Search found 2410 matches

by kwok
01 Sep 2019, 02:21
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Propaganda Path
Replies: 12
Views: 12502

Re: New Terror/Propaganda Doc: Propaganda Path

Hi all, we are actually still trying to get ideas together. Please post ideas. The more specific the better, and we can work together to fine tune it to a useful and fun aspect of the game.
by kwok
25 Aug 2019, 20:05
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Volkssturm
Replies: 29
Views: 32238

New Terror/Propaganda Doc: Volkssturm

As a few questions came, we wanted to share a bit more about what we've come up with for the new Propaganda doctrine so that we can see what you think about it and you can express your thoughts on the doctrine design. Any stats mentioned here can change. Volkssturm.jpg As we have mentioned before, t...
by kwok
23 Aug 2019, 16:47
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Propaganda Path
Replies: 12
Views: 12502

Re: New Terror/Propaganda Doc: Propaganda Path

Just adding in some info from the other thread: As of right now, the officer upgrade will likely be propaganda abilities unlocked for an officer. Former Inspired assault will likely be squad targeted buffs, former forced retreat will be squad targeted debuffs to enemies, the sector retreat will be s...
by kwok
23 Aug 2019, 15:29
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doctrine Structural Updates
Replies: 4
Views: 7139

Re: New Terror/Propaganda Doctrine Structural Updates

As of right now, the officer upgrade will likely be propaganda abilities unlocked for an officer. Former Inspired assault will likely be squad targeted buffs, former forced retreat will be squad targeted debuffs to enemies, the sector retreat will be sector targeted propaganda abilities, the final u...
by kwok
22 Aug 2019, 23:15
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Artillery Path
Replies: 4
Views: 7721

New Terror/Propaganda Doc: Artillery Path

As mentioned early in this rework overhaul, we look to round out the capabilities of doctrines ensuring that each doctrine has effective means to handle most situations. This path is meant to ensure that the new Terror Doctrine is able to handle heavily entrenched positions, including emplacements a...
by kwok
22 Aug 2019, 23:14
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Tiger Path
Replies: 6
Views: 9517

New Terror/Propaganda Doc: Tiger Path

This path is a fairly straight-forward tank path. Unlock the Tiger tank, its variants, and other upgrades to the tanks. While it may be tempting based on previous metas on BK to rush this path as fast as possible, the new reworked doctrines will force you to need to be a bit more flexible in your do...
by kwok
22 Aug 2019, 23:13
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doc: Propaganda Path
Replies: 12
Views: 12502

New Terror/Propaganda Doc: Propaganda Path

The Propaganda Path: This path branches into two sub-paths. The first path is dedicated more towards improving a brand new unit, Volkssturm. The role of the Volkssturm is to act as a filler unit to help capture and hold ground in mass numbers. However, no matter how large of numbers there are, they ...
by kwok
22 Aug 2019, 23:10
Forum: Balancing & Suggestions
Topic: New Terror/Propaganda Doctrine Structural Updates
Replies: 4
Views: 7139

New Terror/Propaganda Doctrine Structural Updates

After much feedback from surveys, forum polls, forum discussions, and the occasional direct message, we have tried our best to build a comprehensive and in depth doctrine loosely anchored around two core ideas: Propaganda and Volkssturm. This doctrine will replace the current Terror doctrine. From a...
by kwok
22 Aug 2019, 23:08
Forum: Announcements
Topic: Terror/Propaganda Doctrine Draft
Replies: 1
Views: 13936

Terror/Propaganda Doctrine Draft

Hello all, We would like to thank you all for your patience as we work on this next patch. Before releasing the next iteration of doctrine reworks and balance updates, we want to share the initial draft of the doctrine for player feedback before committing it to the beta branch. We know this change ...
by kwok
10 Aug 2019, 03:08
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 105012

Re: 5.1.8 beta (Doctrine rework, update 3)

Lol.... thank you figree....
by kwok
09 Aug 2019, 17:09
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 17685

Re: Kar98 Changes (5.1.8 beta)

Again, reposted. It wasn’t our suggestion. We take suggestions from players who test. Not players who spend all day writing large blocks of text but don’t actually play. Almost all devs were actually against the change. I might even have the screenshots to prove this. But we take the community as se...
by kwok
09 Aug 2019, 17:08
Forum: Balancing & Suggestions
Topic: Garand Changes (5.1.8 beta)
Replies: 18
Views: 11178

