Search found 162 matches

by speeddemon02
19 Apr 2017, 17:02
Forum: Matchmaking & Strategies
Topic: CW - Royal Artillery doctrine: tips & advice
Replies: 21
Views: 3723

Re: CW - Royal Artillery doctrine: tips & advice

I played a map 4v4 dont remember the name, but it was medium sized. The other 3 were there as containment and distraction. I moved to an island from the very beginning just outside their HQ. It was a long time, but worth it. Got two 25lbers and started shelling the HQ area to get kills for CP. Got t...
by speeddemon02
19 Apr 2017, 03:58
Forum: Matchmaking & Strategies
Topic: CW - Royal Artillery doctrine: tips & advice
Replies: 21
Views: 3723

Re: CW - Royal Artillery doctrine: tips & advice

The other advantage RA has is that they can build the arty right away compared to Inf/Def/SE that have to use CP to unlock them
by speeddemon02
17 Apr 2017, 01:54
Forum: Ask an Expert
Topic: Command Auras
Replies: 10
Views: 16248

Re: Command Auras

I remember seeing "improved command aura" float above the officers head, but wasn't 100% certain of when or if it did increase the range. I went and tested to verify and see and it happens on Vet 2 and the officer did effect units that were further out.
by speeddemon02
16 Apr 2017, 21:09
Forum: Ask an Expert
Topic: How does veteran work?
Replies: 3
Views: 1700

Re: How does veteran work?

The best way to get vet for officers is have them follow people around as they can get vet not solely by getting kills, but by influencing others that get kills. I like to have them near hot spots where MG teams, mortar teams, or snipers are able to get kills. They can sit and man the MG in halftrac...
by speeddemon02
16 Apr 2017, 20:57
Forum: Ask an Expert
Topic: Command Auras
Replies: 10
Views: 16248

Re: Command Auras

totally missed that thx
by speeddemon02
16 Apr 2017, 17:27
Forum: Ask an Expert
Topic: Command Auras
Replies: 10
Views: 16248

Re: Command Auras

Thanks for this, I was missing this info. Vet 3 for all the infantry officers is increased command aura range if i am not mistaken.

Does the CW Commando Captain apply Captain bonuses to commandos, both lieutenant and captain, or something else?
by speeddemon02
16 Apr 2017, 00:26
Forum: Announcements
Topic: Blitzkrieg Mod has been Greenlit!
Replies: 127
Views: 42884

Re: Blitzkrieg Mod on Steam (Greenlight)

Tiger1996 wrote:I honestly doubt that YouTube would ever remove or mute the video at any point.


Sadly they will if it follows their agenda and it does not matter how much money they lose too. Several channels I am watching are being hit because of this. The channels themselves aren't huge, but not small either.
by speeddemon02
12 Apr 2017, 08:23
Forum: General - CoH1 / BKMOD1
Topic: Why 2 scouts for US and WH?
Replies: 3
Views: 860

Re: Why 2 scouts for US and WH?

i was curious cause the CW and PE seem to have unlimited, they are good, but to limited to two might be too low
by speeddemon02
12 Apr 2017, 06:18
Forum: General - CoH1 / BKMOD1
Topic: Why 2 scouts for US and WH?
Replies: 3
Views: 860

Why 2 scouts for US and WH?

Was just curious why the US and WH were restricted to two of the scout units?
by speeddemon02
10 Apr 2017, 07:55
Forum: Bugs
Topic: Vet 4 Jumbo 76W w/vet 3 TC vs Vet 0 Grenadier
Replies: 6
Views: 1628

Re: Vet 4 Jumbo 76W w/vet 3 TC vs Vet 0 Grenadier

For some reason I thought over repair mitigated some things like destroyed engine or instant death, thx
by speeddemon02
10 Apr 2017, 07:23
Forum: Bugs
Topic: Vet 4 Jumbo 76W w/vet 3 TC vs Vet 0 Grenadier
Replies: 6
Views: 1628

Vet 4 Jumbo 76W w/vet 3 TC vs Vet 0 Grenadier

Played a game where as the topic states my jumbo that was full over repair got hit from the front by a grenadier at their max range and it blew up. How is that possible? Can the stats even happen?
by speeddemon02
09 Apr 2017, 02:14
Forum: Announcements
Topic: Blitzkrieg Mod has been Greenlit!
Replies: 127
Views: 42884

Re: Blitzkrieg Mod on Steam (Greenlight)

When do you need the money no later than by?
by speeddemon02
08 Apr 2017, 03:23
Forum: Technical Support
Topic: Missing file for Corsix
Replies: 4
Views: 7201

