Search found 628 matches

by MEFISTO
10 Nov 2021, 16:25
Forum: Balancing & Suggestions
Topic: BK doc storms unlock tree.
Replies: 59
Views: 4485

Re: BK doc storms unlock tree.

To me Stormtroopers have more hp than urban assault squad, if you want to make this 2 units diferente give stormtroopers a LMG 34 upgrade and give assault squad the Panzerfaust after assault upgrade to help the PIII vs medium tanks, that is a good idea since the panther got nerf. Don't UAS and rifl...
by MEFISTO
10 Nov 2021, 14:17
Forum: Balancing & Suggestions
Topic: BK doc storms unlock tree.
Replies: 59
Views: 4485

Re: BK doc storms unlock tree.

G43 will replace STG for regular Storms only. (They will be still able to upgrade Shreck) That's because the regular Storm squad (which is currently available only via the HT or barracks) were never used since the introduction of the urban squad... So, the idea is to make them different. No one is ...
by MEFISTO
10 Nov 2021, 14:06
Forum: Balancing & Suggestions
Topic: BK doc storms unlock tree.
Replies: 59
Views: 4485

Re: BK doc storms unlock tree.

To me what are you trying to do in this post is to make the legendary stormtroopers units useless. Why? Changing the STG by G43 when stg is better than G43 because the rate of fire. You also talked about to make stormtroopers a “long range combat unit”, this role can be done by suppression stormtroo...
by MEFISTO
09 Nov 2021, 23:45
Forum: Balancing & Suggestions
Topic: CW early game abuse
Replies: 2
Views: 361

Re: CW early game abuse

F31.58 wrote:
09 Nov 2021, 08:10
Dingo is 10 fuel cost and has no requirements of lieutenant. I suggest to move it after the lieutenant unlock, otherwise Wehr on standart resources will suffer.
+1
by MEFISTO
09 Nov 2021, 23:41
Forum: Balancing & Suggestions
Topic: BK doc storms unlock tree.
Replies: 59
Views: 4485

Re: BK doc storms unlock tree.

Walderschmidt wrote:
09 Nov 2021, 19:52
Let’s all calm down and see what Storm Trooper Squad with G43s and nothing else (no Shrek or LMG34) does in a beta.

Wald
Against to reduce BK doctrine AT capabilities, after the panther got NERF bk doctrine needs all Shrek their elite infantry can upgrade.
by MEFISTO
31 Oct 2021, 00:27
Forum: Balancing & Suggestions
Topic: short RAF beta feedback
Replies: 30
Views: 2319

Re: short RAF beta feedback

I still think crawl and air drope reinforce is too strong.
by MEFISTO
29 Oct 2021, 01:54
Forum: Balancing & Suggestions
Topic: short RAF beta feedback
Replies: 30
Views: 2319

Re: short RAF beta feedback

No i would raher keep them beeing paradroped than getting spawned in buildings. They are unique the way they are, while not beeing OP in any regards. To be honest, after that discussions, i would simply just buff the silenced sten and give them AT mines (or maybe even cooler, the building demolitio...
by MEFISTO
28 Oct 2021, 18:46
Forum: Balancing & Suggestions
Topic: short RAF beta feedback
Replies: 30
Views: 2319

Re: short RAF beta feedback

And what if they are paradropped but not paradrop reinforced and able to crawl earlier? This way they would work like other infiltration units. Doing havoc untill getting detected and cornered. If you want to keep their pressence you can drop a glider in support. But sabotage+crawl+air drop reinfor...
by MEFISTO
26 Oct 2021, 17:54
Forum: Matchmaking & Strategies
Topic: 1v1 CurrentBKbeta
Replies: 3
Views: 424

Re: 1v1 CurrentBKbeta

:lol: :lol: :lol: :lol:
Krieger Blitzer wrote:
25 Oct 2021, 12:36
Marine Commandos & SAS can crawl with Shreck but Storms can't because British soldiers drink tea.
by MEFISTO
26 Oct 2021, 16:01
Forum: Matchmaking & Strategies
Topic: Beta 1v1 la fiere
Replies: 9
Views: 844

Re: Beta 1v1 la fiere

Guys, for real, crawl ability and air reinforce ability can’t be together, even for a small squad with SMG, that is too strong and painful to face.
by MEFISTO
26 Oct 2021, 15:57
Forum: Matchmaking & Strategies
Topic: Beta 1v1 la fiere
Replies: 9
Views: 844

Re: Beta 1v1 la fiere

First, I have to say that I love the comandos anti tank squad, they are really strong with 2 zookas and 1 piat plus smoke, at the other hand they are not broken since the size of the squad is 4 men and they can’t reinforce like SAS. I haven’t play the beta too much but this is what I think about SAS...
by MEFISTO
21 Oct 2021, 20:31
Forum: Balancing & Suggestions
Topic: Make Munitions HT/Truck Slightly More Useful
Replies: 14
Views: 2104

Re: Make Munitions HT/Truck Slightly More Useful

I don’t really want any busting for artillery, In my opinion and after see some players complaining about low ammunition for weapons upgrade, it could be a good idea if you upgrade your units by using these HT and you get 5 ammunition discount. Also I would reduce the ammunition HT price a bit so it...
by MEFISTO
20 Oct 2021, 15:33
Forum: Balancing & Suggestions
Topic: Remove of the SP
Replies: 31
Views: 2521

