Search found 745 matches
- 21 Nov 2019, 02:43
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
You guys are true, i didn't wanted to speak about the wespe i was trying to refer to the grille being in TH as an SPG without indirect fire. But anyway wespe and hummel on the same doc are already weird and even more with upkeep changes so....Maybe move either hummel or wespe to any other doc? Maybe...
- 20 Nov 2019, 02:39
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
I'm thinking here that if you want to make this doctrine fun in the early game. You should have the naked hotchkiss come right out of the logistik kompanie without needing any fuel upgrades. It should be the earliest 'tank' available in the game. Give it HE rounds as an upgrade too or maybe lock HE...
- 19 Nov 2019, 04:35
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
OKAY ALL, I think I gotta say some personal opinion stuff. I didn't want to get into this until I had my own ideas because I don't like complaining without a solution. But, I really disagree with the direction of the conversation. On a really summary level, here's my thoughts on the proposed rework...
- 19 Nov 2019, 02:05
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
So where is the difference? What I and menicus propose would end up in 6 cp for the IV/70. And no panther unlocked and no Jagdanther even in sight. In your proposal the IV 70 is at 9 cp but panther is already available and Jagdpanther is right next door. And I don't think iv70 deserves 9 cp. It's g...
- 19 Nov 2019, 00:58
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
I wouldn't say so. The jp IV have pretty good armor that are better than tank iv if my memory serves me right. Also camping will be effective bc instead of Hotchkiss it helps you to easily hold out untill panther and kt. And in teamfights it would be the ultimate camp. Then your memory is failing, ...
- 18 Nov 2019, 23:08
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
Not bad. But why is IV/70 in panther branch? And why do you want the jp iv unlocked before tank iv? The jp IV has even better armor as the normal tank iv and camping becomes more likely. Things that speak for tank iv coming before jp iv and why IV 70 should not be in panther line. 1. It is derived ...
- 18 Nov 2019, 22:04
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
Did you read what I wrote? The tank IV thing wouldn't be an issue if it gets just slightly weaker armor. Fuel trade would be reworked being like the mp trade. You get an amount of fuel but fuel income gets cut by 50 or more percent for the next 3 min. And finally only the td get ap ammo for free af...
- 18 Nov 2019, 20:42
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
With your proposal with just 2 cp i could be rushing for panzerIV easily using fuel exchange and pz4j/h unlock, i tought we wanted to avoid that?, and for 1 cp more you could have pz4 with free AP upgrade and with 2 cp more i could buff them with tank awarenes and free vet 1, were is the non-rushing...
- 18 Nov 2019, 02:28
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
I kinda preffer this one, but like i said we don't know the buildings and again ammo per fuel is OP at 1 CP unlock (Just 2 CP and you can rush PZ4's with Fuel exchange) and i think it shouldn't be on the doc, we also had a little push on ammo income on the beta latest patch if you don't make arty so...
- 17 Nov 2019, 21:15
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
Guys on what we know of the latest patch, luft only has 4 buildings to get max tech wich means you can tech up faster than before as PE. ¿Are we going to have problems with peopple rushing the big boys? ¿Or the 4th building tech upgrade will be way more expensive in order to delay the biggest tanks?...
- 16 Nov 2019, 19:45
- Forum: Balancing & Suggestions
- Topic: Snipers rebalance
- Replies: 37
- Views: 5355
Re: Snipers rebalance
¿And this wouldn't solve anything because the sniper has enought ROF and HIGH HP to kill you anyway? Everyone knows that the easiest way to deal with them is just getting another sniper/suicidal bike/arty him to dead/using infantry section sniper hability. Snipers on COH 2 were totally fixed in comp...
- 16 Nov 2019, 19:03
- Forum: Balancing & Suggestions
- Topic: Tank Hunter Doc Proposition
- Replies: 148
- Views: 21588
Re: Tank Hunter Doc Proposition
Also, hotchkiss has no place here i would totally move it to SE and put normal nebelwerfer and a call-in for tanks kinda like the armor us one. This unit is one of the reason why this doctrine among with L70 can lock-in and heavily counter some of the US docs. Don't want to move hotchkiss? Then expe...
- 14 Nov 2019, 00:26
- Forum: Balancing & Suggestions
- Topic: Possible Luft Rework
- Replies: 27
- Views: 3803
Re: Possible Luft Rework
I can agree with warhawks, i think the tiger is out of place in luft and he's also correct the sinergy that it had it was because it was the cheapest rushable panther and still strong enough as any other panther. The new tiger mixed with gerbs are a nightmare, since tigers are way better to deal wit...
- 12 Nov 2019, 20:49
- Forum: Balancing & Suggestions
- Topic: Luft Doc Infantry Cost vs Durability Options
- Replies: 13
- Views: 1767
Re: Luft Doc Infantry Cost vs Durability Options
If basic PE units can effectively work with Vehicles and as groups and the option to reinforce near the HT´s, i dont see why 4 men should not work. Also they perhaps have the option to be 5 men later. As for Luft inf, they can start up 5 and later uping them to 6 men. And the SS squad, if you need ...