Re: Missing file for Corsix

tyvm
by speeddemon02
07 Apr 2017, 18:55
Forum: Technical Support
Topic: Missing file for Corsix
Replies: 4
Views: 7201

Missing file for Corsix

I tried to get the Corsix mod viewer working and an error message says I am missing MSVCP71.dll and the only place I can find to get the missing file is asking for money. Does anyone have this or know of a way to get it?
by speeddemon02
07 Apr 2017, 03:50
Forum: Balancing & Suggestions
Topic: Unmanned mannable emplacement
Replies: 8
Views: 1764

Re: Unmanned mannable emplacement

I've tried them a long time ago and remember them not working the way I had hoped, dont recall exactly what, have to go and try them again and see. I think it was MG teams didnt work, I know you cant put mortar in them
by speeddemon02
06 Apr 2017, 18:36
Forum: Balancing & Suggestions
Topic: Unmanned mannable emplacement
Replies: 8
Views: 1764

Unmanned mannable emplacement

A buddy of mine and I were talking about the game and he mentioned that he misses the old vCoh mg emplacement where you could put people inside of it. That got me thinking of where did that go? Maybe that could be brought back for US Infantry, but with no MG. It could be similar to German bunker, bu...
by speeddemon02
31 Mar 2017, 17:18
Forum: Balancing & Suggestions
Topic: .303 CW MG team vs US M1917 HMG
Replies: 12
Views: 2509

Re: .303 CW MG team vs US M1917 HMG

I have no issue with the MG42 team. The price is fair. I played a game last night where the mg42 out ranged my CW team in a building. Luckily i had an infantry section nearby to deal with them. The M1917 has better suppression, kills squads faster, and seems to have better accuracy so the early vehi...
by speeddemon02
31 Mar 2017, 07:03
Forum: Balancing & Suggestions
Topic: .303 CW MG team vs US M1917 HMG
Replies: 12
Views: 2509

.303 CW MG team vs US M1917 HMG

CW MG team is 300mp and 20muni and the US is 270mp and 15 muni. I was curious why this is? It might be just me, but the CW mg team is always inferior compared to the american one.
by speeddemon02
28 Mar 2017, 17:18
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 8154

Re: JgTiger rear armor

The TIger I was thicker and the 100mm required more materials, but was straight walled vs the sloped 80mm of the Jagdtiger. The sloped thinner armor was better than the thicker straight. The movie Fury was enjoyable, but the tactics used though based on reality are flawed for both Allies and Axis Th...
by speeddemon02
28 Mar 2017, 05:03
Forum: General - CoH1 / BKMOD1
Topic: BLITZKRIEG MOD FORCE POWER
Replies: 5
Views: 19360

Re: BLITZKRIEG MOD FORCE POWER

I do like them, but what airplanes does RE have?
by speeddemon02
27 Mar 2017, 17:12
Forum: Bugs
Topic: JgTiger rear armor
Replies: 48
Views: 8154

Re: JgTiger rear armor

I dont mess with the jagdtiger ace much, but the comet on several of my games do get hit several times and blow up. I tend to not use jumbos or tiger I cause they get killed in one shot for me most of the time
by speeddemon02
26 Mar 2017, 20:01
Forum: Matchmaking & Strategies
Topic: Blitzkrieg Tech Tree (List of All Units & Prices)
Replies: 74
Views: 105227

Re: Blitzkrieg Tech Tree (List of All Units & Prices)

I just noticed that under the US weapon support center the M6A3C Bazooka was not listed
by speeddemon02
23 Mar 2017, 03:17
Forum: Off-Topic
Topic: Top 5 single action WWII rifles
Replies: 1
Views: 2495

Re: Top 5 single action WWII rifles

Thanks for the post. Not a fan of his videos. I use to follow the channel, but stopped because of him. He seems knowledgeable, but is too biased on what he picked or talks about.
by speeddemon02
22 Mar 2017, 08:17
Forum: General Discussions on Strategy and Theory
Topic: British Openings and Build Order
Replies: 5
Views: 12653

Re: British Openings and Build Order

As CW I start with the Lieutenant while the sappers go out and capture territory. The next part will change depending on the map, if I intent to have a MG crew and .55 AT team in a building the distance will matter. I will build the MG team if there is a chance that they will not make it if I build ...
by speeddemon02
21 Mar 2017, 04:41
Forum: Matchmaking & Strategies
Topic: Blitzkrieg Tech Tree (List of All Units & Prices)
Replies: 74
Views: 105227

Re: Blitzkrieg Tech Tree (List of All Units & Prices)

I see your vehicle veterancy goes up to vet 3. I dont mess with light vehicles much nor get them up in veterancy. Why I ask is tanks go up to vet 4 and was curious if the same 3 apply or is the tank vet completely different?