Re: Remove of the SP

only if it comes with a nerf to the SP. Other than that, no. I would like to see an armor nerf for example against handheld AT. To counter SP and armor doctrine in general you only need to pick the right axis Doctrine (Panzer Support TH path and armor have nothing to do) I have a replay I don’t kno...
by MEFISTO
20 Oct 2021, 04:02
Forum: Balancing & Suggestions
Topic: Remove of the SP
Replies: 31
Views: 2521

Re: Remove of the SP

Armor/RAF vs BK/Panzer Support TH path
by MEFISTO
20 Oct 2021, 03:08
Forum: Balancing & Suggestions
Topic: Remove of the SP
Replies: 31
Views: 2521

Re: Remove of the SP

I would go with Pershing Ace being call in after Super Pershing with option of having a better TC so it has faster aim time/reload even if KT/Panther have better base stats. Wald only if it comes with a nerf to the SP. Other than that, no. I would like to see an armor nerf for example against handh...
by MEFISTO
20 Oct 2021, 03:00
Forum: Balancing & Suggestions
Topic: Remove of the SP
Replies: 31
Views: 2521

Re: Remove of the SP

Well, i voted "No" mainly because buffing the Pershing Ace in return would only make it another SP instead, but just in disguise.. so game-play wise; there would be no real achievement. What should happen however is the following; Pershing Ace should be available to call-in after the SP is gone.. t...
by MEFISTO
14 Oct 2021, 20:37
Forum: Balancing & Suggestions
Topic: Boobytraps for AB engineers
Replies: 2
Views: 323

Re: Boobytraps for AB engineers

Ive come up with a great idea (in my opinion ofc.) what could make AB engineers more appealing to get except for Quad .50 empacements and weapon crews. What about giving them the ability to set down boobytraps? They will be locked behind 2 CP of the 101st so you cant rush them without paying CP. I ...
by MEFISTO
08 Oct 2021, 16:37
Forum: Balancing & Suggestions
Topic: PE 50mm mortar
Replies: 32
Views: 2763

Re: PE 50mm mortar

What if we gives it similar accuracy as the CW 2inch mortar, but similar range as Allies 60mm mortar with no camouflage option.
by MEFISTO
06 Oct 2021, 13:19
Forum: Balancing & Suggestions
Topic: Make the Sturmtiger more than a meme unit
Replies: 72
Views: 5731

Re: Make the Sturmtiger more than a meme unit

Red wrote:
05 Oct 2021, 08:36
I would actually prefer to go the other way:
Less Ammo cost and faster reload, but keeping the damage the same.

I use the Sturmtiger mostly against 17 pounder AT guns, so a single target, hence my preference.
To cover an area, the Walking Stuka is what I use.
+1 I like it.
by MEFISTO
04 Oct 2021, 18:30
Forum: Bugs
Topic: Allies 76mm AT gun HE shoot is not working.
Replies: 0
Views: 268

Allies 76mm AT gun HE shoot is not working.

I was trying to use it vs bk engineers and it didn’t shoot, It did the animation but did not shoot.
by MEFISTO
03 Oct 2021, 00:07
Forum: Balancing & Suggestions
Topic: The Elephant problem
Replies: 44
Views: 3327

Re: The Elephant problem

SE needs Narshons more than Elephant (a expensive and slow unit) easy to inmovilice and hard to replace because it’s high price, after a los like this SE is naked vs any decent armor, plus all res you lost in this Elephant.
by MEFISTO
24 Sep 2021, 13:35
Forum: Balancing & Suggestions
Topic: Introduction of german grenade launchers
Replies: 3
Views: 409

Re: Introduction of german grenade launchers

I don’t think Volks need a grenade launcher, they are good with the LMG, Panzerfaust and mp40. Maybe Volkssturm can give it better use since they don’t have a big load out.
by MEFISTO
24 Sep 2021, 13:20
Forum: Balancing & Suggestions
Topic: The Elephant problem
Replies: 44
Views: 3327

Re: The Elephant problem

it's a meme unit that you get to snowball, when you are desperate, or when its a late game stalemate. Much like the Jadgtiger or King Tiger, it is a late game tank, but it is hyper specialized to be an amazing long range tank duelist in the mod. The best buff that this tank could ever get is a mass...
by MEFISTO
23 Sep 2021, 16:25
Forum: Balancing & Suggestions
Topic: The Elephant problem
Replies: 44
Views: 3327

Re: The Elephant problem

Jagdpanther in SE doc is btw a big no from my side. Just saying. Wherever Elephant goes, it should maintain fuel cost. High MP cost, esspecially in PE, is a greater burden than paying the fuel for it. High MP and fuel makes these tank obsolete, for less you can have way better units, these tank is ...
by MEFISTO
23 Sep 2021, 14:58
Forum: Balancing & Suggestions
Topic: The Elephant problem
Replies: 44
Views: 3327

Re: The Elephant problem

I didnt use it often at all and not in SE doc. There Nashorn is much better. The only place i can see it is perhaps as a reward unit for the Jagdtiger in TS doc. But i cant think of any other place. Def doc maybe, but there i would also probably get Nashorn over the Elephant. So idk really. That is...