Search found 39 matches
- 28 Feb 2015, 01:28
- Forum: Balancing & Suggestions
- Topic: Brit Commandos retreat point.
- Replies: 1
- Views: 581
Brit Commandos retreat point.
For now all commando units can only retreat to "nearest HQ" (in fact it's only Command Truck), or to commando glider (until destroyed). I would like to have one more option - "retreat to commando captain". Alternatively commando captain could get "set retreat point" opt...
- 28 Feb 2015, 00:46
- Forum: Bugs
- Topic: 4.8.6.0 6PD AT Gun
- Replies: 0
- Views: 614
4.8.6.0 6PD AT Gun
When deployed via HQ glider its impossible to buy APDS ammo. Heavy glider gives such possibility.
- 28 Feb 2015, 00:30
- Forum: Bugs
- Topic: 4.8.5.0 Base AA emplacements vs Air support
- Replies: 28
- Views: 4750
Re: 4.8.5.0 Base AA emplacements vs Air support
As usual when enemy HQ is on glider/plane path, base AA guns attack glider while it is in the air. Glider will land, but its more or less damaged. I saw once it was only 5% for HQ glider. Well...on the other hands CW Gliders are kinda equivalent of other faction's forward HQ. On many maps there are...
- 27 Feb 2015, 23:10
- Forum: Bugs
- Topic: Nebelwerfer Barrage description
- Replies: 0
- Views: 628
Nebelwerfer Barrage description
Description of Nebelwerfer Barrage is still referring to KnightCrossHolders
- 27 Feb 2015, 22:58
- Forum: Bugs
- Topic: 4.8.5.0 Base AA emplacements vs Air support
- Replies: 28
- Views: 4750
Re: 4.8.5.0 Base AA emplacements vs Air support
I can see that Brit gliders are also under fire on arrival.
As usual when enemy HQ is on glider/plane path, base AA guns attack glider while it is in the air.
Glider will land, but its more or less damaged. I saw once it was only 5% for HQ glider.
As usual when enemy HQ is on glider/plane path, base AA guns attack glider while it is in the air.
Glider will land, but its more or less damaged. I saw once it was only 5% for HQ glider.
- 26 Feb 2015, 23:16
- Forum: Balancing & Suggestions
- Topic: My next patch wishes (fast, effective and easy to do):
- Replies: 32
- Views: 5199
Re: My next patch wishes (fast, effective and easy to do):
About Brit Commandos... They can retreat to HQ or glider. Is it posible to swap glider for "officer position" when oficer is on battlefield ?
- 26 Feb 2015, 16:12
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.8.6.0 Patch
- Replies: 62
- Views: 39306
Re: Blitzkrieg Mod 4.8.6.0 Patch
Sukin-kot (SVT) wrote:Thats kinda vehicles from different categories lol.
Just... take a look. Maybe i'm wrong.
- 26 Feb 2015, 16:05
- Forum: Announcements
- Topic: Blitzkrieg Mod 4.8.6.0 Patch
- Replies: 62
- Views: 39306
Re: Blitzkrieg Mod 4.8.6.0 Patch
Please also check Jeep vs PE Scoutcar
- 26 Feb 2015, 13:20
- Forum: Bugs
- Topic: 4.8.5.0 Base AA emplacements vs Air support
- Replies: 28
- Views: 4750
Re: 4.8.5.0 Base AA emplacements vs Air support
Even the recon plane is shotdown by Quad 50 instantly? I added like 2 seconds where it should get almost no damage (if I added it to right file). Yes, verified with 4.8.6.0v2 on medium 2/2 map. PE Luft vs US Airborne (cpu). All US HQ Q50. fire at once, but even single one is enough to block recon/b...
- 26 Feb 2015, 12:33
- Forum: Bugs
- Topic: 4.8.5.0 Base AA emplacements vs Air support
- Replies: 28
- Views: 4750
Re: 4.8.5.0 Base AA emplacements vs Air support
Every time i Call Air recon/FW bombing run, to fly ALONG the map TOWARDS US headquarters, it's shot down immediately. .... But if i try to fly ACROSS the map (no enemy HQ in plane's flight path) recon or bombing succeed. Yeah, that's connected to this: AAs only attack planes if the plane's flight p...
- 25 Feb 2015, 01:18
- Forum: Bugs
- Topic: 4.8.5.0 Base AA emplacements vs Air support
- Replies: 28
- Views: 4750
Re: 4.8.5.0 Base AA emplacements vs Air support
Problem is that when a unit attacks a plane there are exceptions such as AA unit ignores weapon range restrictions (so I actually don't know what accuracy value it uses), also AAs only attack planes if the plane's flight path crosses a ceratin area around the AA... It's pretty messy and hard to ori...
- 24 Feb 2015, 02:10
- Forum: Bugs
- Topic: 4.8.5.0 Base AA emplacements vs Air support
- Replies: 28
- Views: 4750
4.8.5.0 Base AA emplacements vs Air support
Something's wrong with latest AA balancing. Since then Air reconnaissance (single plane - bombing run as well) is almost completely eliminated by enemy base defense/AA emplacements. As soon as plane/model is placed into the world, all AA guns aim and shoot it down immediately. Sometimes plane/model ...
- 23 Feb 2015, 23:31
- Forum: General - CoH1 / BKMOD1
- Topic: PE and WE at squads
- Replies: 42
- Views: 7223
Re: PE and WE at squads
Just like Wake pointed it out above, dedicated AT squads have some other abilities too. But... it's almost never used. We could watch all those "epic replays" over and over again, and there is one - ONLY ONE tactic: build 2 AT squads - sprint directly at enemy - HALT (instantly fire 4 shre...
- 23 Feb 2015, 16:42
- Forum: Balancing & Suggestions
- Topic: AT Guns with 1 man left
- Replies: 16
- Views: 3423
Re: AT Guns with 1 man left
Definitely YES - but with slower reload, no move. I would also recommend to do the same with all mortar teams (if possible).