Search found 1024 matches
- 09 Dec 2016, 15:14
- Forum: Bugs
- Topic: 4.9.5 call-ins get stuck
- Replies: 2
- Views: 977
Re: 4.9.5 call-ins get stuck
it could be the map as well, bk in that matter isn't in cause anyway.
- 09 Dec 2016, 13:38
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Im talking about tanks here, not sdkfz's, stubbies new values will be for all kwk37 l24 guns though.
- 09 Dec 2016, 12:47
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
The panzer III/IV's stubby (kwk37 l24) like i said has been nerfed in front of Shermans tank simply because the main use of this unit is infantry support, yes the short 75mm can deal with light armored vehicles but not pierce easely Shermans frontal armor, the HEAT "timed" round was more a...
- 08 Dec 2016, 10:15
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Jimquivellan point out that the Panzer IV's KwK37 short 75mm normal AP ammo is doing a great deal of damage on shermans frontally, we will fix that, now all stubbies will not penetrate easely shermans frontally except with their HEAT rounds, HEAT shells price will be reduced.
- 07 Dec 2016, 09:35
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Played a round today. I think the PZ III is bugged or just OP - almost anything bounces frontal and on sides. M5A1 and normal Sherman are not able to penetrate it frontal, and even the 76w sherman needs serval hits. (Same with 76mm AT gun, often needs serval hits to kill it A round isn't enough to ...
- 06 Dec 2016, 19:07
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Lets come back to the subject here, thx.
- 06 Dec 2016, 11:50
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Well if you stop telling false informations, i will , saying such things put us in delicate situations regarding our "historical home work" all units in bk served in the western theater, so before saying things who aren't correct, check first please, regarding the SP, even if one half of a...
- 06 Dec 2016, 11:15
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
elefent never fought on the western front so it shouldnt be in the game
Wrong.
In 1944 the Elefants served on the Italian front, All units in Bk served in the western front.
- 05 Dec 2016, 22:48
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
The SP from the 3rd armored div. saw combat in april 45, the black prince prototype never left the factory.
- 05 Dec 2016, 14:08
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
- 05 Dec 2016, 10:48
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Jumbo's and Churchills are considered heavy armor Seha, not medium tanks.
- 05 Dec 2016, 10:14
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
The SturmTiger will be a reward unit for the V1, its final and there will be no discussion further more regarding this unit who only can fit as V1 replacement, at least for us Devs.
- 04 Dec 2016, 16:03
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
im not mad, but again you triple post here
- 04 Dec 2016, 12:50
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
What happened to all the people that were tired of experimental/prototype units and wanted them removed? Many agree SP shouldn't be in the game and now we are adding more of these units? SP was a prototype unit that most probably never shot a single round at an enemy tank Wrong. "let's throw a...
- 04 Dec 2016, 11:44
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Blitzkrieg Doctrine is based of quick movement with good panzers, the ST won't fit in the doctrine, the Walking stuka who is a more faster and lighter unit can fit in there, give a good anti-defense support, and be a much more logical choice for the Blitzkrieg doctrine.
- 04 Dec 2016, 11:35
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Stupid is to place a powerfull arty unit in a doc which already can deal with heavy defences ( Walking stuka ), while some other docs are struggle badly against it. If you attached so much to Sturmtiger=V1 than move the walking stuka elsewhere. Now we are talking, the ST is the V1, its final, but i...
- 04 Dec 2016, 11:27
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Tor wrote:Tiger ace sucks, overpriced terror tiger overpriced again and receives the name of TIGER ACE!!! omg give us reward, i take everything.
We know, we know you don't like the tiger ace, but the Tiger ace wil stay.
- 04 Dec 2016, 11:21
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
Why stupid? where will you put the ST rocket launcher with the V1 damage? in blitz doc? with all Tigers? this i feel a bit stupid, do you imagine what 380 kg of explo can do in the Blitz doc? this for sure will be OP as hell. Gamaplay wise its absolutely the same, nothing change compare to the V1, e...
- 04 Dec 2016, 11:00
- Forum: Announcements
- Topic: 4.9.6 Beta
- Replies: 282
- Views: 54434
Re: 4.9.6 Beta
i agree. to make the sturmtiger as a reward unit for sturmpanzer IV since both of them looks the a little bit similar.. making it's current reward partner ''Grille'' to be a doctrine exclusive unit instead. Nonsense! absolutely not! the Stupa is an Howitzer based on the Panzer IV chassis, the Sturm...
- 04 Dec 2016, 10:53
- Forum: Balancing & Suggestions
- Topic: Move Mortar Halftracks Up 1 Tier
- Replies: 13
- Views: 2790
Re: Move Mortar Halftracks Up 1 Tier
kwok wrote:What kind of things? Just wondering.
CW mortar as to be pushed as well if we implement that.
- 04 Dec 2016, 08:20
- Forum: Balancing & Suggestions
- Topic: Move Mortar Halftracks Up 1 Tier
- Replies: 13
- Views: 2790
Re: Move Mortar Halftracks Up 1 Tier
I do agree on this one, we will need to fix some things though.
- 04 Dec 2016, 07:04
- Forum: Bugs
- Topic: 150mm nebelwerfer move command delay
- Replies: 9
- Views: 2030
Re: 150mm nebelwerfer move command delay
There is nothing to be fixed, the delay is on purpose.
- 03 Dec 2016, 16:28
- Forum: General - CoH1 / BKMOD1
- Topic: King Tiger ausf B skin replacement
- Replies: 10
- Views: 3049
Re: King Tiger ausf B skin replacement
You changed the skin of the turret mg version of the KT in order to fix this bug http://forum.bkmod.net/viewtopic.php?f=5&t=1030 That is great. we (me, others and Tiger was with us) made some testing together today and we found out the destroyed main gun bug is still there too looks like models...
- 03 Dec 2016, 15:39
- Forum: Other mods
- Topic: infantry, little standalone
- Replies: 8
- Views: 13570
Re: infantry, little standalone
Chuck Norris and Lee ermey, thats cool hahaha
- 03 Dec 2016, 15:36
- Forum: Off-Topic
- Topic: How to make Warhawks mad...
- Replies: 10
- Views: 3087
Re: How to make Warhawks mad...
Welcome to the Lag zone! lol