Search found 3461 matches

by MarKr
26 Jul 2018, 22:04
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

@kwok: It is not yet available for beta - will be in few days.

@Tiger: Pictures should be visible now.
by MarKr
26 Jul 2018, 20:06
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

We have an update for you regarding the beta. There has been no word on the beta for a few weeks because we ran into some serious issue with one thing we're working on and we needed to solve it before releasing it live. Anyway, there has been negative feedback on the introduction of the PzB39 in the...
by MarKr
13 Jul 2018, 00:27
Forum: General - CoH1 / BKMOD1
Topic: Last (old) BK version from Xalibur?
Replies: 11
Views: 5146

Re: Last (old) BK version from Xalibur?

You can see that there is the "Community patch" stamp on it so that means it is Wolf's patch. I really don't know because I wasn't here back then but I think last Xali's release was somewhere around 4.6.x.x
by MarKr
29 Jun 2018, 14:37
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

Noone asked for it...true, noone asked for PzB39, there was request for Solothurn S-18-100 (people on Discord asked for some Axis AT rifle too): I know that you're not up to add new models, but what about adding "AT boys" for WH didn't they had the Solothurn S-18-100 anti-tank rifle in the...
by MarKr
29 Jun 2018, 09:09
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

I've already explained it but I will try it one more time and as simply as possible. Let's say you have your own public mod. You think the balance is sort of OK. People ask for new units but you are hessitant to add any because current units fulfill all needed roles. People still ask for something n...
by MarKr
26 Jun 2018, 07:43
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

@Hawks: WM had their early game AT and it was sort of fine. Keeping it and giving them an extra one would be buff for WM in terms of early anti-vehicle capacity (which is not needed). So if the rifle was to be put in, we needed to find a place for it. I already said why we went for PaK36 replacement...
by MarKr
24 Jun 2018, 11:45
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

We added the rifle to the game as a reaction to someone from community asking for such a thing. The model was available but first thing we asked ourselves was "where to place it"? In terms of firepower it was (realistically) quite weak. If it is weaker than PaK36, the weakest Axis AT unit ...
by MarKr
23 Jun 2018, 23:33
Forum: Balancing & Suggestions
Topic: reversing tanks and camouflage
Replies: 2
Views: 723

Re: reversing tanks and camouflage

Someone reported the reverse but sofar I haven't solved that :/

As for TDs in cam - if we do that, then it will be impossible to turn the TDs when they are in camo which would make Axis TDs useless because they don't have turrets.
by MarKr
20 Jun 2018, 13:52
Forum: Technical Support
Topic: Stuttering when playing CPU (British)
Replies: 6
Views: 4375

Re: Stuttering when playing CPU (British)

It is a result of several factors. PC specs play a role but if your PC is as fast as you describe it then the issue is not in the hardware. It is, as said above, in the engine. vCoH was designed to work basically on the system where you need to cap points to increase your total pop cap and thus have...
by MarKr
20 Jun 2018, 06:33
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

@Kwok: If it is applied that way, then once the dude with PzB dies, the ability will be unuseable until you reinforce the squad and the soldier will be back. Not to mention that the AT rifle would need to be added to a specific soldier in ebps/combat which means that once he dies, the rifle will not...
by MarKr
19 Jun 2018, 23:05
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

No problem. It is just a bit confusing when people start speaking about stats, which implies that they had taken a look into the files, then they state something as a fact when it is not actually true...it always makes me wonder if I've maybe overlooked something. Anyway, the file placement and fold...
by MarKr
19 Jun 2018, 22:45
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

Thanks for your feedback. We had to sacrifice some realism for the sake of gameplay here. The rifle was implemented as a replacement for PaK36 and so it was needed to have a similar performance as PaK36. If the rifle was stronger, WM would be buffed by this addition, and if it were weaker then WM wo...
by MarKr
19 Jun 2018, 20:48
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

Re: 5.1.5 Beta v4

Kwok said it in the post (where this squad was announced) quite well: I say it DOES make more sense for it to go to WH rather than PE because you put a scenario where an axis team needs to coordinate their early game build orders to form a coherent strategy or they'll get stomped by allies (a factio...
by MarKr
19 Jun 2018, 13:59
Forum: Announcements
Topic: 5.1.5 Beta v4
Replies: 36
Views: 34618

