At the very least the Marder III/Geschuetzwagon aim time should be reduced to 0.5.
Wald
Search found 1266 matches
- 23 Mar 2021, 21:14
- Forum: Balancing & Suggestions
- Topic: Aim Time for tanks
- Replies: 23
- Views: 2020
- 23 Mar 2021, 04:13
- Forum: Bugs
- Topic: Wehrmacht Base MG vs Halftrack
- Replies: 1
- Views: 372
Re: Wehrmacht Base MG vs Halftrack
The Wehrmacht defensive doctrine's base defense MG42s (the ones that are on the top of the base buildings after the upgrade) appear to be bugged when shooting at infantry that are inside a halftrack or Kangaroo. The infantry inside the vehicle will die almost instantly; faster than they would die i...
- 22 Mar 2021, 02:47
- Forum: Balancing & Suggestions
- Topic: Aim Time for tanks
- Replies: 23
- Views: 2020
Re: Aim Time for tanks
i think current aim times are absolutely fine. Aim for Marder 3 sucks dick. Way too long and it never one shots anything and just dies. Every time I get it it makes me hate def doc. Wald that one has 1.5 sec ready aim time. Tanks have 0.5 It's aim time should be reduced to 0.5 at the very least. Wald
- 22 Mar 2021, 00:24
- Forum: Balancing & Suggestions
- Topic: Aim Time for tanks
- Replies: 23
- Views: 2020
Re: Aim Time for tanks
Aim for Marder 3 sucks dick. Way too long and it never one shots anything and just dies. Every time I get it it makes me hate def doc.
Wald
- 22 Mar 2021, 00:05
- Forum: Balancing & Suggestions
- Topic: Defence Doc 20mm AA
- Replies: 10
- Views: 950
Defence Doc 20mm AA
I think it's fuel cost should be reduced to 20 fuel.
There's no reason for it to cost 25 mp less than puma but 10 more fuel and be nowhere near as good.
Wald
There's no reason for it to cost 25 mp less than puma but 10 more fuel and be nowhere near as good.
Wald
- 21 Mar 2021, 18:25
- Forum: Bugs
- Topic: Anti-Emplacement SPG Gun Shot Doesn't Work on Bunkers
- Replies: 0
- Views: 320
Anti-Emplacement SPG Gun Shot Doesn't Work on Bunkers
I can't use the Scott HE ability on bunkers. Didn't try the Sherman but my guess is them too.
I forgot to record the game, sadly.
Wald
I forgot to record the game, sadly.
Wald
- 20 Mar 2021, 23:23
- Forum: Balancing & Suggestions
- Topic: M4 Sherman and Stuart HE.
- Replies: 17
- Views: 1668
Re: M4 Sherman and Stuart HE.
My opinion is that HE ought to be left as it is in its current state.
Wald
Wald
- 20 Mar 2021, 22:55
- Forum: Balancing & Suggestions
- Topic: Ammo Truck sector supply
- Replies: 8
- Views: 973
Re: Ammo Truck sector supply
I like it, I don’t know about mortar shot for free, may be lower barrage cost. It's already free, been that way for a while. You mean the mortar barrages? I think it cost 25 ammunition, I know the mortar only cost MP, I was talking to reduce the mortar barrages a bit when you have ammo truck in the...
- 20 Mar 2021, 13:58
- Forum: Bugs
- Topic: Elephant has AP by default
- Replies: 2
- Views: 397
Re: Elephant has AP by default
Does it even need AP?
- 19 Mar 2021, 23:54
- Forum: Balancing & Suggestions
- Topic: Give Heavy Tanks Don't Fire on Move Toggle
- Replies: 1
- Views: 301
Give Heavy Tanks Don't Fire on Move Toggle
All Jacksons, Nashorns, Achilles.
Wald
Wald
- 19 Mar 2021, 20:02
- Forum: Bugs
- Topic: 5.2.6 Luft strafe run kills churchill VII
- Replies: 7
- Views: 882
Re: 5.2.6 Luft strafe run kills churchill VII
Turns out BK is hyperrealistic.
Who knew?
Wald
Who knew?
Wald
- 18 Mar 2021, 01:19
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 48
- Views: 5017
- 18 Mar 2021, 01:14
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 48
- Views: 5017
Re: Bunkers
Actually, isn’t that ability already not a CP unlock but an unlock you purchase at the HQ?
Wald
Wald
- 17 Mar 2021, 20:39
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 48
- Views: 5017
Re: Bunkers
What just came into my mind, what if def doc can just build HMG squads for lower cost (and perhaps even AT guns). Like idk, perhaps by default or later by unlock. If we go through doctrines they all have unlocks to make things cheaper. Let it be tanks or inf or upgrades. Why did we never think abou...
