Search found 299 matches
- 16 Mar 2019, 13:02
- Forum: Announcements
- Topic: 5.1.7 live release
- Replies: 40
- Views: 35164
Re: 5.1.7 live release
@Hawks: I remember you complaing that forum keeps debating in theory and nothing gets implemented because everyone keeps talking theoreticaly but there is no ingame experience to back up the theory. OK, now we offer ingame experience in betas before release and you denote it upfront based on your t...
- 16 Mar 2019, 12:52
- Forum: Announcements
- Topic: 5.1.7 live release
- Replies: 40
- Views: 35164
Re: 5.1.7 live release
Clearly BK won't be good enough for you untill it is identical to "your" version of the mod of which you have spoken so many times, since BK will never be identical to that, you can save yourself some time and nerves and play your version instead. Thank you. I don't know how do you always...
- 06 Mar 2019, 14:48
- Forum: General - CoH1 / BKMOD1
- Topic: Are PIATs a little bit OP?
- Replies: 18
- Views: 22222
Re: Are PIATs a little bit OP?
I don't say you dont understand that the diffreneces "exist". I said that if you don't understand them "clearly", for example "why" they exist, then play more and see yourself. There is no better way to understand things, than to experience them on your own imo. If I am...
- 06 Mar 2019, 14:30
- Forum: General - CoH1 / BKMOD1
- Topic: Are PIATs a little bit OP?
- Replies: 18
- Views: 22222
Re: Are PIATs a little bit OP?
If you don't understand the differnce clearly, try to experience pvp and compare it with pvai yourself, instead of playing endless word games in every second topic here.
- 02 Mar 2019, 12:03
- Forum: General - CoH1 / BKMOD1
- Topic: Leaving Steam
- Replies: 3
- Views: 14377
Re: Leaving Steam
You are leaving steam because you can't unsuscribe the mail?
- 23 Feb 2019, 22:24
- Forum: General - CoH1 / BKMOD1
- Topic: LMG42 vs MG34
- Replies: 7
- Views: 10714
Re: LMG42 vs MG34
Only about 8MG worse, still worth it tho
- 17 Feb 2019, 16:55
- Forum: Bugs
- Topic: Ammo upgrade for Panzer 4 F2
- Replies: 1
- Views: 3935
Re: Ammo upgrade for Panzer 4 F2
This is hilarious but understable
- 16 Feb 2019, 22:38
- Forum: Announcements
- Topic: 5.1.7patch
- Replies: 58
- Views: 49385
Re: 5.1.7patch
Warhawks97 wrote:i wont get it bc Panther fits better to my style
Ok we understood the patch doesnt fit your style, even before u tried to play it. Chill now?
- 16 Feb 2019, 16:35
- Forum: Announcements
- Topic: 5.1.7patch
- Replies: 58
- Views: 49385
Re: 5.1.7patch
You talk like this was a mathematical equation with only one acceptable and correct solution. I know it might be hard for you to imagine, but some people actualy play this game to "have fun". Go play chess if you have problems with that
- 16 Feb 2019, 13:46
- Forum: Announcements
- Topic: 5.1.7patch
- Replies: 58
- Views: 49385
Re: 5.1.7patch
Jesus hawks calm your tits plz
- 16 Feb 2019, 11:54
- Forum: Announcements
- Topic: 5.1.7patch
- Replies: 58
- Views: 49385
Re: 5.1.7patch
Rifle heat is broken because it was meant to serve as self-defence agains car rushes, but now it's a super long raged never missing op vehicle killer for just a bit of ammo. For example when PE at defence against buffed 0.50 cal consists mostly of a single 28mm car (before u get a pak up front), sin...
- 14 Feb 2019, 01:53
- Forum: Balancing & Suggestions
- Topic: Vampyre
- Replies: 26
- Views: 5540
Re: Vampyre
Oh yeah, then I will tell you how US player can kill PE with 4 units: 2 snipers + 2 rifles with he grenades. How to counter it can you tell me? I think this is bigger balance problem than vampire right now.