5.1.5 Beta v4

Hello, beta v4 is available on Steam. The changes are cumulative with previous changes in betas so this one has everything from "beta v3" plus the following: General: - Added some tweaks to AI; it should now build emplacements more apropriately (thanks to Sonsalt) - Fixed wrong Veterancy U...
by MarKr
19 Jun 2018, 13:33
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

I wouldn't be so sure that "Bad connection / high ping or weak pc doesn't desync" desyncs often happen after you start seeing the message "Waiting for player X to catch up (grace left X seconds)" - this is, as far as I know caused by high ping/bad connection. Anyway this is exact...
by MarKr
19 Jun 2018, 11:43
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

Walderschmidt wrote:Fields of Engagement, for one, is notorious for both desyncs and crashes. Would you look into it, please? That's one of my favorite maps.
This is playmobil's field of expertise. I will try to reach him and ask if some fix is possible.
by MarKr
19 Jun 2018, 07:56
Forum: Balancing & Suggestions
Topic: FOR THE LOVE OF GOD
Replies: 15
Views: 2562

Re: FOR THE LOVE OF GOD

How exactly would you want us to "kick people out of game" if they cheat? There is no anti-cheat protection in the game, not even in vCoH iirc. and "send replays to check for cheating" - again, who will do it? If you let players to watch that, then I'd say that most of them would...
by MarKr
19 Jun 2018, 07:19
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

You said you played vs the same 3 players every time...is it possible that one of them was the source of the desync? Maybe due to bad internet connection or slow PC? Nobody else mentioned anything about desync so perhaps the source is not in the game? Hard to say without more info...
by MarKr
16 Jun 2018, 19:56
Forum: Technical Support
Topic: No steam version
Replies: 10
Views: 8497

Re: No steam version

@Darkone7 It's not like we don't know how to help him but the forum rules (which every user is obliged to read and follow) in the point number 3 clearly say there's no warez allowed to discuss here. And let's face it - people who come here and say they have non-steam version but don't want to regist...
by MarKr
15 Jun 2018, 06:08
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

I am still waiting for some feedback for the beta...Sofar people only talked about: - "US 75mm too strong" - which has been rejected by others - "missing periscopes" - which was intended as mentioned in the changelog - "E8 has less HP than 76(W)" - which is just arguing...
by MarKr
05 Jun 2018, 17:56
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

Wasn't it more like they started without it and later production variants got it too? Iirc some 75mm Shermans later got the (W) too. Anyway, these "realism" factors are secondary, we're definately not giving more HP to all 76mm Shermans in the game. Based on some feedback in PMs the 76(W) ...
by MarKr
05 Jun 2018, 17:20
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

@Markr. The 76W gets 700 HP, what about the easy eight? It has currently afaik 682 HP. Is the 76 now more durable? Well, "someone" once mentioned somewhere that the (W) in "Sherman 76 (W)" is not reflected in the game in any way. For those who were not familiar with this: the (W...
by MarKr
04 Jun 2018, 19:50
Forum: Announcements
Topic: New Bk Mod Elefant tank destroyer in game
Replies: 6
Views: 8544

Re: New Bk Mod Elefant tank destroyer in game

Yes, Wald is right. The Elefant in WM Def doc had some model issues, this one is fixed and should work way better. It is just replacement, same stats (speed, HP, armor, gun performance) and abilities.
by MarKr
04 Jun 2018, 14:24
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

As it is said in the changelog, and as kwok repeated: Panzer Elite: - "Periscopes" unlock in TH doctrine now increases vision of tank hunters when they are in ambush mode So, tanks (panthers, tigers, KTs, Pershings etc.) and tank destroyers (JPIV/Hetzer/JP etc.) don't have periscope upgrad...
by MarKr
04 Jun 2018, 07:02
Forum: Announcements
Topic: 5.1.5 beta v3
Replies: 31
Views: 23762

Re: 5.1.5 beta v3

the 75 mm cannon sherman are too strong now, I know it's an old change practically, but I had to say .. it can not be that they kill hetzer so easily and the M10 is relatively OP, lately it can penetrate the tiger frontally, too easily, without using AP and without being in ambush (I think they sho...