- 16 Mar 2021, 03:10
- Forum: Matchmaking & Strategies
- Topic: 3v3 Def Bunkers Gotta Go
- Replies: 1
- Views: 428
3v3 Def Bunkers Gotta Go
Defense bunkers are ridiculous with automatic MGs that come with every bunker. I can kind of understand the basic bunker, maybe. But Pantherturms with an MG already inside them? It's just ridiculous and the only winning move besides quitting the game is just making sure they never get built. If defe...
- 16 Mar 2021, 03:07
- Forum: Balancing & Suggestions
- Topic: Bunkers
- Replies: 48
- Views: 5017
Re: Bunkers
Yeah the bunkers are ridiculous. I honestly think their reworks have been failures.
Just make them cheaper and player owned again. Don't spawn them with MGs or make it so that Pantherturms don't spawn with an MG. It's ridiculous. No point in getting a Flak 88.
Wald
Just make them cheaper and player owned again. Don't spawn them with MGs or make it so that Pantherturms don't spawn with an MG. It's ridiculous. No point in getting a Flak 88.
Wald
- 16 Mar 2021, 02:36
- Forum: Balancing & Suggestions
- Topic: Panzer 4 H overshadowed in blitzkrieg doctrine
- Replies: 3
- Views: 507
Re: Panzer 4 H overshadowed in blitzkrieg doctrine
I agree with this.
I pretty much never get PIV Hs unless specifically for unit variety in a game I am already winning.
Wald
I pretty much never get PIV Hs unless specifically for unit variety in a game I am already winning.
Wald
- 15 Mar 2021, 23:19
- Forum: Balancing & Suggestions
- Topic: Ammo Truck sector supply
- Replies: 8
- Views: 973
Re: Ammo Truck sector supply
I just got an idea of how to make ammo trucks more appealing. Right now you have to park them next to the unit that you wish to affect with. Like driving to your mortar or AT gun to supply it. What if ammo trucks can be locked down in a sector and so all units in this sector get their advantages. A...
- 15 Mar 2021, 15:28
- Forum: Balancing & Suggestions
- Topic: M4 Sherman and Stuart HE.
- Replies: 17
- Views: 1668
Re: M4 Sherman and Stuart HE.
Okay, I stand corrected.
Doesn’t change my opinion on timed HE shots. HE shots can be wasted if they’re used on vehicle or if infantry kites your shots until the ability wears off.
I don’t find the PE 37mm focused shots ability to be useless as it barely hits anything in my experience.
Wald
Doesn’t change my opinion on timed HE shots. HE shots can be wasted if they’re used on vehicle or if infantry kites your shots until the ability wears off.
I don’t find the PE 37mm focused shots ability to be useless as it barely hits anything in my experience.
Wald
- 15 Mar 2021, 11:58
- Forum: Balancing & Suggestions
- Topic: Stug III
- Replies: 4
- Views: 541
Re: Stug III
I’d be okay with this.
Wald
Wald
- 15 Mar 2021, 11:55
- Forum: Balancing & Suggestions
- Topic: M4 Sherman and Stuart HE.
- Replies: 17
- Views: 1668
Re: M4 Sherman and Stuart HE.
No, timed HE is aids in my opinion and the devs were right to do away with it. Plus, the philosophy of multi-role units can lead to KCH and Airborne HQ squads, which if I remember correctly, you successfully argued to nerf so that its price could be lowered since so much utility was lost if the unit...
- 14 Mar 2021, 21:36
- Forum: Balancing & Suggestions
- Topic: Tank Main Gun Auto-Targetting
- Replies: 16
- Views: 1663
Re: Tank Main Gun Auto-Targetting
Yeah, I’m so stoked for this.
If I can crap out a decent thread laying out the case for a hold fire button for the expensive tanks then we’d be all set!
Wald
If I can crap out a decent thread laying out the case for a hold fire button for the expensive tanks then we’d be all set!
Wald
- 11 Mar 2021, 21:07
- Forum: Balancing & Suggestions
- Topic: Tank Main Gun Auto-Targetting
- Replies: 16
- Views: 1663
Re: Tank Main Gun Auto-Targetting
Hold fire would add an extra layer control.
Not auto-targetting inf unless HE is installed takes micro load of the player.
Wald
- 11 Mar 2021, 21:05
- Forum: Matchmaking & Strategies
- Topic: 57 mm AT gun.
- Replies: 7
- Views: 1069
Re: 57 mm AT gun.
Weird. I already have it and can't see the replay.
Wald
Wald
- 11 Mar 2021, 18:47
- Forum: Balancing & Suggestions
- Topic: Tank Main Gun Auto-Targetting
- Replies: 16
- Views: 1663
Re: Tank Main Gun Auto-Targetting
oh fuck yeah. That's like 2 threads I don't have to make.
Wald
Wald