy tanks. Due to emplacements, TD and infantry doesn't work most of the time.
- 03 Jul 2022, 16:19
- Forum: Balancing & Suggestions
- Topic: Smoke changes.
- Replies: 18
- Views: 1807
Re: Smoke changes.
Yeah, that is how I remember it.
- 02 Jul 2022, 18:44
- Forum: Balancing & Suggestions
- Topic: Smoke changes.
- Replies: 18
- Views: 1807
Re: Smoke changes.
IIRC smoke behaves differently if you're shooting into smoke than out of smoke. So when you're saying it should be 80-90% less accuracy you do mean for mg42 shooting into smoke cover or a 80-90% smoke debuff for units inside smoke. I could be wrong but I'm pretty sure units in heavy cover under smok...
- 23 Jun 2022, 18:46
- Forum: Balancing & Suggestions
- Topic: Snipers camo
- Replies: 12
- Views: 1268
Re: Snipers camo
dont think snipers should camo when it can just shoot and walk away. Or just tank the bullets. I think snipers are too tanky to also keep combat camo.
- 21 Jun 2022, 15:50
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4151
Re: Hotkey Suggestions
I hate the current keybind layout.Most players are wired to the current hotkey layout
Mostly due to missing keybinds and overlapping ones.
- 20 Jun 2022, 23:13
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4151
Re: Hotkey Suggestions
agreed. either rework all the hotkeys or none.I get it but 3 of those 4 are on the "left side QWERT" layout so if people start asking for reworks with "but keep ability X hotkey where it is" then the whole layout system is pointless.
- 19 Jun 2022, 17:07
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4151
Re: Hotkey Suggestions
Is it too strong or too weak?
And there was the first complaint xD
And there was the first complaint xD
- 19 Jun 2022, 11:43
- Forum: General - CoH1 / BKMOD1
- Topic: BeuteShermans
- Replies: 12
- Views: 2239
Re: BeuteShermans
They dont cost any fuel. You can get them early.
- 19 Jun 2022, 11:42
- Forum: Balancing & Suggestions
- Topic: Hotkey Suggestions
- Replies: 35
- Views: 4151
Re: Hotkey Suggestions
Man super happy about it. Can't wait for all the complaints that will follow.
Edit: Hopefully it wont be that many
Edit: Hopefully it wont be that many
- 13 Jun 2022, 15:13
- Forum: Balancing & Suggestions
- Topic: Doctrinal unlocks
- Replies: 105
- Views: 8658
Re: Doctrinal unlocks
well...
- 22 May 2022, 14:59
- Forum: Balancing & Suggestions
- Topic: Heavy rocket arty.
- Replies: 45
- Views: 3157
Re: Heavy rocket arty.
1) It is expensive and vulnerable, especially since some old veterancy bonuses that increases its survivability to absurd leves was removed. Not terribly expensive, hardest to hit arty in the game. 2) It’s a walking bomb - if it blows it kills infantry that are too close and damages everything else...
- 17 May 2022, 14:38
- Forum: Technical Support
- Topic: hot keys
- Replies: 5
- Views: 1356
Re: hot keys
But that doesn't change overlapping hotkeys.
- 17 May 2022, 14:37
- Forum: Technical Support
- Topic: hot keys
- Replies: 5
- Views: 1356
Re: hot keys
Was about to buy a new keyboard but it was out of stock. Good to know I should buy one that has makros.