- 10 Feb 2019, 02:07
- Forum: Balancing & Suggestions
- Topic: Royal Engineer Sappers double AP mines
- Replies: 4
- Views: 1223
Re: Royal Engineer Sappers double AP mines
You will never do any damage to shwim with mines.... because shwim detects mines
- 08 Feb 2019, 01:31
- Forum: Balancing & Suggestions
- Topic: Vampyre
- Replies: 26
- Views: 5540
Re: Vampyre
Jesus, this forum has become such a garbage pit recently. Every topic becomes just a huge quarrel between the same people about the same things with the same arguments.
Realease the patch already for f*ck sake -_-
Realease the patch already for f*ck sake -_-
- 23 Jan 2019, 20:06
- Forum: Mapping Corner
- Topic: Montherme - No river (6) and Lyon Revised (6)
- Replies: 8
- Views: 11239
Re: Montherme - No river (6) and Lyon Revised (6)
Oh yeah sweet new maps!
- 23 Jan 2019, 08:15
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15044
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
I agree with him because this thing is not an exploit. I have over 4000 games in Bk and I have experienced planes landing on my base maybe 4 or 5 times. And no one does this on purpose. If someone does, he is the single one player in the whole community to do so and I have never met him apparently. ...
- 22 Jan 2019, 21:52
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15044
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
I agree with mefisto
- 21 Jan 2019, 22:41
- Forum: Balancing & Suggestions
- Topic: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
- Replies: 44
- Views: 15044
Re: For the love of God, STOP AIRBORNE AIRSTRIKES IN BASE SECTORS
This is a discussion about a problem that barely exist
- 19 Jan 2019, 17:28
- Forum: Technical Support
- Topic: Axis speaking native!
- Replies: 9
- Views: 19370
Re: Axis speaking native!
PanzerFather wrote:This doesn't work! I have deleted the old files and replaced them with the things Tiger posted here, but the axis-units STILL speak English.
You cant fix this anymore! Germans will become multicultural english speaking servants of the great horde!!
- 17 Jan 2019, 08:33
- Forum: General - CoH1 / BKMOD1
- Topic: Do decimated inf squads lose weapons?
- Replies: 4
- Views: 1006
Re: Do decimated inf squads lose weapons?
The thing which is on my mind is this - lets's say I have a PE AG squad. I kit them out with a 42 and two MP44. They then get decimated, and there's one guy left. I reinforce, now there are six. Now, the problem is, the butons to equip the squad with weapons are *gone*. They're one-use only, *even ...
- 16 Jan 2019, 16:56
- Forum: General - CoH1 / BKMOD1
- Topic: Do decimated inf squads lose weapons?
- Replies: 4
- Views: 1006
Re: Do decimated inf squads lose weapons?
Some squads bug out and lose the picked up weapons. Once I had a volks squad that I upgraded with lmg and 2 mp40, they died and were reinforced again so many times that at the end of the game they had 6x kar and 4 vet xD. #true_story
- 15 Jan 2019, 22:19
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 33326
Re: Poor Doctrine Design - Luft
and who knows how to use luft? ... tell me There is not a single pro player who has played with luft and who has not been defeated by me in BK, from 1v1 to 4v4, even you ... especially if I play with doc inf or RA If you have crusader and rifleman with the British, you stop 70% of the Luft force, i...
- 15 Jan 2019, 01:31
- Forum: Balancing & Suggestions
- Topic: Poor Doctrine Design - Luft
- Replies: 176
- Views: 33326
Re: Poor Doctrine Design - Luft
Luft is strong not beacuse it's good itself, it's because somewhy people don't know how to counter it
- 14 Jan 2019, 17:23
- Forum: Balancing & Suggestions
- Topic: Doctrine Rework Survey
- Replies: 31
- Views: 6945
Re: Doctrine Rework Survey
BK MODS PLEASE READ: I've been playing for many years but registered an account for this topic. I love BK mod and consider it one of the best RTS games ever made. My background is as a semi-pro RTS player of 20+ years. I was among the top-10 solo players in Europe in Starcraft and WC3, and though t...
- 14 Jan 2019, 16:39
- Forum: Balancing & Suggestions
- Topic: Doctrine Rework Survey
- Replies: 31
- Views: 6945
Re: Doctrine Rework Survey
Sorry for a off-topic but
XDD
XDD