Re: Garand Changes (5.1.8 beta)

Okay, this isn’t an opinion of mine this is more of a warning/caution. The nature of suggestions from this post and the other weapon related post is adding general buffs to basic infantry and fully available weaponry. In effect this is buffing base units and devaluing elite units. I’m not saying th...
by kwok
09 Aug 2019, 00:55
Forum: Technical Support
Topic: Desync
Replies: 1
Views: 10753

Re: Desync

Get better internet is typically the best answer. What happens is the game sends info to each computer and anytime the info sent gets interrupted/messed up in anyway that causes desyncs. Otherwise, reduce game settings on each computer. Sometimes bad computer performance will cause problems. Tbh tho...
by kwok
09 Aug 2019, 00:05
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 17685

Re: Kar98 Changes (5.1.8 beta)

Repost warning Okay, this isn’t an opinion of mine this is more of a warning/caution. The nature of suggestions from this post and the other weapon related post is adding general buffs to basic infantry and fully available weaponry. In effect this is buffing base units and devaluing elite units. I’m...
by kwok
09 Aug 2019, 00:04
Forum: Balancing & Suggestions
Topic: Garand Changes (5.1.8 beta)
Replies: 18
Views: 11178

Re: Garand Changes (5.1.8 beta)

Okay, this isn’t an opinion of mine this is more of a warning/caution. The nature of suggestions from this post and the other weapon related post is adding general buffs to basic infantry and fully available weaponry. In effect this is buffing base units and devaluing elite units. I’m not saying thi...
by kwok
06 Aug 2019, 23:35
Forum: Balancing & Suggestions
Topic: Garand Changes (5.1.8 beta)
Replies: 18
Views: 11178

Re: Garand Changes (5.1.8 beta)

I can actually provide some context for the last values mentioned. 1. BAR moving accuracy is probably an oversight 2. Will come back to this as I have an opinion here that I want to keep separate. 3. BAR suppression was added because the suppression ability was removed. We wanted to either give all ...
by kwok
04 Aug 2019, 21:41
Forum: Balancing & Suggestions
Topic: Garand Changes (5.1.8 beta)
Replies: 18
Views: 11178

Garand Changes (5.1.8 beta)

Topic to talk about the garand changes.
by kwok
04 Aug 2019, 21:40
Forum: Balancing & Suggestions
Topic: Kar98 Changes (5.1.8 beta)
Replies: 48
Views: 17685

Kar98 Changes (5.1.8 beta)

Topic to talk about the K98 changes.
by kwok
04 Aug 2019, 21:10
Forum: Balancing & Suggestions
Topic: Panzer III (5.1.8 beta)
Replies: 16
Views: 10502

Panzer III (5.1.8 beta)

For the love of god, I am so sick of getting messages about the panzer III non stop but no one wants to make a dedicated discussion post on this. You lazy bums, here's your post to talk about it. If no one says anything, then we do nothing. Private messages on steam, discord, and conversations on di...
by kwok
02 Aug 2019, 02:20
Forum: Player Introductions
Topic: desynchronization
Replies: 1
Views: 7629

Re: desynchronization

Better internet connection, computer specs, reduced pop cap settings, and less arty decreases the chance of desync. Are you playing against AI?
by kwok
01 Aug 2019, 04:03
Forum: General - CoH1 / BKMOD1
Topic: Doctrine Idea Poll
Replies: 18
Views: 29137

Re: Doctrine Idea Poll

Whatever we see as the majority. I’ll add an option for no change for you.

Edit: ooops... apparently changing the poll wipes the poll results. Uhhhhhh revote
by kwok
26 Jul 2019, 20:27
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 105012

Re: 5.1.8 beta (Doctrine rework, update 3)

Rename and reupload it
by kwok
26 Jul 2019, 18:18
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 105012

Re: 5.1.8 beta (Doctrine rework, update 3)

for some reason i can't see the game you uploaded. are you usre you uploaded the correct one that's the beta version?
by kwok
25 Jul 2019, 17:54
Forum: Announcements
Topic: 5.1.8 beta (Doctrine rework, update 3)
Replies: 93
Views: 105012

Re: 5.1.8 beta (Doctrine rework, update 3)

I am not mirroring kwok, I am kwok. And the calcs are easier than you think. I wasn’t responding to you though Warhawks, but to boba. I have yet to watch his replay though so I’ll do that when I’m home. And yes what markr said. if you want us to do calcs for you then play a pvp game. Otherwise you c...