- 12 Nov 2019, 20:45
- Forum: Balancing & Suggestions
- Topic: Luft Doc Infantry Cost vs Durability Options
- Replies: 13
- Views: 1767
Re: Luft Doc Infantry Cost vs Durability Options
Most of the K/D ratio of needcrocketas was 'cause he spammed snipers wich easily adquired full vet trought the game + HQ airbone squad that has one more sniper. Go to this post and say something about snipers they're stupidly broken and most of the time boring to play againts. http://forum.bkmod.net...
- 11 Nov 2019, 19:40
- Forum: Balancing & Suggestions
- Topic: Rethinking Panzer Grenadiers
- Replies: 22
- Views: 2622
Re: Rethinking Panzer Grenadiers
Copy and pasting from my other post: In my old CoH2 mod I experimented with a set up where regular large squads existed as well as smaller squads with much more utility. For example, larger squads did not have grenades or sprint while smaller squads did. What ended up happening was players complete...
- 10 Nov 2019, 09:35
- Forum: Bugs
- Topic: Stucking Mortat Bug (08.11.190
- Replies: 6
- Views: 904
Re: Stucking Mortat Bug (08.11.190
Another of the problems may be that you wanted to build the early US mortar and then chose infantry doctrine while the starting mortar was in production, picking infantry doc removes US early mortar and replaces it for the 81mm one, so if you had some smaller mortar in production it will get stuck....
- 09 Nov 2019, 21:13
- Forum: Bugs
- Topic: Stucking Mortat Bug (08.11.190
- Replies: 6
- Views: 904
Re: Stucking Mortat Bug (08.11.190
Another of the problems may be that you wanted to build the early US mortar and then chose infantry doctrine while the starting mortar was in production, picking infantry doc removes US early mortar and replaces it for the 81mm one, so if you had some smaller mortar in production it will get stuck.
- 09 Nov 2019, 05:26
- Forum: Balancing & Suggestions
- Topic: 76 Sherman CP Unlock
- Replies: 42
- Views: 5235
Re: 76 Sherman CP Unlock
I would like to add 1cp only in Armor Dock because it is easy to spam them and let others doctrines as they are since they can't spam Shermas because the price, and make the sherman 75 better performance vs PIII and PIV F2 and stugIII but not vs stugIV since you need CP to unlock them, now if you n...
- 08 Nov 2019, 16:38
- Forum: Balancing & Suggestions
- Topic: 76 Sherman CP Unlock
- Replies: 42
- Views: 5235
Re: 76 Sherman CP Unlock
all that is needed to solve this panzer4/76 sherman disbalance is to make pz4 earlier by 1 or 2 command points in blitzkrieg doctrine or delay 76 shermans by 1 or 2 points in american doctrines.......dont see why we need long arguments about it. but i think devs will keep this problem aside (and th...
- 07 Nov 2019, 18:39
- Forum: Balancing & Suggestions
- Topic: British Wasp
- Replies: 13
- Views: 2090
Re: British Wasp
Do not forget about his insane 400 mp price lmao
- 07 Nov 2019, 03:39
- Forum: Balancing & Suggestions
- Topic: Possible Luft Rework
- Replies: 27
- Views: 3803
Re: Possible Luft Rework
+1 , His price would also make some scense if this gets implemented finally.CGarr wrote:Making the 20mm's perform like actual cannons instead of just mg's would be nice.
- 07 Nov 2019, 03:35
- Forum: Balancing & Suggestions
- Topic: Possible RA Rework
- Replies: 7
- Views: 1127
Re: Possible RA Rework
Canadian infantry upgrade ohhh, why the eye tho? You could have just put the typical canadian leaf so its more recognizable lmao. Or it is like a vision plus vet upgrade? Right now the idea is tank detection in FOW (as it combos with arty well) and vet. Its also able to "maphack" cammoed tanks in f...
- 06 Nov 2019, 21:08
- Forum: Balancing & Suggestions
- Topic: Possible RA Rework
- Replies: 7
- Views: 1127
Re: Possible RA Rework
ohhh, why the eye tho? You could have just put the typical canadian leaf so its more recognizable lmao. Or it is like a vision plus vet upgrade?kwok wrote:Canadian infantry upgrade
- 06 Nov 2019, 21:03
- Forum: Balancing & Suggestions
- Topic: Tank IV´s Revised
- Replies: 10
- Views: 1114
Re: Tank IV´s Revised
Like i said before, reworks has been already made,this is not a critical change needed for now and we still have to see how beta meta's evolves after releasing, the problem sounds easy but its just one problem where we will have to change the whole medium tank stats over the board, thats why it woul...