Search found 2410 matches
- 01 Sep 2019, 02:21
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doc: Propaganda Path
- Replies: 12
- Views: 12502
Re: New Terror/Propaganda Doc: Propaganda Path
Hi all, we are actually still trying to get ideas together. Please post ideas. The more specific the better, and we can work together to fine tune it to a useful and fun aspect of the game.
- 25 Aug 2019, 20:05
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doc: Volkssturm
- Replies: 29
- Views: 32238
New Terror/Propaganda Doc: Volkssturm
As a few questions came, we wanted to share a bit more about what we've come up with for the new Propaganda doctrine so that we can see what you think about it and you can express your thoughts on the doctrine design. Any stats mentioned here can change. Volkssturm.jpg As we have mentioned before, t...
- 23 Aug 2019, 16:47
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doc: Propaganda Path
- Replies: 12
- Views: 12502
Re: New Terror/Propaganda Doc: Propaganda Path
Just adding in some info from the other thread: As of right now, the officer upgrade will likely be propaganda abilities unlocked for an officer. Former Inspired assault will likely be squad targeted buffs, former forced retreat will be squad targeted debuffs to enemies, the sector retreat will be s...
- 23 Aug 2019, 15:29
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doctrine Structural Updates
- Replies: 4
- Views: 7139
Re: New Terror/Propaganda Doctrine Structural Updates
As of right now, the officer upgrade will likely be propaganda abilities unlocked for an officer. Former Inspired assault will likely be squad targeted buffs, former forced retreat will be squad targeted debuffs to enemies, the sector retreat will be sector targeted propaganda abilities, the final u...
- 22 Aug 2019, 23:15
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doc: Artillery Path
- Replies: 4
- Views: 7721
New Terror/Propaganda Doc: Artillery Path
As mentioned early in this rework overhaul, we look to round out the capabilities of doctrines ensuring that each doctrine has effective means to handle most situations. This path is meant to ensure that the new Terror Doctrine is able to handle heavily entrenched positions, including emplacements a...
- 22 Aug 2019, 23:14
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doc: Tiger Path
- Replies: 6
- Views: 9517
New Terror/Propaganda Doc: Tiger Path
This path is a fairly straight-forward tank path. Unlock the Tiger tank, its variants, and other upgrades to the tanks. While it may be tempting based on previous metas on BK to rush this path as fast as possible, the new reworked doctrines will force you to need to be a bit more flexible in your do...
- 22 Aug 2019, 23:13
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doc: Propaganda Path
- Replies: 12
- Views: 12502
New Terror/Propaganda Doc: Propaganda Path
The Propaganda Path: This path branches into two sub-paths. The first path is dedicated more towards improving a brand new unit, Volkssturm. The role of the Volkssturm is to act as a filler unit to help capture and hold ground in mass numbers. However, no matter how large of numbers there are, they ...
- 22 Aug 2019, 23:10
- Forum: Balancing & Suggestions
- Topic: New Terror/Propaganda Doctrine Structural Updates
- Replies: 4
- Views: 7139
New Terror/Propaganda Doctrine Structural Updates
After much feedback from surveys, forum polls, forum discussions, and the occasional direct message, we have tried our best to build a comprehensive and in depth doctrine loosely anchored around two core ideas: Propaganda and Volkssturm. This doctrine will replace the current Terror doctrine. From a...
- 22 Aug 2019, 23:08
- Forum: Announcements
- Topic: Terror/Propaganda Doctrine Draft
- Replies: 1
- Views: 13936
Terror/Propaganda Doctrine Draft
Hello all, We would like to thank you all for your patience as we work on this next patch. Before releasing the next iteration of doctrine reworks and balance updates, we want to share the initial draft of the doctrine for player feedback before committing it to the beta branch. We know this change ...
- 10 Aug 2019, 03:08
- Forum: Announcements
- Topic: 5.1.8 beta (Doctrine rework, update 3)
- Replies: 93
- Views: 105012
Re: 5.1.8 beta (Doctrine rework, update 3)
Lol.... thank you figree....
- 09 Aug 2019, 17:09
- Forum: Balancing & Suggestions
- Topic: Kar98 Changes (5.1.8 beta)
- Replies: 48
- Views: 17685
Re: Kar98 Changes (5.1.8 beta)
Again, reposted. It wasn’t our suggestion. We take suggestions from players who test. Not players who spend all day writing large blocks of text but don’t actually play. Almost all devs were actually against the change. I might even have the screenshots to prove this. But we take the community as se...
- 09 Aug 2019, 17:08
- Forum: Balancing & Suggestions
- Topic: Garand Changes (5.1.8 beta)
- Replies: 18
- Views: 11178
Re: Garand Changes (5.1.8 beta)
Okay, this isn’t an opinion of mine this is more of a warning/caution. The nature of suggestions from this post and the other weapon related post is adding general buffs to basic infantry and fully available weaponry. In effect this is buffing base units and devaluing elite units. I’m not saying th...
- 09 Aug 2019, 00:55
- Forum: Technical Support
- Topic: Desync
- Replies: 1
- Views: 10753
Re: Desync
Get better internet is typically the best answer. What happens is the game sends info to each computer and anytime the info sent gets interrupted/messed up in anyway that causes desyncs. Otherwise, reduce game settings on each computer. Sometimes bad computer performance will cause problems. Tbh tho...
- 09 Aug 2019, 00:05
- Forum: Balancing & Suggestions
- Topic: Kar98 Changes (5.1.8 beta)
- Replies: 48
- Views: 17685
Re: Kar98 Changes (5.1.8 beta)
Repost warning Okay, this isn’t an opinion of mine this is more of a warning/caution. The nature of suggestions from this post and the other weapon related post is adding general buffs to basic infantry and fully available weaponry. In effect this is buffing base units and devaluing elite units. I’m...
- 09 Aug 2019, 00:04
- Forum: Balancing & Suggestions
- Topic: Garand Changes (5.1.8 beta)
- Replies: 18
- Views: 11178
Re: Garand Changes (5.1.8 beta)
Okay, this isn’t an opinion of mine this is more of a warning/caution. The nature of suggestions from this post and the other weapon related post is adding general buffs to basic infantry and fully available weaponry. In effect this is buffing base units and devaluing elite units. I’m not saying thi...
- 06 Aug 2019, 23:35
- Forum: Balancing & Suggestions
- Topic: Garand Changes (5.1.8 beta)
- Replies: 18
- Views: 11178
Re: Garand Changes (5.1.8 beta)
I can actually provide some context for the last values mentioned. 1. BAR moving accuracy is probably an oversight 2. Will come back to this as I have an opinion here that I want to keep separate. 3. BAR suppression was added because the suppression ability was removed. We wanted to either give all ...
- 04 Aug 2019, 21:41
- Forum: Balancing & Suggestions
- Topic: Garand Changes (5.1.8 beta)
- Replies: 18
- Views: 11178
Garand Changes (5.1.8 beta)
Topic to talk about the garand changes.
- 04 Aug 2019, 21:40
- Forum: Balancing & Suggestions
- Topic: Kar98 Changes (5.1.8 beta)
- Replies: 48
- Views: 17685
Kar98 Changes (5.1.8 beta)
Topic to talk about the K98 changes.
- 04 Aug 2019, 21:13
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15077
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
Stay on topic, gentlemen.
- 04 Aug 2019, 21:10
- Forum: Balancing & Suggestions
- Topic: Panzer III (5.1.8 beta)
- Replies: 16
- Views: 10502
Panzer III (5.1.8 beta)
For the love of god, I am so sick of getting messages about the panzer III non stop but no one wants to make a dedicated discussion post on this. You lazy bums, here's your post to talk about it. If no one says anything, then we do nothing. Private messages on steam, discord, and conversations on di...
- 02 Aug 2019, 02:20
- Forum: Player Introductions
- Topic: desynchronization
- Replies: 1
- Views: 7629
Re: desynchronization
Better internet connection, computer specs, reduced pop cap settings, and less arty decreases the chance of desync. Are you playing against AI?
- 01 Aug 2019, 04:03
- Forum: General - CoH1 / BKMOD1
- Topic: Doctrine Idea Poll
- Replies: 18
- Views: 29137
Re: Doctrine Idea Poll
Whatever we see as the majority. I’ll add an option for no change for you.
Edit: ooops... apparently changing the poll wipes the poll results. Uhhhhhh revote
Edit: ooops... apparently changing the poll wipes the poll results. Uhhhhhh revote
- 26 Jul 2019, 20:27
- Forum: Announcements
- Topic: 5.1.8 beta (Doctrine rework, update 3)
- Replies: 93
- Views: 105012
Re: 5.1.8 beta (Doctrine rework, update 3)
Rename and reupload it
- 26 Jul 2019, 18:18
- Forum: Announcements
- Topic: 5.1.8 beta (Doctrine rework, update 3)
- Replies: 93
- Views: 105012
Re: 5.1.8 beta (Doctrine rework, update 3)
for some reason i can't see the game you uploaded. are you usre you uploaded the correct one that's the beta version?
- 25 Jul 2019, 17:54
- Forum: Announcements
- Topic: 5.1.8 beta (Doctrine rework, update 3)
- Replies: 93
- Views: 105012
Re: 5.1.8 beta (Doctrine rework, update 3)
I am not mirroring kwok, I am kwok. And the calcs are easier than you think. I wasn’t responding to you though Warhawks, but to boba. I have yet to watch his replay though so I’ll do that when I’m home. And yes what markr said. if you want us to do calcs for you then play a pvp game. Otherwise you c...